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User Rating Comment Status
Adam Deverell
Australia
Melbourne
Victoria
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10
Mar 2012
Took five months to actually open and play the game, but have really, really enjoyed the games I've played. Always one on the go on ACTS. Two deck definitely the way to go. Perhaps not as dynamic as TS, but engrossing. Games have been close and I enjoy the intelligent theme and approach to a divisive conflict. In many ways it is a reactionary game, you spend your time starting fires (Jihadists) and putting them out (US) - can be particularly frustrating for the US.

As a solo game, it works but I find it a bit dull and repetative. Rated 5 for solo - although using the Python Programme was a good experience and cuts out the spreadsheet.

UPDATE: Keep on playing this, so need to give it a 10 while I'm enjoying it so much. Don't need to think too much. The go-to CDG at the moment.
2012-03-16
Owned
MacGilleEathain
United States
Clinton
Washington
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10
Aug 2012
Excellent solitaire play!
2012-08-24
Owned
Want To Play
Evan Seifert
United States
Portland
Oregon
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10
Dec 2010
Owned
Want To Play
Michael Lessard
Canada
Breakeyville
Quebec
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10
May 2011
Owned
Igor Sangulin
Croatia
Zagreb
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10
Dec 2012
Keep
2014-11-06
Owned
Want To Play
United States
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10
Nov 2010
Brilliant game. Like Twilight Struggle and Washington's War, it's the perfect mix of engaging theme, reasonable rules complexity, and tough decision-making. Love it...
2010-11-19
Owned
Arturo Siles
Spain
Barcelona
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10
Jan 2011
Incredible game. Real simulation. Perfect Balance.
2011-01-17
Owned
Glen Oberhauser
United States
Golden
Colorado
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10
Jun 2015
+ The Awakening
2015-08-02
Owned
Lorenzo Nannetti
Italy
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10
Jan 2011
Owned
Doug Epperson
United States
Frederick
MD
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10
Mar 2013
Owned
Preordered
Terence Co
Canada
Vancouver
BC
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10
Jun 2010
Just played this at Monstercon, Excellent game, Very much evokes the war on Terror and the game and topic can be very controversial but it is done in not only a very playable way but also very much reflects reality in real world politics. Very well done.
2010-06-07
Edward Rustin
United Kingdom
London
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10
Nov 2010
Owned
Want To Play
D L
Malaysia
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10
Dec 2010
Owned
Tom Madden
United States
Saint Louis
Missouri
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10
Sep 2011
It is rare to find a game with excellent rules, excellent bits, rich theme, AND has a solo version that works beautifully. Add to that, this game is fun. I love it.
2011-09-12
Owned
Jason Gavin
United States
Van Nuys
California
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10
Oct 2010
Playtested. Great game! Has all the challenges of Twilight Struggle, but asymmetrical, and enough new gameplay and mechanics to feel fresh. The theme and tension really resonates. I could see some folks getting irked by luck of the dice (this has many more important dice rolls than Twilight Struggle), but half the game is working around bad luck/rolls and events you cannot prevent. I think it tends to even out, based on sheer volume of rolls.
2010-10-27
Humulus Lupulus
United States
Waltham
Massachusetts
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10
Jun 2014
Such a fun game once you get past the learning curve (which for me is pretty big). This is about the most complexity in a game I want to endure, but it has been very rewarding. The different mechanics for each side's operations are delightful. Almost a different game when playing the other side. There's so much tension as the U.S. player in trying to keep WMDs out of the hands of the terrorists and when making that crucial War of Ideas die roll. The tension for the Jihadist player is in those Plot and Jihad rolls to try to ruin a country's governance. The various events work wonderfully, and really change the game depending on who draws them and when they turn up. "Martyrdom Operation" really causes some problems for the U.S.

Just the right amount of realism/abstract balance. Not too fiddly.

Some notable differences in how the game "feels" compared to Twilight Struggle (which it is unfairly compared to, IMO) are as follows. In L, it is much easier to play your hand of cards in such a way as to avoid triggering opponent's events than in TS. Many of the events have prerequisites that must be met, and oftentimes, they are not. So, the card can be played safely for Ops. In TS, it feels more act/react than in L. Of course, this also occurs at times in L, such as when terrorist cells move to the U.S. and the U.S. player needs to disrupt perhaps, or when the U.S. player foils plots. But, overall I feel less of the need to immediately react to the opponent's previous play--there are no scoring cards as in TS. Finally, a couple things about the card deck. First of all, there is only one set of cards in L. There are not three separate decks that get added sequentially as in TS. Also, the deck in L is much larger. So, even though you know that all cards are in the deck from the beginning of the game, you also know that once they are played, it won't be turning up again for a long time (Oil Price Spike does allow a player to take a card from the discard, however). It also seems that there are fewer events that are 'removed' when played, so the deck stays relatively thick throughout the game.

Rating based on 2-player game only.
2014-08-20
Owned
Want To Play
David Dixon
United States
Mauldin
South Carolina
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10
Dec 2010
I'm probably the only guy to play this game while actually participating in one of the simulated events--the "Regime Change" mission in Iraq.

Interestingly enough, while playing my first game, I didn't invade Iraq...

UPDATE: Holy shit, batman. Chuck Norris riding on a robotic T-Rex with Jesus as his copilot into an arena full of Hooters girls while simultaneously punching Osama bin Laden in the face and giving Mr. T a high five would not be cooler than this game.

