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User Rating Comment Status
Reinhard Mueller
Germany
Gauting
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10
Jan 2015
Environmental variables have more inpact on success or failure than actual user input. End game is a bit boring and anticlimactic. In short: it's realistic.
As a game it might be a bit lacking to some (though the card play adds a bit in this regard), but it's probably the best simulation of RAF night bomber raids conceivable (in cardboard).
I love it even solitaire.
2014-05-30
Owned
Mark Ruggiero
United States
California
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10
Apr 2012
Owned
Andrzej Fiett
Poland
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10
Apr 2013
Owned
Sławomir Łukasik
Poland
Rzeszow
Podkarpacie (Carpathian Province)
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10
Mar 2015
Owned
David Ells
United States
Baltimore
Maryland
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Here the truceless armies yet / Trample, rolled in blood and sweat; / They kill and kill and never die; / And I think that each is I. // None will part us, none undo / The knot that makes one flesh of two, /
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Sick with hatred, sick with pain, / Strangling -- When shall we be slain? // When shall I be dead and rid / Of the wrong my father did? / How long, how long, till spade and hearse / Puts to sleep my mother's curse?
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9
Nov 2010
Owned
Preordered
Detlef Dölling
Germany
Nordrhein-Westfalen
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9
May 2012
Owned
Petr Mojzis
Czech Republic
Praha 4
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9
Aug 2012
Owned
Andrew Brazier
United Kingdom
Banchory
Aberdeenshire
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9
Apr 2012
Disclaimer: I was part of the playtest team.

Bomber Command is really two games in one covering two scenarios to illustrate the night bombing offensive in 1943-1944 and 1944-1945. The two games in one element is that there is raid plotting, movement, detection intercept game and the actual bombing process which is a mini game in itself. The heart of the game is the "smoke and mirrors" element that the RAF player must use to cast a veil over his plan, the Luftwaffe player must penetrate this veil, detect the raids and vector his night fighter gruppen to intercept what he hopes is the main force raid (raids in the late war scenario). Running alongside the main force are various Mosquito, decoy and Gardening (minelaying) raids which all go to "fuzz" the Luftwaffe air picture and disperse the night fighter effort.

Once the target has been reached and bombs dropped the bombing sub-game is played through with the RAF player determining the accuracy of his marking and initial bomb drop and then each player moving bombs to increase or decrease the number of fires started.

Throughout all parts of the game both players can play cards to affect detection, combat, bombing accuracy, etc, etc and this element adds greatly to the flavour of the game.

As a last word, the amount of research effort that has gone into making the game as historically accurate as possible is astonishing as was the effort to produce an error free game. Enjoy.
2012-04-10
Owned
Bryan Brinkman
South Africa
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9
Apr 2012
Owned
Jarek
Poland
Lodz
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9
Jan 2015
Owned
michael davis
United States
Crofton
Maryland
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9
Jun 2012
A very clean design that can be set up to play in less than a half-hour and can be played in a couple hours. Can be played solo using some of the suggestions posted in the BGG forum, recognizing a bit of loss in terms of fog of war and/or deception. But I enjoy playing it solo and ultimately, that's what counts.
2012-06-14
Owned
Elijah Lau
Singapore
Singapore
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9
Nov 2013
Captures not only the technicalities but also the flavour of the night bombing raids. It's another winning air game from Lee Brimmicombe-Wood. Lots of opportunities for bluffing like The Burning Blue but the card play in Bomber Command really adds more interaction and strategy to the game. But more than just the flying part of the game, the bombing mechanism also adds a strategic element to the game, in that the British could still lose the game even if the Germans failed to shoot down a lot of bombers. Speaking of that, I've got to go practice my bombing...
2013-11-20
Owned
Jonas Hiller
Switzerland
Riehen
BS
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9
Feb 2013
Owned
Jeff Grossman
United States
Milwaukee
Wisconsin
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9
Jan 2013
Owned
Want To Play
Andrew Parsons
United Kingdom
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9
Jul 2013
Disclaimer : I was a playtester too!

