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User Rating Comment Status
Christopher Floyd
United States
Unspecified
Unspecified
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9
Feb 2005*
More cut-throat than I expected, but a beautifully elegant system and tight theme. I usually shy away from variants, but the point redistribution was so consistently recommended that we used it on the first play. I'd say it's a good improvement.
2005-02-01*
Owned
Bilbo Lefou
France
Unspecified
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9
Dec 2005*
Very interresting game. Quick and nice to play.
2005-12-17*
Mark Crocker
United States
Westland
Michigan
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9
Jun 2006*
best to use variant scoring
2006-06-11*
Owned
Paul Nomikos
Canada
Kingston
Ontario
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9
Feb 2008*
This is a great game. The components have nice art and look great. It is simple, and results in a tense game. But you have to use the variants that have been proposed (new scoring during Spring, the new King's Bounty, and the variant end game scoring). Yes, the original game had some faults, but with the proposed fixes the whole games shines. I have uploaded a player's aid that describe all the changes that game needs. A truly undiscovered treasure!!!
2008-02-28*
Joe J.
United States
Colorado Springs
Colorado
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8.919
Jan 2008*
Very excited to have found this one at one of my FLGSs for 75% off. I love the player interaction and the bidding mechanic. A great game destined to become one of my favorites.
2008-01-01*
Owned
Frank Vleugels
Belgium
Kortenberg
Vlaams-Brabant
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8
Nov 2002*
Very good bluff game
2002-11-18*
Josh Adelson
United States
Columbia
South Carolina
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Well, I see the otherness of being other is otherwise contraindicated
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Who cares where it came from or whether it's correct or not? Certainly not me
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8
Mar 2003*
Interesting fixed length game. I liked it very much, even though I gleefully burnt down my neighbor's farm, only to give her the King's Bounty, thereby allowing her to take half my hand after my card draws, and further allowing her to cruise into the final Adviser slot--finishing the cathedral and winning the game. Still...burn, baby, burn!!
2003-03-24*
Owned
Truong Le
United States
Houston
Texas
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8
Aug 2004*
We play with the rule tweaks suggested by Bruno Faidutti on his website. We have not tried playing with the original rules.
2004-08-07*
Owned
Morgan Dontanville
United States
Charlottesville
Virginia
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Plate of Shrimp.
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Here we are folks, the dream we all dream of.
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8
Sep 2004*
Hey, what do you know? A Eurogame with direct confrontation. Who would have thunk it. For all intents and purposes this really is more of a card game than a boardgame, the board is just there to mark what you've invested in and to build the Cathedral. This one uses a great variable card value system based on what is being auctioned. There are always too few cards in hand for what you would like to do, and every thing has a purpose. Each season rewards those that saved their cards, but of course you have to spend your cards to reap the rewards. Very elegant even with so much stuff piled into the rules.
On top of that the game is just downright beautiful. Wonderful gaming experience.
2004-09-24*
Owned
Paul Boos
United States
Falls Church
Virginia
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8
Jul 2005*
This is a heavy thinking game and while the rules aren't long, there is quite a bit to remember. I am giving it a high rating because I like the deep tactical options. This may go down if the rules begin to feel burdensome. I don't think it will go up (although an '8' is pretty good).
2005-07-30*
Owned
Mark Johnson
United States
Santa Clarita
California
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That's a Palm Pilot on the left, and a pink iPod mini on the right. Yes, I've been doing BGTG that long!
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http://www.WargamesToGo.com
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8
Nov 2005*
We played with the usual simple fixes (i.e. Stuart Dagger variant) to the scoring, and found a game that was great! Made me wonder why it's been so overlooked, in fact. Not too forgiving of mistakes, but that's another way of saying it rewards good play. Also, it's not as long as I'd expected, coming in comfortably at 90 minutes or less.
2005-11-30*
Owned
Jerry Haerle
United States
Oconomowoc
Wisconsin
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Hi Ya Kids! Hi Ya! Hi Ya!
