1 , 2 , 3 , 4 , 5  Next »  [186]

User Rating Comment Status
James Sanheim
Canada
Coppersands
Saskatchewan
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You can discover more about a person in an hour of play than in a year of discussion. - Plato.
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10
Aug 2008*
Amazing game. Finally played family version and was pleasantly surprised by how challenging and interesting it was. Having played 4 games now with the last one being the family version, I do now see where one's first game should be the family version, (as strongly encouraged in the rules). The cards, although adding a great deal to the game depth, do make it somewhat overwhelming for many first time players.
2007-09-23*
Owned
Charlie K.
United States
Washington
Dist of Columbia
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10
May 2011
Based on 100+ plays. This game has single-handedly killed my itch to buy new games. Sure, I'd love to have my hands on the latest releases, but am I ever going to find anything that I'd rather play over Agricola? Right now, the answer seems to be "no."

I typically play with card-drafting, a la Fairy Tale.
2013-02-06
Owned
Josh Martin
Canada
Mississauga
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10
Aug 2008*
Very thematic worker placement game, with excellent scalability and good variability, about building the best farm.

It's hard to believe that such a strategic "gamer's game" could be so accessible to the average non-gamer, and that it's designed by Uwe Rosenberg of all people (of Bohnanza fame). This is a game that once played, people want to immediately play it again (including my wife). Despite the fact that the main mechanism is worker placement, which is getting overly tired these days, the game still feels fresh, as it has a very unique and strong theme. Plus the huge amount of cards (occupation, which add special abilities/skills, and minor improvements, which again add special abilities) adds variability. It should be noted that the cards are not nearly as crucial to gameplay as one would think. I have bitched and moaned practically every game I've played about my terrible starting hand, and won most of those games without the need to play hardly any cards (although I would hope that having and playing alot of strong cards is a viable strategy- edit: it is, as I've even won by playing alot of crap cards).

The components are very good (particularly if you have the animeeples, which I do), the scalability is excellent, and the game, while lasting 14 rounds, goes by very quickly and gives you alot to think about during and after the completion of the game. It's all about balance, balance, balance, as points are awarded (or deducted) for essentially every possible category in the game (3 different animal types, vegetables, grain, pastures, fields, stables, family members, filled/empty spaces, buildings, cards, etc.).

If ever a "gamer's game" is to become mainstream, and break through to the masses, this is that game. I've recently noticed this for sale at Indigo/Chapters, which is a real positive sign (they've expanded their zone beyond Settlers and Carcassonne).

Own complete Z, O, CZ, G, X, F, NL, WC, FL/WA, Pi, Bielefeld, France, and L expansion decks, along with Through the Seasons postcard, the Moor expansion, Goodies, a homemade copy of the Ereigniskarten (events) cards, the Biogas Plant promo card, animeeples, vegimeeples, resourceeples, and a custom made box by my wife!
2015-07-22
Owned
Runs with scissors
United States
Vancouver
Washington
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The die is cast.
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You say OCD like it's a bad thing.
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10
Jul 2010
This is essentially a puzzle solving game. The more you play the better you get at solving the puzzle or optimizing your moves. After 39 plays the shine still hasn't come off. I think that getting the right draw of cards is significant in determining whether or not you're the winner, but more important is getting your food engine up and running. This is a game which can appear daunting to people who have just played lighter games, but is fairly intuitive.

One of the nice things about this game is that it is a very strong 2 player game. I play with my wife a lot, and she enjoys it as the flow seems to make sense and relate to how a farm would work.

After 13 plays I'm willing to concede that I may bump it up. But I hate to bump it up, burn out, and then move it back down.

11/25/08 Bumped it up to a 9 as I'm playing this game a lot.

03/28/09 I think that I enjoy 5 players less than a fewer number of players. Seems as if card draws can weigh more heavily than skill in determining the winner.
2009-05-17
Owned
Craig Hallstrom
United States
Jackson
Mississippi
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10
Dec 2009*
I love this game. Too bad my game group is hot/cold to it.