An excellent game of cat and mouse in the night skies over Germany.

Whilst the RAF players main work is complete once he has plotted his raids the card play during the game keeps him actively involved as the main focus shifts to the LW player to try and determine the riads target and mobilise his defenders to maximum effect.

I just wish I could play this some more!
2013-07-02
Owned
Dario Domenici
Italy
Roma
RM
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9
Sep 2013
A very interesting simulation of night combat over Germany in 1944-45.
2013-09-15
Owned
Federico Franceschi
Uruguay
Montevideo
Montevideo
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"I'm ready man, check it out. I am the ultimate badass! State-of-the-badass-art!"
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9
Jun 2014
Owned
Mark Streeter
United States
Utah
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9
Jun 2014
This is the first (and to date, only) game by Lee B-W that I've played. It made me want to get every other game he's done, even though air combat is not my primary interest. One of my favorites aspects of the hobby is learning more about history and LBW provides excellent historical notes for all his games.
2014-06-01
Owned
Superfly 3
Australia
NSW
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9
Jun 2014
Owned
Giorgos Giorgos
Greece
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9
Dec 2014
Owned
Roderich Billermann
Germany
Singen
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9
Jun 2015
Owned
Mick Noda
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9
Jul 2015
Owned
Want To Play
Stefan Daniels
Canada
Surrey
British Columbia
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8.5
Apr 2012
Owned
Terry Simo
United States
Las Vegas
Nevada
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8.5
Apr 2012
Owned
Timo Ollikainen
Finland
Kuopio
Pohjois-Savo
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8.5
Jul 2013
A bit more simulation than a game, but I like the theme and the era.
2015-01-12
Owned
Want To Play
Art DeFilippo
United States
Herndon
Virginia
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8
Jun 2012
Owned
Michelle
United States
Canon City
Colorado
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8
May 2012
Owned
Glenn Rowley
Australia
Nicholls
Australian Capital Territory
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8
Aug 2012
Owned
Want To Play
Alan Martin
United Kingdom
Brackley
Northamptonshire
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8
Dec 2014
Owned
Preordered
Edmund Hon
Canada
Maple
Ontario
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8
Feb 2015
Owned
Chris Farrell
United States
Cupertino
California
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8
May 2012
Played once; pleasantly surprised. Much more engaging than The Burning Blue was, with some real ongoing decisions and definite opportunity for bluffing and guessing. Still more complicated than it needs to be, but once you get going it plays smoothly. After The Burning Blue and seeing the 24+ page rulebook, I was feeling a bit gun-shy on playing this one, but it ended up grabbing me and I was pleased.
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Despite usually being well-executed, Lee's games are a bit hit and miss for me. I like Nightfighter, I think Downtown is good for what it is, while The Burning Blue did very little for me despite a huge topical draw. Anyway, I'm on board for Bomber Command, as it looks a bit more playable and the situation somewhat more amenable to gaming. But I hope living rules are published soon, before the P500 orders get charged ...
2012-05-19
Owned
Steven Mitchell
United States
New York
New York
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8
Feb 2013
Owned
Preordered
Eric Walters
United States
Chesterfield
Virginia
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"...the art of manoeuvering armies...an art which none may master by the light of nature. but to which, if he is to attain success, a man must serve a long apprenticeship." -- G.F.R. Henderson
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8
Apr 2015
While not for everyone, it is a very tense and exciting game to play when the Main Force Raid gets into Germany, reaches and bombs its target, and works its egress. Between the cat and mouse aspects where the German isn't sure of where the British bomber force is or where it's going, there are the marvelous cards that modify various game activities and is a game unto itself! Highly recommended for those interested in the subject; for others, I'd say play someone else's game first and see if it's for you. The drawbacks are well covered by other comments, so I won't repeat them.

For the British player, major game decisions come down to planning the raid and executing the bomb patterns over the city. At other times, one can feel like the game is mostly "driving the bus" on a scheduled route.