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8
Jan 2006*
Great game. Good strategy & mechanics.
2006-01-13*
Owned
Dominic Rébérez
Belgium
Merchtem
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8
Feb 2006*
I loved the mechanics in this one. Although the scoring system might give the win to the one winning the last round, the game is very engaging and never dragging.
2006-02-09*
Owned
George Van Voorn
Netherlands
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8
May 2006*
Nice game, not bad at all. The ability to destroy the farms of other players is a huge improvement over other building games like Catan or Puerto Rico.
2006-05-05*
Owned
david karasick
United States
Gladwyne
Pennsylvania
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8
May 2006*
Agenda....privilege....huts....cathedral......victory points. The new King has been annointed.
2006-05-10*
Owned
| Scott Kinzie |
United States
Denver
Colorado
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8
May 2008*
[NOT FOR TRADE]
2008-05-31*
Owned
Jonathan Burd
United States
Minneapolis
Minnesota
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8
Dec 2009*
Fantastic game! I love the struggle to manage your cards and the take-that interactions. The length is slightly variable and feels right for the depth. Always interesting and taxing decisions to be made.
2007-07-24*
Piet Lavens
Belgium
Deerlijk
West-Vlaanderen
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8
Apr 2008*
I played this one in a 3-player version. Works well, interesting system.
2008-04-30*
Adam Alleman
United States
Denver
Colorado
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8
Dec 2009*
The screwage is perfect in this game. There are several other elements which make this a very interactive and fun game. I like games where you have to figure out what your opponents are up to.
2009-12-23
Owned
Ralph Hyde
United Kingdom
Loughborough
Leicestershire
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7.5
Feb 2013
German edition, with english rules included.
The game is not language dependent.
In good used condition.
2015-01-19
Owned
For Trade
Viva
Netherlands
Zeeland
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7.5
Sep 2007*
Very good and classic game.
2011-11-12
Owned
Jason Leveille
United States
Colorado Springs
Colorado
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Get your game on!
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You know you want to play with purple, don't you?
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7.5
Mar 2009*
Interesting game - this is an auction game at its heart, and that by setting the agenda, you affect the parameters of the auction. I like how easy it is to mess with the other players, and there's a nice catch-up mechanism that those without many resources can apply for welfare and collect from the other players.

UPDATE: Missed a couple of rules and I find it very well-balanced. Definitely deserves its 7.5
2009-03-01
Doobermite
United States
East Fallowfield
Pennsylvania
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7.5
Apr 2011
A fantastic old school game that feels nothing like the typical Euros of today. More in the vein of Lowenherz for the metagame that is created. Tense and cut throat. Must be played with the 3 variants in the files section. (It's the file with the green summary box.)
2011-04-28
Owned
Darryl Ferster
Canada
Saskatoon
Saskatchewan
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7.5
Sep 2014
Bought at Toon Con 2013 for $25. It's pretty good. I've only played it once.
2014-09-28
Owned
Geoff Brown
United Kingdom
Manchester
Unspecified
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7
Oct 2002*
Played the original wooden version....hope this is a s good!
2002-10-23*
Owned
Charles Bahl
United States
San Jose
California
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7
Nov 2002*
Has received much UNDESERVED bad press. Very interesting game mechanisms. Beautiful board and pieces. Try it, you'll like it.
2002-11-04*
Gary Jackson
New Zealand
Auckland
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7
Nov 2002*
Beautiful bits. Played with the Stuart Dagger variant scoring and all enjoyed. worth playing more than the single outing we have given it
2002-11-05*
Owned
Chris Farrell
United States
Cupertino
California
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7
Dec 2009*
Another underrated game from TM Spiele, this is no Settlers but is an interesting and fun game. You can play the game as is, or with the Stuart Daggar variant of increasing the scoring for all cathedral pieces by one - it works either way. No tremendous long-term play value, to be sure, but it's a solid game that is worth bringing out repeatedly.