This is the best two player game I've ever played, bar none.

It's thematic, tense, rewards both bold decision making and careful planning. Things that happened in the real world will happen in your game, and you won't even realize what you're doing until after it happened. Your decisions and the pressures you face will force you to act in a manner completely consistent with the actions of major world players, but yet the game itself never gets in the way or makes it feel like you had to make an action just because that's the way it happened.

What about the rules, you say? Well written, but really not that big a deal because the included player aids will let you play without using the rulebook. There's a lot of interconnected things in this game, but the beauty of the game is how simple it really is to play.

It teaches good COIN principles, even, for Chrissakes. An actual quote from the game, for instance: "And I was a dumbass, because I kept trying to fight your cells in the Sudan without affecting positive change--the War was never going to end." Yup, COIN principles in a nutshell.

Go get this game--I can't say it strongly enough.
2010-12-20
Owned
Tony T
United States
Spring
Texas
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10
Nov 2010
Owned
Jason Finley
United States
Covington
Kentucky
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2013 AFC North Champs!!!
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10
Jan 2014
Owned
Steve Thompson
United States
Aurora
Colorado
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10
Jan 2012
Owned
Joseph Cesare
United States
San Marcos
California
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10
Nov 2010
Owned
Petr Mojzis
Czech Republic
Praha 4
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10
Feb 2011
Owned
Brian Hanechak
United States
Lexington
Massachusetts
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10
Nov 2010
Owned
Want To Play
Jeff Burdett

Honeoye Falls
New York
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10
Aug 2011
Owned
Tookson
United States
Los Angeles
California
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10
Nov 2010
Owned
Xaime Recio
Spain
Manzanares el Real
Madrid
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10
Dec 2010
Owned
Want To Play
Jacek Malinowski
Poland
Warszawa
Poland (Polska)
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10
Sep 2011
After 10+ plays I must say it's a BRILLIANT game.

Mechanically very different than Twilight Struggle. More complex rules too. But the overall feeling from playing is quite similar to the TS experience...
And that's GOOD.
Because - despite the dice - which can really hurt both sides (much more than in TS), the game is just FUN. Exactly like TS is.

EDIT: Replayability is GREAT. Every game is different and has its own focal points.

EDIT2: ALL '1's given to this game are based on the political ground. That only proves that the design itself is fabulous and if someone does not agree with the political perspective of the designer, one should not play the game and - above all - should not judge it!! Otherwise, it's a JERK behaviour.
2013-06-29
Owned
Freeman Gilbert
United States
Berrien Springs
Michigan
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10
Nov 2010
Owned
Warren Davis
United States
Jacksonville
Florida
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10
Jun 2011
The pieces are great. The system is great. The double card play is great. The original AI is great. Both sides have it hard. I love this game!
2011-07-21
Owned
Want To Play
Joel Toppen
United States
Gallup
New Mexico
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10
Nov 2010
Disclaimer: I'm the game's developer.

That aside, Labyrinth gets my highest rating for a number of reason. The biggest reason is it is the most fun CDG experience I've had to date. Every game I've played felt packed with excitement and tension. I thoroughly enjoy the puzzle that each game presents to each side.
2010-11-27
Owned
Paolo D'Ulisse
Italy
ROMA
Italy
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10
Nov 2012
Owned
Want To Play
Ryan Boudwin
United States
Tennessee
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10
Nov 2010
Owned
Ananda Gupta
United States
Columbia
MD
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10
Nov 2010
Rated after three plays. A tight, nuanced, clever design that captures an incredibly complex and long-term conflict. The role of dice in the game has a clear logic and makes perfect sense in the game's context. The entire gameplay model is built around a strong, well-articulated set of assumptions about its controversial subject matter. I think this is a home run.
2010-11-30
Owned
C B
United States
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10
Dec 2010
Owned
Christian Springer
Germany
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10
Dec 2010
Owned
Josiah Miller
United States
Arlington
Texas
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10
Oct 2011
This game blazed up my played games once I got independent on the rules. It truly feels like 2 games in one.
2011-10-06
Owned
Hirokazu Tsubaki
Japan
Tokyo
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10
Jul 2011
Owned
ori geva
Israel
modiin
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10
Feb 2011
Owned
Heraldo Makrakis
Brazil
Canoas
RS
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10
Aug 2012
Owned
Tom Kruse
United States
Nebraska
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10
Dec 2010
Larry Carter
United States
Dayton
Oregon
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10
Jan 2011
An absolutely superb asymmetrical CDG.
2011-01-16
Owned
Scott Smith
United States
Erie
Pennsylvania
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10
Dec 2010
Owned
David Hunter
United Kingdom
Bexley
Kent
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10
Oct 2012
Owned
Fabrizio Perrone
Italy
FORLI'
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Non prevalebunt!
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10
Dec 2010
Owned
Deyvad Peacock
Canada
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10
Jan 2011
Owned
Nick Szegedi
United States
Las Vegas
Nevada
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10
Apr 2011
Owned
Vicious Tiger
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10
Jan 2011
Owned
Jeff Perkins
United States
Utah
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10
Feb 2011
Owned
Want To Play
Didier Anglada
Canada
Saint Augustin de Desmaures, Qc
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10
Sep 2012
Owned
Paul Thompson
United Kingdom
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10
Sep 2014
Owned

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