1 , 2 , 3 , 4 , 5  Next »  [47]

User Rating Comment Status
James Clark
Canada
Brantford
Ontario
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10
Jul 2001*
Owned
Jean-Louis Delattre
Belgium
Brussels
Unspecified
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10
Oct 2001*
Owned
Pär Höglund
Sweden
Uppsala
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10
Mar 2015
Owned
Martin Hair
United Kingdom
Rochdale
Lancashire
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10
Nov 2001*
Owned
Peter Staab
United States
Pittsburgh
Pennsylvania
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10
Dec 2001*
I have played with any number of players from 3 to 6, but I prefer 5 or 6 players. One of my favorite games.
2001-12-20*
Owned
Paul Denhup
United States
Alexandria
Virginia
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10
Jan 2002*
Total blast. Friendships could end playing this one.
2002-01-25*
Owned
Aaron Lawn
United Kingdom
Llangefni
Anglesey
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mb
10
May 2009*
Owned
Manuel Siebert
Germany
Oldenburg
Unspecified
flag msg tools
10
Jun 2002*
Owned
Mark Herriott
United States
Columbus
Ohio
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mbmb
10
Aug 2002*
I could play this game all day and all night. It is a vicious, bloodthirsty game, and players will sell their own grandmother in the hopes of a few extra dollars. NO ONE does well in their first game: do not be intimidated.
2002-08-13*
Owned
Want In Trade
Eric Mayefsky
United States
Mountain View
California
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10
Dec 2002*
Owned
Marty Hoff
United States
Austin
Texas
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10
May 2003*
Owned
Bill Dickerson
United States
Niskayuna
New York
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10
Aug 2008*
Owned
For Trade
Xander Mol
Netherlands
Rotterdam
Unspecified
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10
Dec 2003*
Owned
Robert Osvalds
United States
Chicago
Illinois
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10
Jan 2004*
A truly great experience! Beautiful production, and excellent artwork. Many nuances of strategy and economic/commodity management. Possibly my FAVORITE GAME. Plays best with 6, and is well worth the 5+ hours.
2014-09-13
Owned
Jason Bryan
United States
Urbana
Illinois
flag msg tools
10
Jan 2004*
One of Avalon Hill's greatest games.
2004-01-21*
Owned
Yasuyuki BEPPU
Japan
Unspecified
Unspecified
flag msg tools
10
May 2004*
Great game. I like better than History of the world and Advanced civilization.
2004-05-16*
Owned
Janne Keskinarkaus
Finland
Tampere
Unspecified
flag msg tools
10
May 2004*
Owned
Peter Vogelzang
Netherlands
Nijmegen
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10
Jul 2004*
Owned
Jaebok Lee
South Korea
Anyang-Si
Kyunggi-Do
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10
Jul 2004*
Great history game.
2004-07-28*
Owned
Paul van der Gun
Netherlands
Houten
Utrecht
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10
Nov 2004*
This game is really everything i can wish for. It has economics, diplomatics, strategics and a little bit of luck all blended with a nice historical background.
2004-11-06*
Owned
Marco Favaretto
Italy
Casier
(TV)
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10
Jan 2005*
One of my favorite games ever. Yes, it's very long, a little "mechanic" (especially at the end), however I'd play it anytime, and I expect this will never change, so it's a 10 for me.
2005-01-09*
Owned
Sean Grady
United States
Sacramento
California
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10
May 2005*
Very cool tech tree. Good balance between buying many units vs buying fewer units and getting to go sooner. This game is big time investment, but well worth it.
2005-05-07*
Owned
Trever Brown
United States
Tucson
Arizona
flag msg tools
10
May 2005*
This is one of my favorite games. It takes a little to learn it, but the variations are what keep my interestes in the game.
2005-05-14*
Owned
Bart Schuring
Netherlands
Enschede
Unspecified
flag msg tools
10
Aug 2005*
It is one of the best games ever! With 4-5 hours it is playable on an evening. It has a lot of tough choises and a lot of depth. The bit of luck involved is no problem to me. Playing this game always is a great experience!
2005-08-18*
Owned
Want In Trade
Björn D
Germany
Hamburg
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mbmbmbmbmb
10
Jan 2014
Owned
Buffy Burnett
United States
Austin
Texas
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10
Dec 2005*
This game has it all--power, intrigue and many opportunities to foil opponents. It's probably best with five but likely works best with no fewer than three.
2005-12-11*
Owned
Hans-Peter Schmid
Germany
Berlin
Unspecified
flag msg tools
10
Dec 2005*
Owned
David Adams
United States
Tukwila
Washington
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mbmbmb
10
Jan 2006*
Owned
Michael Lewis-Schurter
United States
Minnesota
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10
Feb 2006*
Owned
Drake Storm
United States
Huntington Beach
California
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10
Oct 2009*
My favorite game by far. Sure it takes a long time to play and there is book keeping, but its one of the few games where I feel I have time to develop a long term strategy. It also allows you to change gears as the game plays out, and thus you don't have to commit to one strategy and then if it starts to unravel you lose the game (which I feel happens alot in shorter Euro-Games). Over the years our game group has played with tons of house rules since the game isn't perfectly balanced, so the game might only get a 9 rating if I actually played the original rules again. [If you were to make 1 and only 1 modification to the rules, I would start everyone at 50 Misery, not 0]. I have played this game probably 100 times which is 50 to 75 more times than any other game (excluding quick card games, etc.) I have rated.
2006-03-18*
Owned
Rich Riley
United States
Lake Zurich
Illinois
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10
Nov 2008*
Owned
Want To Play
Hugo Speelman
Netherlands
Groningen
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10
Apr 2006*
Owned
Torbjörn Rander
Germany
Berlin
Berlin
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10
Jun 2006*
Wonderful game once you get to know the mechanism, best played at 5 players. One of the last AH games, never getting the PR that is deserved.
2006-06-06*
Owned
Pat Ludwig
United States
Austin
Texas
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mb
10
Jul 2006*
Owned
Pablo Klinkisch
Germany
Heidelberg
Baden-Württemberg
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10
Jul 2006*
Owned
Joey Konyha
United States
Terrytown
Louisiana
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10
Aug 2011
There are surprisingly few rules for a game that is so deep and brain burning. There are several things going on in this game, and a mistake early can kill you later. Well worth the 1/2 hour to absorb the rules, and the 4-6 hour playtime. Not for a casual gamer, though.
2011-10-18
Owned
Tomas Inguanzo
United States
Unspecified
Unspecified
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mbmbmbmbmb
10
Aug 2006*
Owned
Travis L
United States
California
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10
Sep 2006*
Owned
The Seal of Approval
Austria
Vienna
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10
Aug 2008*
PROS:
*) Some clever mechanics
*) Wonderful "empire building" feeling
*) Requires long-term strategy, not only turn-to-turn thinking
*) Very nice board and pieces

