$10.00

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User Rating Comment Status
Michel Bédard
Canada
Québec
Québec
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10
Aug 2008*
Owned
James Sanheim
Canada
Coppersands
Saskatchewan
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You can discover more about a person in an hour of play than in a year of discussion. - Plato.
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10
Aug 2008*
Amazing game. Finally played family version and was pleasantly surprised by how challenging and interesting it was. Having played 4 games now with the last one being the family version, I do now see where one's first game should be the family version, (as strongly encouraged in the rules). The cards, although adding a great deal to the game depth, do make it somewhat overwhelming for many first time players.
2007-09-23*
Owned
Charlie K.
United States
Washington
Dist of Columbia
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10
May 2011
Based on 100+ plays. This game has single-handedly killed my itch to buy new games. Sure, I'd love to have my hands on the latest releases, but am I ever going to find anything that I'd rather play over Agricola? Right now, the answer seems to be "no."

I typically play with card-drafting, a la Fairy Tale.
2013-02-06
Owned
Josh Martin
Canada
Mississauga
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10
Aug 2008*
Very thematic worker placement game, with excellent scalability and good variability, about building the best farm.

It's hard to believe that such a strategic "gamer's game" could be so accessible to the average non-gamer, and that it's designed by Uwe Rosenberg of all people (of Bohnanza fame). This is a game that once played, people want to immediately play it again (including my wife). Despite the fact that the main mechanism is worker placement, which is getting overly tired these days, the game still feels fresh, as it has a very unique and strong theme. Plus the huge amount of cards (occupation, which add special abilities/skills, and minor improvements, which again add special abilities) adds variability. It should be noted that the cards are not nearly as crucial to gameplay as one would think. I have bitched and moaned practically every game I've played about my terrible starting hand, and won most of those games without the need to play hardly any cards (although I would hope that having and playing alot of strong cards is a viable strategy- edit: it is, as I've even won by playing alot of crap cards).

The components are very good (particularly if you have the animeeples, which I do), the scalability is excellent, and the game, while lasting 14 rounds, goes by very quickly and gives you alot to think about during and after the completion of the game. It's all about balance, balance, balance, as points are awarded (or deducted) for essentially every possible category in the game (3 different animal types, vegetables, grain, pastures, fields, stables, family members, filled/empty spaces, buildings, cards, etc.).

If ever a "gamer's game" is to become mainstream, and break through to the masses, this is that game. I've recently noticed this for sale at Indigo/Chapters, which is a real positive sign (they've expanded their zone beyond Settlers and Carcassonne).

Own complete Z, O, CZ, G, X, F, NL, WC, FL/WA, Pi, Bielefeld, France, and L expansion decks, along with Through the Seasons postcard, the Moor expansion, Goodies, animeeples, vegimeeples, resourceeples, and a custom made box by my wife!
2015-03-22
Owned
Lars Andersch
Germany
Berlin
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10
Jan 2008*
Owned
André Kretzschmar
Germany
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10
Mar 2011
Owned
It's not OCD until you sleeve your UNO cards.
United States
Vancouver
Washington
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The die is cast.
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You say OCD like it's a bad thing.
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10
Jul 2010
This is essentially a puzzle solving game. The more you play the better you get at solving the puzzle or optimizing your moves. After 39 plays the shine still hasn't come off. I think that getting the right draw of cards is significant in determining whether or not you're the winner, but more important is getting your food engine up and running. This is a game which can appear daunting to people who have just played lighter games, but is fairly intuitive.

One of the nice things about this game is that it is a very strong 2 player game. I play with my wife a lot, and she enjoys it as the flow seems to make sense and relate to how a farm would work.

After 13 plays I'm willing to concede that I may bump it up. But I hate to bump it up, burn out, and then move it back down.

11/25/08 Bumped it up to a 9 as I'm playing this game a lot.

03/28/09 I think that I enjoy 5 players less than a fewer number of players. Seems as if card draws can weigh more heavily than skill in determining the winner.
2009-05-17
Owned
Craig Hallstrom
United States
Jackson
Mississippi
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10
Dec 2009*
I love this game. Too bad my game group is hot/cold to it.