Two years later - still the best game ever!
2012-10-05
Owned
Martin Munzel
Germany
Göttingen
Unspecified
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10
Oct 2007*
Great bits, abundance of options and strategies - for me the most promising game of 2007!
2007-10-21*
Owned
Paul Ingram
United States
Cullman
Alabama
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10
Aug 2008*
yeah...it's that good
2007-11-30*
Owned
Timo Schneider
Germany
Kamen / Unna
Nordrhein-Westfalen
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10
Oct 2007*
A really wonderful game. It appears to be complicated after looking at all the materials and the rulebook but after starting everything falls right into place so easily... GREAT STUFF!
2007-10-22*
Owned
Michael Schramm
Germany
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10
Oct 2007*
Very good game indeed - well done!
2007-10-22*
Owned
John Paul Sodusta
United States
Santa Barbara
California
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10
Sep 2008*
Aug-08-2008
First four games. Wow! Just wow! This game is so much fun. The game is so enthralling I don't notice the time go by. The game has so many hard decisions to make as you try to do/get everything to have the most well rounded farm. The game is a great combination of so many mechanics found in great games, yet this one provides a very different experience. It really is hard to put into words. This is the only action placement game that I actually like. Games like Leonardo Da Vinci, Caylus, Age of Empires III are abysmal compared to this game. It is really cool how the game changes so much between the family game and between each regular game. It is a cool feeling of finding your niche among other farmers and seeing your desolated land develop to a prosperous farm. How a few rounds ago your land is half empty and by the end of the game it is "complete." Agricola is a great combination of theme and mechanics that fall in the meaty category. Mind kind of game.
Initial Rating: 9

Aug-31-2008
After 45 games I think it is time reward the game a 10. Even though I have played the game 45 times, I still want to play it back to back to back to back... You get the idea. This game embodies the 10 rating. I love playing this game with new players and experienced players a like. I like the feeling of playing against other people and playing against the game at the same time since you have so little time to do so many things. Kind of like the same feeling you get from playing Antiquity. The cards are what make this game so great. They provide the avenue for the game to become strategic as they give you incentives to follow specific strategic paths. The cards prevent the game from being a tit-for-tat game and from being a purely tactical game. Actually, I think the underlying skill needed to play Agricola well is to gauge how much use you can get from the occupations and improvements. You will find that a lot of the cards are awesome to play but you have to focus on only a few of them or you'll find yourself doing too many things at the same time and thus not getting much use from your awesome cards. The person that can do this best will win the game. Additionally, I am happy to report that I haven't played a game where my hand of minor improvements and occupations made me feel like I was doomed. The game actually moves in a pretty quick pace. Obviously if you play with AP people then it would take longer. I typically play 4 player games in under 90 minutes. Additional to the cards, the game has so much replayability because the game changes character when playing the game with different numbers of players. For example in 4 player games it is easy to get ovens because there is an action that gives you reed, stone and food. It is easy to setup a grain food engine. In contrast with a 2 player game, there is no reed, stone & food action so it takes a bit longer to get the stone for the ovens. Also, occupations are slower to play in 2 player games compared to 4 player games because in 2 player games there is only 1 occupation action versus 2 in 4 player games. You really have to reorient yourself when playing the game with different numbers of players. It is liken to hitting a wall.
Update: 9 -> 10


Top Scores:
1p -
2p - 55
3p - 44
4p - 59
5p -
2007-12-17*
Owned
Volker Hesselmann
Germany
Krefeld
Unspecified
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10
Oct 2007*
It's lot of fun to play and wants you to play it more and more, becuse of alle the different thinks you want to try out. I also like the thing, that you are only running your small farm and not a whole country or city.
2007-10-23*
Owned
Ronald Hundertmark
United States
San Mateo
California
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10
Apr 2015
It's games like this that keep me buying new ones. An endless quest for a repeat of that sensation experienced during the exciting discovery of a new elegant game that I want to play over and over. After my first play, I chalked this one up as a nicely designed worker placement. But after a few more games I found that the variability in card driven strategy begs for more plays and attempts at improved optimization. That said, I find that games with 4 or more players can drag esp with those prone to AP. I like it best with two or three. All in all a fantastic game that has broad appeal for a relatively deep game. The hype is justified.
2007-10-23*
Owned
Marion Wieners
Germany
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10
Oct 2007*
I like this game, and this won't change, because of the variety of cards - it's amazing!
2007-10-23*
Nick Fisk
United Kingdom
Stoke on Trent
Staffordshire
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Come on you Seagulls! Sami Hyppia's Blue & White army!
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That's weird. This bit used to mention Shire Games, and tell you all how wonderful we are. But it seems to have got deleted. Let's see what happens this time ....
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10
Aug 2008*
Excellent.

Can't fault this one at the moment, and a huge amount of replayability
2007-10-24*
Owned
Hammo
England
london
Middlesex
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10
Sep 2008*
Having played many times, Agricola reveals itself to have great depth, superb balance and just the right degree of analysis. This is a justified number 1 game.
2008-04-09*
Owned
Yog Soggoth
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10
Oct 2007*
Must have!
2007-10-27*
Owned
Gary Sonnenberg
United States
Waukesha
Wisconsin
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10
Nov 2010
Gifted from Myrriah and Jared on 9/26/08.

