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User Rating Comment Status
Chris Mitchell
Canada
Calgary
Alberta
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10
Nov 2014
I don't know why I like this game so much... but it never gets boring especially with 4 or five players.
2015-01-23
Owned
adebisi
Finland
Espoo
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10
Apr 2016
2010-12
Relatively fast paced and interesting mechanics. Just the right playing time for the game weight.

2013-01-24
8->9
Because I constantly want to play Glen More, it really deserves a 9. Along with Notre Dame, this game has become my pick for an euro to fill a 30-40min slot.

2016-04-19
9->10
The fact that Glen More has been stood the test of time for five years and it still finds its way onto the table on a regular basis has earned the game a ten in my book. The game is almost free of negatives.

First off, I really like how many tough decisions you have to make. Every move is a trade off between two or more things, since choosing to go through a door makes others close for you. And this is really the thing I enjoy the most in boardgames. You can execute multiple different strategies, although one has to be flexible since there is enough randomness and chaos to keep things fresh. However, this fluctuation does not dominate the game and players have a good sense of control. Competition over tiles and money is fierce adding a thick layer of indirect player interaction.

There are only two little minor details that I can criticise. The first one is the game end. Since you know the number of tiles left exactly, the last round is not as exciting as the others. Basically you are only min-maxing the last victory points without the decision whether to invest on future potential or cashing out. The second point of criticism is on the visual appearance. It's functional but not as exciting as it could be. However, I really have to say that the aforementioned two aspects are really really minor and do not preclude me from rating the game a ten. There is plenty to ponder on the earlier rounds, and the game is not exactly an eyesore.

2016-04-19
Owned
David Grietens
Belgium
Leuven
Vlaams Brabant
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10
Aug 2011
Every so many years, someone comes up with a really original game. Glen more certainly is. Although you could name this a worker placement game, it does implement that concept in a very original way, mixing it with intelligent tile placement and a fast and simple market mechanism, where you can buy tiles and goods. One of the best games of the last decade. Light, clever and fast. Whether you play with 2 or 5, its always a lot of fun.
2012-06-29
Owned
Jon
United States
Urbana
Illinois
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10
Dec 2010
I tend to enjoy tile-building games whether it is on a shared board or on individual tableaus. I enjoy determining how far to jump and the tiles to get, managing your area size and making sure you're not going to be penalized for additional tiles over the smallest player, and timing things to take advantage of the three scoring rounds. For me the defining element of this game is the quick play as we can usually play in about 30-45 minutes and I get a lot of the satisfaction I get in longer games like Ora et Labora.
2014-03-04
Owned
Vincent Wong
Canada
Stouffville
Ontario
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10
Mar 2011
Favourite tile-laying game.
2011-03-20
Owned
Stephen Sanders
United States
Henderson
Texas
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DNA results: 50% West Europe; 19% Great Britain; 16% Ireland; 8% Scandinavian; 4% Iberian Peninsula; 2% Italy/Greece; 1% West Asia; -1% Middle East
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10
Apr 2016
A little more complicated '7 Wonders,' with the three ages/rounds of scoring moving from having mostly resources (#1) to more important buildings (#2 and #3) to maximize scoring. Difference between the two is that players can play the resource market in Glen More, rather than rely on neighbors, to gain coins or acquire resources that are not available; and players have to decide where to place the new tile to maximize production. Additionally, scoring is done in a handful of ways in both games, and in Glen More your opponents can increase your scoring in other areas by not advancing. Both games have open information in tile/card selection, but in Glen More it's more apparent, as the tiles are always open to view, where in 7 Wonders one does not know a card will come back around until the pass goes through all players. The dice 'player' for the 2 and 3 player games is the most innovative of any game including Alhambra that I have played. Just an excellent game packed into a little box and board.
2013-08-31
Owned
finbar taub
United States
san diego
California
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10
Nov 2013
LOVE THIS TO DEATH!

It is such an amazing game. My only complaint is that i dont like to play this at higher play counts with really slow players. It can get really long at that point, and you may feel like you don't have much interaction at all with some of the other players. It is a very good two or three player game - really excellent with two. I would even play with 4, but never again with 5!

The geometric element of placing your tiles in this game is great because it is very simple, and doesn't feel like it's a huge part of the game. Much of the game is on the shared board, as it is an excruciating choice sometimes whether to take a tile that you need, or to take a chance of someone else taking it. This choice is so great because of the very elegant mechanic that often you can take the tile you want, but that will mean that you wont get another turn for a while - brilliant!