Two years later - still the best game ever!
2012-10-05
Owned
Martin Munzel
Germany
Göttingen
Unspecified
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10
Oct 2007*
Great bits, abundance of options and strategies - for me the most promising game of 2007!
2007-10-21*
Owned
Paul Ingram
United States
Cullman
Alabama
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10
Aug 2008*
yeah...it's that good
2007-11-30*
Owned
Thomas Cason
United States
Redmond
Washington
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10
Aug 2014
Owned
Timo Schneider
Germany
Kamen / Unna
Nordrhein-Westfalen
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10
Oct 2007*
A really wonderful game. It appears to be complicated after looking at all the materials and the rulebook but after starting everything falls right into place so easily... GREAT STUFF!
2007-10-22*
Owned
Michael Schramm
Germany
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10
Oct 2007*
Very good game indeed - well done!
2007-10-22*
Owned
John Paul Sodusta
United States
Santa Barbara
California
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10
Sep 2008*
Aug-08-2008
First four games. Wow! Just wow! This game is so much fun. The game is so enthralling I don't notice the time go by. The game has so many hard decisions to make as you try to do/get everything to have the most well rounded farm. The game is a great combination of so many mechanics found in great games, yet this one provides a very different experience. It really is hard to put into words. This is the only action placement game that I actually like. Games like Leonardo Da Vinci, Caylus, Age of Empires III are abysmal compared to this game. It is really cool how the game changes so much between the family game and between each regular game. It is a cool feeling of finding your niche among other farmers and seeing your desolated land develop to a prosperous farm. How a few rounds ago your land is half empty and by the end of the game it is "complete." Agricola is a great combination of theme and mechanics that fall in the meaty category. Mind kind of game.
Initial Rating: 9

Aug-31-2008
After 45 games I think it is time reward the game a 10. Even though I have played the game 45 times, I still want to play it back to back to back to back... You get the idea. This game embodies the 10 rating. I love playing this game with new players and experienced players a like. I like the feeling of playing against other people and playing against the game at the same time since you have so little time to do so many things. Kind of like the same feeling you get from playing Antiquity. The cards are what make this game so great. They provide the avenue for the game to become strategic as they give you incentives to follow specific strategic paths. The cards prevent the game from being a tit-for-tat game and from being a purely tactical game. Actually, I think the underlying skill needed to play Agricola well is to gauge how much use you can get from the occupations and improvements. You will find that a lot of the cards are awesome to play but you have to focus on only a few of them or you'll find yourself doing too many things at the same time and thus not getting much use from your awesome cards. The person that can do this best will win the game. Additionally, I am happy to report that I haven't played a game where my hand of minor improvements and occupations made me feel like I was doomed. The game actually moves in a pretty quick pace. Obviously if you play with AP people then it would take longer. I typically play 4 player games in under 90 minutes. Additional to the cards, the game has so much replayability because the game changes character when playing the game with different numbers of players. For example in 4 player games it is easy to get ovens because there is an action that gives you reed, stone and food. It is easy to setup a grain food engine. In contrast with a 2 player game, there is no reed, stone & food action so it takes a bit longer to get the stone for the ovens. Also, occupations are slower to play in 2 player games compared to 4 player games because in 2 player games there is only 1 occupation action versus 2 in 4 player games. You really have to reorient yourself when playing the game with different numbers of players. It is liken to hitting a wall.
Update: 9 -> 10


Top Scores:
1p -
2p - 55
3p - 44
4p - 59
5p -
2007-12-17*
Owned
Stefan Jansen
Germany
Bobingen
Deutschland
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10
May 2009*
Owned
Volker Hesselmann
Germany
Krefeld
Unspecified
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publisher
10
Oct 2007*
It's lot of fun to play and wants you to play it more and more, becuse of alle the different thinks you want to try out. I also like the thing, that you are only running your small farm and not a whole country or city.
2007-10-23*
Owned
Siegfried Anten
Germany
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10
Oct 2007*
Owned
Manuel Siebert
Germany
Unspecified
Unspecified
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10
Nov 2012
Owned
Ronald Hundertmark
United States
San Mateo
California
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10
Apr 2015
It's games like this that keep me buying new ones. An endless quest for a repeat of that sensation experienced during the exciting discovery of a new elegant game that I want to play over and over. After my first play, I chalked this one up as a nicely designed worker placement. But after a few more games I found that the variability in card driven strategy begs for more plays and attempts at improved optimization. That said, I find that games with 4 or more players can drag esp with those prone to AP. I like it best with two or three. All in all a fantastic game that has broad appeal for a relatively deep game. The hype is justified.
2007-10-23*
Owned
Hanno Girke
Germany
Berne
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publisher
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10
Feb 2010
Owned
Nick Fisk
United Kingdom
Stoke on Trent
Staffordshire
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Come on you Seagulls! Sami Hyppia's Blue & White army!
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That's weird. This bit used to mention Shire Games, and tell you all how wonderful we are. But it seems to have got deleted. Let's see what happens this time ....
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10
Aug 2008*
Excellent.

