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User Rating Comment Status
tiroh .
Germany
Unspecified
Unspecified
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10
Nov 2006*
One of my favourites at Essen2006. The double sided board and several game variants are addictive, challenging and fascinating. Especially the idea of using a ScrapYard for unwanted tiles creates new tactical approaches. Great fun!
2006-11-12*
Owned
Anthony Boydell
United Kingdom
Newent. Glos
Unspecified
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10
Dec 2006*
(addressed to chap who thinks the luck element is too high) Luck? Luck? Have you even opened the box and read the rules? The only luck in this game, good or bad, affects ALL the players simultaneously - got a crap score? That's your own fault, matey.

Welcome back, Pete!
2006-12-06*
Owned
Kerstin Jakob
Germany
Köln
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10
Jan 2007*
Owned
Chose to be Me
Germany
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10
Oct 2007*
Owned
Damian
Germany
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10
May 2010
@Top Ten Game
2014-10-18
Owned
Ronald Carlson
United States
Austin
Washington, California, Oregon, Texas, Wisconsin, Illinois, Indiana, Ohio, Kansas, Colorado, Nevada, Hawaii, etc. :-)
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10
Nov 2013
BIG17
2013-11-07
Owned
Want To Play
Mike Siggins
England
Cambridge
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9
Oct 2006*
Owned
Nicole Loutan
Switzerland
Fribourg
Fribourg
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9
Oct 2006*
Owned
Alan How
United Kingdom
Bromley
Kent
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Do you know about Counter magazine? Geekmail me for more details
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9
Oct 2006*
Owned
Fiske Warren
Australia
Perth
Western Australia
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9
Dec 2006*
What a super new game - Take It Easy with lots of extra ideas. The Scrapyard, a place to put unwanted tiles but at the risk of incurring 60 penalty points, is inspired. I also like the bonus scores available on some tiles provided that 2 or 3 lines are completed through them. The 64 tiles (as opposed to only 27 in Take It Easy) were a bit daunting at first but we soon became used to them. Lots of angst as one has to decide which rows to abandon. I would heartily recommend this game to lovers of Take It Easy and I can see it being played a lot.
2006-12-08*
Owned
Mark Haigh-Hutchinson
United States
Austin
Texas
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9
Jan 2007*
Owned
Greg Frank
United States
Walnut Creek
California
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9
Apr 2009*
Great little strategy game.
2009-04-05
Owned
david karasick
United States
Gladwyne
Pennsylvania
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9
Aug 2007*
A game I have not mastered yet but love to play.
2007-08-09*
Owned
Dean Rekich
United States
Lyndora
Pennsylvania
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9
Oct 2009*
Very enjoyable game. Even though it is very aggravating when you rows do not work out, at the same time I find the game very relaxing. Now that I have it, I doubt Take It Easy will get much play.
2007-09-01*
Owned
Sarah Kestering
Germany
Syke
NRW
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9
Sep 2009*
Owned
Tim Thomas
United States
Oceanside
California
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9
Nov 2008*
Wow, as if the original doesn't have enough turn angst already, now it's taken to a whole new level. I expected just a larger board and more tiles, but there are some clever ideas here, such as the bonus tiles and the scrap yard.
2008-06-06*
Owned
Some Guy
United States
Portland
OR
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9
Dec 2008*
Played it a few times, but I just played the Orchid board for the first time. I recommend trying this one. It is half as long, but just as tense.
2008-11-21*
Owned
Stephanie K.
United States
Los Angeles
California
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9
Feb 2009*
I love this game. Probably should rate it, huh?
2009-02-22
Owned
Rick Stonebraker
United States
Fort Wayne
Indiana
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9
May 2012
Take it to the limit one more time.
Fun fast and easy to get started.
2009-06-17
Owned
Andreas Hellwig
Germany
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9
Jun 2009*
Owned
Ramona Au
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9
Jan 2010
Owned
Marc Gilutin
United States
Alhambra
California
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8.75
Nov 2012
Great fun. "TWELVE!!!!"
2008-01-12*
Owned
Big Woo
Scotland
state:
running out of space...
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8.5
Dec 2006*
Pipe-fitters' Bingo, but the sort in which you mostly have yourself to blame if the last numbers called really mess up your best laid plans. Also a game in which you can be chuffed to bits with your own cleverness when a tile fits particularly well.