Love the theme, gameplay, and bits - all awesome in a little package too!
2015-01-02
Owned
Jay Lacson
United States
Alamogordo
New Mexico
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10
Jul 2014
Fantastic! The tableau and engine building is great. And the purchasing mechanism is genius. I wonder if there are any other games like this.
2014-07-25
Owned
Stephen Tavener
United Kingdom
London
England
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10
Jun 2011
Glen More combines many of the best elements of Caylus, Tutanchamun and Carcassonne, adds a dash of Settlers, and somehow manages to play in under an hour. Truly excellent.
2011-06-03
Owned
G W M
Australia
Sydney
New South Wales
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I am always trying hard to use my slow thinking brain...
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10
Jan 2012
The Fjords of Carcassgricola Rico
2012-01-08
Owned
Peter Elsenheimer
United States
Howard City
Michigan
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10
Oct 2012
One of my Top 10 !! Perfect City/Farm Building Economic Variable-Turn-Order Rondel Tile Game !! I love this game !! Plays 2-5 players under 90 minutes. Feels like a lighter version of Homesteaders without the auctions and the debts.

Replayabiliity through the randomness of the tiles to select on the rondel, and through differing strategies. Still, players must be flexible in order to win.

2 player is great !! My wife enjoys this.
2013-11-16
Owned
Chancellor Ochs
United States
Newmarket
New Hampshire
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10
Oct 2011
Small on the outside but HUGE inside the box. Great game.
2011-11-05
Owned
Bob Pony
United States
San Jose
California
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10
Sep 2015
So many ways to score, and a unique 'chase the tail' way of selecting tiles really mixes up the turn order. I really love the 'make the best with what you're given' approach to gaming and this is a wonderful example. And the theme is just terrific. Love it.
2015-09-12
Owned
Paul Mazurkiewicz
United States
Wisconsin
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10
Nov 2011
Fairly simple tile placement/resource management game that really shines due to simple, yet elegant rules, and a nice risk/reward curve for picking tiles. Scales well between different player counts.
2012-04-09
Owned
Joe
United States
Shoreview
Minnesota
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10
Sep 2013
As it stands I like this game because of its fantastic strategic depth. But it feels VERY gamey and with the wrong players AP is out in spades. Not sure who's playing it that they say anyone can play this game fast, but I'd like to play it with them. Then Glen More would go from "like" to "love."

This game has gone from like to love. It's now a favorite and I would never get rid of it. Such a fantastic design. Wish I got to play it more often.
2012-11-04
Owned
Michael Spieles
United States
Vandalia
Ohio
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10
Jan 2012
This tight and tricky tile-drafting, town-building economy game thing just ticks all my checkboxes.
2013-03-11
Owned
Noel Llopis
Spain
Luanco
Asturias
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10
Feb 2016
It combines engine-building, tile-laying, and drafting in a very tight package. I love the depth of this game relative to its play length (30 minutes?).

The variety of possible strategies is great. I've seen people win with all kinds of extremes, as well as balanced approaches.

This kind of track for picking actions is always very interesting. Other games have used similar approaches, but what makes Glen More stand out is that you're penalized for having lots of tiles on your board, so you're incentivized to jump ahead to the juicy tiles instead of just picking one of the 2-3 tiles in front of you.
2016-02-05
Owned
David Horn
United States
Los Angeles
California
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10
Aug 2013
At the time I write this Glen More is my favorite game. It's massively replayable and it's simplicity is not what you'd expect for a strategy economy/farm building game. It's not terribly long, allowing for "best of three" nights of play.

As I get deeper into gaming I may amend my score/review, but as of now I love this game.
2013-04-22
Prev. Owned
Shoe
United States
duvall
Washington
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10
Dec 2013
I barely remember playing this, but I do remember liking it quite a lot.

EDIT UPON SECOND PLAY:

I love the initiative mechanic in this game. One of my favorites.
2013-12-13
Owned
nicolae g
United Kingdom
London
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10
Oct 2014
Simple mechanism......pretty good and plays quickly enough to convince my wife play again straight one after the other....
2015-12-30
Owned
Mike Haven
United States
Fishers
Indiana
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10
Jun 2014
Perfect game!
2015-11-11
Owned
Andrew Bellavie
Canada
Calgary
Alberta
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10
Sep 2014
Glen more is an amazing game. Strategies abound and the scoring mechanism is unique. If there was a game in need of a reprint, it's this one.

