1 , 2  Next »  

User Rating Comment Status
Christopher Fritel
United States
Austin
Texas
flag msg tools
mbmbmbmbmb
10
Sep 2014
1867 Georgia Reconstruction: Only 2
South Carolina: Only 2
Oklahoma Land Rush: Rec: 3-5
Alspach
2014-10-06
Owned
Carsten Reuter
Germany
NRW
flag msg tools
publisher
mbmbmbmbmb
9
Nov 2009*
Rating is 10 1867 Georgia Reconstruction.
Rating is 7 for South Carolina.
Rating is 10 for Oklahoma Landrush.(Steam Version)
2009-12-17
Owned
Pontus Nilsson
Sweden
Gothenburg
Bohuslän
flag msg tools
mbmbmbmbmb
9
Mar 2010
Wow, an awesome two player way to play Age of Steam, my wife and I will play this ALOT!
2010-03-24
Owned
David Dolzan
Slovenia
Komenda
flag msg tools
mbmbmbmbmb
8.5
Jul 2010
Lovely Steam expansions for two players and a bonus one for four players as well, with some rule changes, so the basic game will not get boring. Both two player maps have an interesting mechanism of bribes, which makes both maps very tough - which is great. I actually prefer the South Carolina, with the additional excellent twist of paying for deliveries, while Georgia Reconstruction perhaps has too many special rules. Oklahoma Land Rush is in my opinion the weakest of all three maps.
2010-07-31
Owned
For Trade
Mikko Saari
Finland
flag msg tools
http://www.lautapeliopas.fi/ - the best Finnish board game resource!
badge
mbmbmbmbmb
8
Jun 2010
1867 Georgia Reconstruction: The map felt a bit too harsh - I lost the turn order auction on first two turns and the game was practically over by that point. Nice ideas, but the lack of connections on the map make things really hard. Well, next time I'll know better... Rating: 7

Indifferent.

South Carolina: More gentle map, and the bidding procedure seemed more interesting. We had a good, very tight match. Recommended! Rating: 8

Suggest.

Oklahoma Land Rush: We tried the harder variant. The winner was the player who didn't go bankrupt. Everyone else did. Nasty. Getting cash flow was really hard, because getting to each cube cost more money. Try the easier version first. Rating: 7

Suggest.
2011-12-17
Prev. Owned
Rich P
United Kingdom
Sheffield
United Kingdom
flag msg tools
I didn't know what to do with my UberBadge, so I left it as a GeekBadge.
badge
Planning...
mbmbmbmbmb
8
Dec 2010
Rated for the two-player game.
2012-02-12
Owned
Don D.
United States
Miami
Florida
flag msg tools
mbmbmbmbmb
8
Sep 2012
Only played GA map thus far, which is a solid 2p map. There was tension on the board and even in the auction.
2012-01-09
Owned
Michiel Hillenius
Netherlands
Hoogland (Amersfoort)
flag msg tools
mbmbmbmbmb
7.5
Nov 2012
Oklahoma landrush: field full of cubes, go west, specialize in one or two colors to deliver. Urbanization as a nasty blocking action. Interesting map for a change and it is worth playing from time to time, but it will not become one of my favorites. Ultimately it is too dependent on who gets his delivery colors blocked the most, which means it is not a map with much tension or close finishes. Rating 7

South Carolina: Interesting variation. Blind bidding for turn order with cubes yellow or purple. The gameplay on the board is only with blue, red and grey cubes. Deliveries cost 1 money. Set up is flexible, as cities are placed at the start. The only action available is engineer for the first player. Winning first turn and engineer is important especially in the beginning. Good map, good variation, I like it. Rating 8

1867 Georgia Reconstruction: same blind bidding for turn order. I like it. This one is tougher than South Carolina. Only actions available are urbanization and city growth (with Steam rules). In my game my opponent got locked out, we broke off, result was clear. I would like to play this again.


2014-04-22
Owned
Christoph M.
Germany
Unspecified
flag msg tools
mbmbmbmbmb
7.25
Dec 2011
Oklahoma Land Rush: not yet played
1867 Georgia Reconstruction: excellent map with a twist: 7.5
South Carolina: extremly close & tight map. 7.0
2012-01-20
Prev. Owned
♪ Isaäc Bickërstaff ♫
United States
Greer
South Carolina
flag msg tools
designer
Entropy Seminar:
badge
The results of a five yeer studee ntu the sekund lw uf thurmodynamiks aand itz inevibl fxt hon shewb rt nslpn raq liot.
mbmbmb
7
May 2010
OK LAND RUSH: This map takes the long-term strategy of the basic game and gives it a tactical element by the way that the goods are all known and pre-determined on the map. That means that the first person to get to a certain point of the map will get first dibs on the good that's in that space, but the surfeit of goods, paired with the networks still being lucrative and important, give the map a nice tension. I'm not sure that this is a favorite, but it's certainly worth playing time and again.

1 play: 4 players
2010-05-07
Owned
Joseph Cannon
England
Burgess Hill
West Sussex
flag msg tools
mbmbmbmbmb
7
Nov 2009*
Played Basic game w 4 persons on the Oklahoma Land Crawl (aka Rush) map. We all started in the West and didn't urbanise until quite late in the game. We were reluctant to spend 6 to urbanise and find that others then jumped in on the new city.

This made it a very tight and hard game, not too different from the ruthless and cutthroat variant I expect. We had expected a fairly quick game with a "rush" but instead it was slow and a bit fiddly with all of the cubes.