Upgraded to a 10 after 3 plays. It's as much fun as El Grande, which used to be my only other 10. For a long time, my family and friends all wanted to play this just as much as I did, so we played nearly every night. I think it's a combination of wanting to win, wanting to beat your personal best score, and wanting to find new ways to combine the cards that keeps us coming back for more. The basic person-placement mechanic reminds me of master builder placement in Pillars of the Earth. And you can never have too much wood.

K-Rated: 10

Keeper.
2013-11-22
Owned
Ken Ferguson
United States
Howell
Michigan
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10
Jan 2009*
Wonderful!
2012-12-01
Owned
Laurence Koehn
United States
Champaign
Illinois
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10
Nov 2010

2009-12-21
Owned
The root of all evil... but you can call me cookie.
United States
Gainesville
Florida
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10
Oct 2008*
OK I broke my Agricola cherry last night and it is a great game. Does it deserve to be a 10? I'm not sure, it took Puerto Rico a long time to get there and I never award a 10 right away and certainly not after 1 game so we'll see where this one goes. Tough, very tough decisions to be made in this game from start to finish.

One thing I will strongly say about this game is that they did something very different than a lot of other games. Most games would come out and shortly thereafter release expansions fairly quickly. I feel like the various decks ARE the expansions and it's nice to have bought a game and feel like I've already been given the expansions and can look forward to many many months of game play.

UPDATE:
After 36 plays in a relatively short amount of time I find myself wanting to play Agricola more and more. This game kicks ass all over the place. Hype is one thing but this game lives up to it.

UPDATE:
I play this game all the time and well didn't even start recording plays until about 40 had gone by...still not getting old. This is certainly a sign that this is a truly GREAT game.

UPDATE:
Well over 100 plays now and I still love this game. That's the mark of a truly great game if you ask me. I teach this game to new players using standard (non-family) rules and using all 4 decks...yes even Z. New players get the full load when I teach and as a result I can count 2 who have literally purchased the game the day after I taught it. (Certainly more bought it after learning but those took longer than 1 day!)

This game's ability to scale with number of players means it's great at any number. People will have their favorite sweet spots but the board and cards both scale so well it shines no matter what and always feels like you are playing Agricola not matter what.

2013-12-09
Owned
Ross & Christine Chilcott
United States
Coraopolis
Pennsylvania
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10
Aug 2008*
I don't care if it is super hyped, it is tons of fun. We had it at a 9 for a while, but we think it deserves the 10. As a family game, it seems boxed in, but it was our first time with more than 2 players and it was a blast! Our first pre-ordered game.

As a solo game, it is a decent puzzle, but not really much of a game.
2015-04-07
Owned
Chris Boote
United Kingdom
Virginia Water
Surrey
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10
Apr 2010
Certainly the best game from this year's Spiel, probably the best for many years

I think it's better than both Caylus and Puerto Rico - far, far more paths to victory - and I haven't even played with the Interactive nor Complex decks yet
2007-11-07*
Owned
Rob White
United States
Richmond
Virginia
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10
Dec 2011
Picked it up a few months ago and it has been played more in its first few months than any other game I've bought. Tough decisions. Great tension. Cool to look at your farm at the end. Really enjoying it with wife, Jeff, Tim, Nate, and Pearson. Great with 4 players and my wife and I enjoy the 2-player game a bunch too. Solo was a little disappointing (I'd rather play Pandemic for solo play). Wife and I loved Stone Age but haven't touched it since Gric arrived. Gotta give shout out to Tim (Out4Blood) for his tutoring sessions after games.

Update (Oct. '09): It's been a year and Agricola is my #1 game of all time. Might go a while without playing it, but whenever I do I'm reminded of why it's my favorite.

Update (Feb. '10): Glory to Rome has pushed Agricola out of the #1 spot in my Top 10.

Update (Nov. '12): Agricola is back up at my #1 spot.

**#3 in my first ever Top 200 (March 2013)**
2013-04-28
Owned
Hans-Joerg Gross
Germany
Black Forest
Baden
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10
Nov 2007*
Ah, what a game ..... but beware of "chessplaying" turn-optimizers
2007-11-11*
Owned
Jan Ostmann
Germany
München (Munich)
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10
Jan 2010*
(1-5) - je Spieler 30 Min.
2007-11-12*
Owned
Bruce Bridges
United States
Los Altos
CA
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10
Jul 2009*
Supports 1-5. Amazingly vast game with a steep learning curve. Lots of replayability with the over 300 cards. There are definitely better cards than others, but it seems to be fun to make due with what one has. Definitely looking forward to playing this more after the one 2.5 hour game with all newbies.
2013-03-30
Owned
Larry Welborn
United States
Anderson
South Carolina
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Ready for some football
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10
Oct 2008*
I was doubtful that this game would live up to the hype. I bought it on the spur of the moment when Pozy had it on sale and I am very thankful that I did, as it has become one of our 5 favorite games.