I'm pushing the rating up to a ten. Glen More is so awesome.
2014-09-26
Owned
Dan W
United States
Eugene
OR
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10
Apr 2015
Possibly my favorite euro system, with a lot of paths to victory and lots of engine building. The feeling of reward is frequent for all players in this game, which is great. The only negatives are that when using the dice with two three players, it can have a negative random detrimental effect on players unevenly. Also, since the same tiles are used every game, there isn't as much variety as in some euros.
2014-04-25
Owned
Deb J
United States
Westport
Connecticut
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10
Aug 2014
Picked up a few micro games today and was thinking about how this game could easily fit in an envelope (maybe 5x8"). So much fun in such a few bits. Some of the many things to like: tile selection process; resource market mechanic; tile placement strategy; and balance of points accumulation.
2014-08-17
Owned
Loke Jhi Kee
United Kingdom
Canterbury
Kent
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10
Oct 2014
Now this is a euro gem. Plays so well without much downtime and low price point with simple mechanics. What more to say?
2014-10-27
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Aaron Williams
United States
Des Moines
Iowa
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Best things to play: drums and games!
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Prog Rock: Yes is #1 Art Rock: Styx is #1
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10
Jan 2016
This game has all of my favorite things:
- rondel marketplace with a unique mechanism that determines turn order/number of turns you get
- tile laying
- tableau building
- resource management

I love this game!
2015-10-10
Owned
Aaron Wenger
United States
Irving
Texas
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10
Jul 2015
Favorite Tile placement game
2015-07-14
Owned
ozzy perez
United States
Hialeah
Fl
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10
Nov 2015
Finally got my hands on it. I think this one will be a big hit for us.

2plays: Mindblown, jaw on the floor, speechless, you get it. What a game!! Instant top 10 and close contender to dethrone Luna as my favorite game of all. I love the simplicity, the engine building, the little economy is simple and super clever and everything just makes sense to me. The mechanisms could be used for other subject matters yes, but I found them to make perfect sense around the Theme used here. The rondel turn system is absolutely genius, genius I tell ya. The fact that you can grab whatever you want at anytime, is so cool. But, in doing so you gotta ask yourself, what am I leaving behind for my opponents? Or better yet, how many possible actions will he or she take? Absolutely brilliant one of my favorite mechanism ever. The good thing is, that the game actually rewards efficiency with less work. So, At the end of the game, you will need to give up vp's if you have more tiles than the other players. So maybe taking those big jumps for the good stuff is worth it at times. The artwork on the tiles is beautiful imo, and the components are good, except the coins and the vp chits, so I use my PR Deluxe coins which fit perfectly I like box size, big game in a small footprint. Oh yeah, and did I mention that I love the game?