Interesting map but overall I prefer the more regular maps with cubes on cities.
2009-11-26
Owned
Monika
msg tools
mbmbmbmbmb
7
Sep 2010
No cards
2014-07-02
Owned
Juha Kettunen
Finland
Joensuu
flag msg tools
Don't Tread on Me
badge
Join, Or Die
mbmbmbmbmb
7
Jan 2011
The two-player maps need very careful planning if you want to make any profit at all. The art looks much more like Age of Steam than Steam. The maps look simple but invlolve surprising strategic depth. I'm not sure I like the direction they take Steam gameplay, though.
2011-01-18
Owned
Want To Play
Jonathan C
United States
Iowa
flag msg tools
"He is no fool who gives what he cannot keep, to gain what he cannot lose."
mbmbmbmbmb
7
Feb 2014
Wish these were cardboard-mounted maps. But regardless, a very nice set of scenarios for Steam.
2013-01-30
Florian K.
Germany
flag msg tools
mb
7
Aug 2013
I really enjoy Georgia, though blind bidding is not quite my favourite mechanic. It fits here.
2013-08-13
Owned
Marcin Komsta
Poland
Legnica
flag msg tools
mbmbmbmbmb
6.5
Aug 2010
South Carolina
2010-08-22
Mark de Brabander
Netherlands
Nijmegen
Gelderland
flag msg tools
mbmbmbmb
6.5
Oct 2010
1867 georgia 7
South Carolina 6
2010-10-13
Owned
koen verstraete
Belgium
ruddervoorde
flag msg tools
mbmbmbmbmb
6
Oct 2009*
Played the Oklahoma Land Rush with four players. Because of the mass of resources on the board, the game wasn't really hard against hard. I've played very on my own. Maybe next time we should play the cutthroat variant where everybody has to start in the west.
2009-10-25
Claudio Campuzano
United States
Portland
Oregon
flag msg tools
mbmbmbmbmb
5
Sep 2012
Played both Georgia and SC 2p maps. While totally functional implementations of the system for two players, they just are not good enough to choose this game over other two-player games.

Georgia Reconstruction. I preferred South Carolina to this one, mainly because I preferred the auction intensity of the builds on a preordained (and ultra tight) map versus the auctions driven off of the asymmetric value of getting a new town on the map.

South Carolina. As noted above, this was my preferred two-player in this set of maps. In both, I found the cube auction to work moderately well. In the end, there are much better games to play when you only have two people...
2013-01-21
Owned
Michael Longdin
England
Crawley
West Sussex
flag msg tools
mbmbmbmbmb
N/A
See Age of Steam
2010-01-12
Owned
Snooze Fest
United States
Hillsborough
North Carolina
flag msg tools
We love our pups!! Misu, RIP 28 Nov 2010. Tikka, RIP 11 Aug 2011.
mbmbmbmbmb
N/A
Georgia Reconstruction (w/ Age of Steam rules)
The changes:
- 2-player only
- no yellow/purple cities/cubes; players each start with yellow or purple cubes
- each turn _starts_ with auction for turn order; use cubes to bid; all bid cubes lost; if tie, bid again; must bid at least 1 till you run out; if both out, determine randomly
- only special action = urbanization; only available to first player; only 4 towns on board
- there's prebuilt incomplete track on the board; take control of it if you extend the track. Also, 2 complete links; take control if you urbanize one of the towns on the end.
- when delivering cubes, add them to your collection (to use for bidding)

Using the cubes to bid worked _really_ well! The map is small so you're interacting with each other right away. The game plays pretty quickly, and it is _tough_: better not lose too many early auctions (need to urb to get deliveries)! I do miss the loco action, but I guess you just have to work around that.

This is a terrific little map! 9/10

------
SOUTH CAROLINA
1 play, AoS rules (2er only)

This is one of Ted's maps that fiddles with the turn order auction: you start with all 20 cubes of a color, adding any cubes you deliver to that pool. You bid with cubes, not cash (all bids spent). Other changes:
- bid for turn order first, THEN issue shares
- players place New Cities A-D on the board at the start (divide randomly, place in alphabetical order)
- only action = Engineer (to first player)
- must pay $1 cash per delivery
- roll 4d6 for production; ALL cubes go to Charleston!
- 8-turn game

This is a solid map. I don't generally like blind bidding but it seems to work well here (and in his other maps using this mechanism). Charleston is crucial, and it would seem that both players need to build there right from the start, or maybe on turn 2? Early builds may, however, be disproportionately important if you can manage to make Charleston less accessible to the other player? Initial city placement also requires some long-range planning based on the goods distribution in the Display and your planned builds -- and I'm not so good at that, generally preferring more tactical play.

It's hard to judge the map after just one play, but I think this will be a keeper though not necessarily a star.

7/10?
2014-10-15
Owned
Darren Dew
United States
Savannah
Georgia
flag msg tools
mbmbmbmbmb
N/A
TRAINS.

I believe this will work for Steam.
2011-05-04
Owned
Kevin Duffy
United States
Phoenixville
Pennsylvania
flag msg tools
designer
Mr Worf.....Fire!
mbmbmbmbmb
N/A
Expansion.
2009-12-01
Prev. Owned
Deric Harrington
United States
Rensselaer
New York
flag msg tools
mbmbmbmbmb
N/A
Best Anniversary gift ever!
2009-10-09
Owned
Want To Play
JP LaChance
United States
Madison
Wisconsin
flag msg tools
mbmbmbmbmb
N/A
12-24-09
2009-12-26
Owned

1 , 2  Next »  

Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.