Yes, the game really is awesome. Multiple strategies and the cards provide virtually endless variation. It has become my wife's favorite game, which makes it easy to get to the table. I disagree with the criticism that the game is multi-player solitaire. Just because you can't attack the other players' farms does not mean you can't screw their plans.

My wife also loves the game, which is a huge bonus as it gets to the table much more often.
2008-07-11*
Owned
Geoffrey Steenberge
United States
Corning
New York
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10
Dec 2011
Love everything about this game and with all the cards I will never get bored.

English Version
Bought Preorder November 14, 2007 - Arrived July 2008
2009-10-21
Owned
Robert M
United States
Greenville
South Carolina
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10
Apr 2013
Have the extra boards as well
2009-12-04
Owned
Anja Braun
Austria
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10
Mar 2009*
8 for 5 players
2009-03-30
Diego
United States
Warsaw
Indiana
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10
Aug 2015
I love this game, just wish I could play more often...
2015-05-27
Owned
Joshua Miller
United States
Holland
Michigan
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10
Aug 2008*
Yes, yes, YES! The sadists weep because the masochists have all gone off to play Agricola, and who can blame them - being punched in the face never felt so good. Simply freaking exhilarating. You will know that your own special moment in history has arrived the first time you feed your family clay for dinner, because your Farm-Fu is so powerful. Agricola is the bee's knees and the D's Bs (or perhaps the Wildschwein's Bs?).

Why does Agricola excite me while outwardly similar games like Caylus, The Pillars of the Earth and Leonardo da Vinci do not? Two reasons. First and most importantly, Agricola has drama. It hurls you into a burning house and locks the doors from the outside. You're doomed, but the prettiest corpse wins. There is simply not enough time to do what you need to do, so you merely do what you can. Through its sheer brutality, it creates the tension and urgency that I didn't find in other games from its genre. Agricola makes me feel like I'm walking a knife's edge, and what might be a small tactical decision in other games could lead to ruin here. How thematically appropriate, as well!

Secondly, Agricola manages to create a different game experience every time you play, on a level far beyond almost any other so-called Euro. Every game offers a unique set of challenges and opportunities because of your hand of 14 cards, chosen from a set of hundreds. The designer Uwe Rosenberg has taken a page from the Anglo-American school of game design here, adopting the variety, chaos, and rule-breaking powers of games like Cosmic Encounter and Magic: The Gathering. It's a welcome breath of fresh air in a German game market that has been growing a little stale in recent years.
2008-02-29*
Owned
Susan F.
Canada
Lethbridge
Alberta
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10
Jul 2013
Addictive as either a solitaire puzzle or multiplayer game. I *really* like building games, in general, so not much surprise I liked this one.

Solitaire Series
1. E-deck: Plow Maker(63)-Baker(56)-Merchant(60)-Mendicant(71)-Carpenter(65)-Woodcutter(74)-Conservator(75) *This series was played before I realised you got carry-over food based on points from previous game*
2. K-deck: Wet Nurse(59)-Forester(71)-Animal Tamer(68)-Wood Deliveryman(67)-Traveling Salesman(73)-Frame Builder(75)-Wood Carver(79)
3. I-deck: Field Watchman(64)-Bricklayer(72)-Fence Builder(63)-Clay Hut Builder(66)-Wood Collector(74)-Net Fisherman(72)-Church Warden(75)
4. E/I/K/Z-deck: Chief(58)-Carpenter(65)-Master Brewer(67)-Merchant(70)-Schnaps Distiller(67)-Fence Overseer(77)-Sower(77)
5. E/I/K/Z-deck: Woodcutter(55)-Forester(64)-Clay Mixer(65)-Animal Tamer(66)-Plow Maker(72)-Chief(74)-Pieceworker(75)
6. E/K-deck: Merchant(52)-Adoptive Parents(72)-Master Brewer(60)-Lord of the Manor(64)-Carpenter(69)-Baker(76)-Market Woman(72)
7. Gamer's-deck: Family Counselor(56)-Seed Master(60)-Food Critic(69)-Architect(66)-Inventor(72)-Grafter(75)-Grain Farmer(73)
8. Belgium-deck: Surrealist(50)-Rainmaker(66)-Anatomist(68)-Soda Producer(71)-Small Scale Farmer(73)-Elder(80)-Seed Scatterer(80)