Update: This game is one of a kind. I love it.
2015-11-11
Owned
Justin Price
Canada
Quispamsis
New Brunswick
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10
Apr 2016
Awesome so far! Love this game! So simple yet there is depth going on there that I really dig. Definitely top 5 material.
2016-04-17
Owned
Joy Valenta
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10
Nov 2015
I Love this game. I fortunately found a German copy on BGG and the English rules there as well. It is one of my Husband and I's favorite games.
2015-11-16
Owned
Regis Meriais
France
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10
Apr 2016
top 5
2016-04-25
Owned
David Kegg
United States
Batavia
Ohio
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9.74
Apr 2016
Mmmmm...resource management and tile laying...and sheep.
2014-04-01
Owned
Douglas Hamilton
Canada
Toronto
Ontario
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9.6
Jan 2016
Glen more is quite a unique small deeply dents game. All the decisions that can be made and mechanisms are quite interesting. It looks like a Carcassonne clone but it is not. A much deeper euro with an interesting puzzle mechanic and a action selection and turn order mechanism unlike anything I have seen. It is quite enjoyable and I would like to see this mechanism used in other games. Overall Glen more is a wonderful small but deep euro.
2015-08-16
Owned
9.6
May 2015
Amazing city building game, with a wonderful tile collection mechanic, neat asymmetric turn order, so much in such a small box.
2014-08-27
Owned
Fausto Berutti
Italy
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9.5
Dec 2010
One of the best game played in 2010.
Quite easy to learn, not easy at all to master.
Different pathways to victory and moderate luck. High replayability. I love this game
2010-06-10
Owned
Javier Quintas
Spain
DAGANZO DE ARRIBA
MADRID
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9.5
Jan 2012
Interesting new mechanics (market, auction, scoring by differences..) even though the core of the game uses mechanics from Carcasone and Catan. Big hit from an unknown designer. Just tried with 2 and loved "the 3rd player" by means of a dice. Could go up to a 9 when playing with more people.
2010-09-06
Owned
Bret Clifton
United States
Spokane Valley
Washington
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Stave it off, 1 2 3, now you can count to three!
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9.5
Mar 2013
Games with unique mechanics are a big thing for me and this is a great example (helps that theme has ALWAYS been important to me and I like Scotland:-) Like the many roads to victory and the tension between getting more turns by staying in the back and going forward to make sure you get the tile you want
2014-12-13
Owned
Ian Klinck
Canada
Toronto
Ontario
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9.5
Nov 2013
LP: 6-Oct-13
[T]
2013-10-06
Owned
Want To Play
Andy Bate
United Kingdom
Bristol
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9.5
Sep 2013
I love this game. I don't know exactly why that is, but all of the mechanics just seem to come together to make for a great game. Some tiles seem overpowered, but they're not always - I've just beaten someone who got Loch Ness before I could nab it - but that slight nagging doubt accounts for the missing half point.
2015-10-28
Amadeusz
Poland
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9.5
Jan 2016
She: 0

Record: 65, 69 Yucata
2016-03-18
Owned
Paulo Oliveira
Portugal
Porto
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9.4
Nov 2012
este jogo é fantástico e quanto mais se joga melhor sabe, no entanto tem um sistema um pouco abrupto de terminar e existem uma ou duas 'tiles' que são completamente 'broken', no entanto é possível fazer algumas alterações e usar regras de casa que tornam o jogo melhor, por ex: o jogo só termina quando não é possível a um jogador recolher uma peça; trocar o lago ness pelo lago oich (basicamente em todos os jogos que joguei a 2, vence quem apanha esta 'tile' mesmo que para isso tenha que dar um salto enorme); e por fim jogar uma versão com as 'tiles'(1,2,3 ou 2 e 3) todas misturadas e separadas em 3 pilhas... sei lá, inventem as vossas, mas joguem-no!
2012-11-16
Owned
Dimitris Vasiadis
Greece
Vari
Attiki GREECE
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9.3
Oct 2011
Excellent! a better cuba. Wish for cuba's components though. What a great game for this simplicity. Want to play again to judge replayability.

edit: replayability ok so far (7 plays)
2011-03-31
Want In Trade
Stuart Roberts

Chatswood
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9.25
Nov 2012
I've been really impressed with this game. It has been regularly requested by my wife which is no mean feat.

I find it to have a similar sense of satisfaction to Agricola, insofar as it is rewarding to sit back at the end of a game and observe your operational Scottish village.

One complaint: I really wish they would have spend a few more $ on the quality of the components. This FEELS like playing a cheap game, which ultimately belies the quality of the mechanics that create such a wonderful little gem.

http://boardgamegeek.com/article/6694959
2011-05-14
Owned
Keng Leong Yeo
Singapore
Singapore
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小富靠勤,中富靠智,大富靠德。
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9.25
Sep 2012
This is a board game best played slowly. Take the time to observe the position of available tiles and what your opponents are doing. The core mechanic and scoring system is relatively simple, yet it manages to create gameplay requiring a balance of efficiency vs greed and generalist vs specialist style of play. Short playtime is also another plus point.