For the German player, on top of the problems of raid detection, discrimination, and forecasting, there's this little problem of what/who to scramble, when to scramble, and where to vector the fighters for intercept--and how. Doe I do Ground Controlled Intercept (GCI) in the Himmelbett? Do I aim for Wild Boar attacks over the likely cities to be bombed, just ahead of the bombers? Or do I try to infiltrate the bomber stream with twin-engine night-fighters, picking off bombers one-by-one each turn? And when do I need to break off and Return To Base (RTB) before I run out of gas...should I divert to a non-home airbase so I can squeeze some more time aloft instead?

Love this experience this game provides. Definitely moments of quiet desperation and nail-biting tension!
2015-04-26
Owned
Bill Rosgen
United States
Sunnyvale
California
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8
Feb 2013
A surprisingly simple and streamlined treatment of the Allied night attacks over Germany in WW2. In many ways this is The Burning Blue after the rules have been edited out. I'm not sure that I prefer this to TBB, but the shorter playing time is definitely nice.
2013-02-18
Owned
James To My Friends
Netherlands
Eindhoven
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8
Aug 2012
Owned
Patrick Major
United Kingdom
Leamington Spa
Warwickshire
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8
Jul 2012
Owned
FRANCIS MARGUIER
France
TOURRETTE-LEVENS
ALPES MARITIMES
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8
Apr 2012
Owned
Theo Clarke
United Kingdom
Ipswich
Suffolk
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8
Jul 2013
Owned
Andrew Saunders
United Kingdom
Blackpool
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8
Jul 2012
Just got this. Components are very nice. I was a bit worried whether I'd like the maps or not but they are fine. Looking forward to playing it!
2012-04-20
Owned
Igor Zacharjasz
Poland
Jablonna
Mazowieckie
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8
Jan 2015
Owned
Karl Kreder
United States
Nuevo
California
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8
May 2012
Owned
Joe Norris
United States
Dublin
Ohio
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There is a road, no simple highway, between the dawn and the dark of night, and if you go no one may follow, that path is for your steps alone. Ripple in still water, when there is no pebble tossed, nor wind to blow.
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To seek the sacred river Alph, to walk the caves of ice, to break my fast on honey dew and drink the milk of paradise... I had heard the whispered tales of immortality, the deepest mystery, from an ancient book I took a clue.
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8
May 2012
Owned
Keith Plymale
United States
Winston Salem
North Carolina
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8
Apr 2014
I'm up for Vassal/Skype play.
2015-03-11
Owned
Want To Play
Lopo Metello
Switzerland
Denges
Vaud
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Neko-San is here!
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8
Jul 2013
Great Game which requires a smart strategy on the part of both gamers. Simple but not simplistic rules. Great playability! Bravo!! Only one problem in my opinion is the poor quality of the map. Could not GMT publish one mounted or deluxe version?
2012-11-21
Owned
Stephane Brochu
Canada
Outremont
Quebec
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8
Aug 2012
Excellent game of cat and mouse. As the British, you need to pre-plot your various bombers and on what turn they will leave. As the German, you need to figure out where the British will go and, through jamming, discover where they are at specific times. Lots of tension, even though the game is not very interactive. At least, unlike Duel in the Dark that looks at the same conflict, the card play keeps both players involved as the British can play cards to make the German's life harder.
Lots of bluffing and double-thinking going on. Not too complex (certainly not as complex as Mr Brimmicombe-Wood's first two efforts).
Recommended.
2012-08-23
Owned
Maréchal de Camp
Sweden
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8
Jan 2013
Owned
Jocke Persson
Sweden
Stockholm
Unspecified
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8
Aug 2013
Owned
Kevin Ingoldsby
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8
Feb 2013
Owned
St.John Wright
United Kingdom
London
London
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8
Apr 2013
Owned
Alexander Allan
United Kingdom
Coventry
West Midlands
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Step 1: Execute Prisoner. Step 2: Eulogy. Step 3: Repeat Step 2. Step 4: Profit!
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Eagle hoards, come forth!
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8
May 2013
Owned

1 , 2 , 3 , 4 , 5  Next »  [12]

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