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User Rating Comment Status
Grzegorz Kobiela
Germany
Hanover
Lower Saxony
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designer
Editor at Lookout Games
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10
Oct 2011
Owned
Giovanni Messina
Italy
Cascina
(PI)
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publisher
uplay.it edizioni
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www.uplay.it
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10
Jan 2012
Owned
Marc Jünger
Germany
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10
Feb 2013
Owned
Eric Rampson
United States
Chicago
Illinois
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10
Dec 2012
Owned
Eric Soderlund
United States
Dallas
TX
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10
Nov 2014
Rated a 9 after one play (2P "short" version). Initial thoughts: Like Le Havre without the tension and any one obvious optimal strategy). Lots of complexity and replayability. I give it a 9, which is right between my ratings for Le Havre (8.5) and Agricola (the only game I've given a 10 rating). Its strengths are also its flaws: so many different ways to score points and so much balance makes it difficult to choose a strategy with any confidence, and creates the conditions for some serious analysis paralysis, especially in the endgame. That said, after my first play, I wanted to play again right away to try to do things differently. Which I will do tonight, I hope.
2012-01-17
Owned
Miguel Garcia
Spain
Cuenca
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designer
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10
Jul 2012
Owned
Andreas Odendahl
Germany
Horstmar-Leer
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designer
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10
Oct 2011
Owned
Pawel Bulacz
Poland
Kraków
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10
Dec 2011
Owned
Gary Querns
United Kingdom
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10
Mar 2012
Owned
Sebastian Turcanu
Romania
Bucharest
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10
Nov 2014
Owned
Christopher Steele
United States
Farmers Branch
Texas
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10
May 2012
Owned
Art Vandelay
Canada
100 Mile House
BC
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10
Aug 2014
Owned
Jan-Gerd Pahlitzsch
Germany
33334 Gütersloh
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10
Jan 2012
Owned
Jim Kennedy
United States
Michigan
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10
Oct 2015
Owned
mark sellmeyer
United States
st louis
Missouri
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designer
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10
Jan 2012
Owned
Mike Mayer
United States
Arcadia
California
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designer
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10
Oct 2012
Owned
matt tolman
Canada
Calgary
Alberta
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publisher
Look for my first published game, Undermining! Coming soon from Z-man games.
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10
Mar 2013
Please, please, please be amazing...

Update:YES! It is amazing!
2011-11-11
Owned
Dick Hunt
United States
Orlando
Florida
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10
Apr 2016
Purchased at favorite local game store. The game rocks, but the tiny cards absolutely suck. There's nothing quite like trying to read tiny cards from across the table and upside down...
2012-06-16
Owned
Zach Carter
United States
Washington
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10
Jul 2015
Owned
Paul Sapiro
United Kingdom
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10
Oct 2012
Owned
Costantino CARACOSTAS
Spain
Las Galletas (Arona, Tenerife)
Arona - Tenerife
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10
Dec 2012
Owned
Tong Chi Wai
Hong Kong
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designer
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10
Apr 2012
Owned
Want To Play
Sarinee Achavanuntakul
Thailand
Bangkok
Select a State
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10
Jan 2012
Another instant classic from Mr. Rosenburg. Lots of fun buildings to build, goods to convert, multiple paths to victory, nice-looking boards etc. I like this game even more than Agricola now, since the production wheel and card-based mechanism are a lot less fiddly.
2012-01-09
Owned
Jake Mason
United Kingdom
Wallingford
Oxfordshire
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10
Jan 2012
Owned
Want To Play
Pawel Niedziela
Poland
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10
Oct 2013
Owned
Alain Renaud
Canada
Québec
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10
Mar 2012
Wasn't impressed after my first game, but every game gets better and better. Give it a couple of game before you judge. A must! A lot better than Le Havre in my opinion
2012-03-02
Owned
Kevin Beckey
United States
Minneapolis
Minnesota
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10
Jun 2013
I love this game! However, I do find the differences between France and Ireland pretty subtle. Perhaps when I'm more familiar with the buildings I'll make better use of my wine or whiskey.

Update: After 20+ plays, I have only built 2 Wonders! I rely almost entirely on my settlements and building points. In future sessions, I'd like to build more Wonders.

France
3-player, 8 plays!
4-player, 6 plays!