Quarry is *very* powerful in later rounds of series...
Gamer's deck doesn't have many ways to get extra resources (at least, not in a solo game). I think the Inventor was therefore the most powerful of the occupations.
2014-02-25
Owned
Tim Fiscus
United States
Maricopa
Arizona
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10
Sep 2008*
So much gaming goodness, I don't even know where to start. I can't imagine a scenario where this isn't one of my Top 10 games, even many years down the road. My copy is pasted up to English, in very nice color-coded card sleeves to the E,K,I decks. Edit: I've played this so much now, I've stopped keeping track of scores. I LOVE this game, and my Award-Winning Animeeples.
2009-10-25
Owned
Patrick Kessler
Germany
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10
Oct 2008*
Even when you have no chances left to win, it still makes fun to keep on playing. Very deep in theme, which is a bit strange and unusual. I can understand that some people dislike this game for that.
2008-01-06*
Owned
Maik Hennebach
Germany
Frankfurt
Unspecified
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10
Nov 2007*
See my review.

Played 20+ times.
2007-11-17*
Owned
dsdas fsdfsdf
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10
Nov 2007*
Whine whine whine... want some cheese?
2007-11-17*
Marshall Miller
United States
Malden
Massachusetts
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10
Jan 2009*
This is a really fine game. I love that there are lots of cards for variety, but only a few get used each game. The worker placement is good and, for me, the tension of feeding my people is strong throughout the game. Most of my plays have been with 5 players, but its equally good with all numbers. I wish my wife liked it more though.
2010-03-03
Owned
ilan berci
Canada
Ottawa
Ontario
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10
Oct 2008*
Perfect!
2010-03-13
Owned
John Mellby
United States
Plano
Texas
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10
Dec 2008*
Two plays so far. Not even close to understanding the options and
depth available. The overwhelming concensus at BGG Con 2007 was that this was an
excellent game. I already preordered it.
2007-11-18*
Owned
Claudine McClean
United Kingdom
Leicester
Leicestershire
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10
Dec 2010
Still loving it and have plenty of new cards to use before I get bored
2010-01-02
Dean Weller
United Kingdom
London
Kent
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10
Nov 2007*
Highly recommended. Super game. The cards have improved my German 100%!
Jawohl.
2007-11-19*
Owned
(Chuck Singer)
United States
Pittsburgh
Pennsylvania
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10
Jan 2009*
This will probably be a 10 for me. You gain victory points for building up your farm the best. The more children you have the more actions you can take in a game turn but the more food you will need to feed all the hungry family members. Actions are selected like they are in caylus so this game will be compared to that one a lot, but I more see the game as likened to Princes of Florence. You are dealt a starting hand of farm improvements and occupations and the way to win is to best utilize these cards to fit your engine, much like in PoF you have to make the most victory points out of how your cards fit together. The crazy thing about this game is that there are so many cards that no two games should feel the same. This may be its only drawback as well, as certain card combinations will most likely lead to certain victory - but time shall tell.
2007-11-19*
Owned
Klemens Franz
Austria
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10
Nov 2007*
I love to play the 2 player version with my wife.
2007-11-20*
Owned
Kristin VanDragt
United States
Colorado
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10
Nov 2007*
Can't wait to get the English cards!
2007-11-20*
Owned
Markus Brauch
Germany
Darmstadt
Hessen
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10
Nov 2007*
always intersting to play because the card combos
2007-11-21*
Owned
Sven Baumer
Germany
Munich
Bavaria
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10
Nov 2007*
Going up. Right now, I'm in absolute love with this game. There are small issues (like balance of the cards, long game-time) but the rest is so darn perfect and exceptional it's still a great game: Incredible theme, antagonizing and meaningful decisions, superb production. Right now, I consider this the best game ever. Period.
2007-11-22*
Owned
Rick Smethurst
United Kingdom
Manchester
Cheshire, England
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10
Sep 2011
1-5 Players.
Best with 3-4.
2014-05-07
Owned
Tim Tan
Singapore
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10
Apr 2012
One of my favourite games to play with my wife although can get really frustrating having so much to do but so little actions available. This little factor prevents it from being a 10 otherwise. Wife loves it for the theme!
2010-10-31
Owned
Pol Cors
Spain
Parets
Barcelona
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10
Nov 2007*
Top 2 game at the moment, as said for PR designer, the game is a 8-9, but the feeling playing is a 12 so, it scores a 10.
The ability to play with almost anyone in my group is one of the best abilities of the game.
The logic of the actions makes it suitable for non usual gamers.
2009-06-06
Owned

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