2003-01-04*
Prev. Owned
Anders Labich
Denmark
Give
Unspecified
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7
Feb 2003*
Nice pieces and a nice game.
2003-02-27*
Owned
The Goblin
Italy
Rome
Italy
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7
May 2015
Very good game, highly interactive and strategic, unfortunately it only supports four players.
2003-03-14*
Owned
Anthony Simons
United Kingdom
Royal Wootton Bassett
Wiltshire
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7
May 2003*
Certainly an interesting game, but one which will have to be played a few times before I will be happy my doubts are unfounded and up the rating from a 7 to an 8 or 9. After 1 game I am unsure as to whether this game rewards good play, or just good luck; I enjoyed it notwithstanding, I just fear a lack of control in a game that feels like control should be dominant. Played with normal scoring.
2003-05-09*
Owned
Carl-Gustaf Samuelsson
Sweden
Borås
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7
Jun 2003*
It has a few weaknesses: The points has a tendence to equalise a bit too much. An alternate scoring system makes it a bit better. It's hard to keep track of the bids, as it depends of the years problem. It requires to be played a couple of times before you get a feeling of the game.
On the other hand I like the game mechanism very much and wouldn't mind to play it more.
2003-06-30*
Owned
Kevin Eagles
United States
Springdale
Ohio
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7
Dec 2003*
Dont play anything but the variant and your golden!
2003-12-31*
Prev. Owned
Erik Meijers
Netherlands
Utrecht
Utrecht
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7
Apr 2004*
Charlemagne
2004-04-26*
Owned
Stephen Tavener
United Kingdom
London
England
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The overtext below is true.
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The overtext above is false.
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7
Jul 2004*
We like
2004-07-20*
Owned
H.J. Haapakoski
Finland
Unspecified
Unspecified
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7
Aug 2004*
Be warned: the rules translation provided with the game (by Mayfair Games) is missing nearly a page full of rules. Don't know how the hell did it ever get pass the proof-reading. Correct rules can be found here in the BGG. Oh, and never play without the score variant.
2004-08-07*
Owned
Robert Markley
New Zealand
Auckland
Unspecified
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7
Feb 2005*
Criticised as 'broken' mechanism - probably unfair but still lacks the spark
2005-02-15*
Owned
lim young
South Korea
Unspecified
Unspecified
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7
Mar 2005*
good..just good
2005-03-10*
Thee Insidius Doktor Glaze & His Sidekick Donut Boy with the Amazing Monkeytime Dancers Ooh!
United States
Milwaukee
Wisconsin
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7
Apr 2005*
Beautiful and fun little bidding / fighting game. Can't believe this doesn't get more attention.
2005-04-22*
Bernd Wechner
Australia
Hobart
Tasmania
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7
Apr 2005*
A game we all want to love, but it does have some shortcomings somehow. Really for gamers not just anyone. It has an ingenious mechanism for using your one hand of resource cards for several different key elements and learning to strike a balance to use the wisely will take a few plays. There is also perpetual discussion of variants that would polish it, as if it's a really rough uncut gem, in spite of beautiful production.
2005-04-24*
Owned
Neil Carr
United States
Barre
Vermont
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7
Feb 2008*
I would have liked to have played this game more but the confrontational aspects of the game kept it away for other players. Eventually I gave up and sold it to a friend.
2008-02-23*
Jason Richards
United States
Old Town
Maine
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7
Jun 2005*
This game holds up pretty well over time. While the scoring system is peculiar, I don't think it necessarily needs fixing. It is clear that the winner will usually (almost always) be whoever builds the last cathedral piece, as it brings in the largest point bounty AND immediately ends the game, denying anyone a chance to whack the new leader. Therefore the wise player plays to get into position to build that piece. If everyone is being similarly sensible, you end up with a cracking cat-and-mouse battle of wits at the endgame.