Can't fault this one at the moment, and a huge amount of replayability
2007-10-24*
Owned
Thomas Schulze
Germany
München ( Munich )
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10
Jan 2009*
Owned
Heiko Schiffer
Germany
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10
Oct 2007*
Owned
Ian Hampstead
England
london
Middlesex
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10
Sep 2008*
Having played many times, Agricola reveals itself to have great depth, superb balance and just the right degree of analysis. This is a justified number 1 game.
2008-04-09*
Owned
Thomas
Germany
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10
Jan 2009*
Owned
Torsten Tschirner
Germany
Nürnberg
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10
Oct 2009*
Owned
Sergio Roscini
Italy
Perugia
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10
Dec 2009*
Owned
Yog Soggoth
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10
Oct 2007*
Must have!
2007-10-27*
Owned
Maik Fiedler
Germany
Unspecified
Unspecified
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10
Oct 2007*
Owned
Gary Sonnenberg
United States
Waukesha
Wisconsin
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10
Nov 2010
Gifted from Myrriah and Jared on 9/26/08.

Upgraded to a 10 after 3 plays. It's as much fun as El Grande, which used to be my only other 10. For a long time, my family and friends all wanted to play this just as much as I did, so we played nearly every night. I think it's a combination of wanting to win, wanting to beat your personal best score, and wanting to find new ways to combine the cards that keeps us coming back for more. The basic person-placement mechanic reminds me of master builder placement in Pillars of the Earth. And you can never have too much wood.

K-Rated: 10

Keeper.
2013-11-22
Owned
Ken Ferguson
United States
Howell
Michigan
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10
Jan 2009*
Wonderful!
2012-12-01
Owned
David East
United Kingdom
Milton Keynes
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10
Jul 2009*
Owned
Want To Play
Paolo D'Ulisse
Italy
ROMA
Italy
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10
May 2009*
Owned
Matthan Heiselt
United States
Suffolk
Virginia
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10
Aug 2008*
Owned
Frank Grieger
Germany
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10
Oct 2007*
Owned
Eric Faris
United States
Edgewood
Kentucky
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10
Aug 2008*
Owned
Rick Struve
United States
Cedar Rapids
Iowa
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10
Aug 2008*
Owned
Matthew Moss
United States
Saint Louis
Missouri
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10
Nov 2009*
Owned
Laurence Koehn
United States
Champaign
Illinois
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10
Nov 2010

2009-12-21
Owned
The root of all evil... but you can call me cookie.
United States
Gainesville
Florida
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10
Oct 2008*
OK I broke my Agricola cherry last night and it is a great game. Does it deserve to be a 10? I'm not sure, it took Puerto Rico a long time to get there and I never award a 10 right away and certainly not after 1 game so we'll see where this one goes. Tough, very tough decisions to be made in this game from start to finish.

One thing I will strongly say about this game is that they did something very different than a lot of other games. Most games would come out and shortly thereafter release expansions fairly quickly. I feel like the various decks ARE the expansions and it's nice to have bought a game and feel like I've already been given the expansions and can look forward to many many months of game play.

UPDATE:
After 36 plays in a relatively short amount of time I find myself wanting to play Agricola more and more. This game kicks ass all over the place. Hype is one thing but this game lives up to it.

UPDATE:
I play this game all the time and well didn't even start recording plays until about 40 had gone by...still not getting old. This is certainly a sign that this is a truly GREAT game.

UPDATE:
Well over 100 plays now and I still love this game. That's the mark of a truly great game if you ask me. I teach this game to new players using standard (non-family) rules and using all 4 decks...yes even Z. New players get the full load when I teach and as a result I can count 2 who have literally purchased the game the day after I taught it. (Certainly more bought it after learning but those took longer than 1 day!)

This game's ability to scale with number of players means it's great at any number. People will have their favorite sweet spots but the board and cards both scale so well it shines no matter what and always feels like you are playing Agricola not matter what.

2013-12-09
Owned
Renato Tavares
Brazil
Goiânia
Goiás
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10
Apr 2009*
Owned
Matteo Badinelli
Italy
Lonato
Brescia
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10
Nov 2011
Owned
Holger F.
Germany
Bernried
Bayern
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10
Nov 2007*
Owned
Malcolm Booker
United Kingdom
Maidenhead
Berkshire
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10
Jul 2009*
Owned
Ryan Humphrey
United States
Culver
Indiana
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10
Nov 2008*
Owned
Jeff Sharp
United States
Columbus
Ohio
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10
Feb 2010
Owned
Ross & Christine Chilcott
United States
Coraopolis
Pennsylvania
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10
Aug 2008*
I don't care if it is super hyped, it is tons of fun. We had it at a 9 for a while, but we think it deserves the 10. As a family game, it seems boxed in, but it was our first time with more than 2 players and it was a blast! Our first pre-ordered game.

As a solo game, it is a decent puzzle, but not really much of a game.
2015-04-07
Owned
Anja Grieger
Germany
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10
Nov 2007*
Owned
Jason Ackerman
United States
Chicago
Illinois
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10
Nov 2009*
Owned
Want To Play
Richard Davies
United Kingdom
London
England
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10
Jun 2009*
Owned

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