CONS:
*) Badly written rulebook (-> use my re-written rulebook in the Links section)
*) Rather complicated rules
*) A lot of book-keeping
*) Takes very long (if you don't like that)
*) Some quite random elements (combat, cards drawn) Strangely - and I don't know why - they don't really bother me in this game.

SUMMARY:
If you don't mind length and the somewhat complicated rules, this is real fun. I advise 4 players at least.

PS:
Upgraded from 8 to 9 after my first 6-Player game. Because of the mechanics, a 6-player game does not take much longer than a game with less players, but is sure more fun!
2008-04-29*
Owned
Bob Jones
United States
Portland
Oregon
flag msg tools
10
Oct 2006*
Genius. Gets better with age.
2006-10-15*
Owned
J Jorba
United States
Aurora
Colorado
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mbmbmbmbmb
10
Feb 2008*
Still the best game I've ever played, it never get's old. This game gave me the idea for the tounaments.
2008-02-26*
Owned
Ivan Manzaroli
Italy
flag msg tools
mb
10
Dec 2006*
Owned
John Laprise
United States
Arlington Heights
Illinois
flag msg tools
There is no rest for the wicked...
badge
...and I am so tired.
mbmbmbmbmb
10
Mar 2007*
Really fun! It is sort of an early CDG, but not. The economics and cards combine well in a multiplayer environment.
2007-03-12*
Owned
Doug Clark
United States
California
flag msg tools
10
Mar 2007*
My very favorite history/civilization/war game. I like it *because* it is unpredictable and chaotic. Even if you know all the cards and do great allocations, you can still get squashed by a nasty war, plague, or vicious string of battle dice. It's gut-wrenching, but this is what makes it fun!
2007-03-18*
Owned
Patrick Menard
United States
Lincoln
Nebraska
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10
Apr 2007*
Owned
Paul Kondon
United States
Kalamazoo
Michigan
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10
Apr 2007*
Owned
Kevin Youells
United States
Camp Hill
Pennsylvania
flag msg tools
I paid 100 geek gold, and all I got was this lousy overtext
mbmbmbmbmb
10
Apr 2009*
One of my favorites, right up there with Advanced Civ.
2007-05-10*
Owned
Want To Play
Les Marshall
United States
Woodinville
Washington
flag msg tools
mbmbmbmbmb
10
Jan 2010
This game scales well with the board shrinking from the 6 player to 3 player game. The components have a high production value with no silly plastic pieces. Given the random appearance of personaltiy, event and commodity cards, there are no static paths to victory. Furthermore, the civilization advances give the players distinctly different strageties which may focus on aggression, commerce or exploration. One of the best.
2007-05-10*
Owned
Christophe Onillon
France
Chemaudin
Unspecified
flag msg tools
mbmbmbmb
10
Aug 2009*
Owned
Anthony Gallela
United States
Seattle
Washington
flag msg tools
publisher
mbmb
10
Jun 2007*
Owned

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