2005-06-27*
Owned
Joe Lee
United States
Milford
Connecticut
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7
Jan 2009*
The gripe against this game has been that it's all about who wins the last round. And that's pretty true even with the variant scoring. However the game designer made it known that that is what he was attempting to do in this game. With players who know how the game works it becomes quite tense as you jockey for position in setting yourself up for the final round. A solid game.
2005-08-11*
Prev. Owned
Bernd Scholz
Germany
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7
Feb 2006*
Originally a 7.5 rating. 8 points for the material/components and 7 points for gameplay.
2006-02-02*
Owned
Jeff Boes
United States
Saint Joseph
Michigan
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7
Aug 2008*
Hmm, we played one four-player game with the alternate recommended scoring, but it still felt like there were runaway-leader problems. Quite possibly this needs some experienced players before it becomes a good game. (I traded this because I have Keythedral, which is similar enough mechanics and theme for my taste, and I like it better.)
2006-03-01*
Prev. Owned
Theun Hofman
Netherlands
Unspecified
Unspecified
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7
May 2006*
I own the game by the dutch name Charlemagne. it is not the original version of Charlemagne

2006-05-10*
Owned
"Kurosawa"
Belgium
Antwerp
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7
Jan 2009*
Well designed Dutch game with wooden components and a round board.
2011-03-01
Owned
John Farrell
Australia
Aspley
Queensland
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Averagely Inadequate
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Buster Keaton from 'Go West'
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7
Apr 2013
My understanding of this game before I played it was quite wrong. It's a medium Euro, not heavy at all, which goes 60 to 90 minutes. Looking forward to playing it again.
2013-04-25
Owned
Want To Play
Paul - the
Sweden
Lund
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¡uʍop ǝpısd∩
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7
Dec 2006*
Somewhat broken game that's still fun to play from time to time for the "take that" aspect.
2006-12-13*
Will
United States
Miami
Florida
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7
Apr 2009*
This rating is tentative, as it comes after one play. Krieg und Frieden is a game that I have admired from a far for a long time now. I always liked how it looked with it's round board, and chunky wooden bits, but for some reason I never really pursued it. Well things change and I was finally able to obtain a copy and get it to the table rather quickly. My fanciful wonderings were not misled. I played with the Stuart Dagger variant, as suggested, and was soon taken by the elegant little design here. I will agree with the geeks that say this is primarily a card game, but the bits in this one add a lot. The mechanics are clever in that all the cards in hand, are currency for all actions in the game (similar in a sense to San Juan). This makes solid hand management crucial. Although Krieg is entirely based around the cards and card draw, the ability to change the year's agenda makes having a bad draw almost moot - this occurs because one can, by sacrificing a priveledge, change the value of all the cards and turn their hand from weak to strong. With the cards being the currency for all things, one has to decide when to sacrifice cards for actions. There are more strategies in Krieg than are apparent in the first few rounds - Taking control of the agenda, when to downsize to obtain the king's bounty( a move that is double edged), and when and how many cards to risk to burn an opponents village are just a few. Krieg und Frieden is more than a pretty package, it offers a lot of game play and is sadly over looked here on the geek. I can't wait to play again.

UPDATE: I find the complaints that the last turn is overpowered unwarranted. If you can control the agenda, as not to finish too early, then you can either secure your lead by winning priviledges and a victory point or play a little catch up and allowing yourself to strengthen your hand. Also the suggestion this game is lost in the first couple rounds is false in my opinion. If you control the agendas early on and run out too quickly , then your game is at the mercy of those who still have them. Timing is essential here, and again so is smart hand management.

not really an update: Proposed variant not yet played: if in winning the agenda bid, the player has the option to either take the alloted one victory point and priviledge or be allowed to take two VP's and no priviledge. Does anyone think this may have a strong effect on the end game, as far as the strength of the final cathedral build?
2008-06-19*
Owned

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