So, Take it Easy! has grown up, and is still a pleasingly tasty dish of simply matching coloured pipe tiles, camouflaging a clever game of numbers and probability. But somehow the handful of extra ingredients have stirred up a pure taste explosion. Although I'm pretty sure there will be people who'll consider the increased BOARD size, additional bonus points, scrapyard board, and new means to keep a pipe "alive" unnecessary clutter, I'm in the exact opposite camp. I'm amazed how snugly these additions integrate with the original game. Maybe they wanted to be a natural part of it all along.

I certainly prefer Take it to the Limit over its earlier incarnation. The new challenges uncover a whole new layer of agonizing decision making, increase their depth, and what was a sweet filler has just become a spicy main course, using near identical ingredients. A master-chef-stroke has made this one of the better competitive puzzles out there. Even folk who usually shun the more abstract games will often find this too intriguing to dismiss. It has become a bit longer to play, but you won't notice, and still immediately suggest a rematch or two. Highly addictive.

It's easy to presume that since everyone gets the same tiles to play, that there is no real luck involved, but that's only a half-truth. Everyone will have to commit at some point, and the moanful groans and small cries of joy that accompany every one of the last few tiles will give you an immediate indication whose luck has just run out, and who is still in the running for the top prize. But keeping your options open as long as possible is pure skill, and dealing with a tile that really doesn't fit is almost more fun than just plonking the one in that fits perfectly. To block a pipe that you worked hard for, and that looked so promising, is like sacrificing one of your own kids: heartbreaking. You'll quickly realize that taking great care in placing the sun and moon tiles is the key to a high-scoring board. We prefer the option where tiles may be placed anywhere on the board over the one where tiles need to be joined to what's already there.

Additional players will add a bit of downtime, as each player will face tricky tiles that take some placement consideration at different points in the game. But since each one knows exactly how nice it is to have that wee bit more time when you get one of those tiles, it is also easy to be patient when someone's frown gets deeper the longer they stare at their board.

I would give it a 9 if it came with a little Bingo gnome to sort out the tiles before the game can start, so they are easier to spot when the drawing player calls them out. But that is really the only bit that vaguely irritates me. But how many games can you name that are equally entertaining when played solo?
2006-12-24*
Owned
Cynthia Landon
United States
Orlando
Florida
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8.5
Aug 2007*
I like this game a lot. It is great because if you have several copies, an unlimited number of people can play. It is great for big groups.... it is fun to hear people agonizing over the decisions they are being forced to make. I prefer the more basic rules-it is already plenty to think about. We usually play with the basic rules plus the bonus tiles but without the moons and suns. We haven't tried playing with the side board yet but I hope to soon.
2007-08-31*
Owned
Jonathan Tang
United States
Portland
Oregon
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8.5
Jul 2009*
This is an excellent abstract-ish multiplayer solitaire game. It sounds dry, and even looking at the box I was worried, but it turned out to be a fun and tense little filler. Highly recommended if you like games like Blokus or Ingenious.
2009-04-19
Owned
Tyler
Canada
London
Ontario
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8.5
Apr 2012
Multiplayer solitaire game that is actually extremely fun! I never played Take it Easy, just went straight to this one and have not been disappointed at all.

A great game for all ages, and no one can complain about the luck one bit because everyone plays the exact same tiles in the exact same order, it is your choice of what to do with that tile.

Another great 'gateway' game to suck people into boardgaming. Not well known but should be!
2009-04-06
Owned
R. H.
United States
Lake Oswego
Oregon
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8.5
Jul 2008*
Owned
Dave Jones
United States
Broomfield
Colorado
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I am calling a Grand Tichu!
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Hang on sloopy, sloopy hang on Sloopy lives in a very bad part of town Everybody else, tries to put my sloopy down Sloopy I don't care, what your daddy do Cuz you know sloopy, girl, I'm in love with you And so I say now Hang on sloopy, sloopy hang
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8.5
Sep 2008*
Owned
Ryan Gatti
United States
Portland
Oregon
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8.5
Dec 2008*
Awesome game with a lot of potential for players ranging from 1 to 12+ (1-6 with a single copy). Not quite Factory Fun, but still a great game with incredible potential.
2008-11-21*
Owned
Karen D'Agostino
United States
Florida
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8.5
Nov 2009*
Owned
Doug Garrett
United States
Mountain View
California
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This week's podcast - Nations the Dice Game and Neptun
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8
Nov 2007*
Owned
Chris Farrell
United States
Cupertino
California
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8
Feb 2008*
Further play has improved my opinion of Take it to the Limit. This is a much more interesting, more tactical version of Take it Easy. Take it Easy was a wonderful, accessible, light-ish game; Take it to the Limit is a much more textured, subtle, and interesting borderline gamer's-game. It's still fundamentally a risk-taking game, but there are so many more subtleties to the risk-taking, and so many more flavors of risk, that it makes for a far more engaging game for the experienced gamer (I wouldn't spring it on a casual or first-time gamer though; Take it Easy is the much more effective gateway game).