The only drawback is the theme is rather pasted on. Nonetheless, the strong mechanic and scoring system more than makes up for that.
2012-09-22
Owned
Nicolas Boulo
Canada
Montréal
Québec
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9.2
Dec 2015
Gather tiles to produce goods that you need to use to get points at the end of the game. Like Alhambra with resource management.
2-5 players
2011-01-13
Owned
Randy Miczek
United States
Saratoga Springs
New York
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9.2
Nov 2014
this game was awesome. A pure euro at heart however with a thin theme but we were happy there was a theme their rather than it be purely abstract. This is kind of, in my mind, a cross between Alhambra, Thebes, and with resource management thrown in. Great w/ two and a real brain burner. You build city-type area via tile placement rules, you get resources based on various parameters and you use these resources to attempt to better your opponents victory points in various parameters. however, as in Thebes the more aggressive you are at getting tiles the more opportunity you give to you opponents because they may get more turns than you. A really brain burner. Pretty easy rules but superb depth with the game. After three plays, this really is a tactical strategy game. You need to determine a strategy a some point but it's needs to be done sometime in the middle round. Incredible game that seems to play differently each time.
2012-02-22
Owned
Christina Ng
Singapore
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说了又不听,听了又不懂,不懂又不问,问了又不做,做了又做错,错了又不认,认了又不改,改了又不服,不服又不说,那你要我怎麽办?
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9.2
Sep 2012
A short strategy game which requires a player to keep a look out on the opponent's position. The mechanic whereby each players get to decide the number of turns they take in the game is very interesting. This game rewards players who are efficient with their actions not players who take the most number of actions.
2012-09-23
Owned
Ran Carnelaine
United States
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9.2
Apr 2016
Added wooden resources and meeples
2015-11-26
Owned
flcorbin
Canada
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9.16
Apr 2016

COMPLETE RATING:


SCORE CRITERIA WEIGHTING ------- STAR RATING SCALE -------
(10!) FUN (x15): BORING REALLY FUN

(10!) GAMEPLAY (x5): NO DEPTH LOT OF DEPTH (FOR THE WEIGHT)
(10!) GAME FLOW (x5): FIDDLY SILKY SMOOTH
(8.0) DOWNTIMES (x2): LOT OF ZERO
(9.0) RANDOMNESS (x2): PURE LUCK PURE SKILLS
(9.5) MECHANICS (x1): BORING INTERESTING / INNOVATIVE

(8.0) REPLAYABILITY (x5): ZERO INFINITE
(9.5) SCALABILITY (x3): POOR GREAT AT ALL PLAYER COUNTS
(8.0) PORTABILITY (x1): BULKY SUPER EASY TO PLAY ANYWHERE

(9.0) THEME (x1): UNATTRACTIVE ATTRACTIVE
(8.0) AESTHETICS (x1): UGLY GORGEOUS
(8.0) COMPONENTS (x1): LOW QUALITY HIGH QUALITY
(9.5) VALUE (x2): TOO EXPENSIVE REALLY CHEAP(LOW COST FOR WHAT WE GET)

(8.0) SETUP TIME (x2): LONG ZERO
(9.5) GAME LENGTH (x2): TOO SHORT/LONG JUST PERFECT
(9.0) RULES COMPLEXITY (x1): COMPLEX SIMPLE

TOTAL = 458.0/50 => 9.16


thumbsup POSITIVE POINTS:

++ Great, simple and elegant tableau-building with smooth gameplay, but yet very deep strategy-wise with many paths to victory (it feels light-weight but it plays as a medium-weight game).
++ Variable player's order turns using the time track (We must always strive to find the right balance between having great tiles first and the number of turns/tiles that we will have in the end, also while considering the excess tiles penalty).
++ Great, brillantly simple and very effective dummy-player mechanic (for 2 and 3 players games).
++ Good replayability due to random tiles order on the time track (especially the one of the third stack that are not all used during a game) and to variable player's turn order.
++ Easy to teach, fast to set-up, don't take too much table space, and fast to play.


thumbsdown NEGATIVE POINTS:

-- To make it more thematic, this game could easily used animeeples and thematic ressource tokens instead of just cubes.
-- The end of the game happens quite fast sometimes and thus we sometimes have a feeling of not having done everything we wish we would have done.
-- The replayability in 2-players game can be a bit lower.


E OTHER GAME INFO:

Game Weight = 2.7/5
Release Date = 2010
2016-05-02
Owned
Steve K
United Kingdom
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9
Jun 2010
Satisfying & tricky blend of constrained tile-laying and resource management. Lots of little decisions required at various points, and plenty of variety in approaches to scoring. The 'differential scoring' seems unusual (compared to the more common majorities scoring) and means that players that seem to have locked-in VP can be reined in by the back marker.

I'd be delighted if I could master the knack of efficiently placing & activating complimentary groups of tiles - in fact I seem to be getting less good at this with each play, which makes me more determined to master this art.
2010-05-27
Owned

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