I like both the Nexus and the Orchid board; they're both very clever. The Orchid is definitely more playable, quicker, and the better choice for first-timers (even those who have played the original Take it Easy). If you're going to play with casual gamers, the Orchid is the way to go. The Nexus board is meatier and a real challenge.

Almost worth getting a second copy so you can play with 7-12. 12 might be too many, but 7-8 would be cool.
2008-02-12*
Owned
Gary Jackson
New Zealand
Auckland
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8
Mar 2007*
I favour the more elegant simplicity of its smaller forerunner (a 10 for me) but this provides a good change of pace. Both boards are interesting. The large board makes for a longer game - especially while you try to save your bonuses. Worth getting for jaded TIE fans
2007-03-29*
Owned
Malain
France
Orsay
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8
Dec 2008*
Owned
Anna Yalci
United Kingdom
Oxford
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8
Jun 2007*
Owned
Tommy Ryytty
Finland
Vantaa
Unspecified
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8
Jun 2007*
Multiplayer solitaire. If you like that kind of do-it-yourself puzzle games, then you like this one.
2007-06-25*
Owned
Jon W
United States
Aurora
CO
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8
Apr 2008*
Great game, more interesting than TIE, and the Lotus game is really not much more complex (though the sun/moon sorting is annoying). Still, definitely less friendly for kids and casual folks, but...that's the point, I think.

Unfortunately packaged in an oversized box, and with oversized boards. Standard square Kosmos/FFG box would've been fine.
2011-01-13
Owned
Alan Huyton
Belgium
Tervuren
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8
Sep 2007*
Owned
Randy Schmucker
United States
Indianapolis
Indiana
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8
Sep 2007*
This one is addicting.
2007-09-21*
Owned
Ian Walker
United Kingdom
Liss
Hampshire
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8
Oct 2007*
Owned
Gabe Osterlund
United States
Seattle
Washington
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8
Oct 2007*
Owned
Monika Hjelmås
Norway
Aukra
Norway
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8
Oct 2007*
Owned
Mark Delano
United States
Stamford
Connecticut
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8
Jan 2009*
Much better than Take it Easy. The scrapyard and sun/moons add interesting elements of decision making, and mean that every tile play has meaning right through the end of the game.
2008-06-22*
Owned
Antti Tahvanainen
Finland
Helsinki
Uusimaa
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8
Oct 2008*
Nice tile-optimization game. Just some irritating luck element with last tiles..
2007-12-10*
Owned
Geni Palladin
Switzerland
exists on TtR Switzerland
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8
Dec 2007*
Owned
Helmut Lehr
Germany
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8
Jan 2008*
Owned
Joerg Schaefer
Germany
Frankfurt
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8
Oct 2008*
Great tile-laying puzzle. The Bingo principle is taken to a new dimension which makes it a feasible principle for gamers. The rules can be explained in two minutes and everybody is involved all the time in this multiplayer solitaire. Even with many players there is no downtime and AP shouldn't become a problem. Too bad that my girlfriend didn't like it. It was horrible for her to destroy her coloured lines as she likes to build things.
2008-01-09*
Owned
Chaddyboy
United States
Olathe
Kansas
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designer
Bloooooop.
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Bluuuuuurp.
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8
Jan 2008*
This totally doesn't seem like a game that I'd like, but I love it! More options and ways to score points than Take It Easy, but maintains the relaxing and pleasing bingo-esque feel.
2008-01-16*
Owned
Steve Kearon
United Kingdom
Cardiff
Wales
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...
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8
Jan 2008*
Only played Orchid board. I expected a bingo-like game, but found a much more interesting activity of competing to best solve an emerging puzzle. My wife (a non-gamer) liked it, so it occupies a special place in my collection.
2010-04-07
Owned
Lucas Hedgren
United States
Dublin
Ohio
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8
Apr 2008*
Advanced Take it Easy, which is in itself, Advanced Bingo. So, Super Advanced Bingo?
2008-04-16*
Owned

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