Ireland
Solo, 2 plays!
3-player, 10 plays!
4-player, 13 plays!
2016-04-08
Owned
Want To Play
Kelly Lees
Canada
Courtenay
BC
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10
Feb 2012
Owned
Pedro Tallieu
Belgium
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10
Aug 2012
Owned
Przemek K.
Poland
Wroclaw
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10
Oct 2011
Owned
Want To Play
Francois Bouchart
Canada
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10
Oct 2012
Owned
John Winkowitsch
United States
Madison
WI
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Pray and Work
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“Men who do not know what is true take care to hold fast to what is certain.” Giambattista Vico, The New Science, Section II.9.
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10
Jan 2012
Owned
Rene' Puttin
Germany
Heinsberg
Nordrhein-Westfalen
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10
Feb 2012
Owned
Brian Olmstead
United States
Denver
Colorado
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10
Apr 2012
Owned
Dominik Riege
Germany
Köln
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10
Oct 2011
Owned
Hank Eisenberg
Canada
New Brunswick
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You don't study scaring, you just do it.
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I'm not even breaking a sweat.
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10
Feb 2012
Owned
Christoph Kainrath
Austria
Linz
Upper Austria
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10
Nov 2011
Owned
José Luis Acevedo García
Spain
Montijo (Badajoz)
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10
Dec 2013
Tema_Vida Monástica en el Medievo
2015-01-31
Owned
Ann-Katrin
Germany
Mönchengladbach
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10
Feb 2012
Owned
Tim Sheridan
Canada
Maple Ridge
British Columbia
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10
Feb 2012
Owned
Alexander Rolfe
United States
Newberg
Oregon
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10
Nov 2014
Owned
Ronny Vorbrodt
Germany
Frankfurt
Hessen
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10
May 2014
Owned
Jessica Gonzalez
Germany
Bargteheide
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10
Oct 2011
One of my favorite games on Essen 2011!!
2011-10-31
Owned
Anneke Grypstra
Netherlands
Groningen
Groningen
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10
Mar 2015
Owned
Eva Bihari
Hungary
Budapest
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10
Jan 2012
Owned
Kerrin Addis
Australia
Melbourne
VIC
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10
Jan 2012
Everything I hoped it would be :-)
2012-01-31
Owned
Jim
Canada
Calgary
AB
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10
Mar 2012
Uwe is back with what may be his best title yet!!! Ora et Labora adds a very challenging card placement mechanic to the insane "resource mash" from Le Havre. The wheel cleans the game up a bit and makes the round upkeep much more manageable then Uwe's previous titles. I think this may be the hardest game I've played.
2013-03-06
Owned
Dylan Shakespeare
United States
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10
Feb 2012
Urg... how to comment? Everything you want in a resource management game. Your only concern is being ahead of your opponent, while at the same time directly affecting him in subtle, mean, surprising ways.
2014-07-03
Owned
Donald Dimitroff
United States
Beltsville
Maryland
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Right now I am feeling very: turbed, pirited, heveled, combobulated, and not tinguished, so don't you dare "dis" me!
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10
Apr 2012
Owned
Jerry Hagen
United States
Madison
Wisconsin
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age agree eek egg erg gag gage game gamer gee geek gem germ keg kegger mag mage meek mega merge reek rem
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10
Jan 2012
Ora et Labora is largely a reimagining of Le Havre. That’s not a bad thing. Le Havre is a great game.

The game flow is similar. Each player gets one action per turn, with the start player getting a second action. Since each player is start player an equal number of times there are an equal number of actions per player, with each player getting a fair chance at the greater basic item offers.

Even though the game flows similarly there are major differences which make Ora et Labora more than simply another version of the same game. Players build buildings on their own game board, and the spatial arrangement is important. One of the major sources of victory points at game end is settlement value. Each building has both an intrinsic building value and a settlement value; the settlement value only scores if the building is next to a settlement. Some buildings are more desirable to have near settlements - vineyards are pleasant to be next to and have high settlement values, but no one wants to be near the slaughterhouse.

The goods conversions are more streamlined; Ora et Labora eliminates the Shipping Line from Le Havre, instead making several goods intrinsically worth points. Another aspect different from Le Havre is the workers. While in Le Havre each player has one worker who moves from building to building, in Ora the players have 2-3 workers who work only their buildings. Opponents can donate coins to get other players’ workers to work opponents’ buildings for them - or later in the game, they can ply the opposing monks with whiskey or wine instead. When at the beginning of a turn all workers are spent, they return to the player’s supply for future use. In addition the prior is a special worker who can activate a building immediately after it has been built; it is important to make the most of these bonus actions.

Where Ora really distinguishes itself is the spatial aspect. Settlements serve as the upkeep of the game; the penalty for not having enough food and fuel is to miss out on these important VP opportunities. Arranging one’s buildings optimally can be an engrossing puzzle for the first few games, irrespective of what other players are doing.

Adding to replayability is that there are two different building sets and slightly different goods, corresponding to France and Ireland themes. The game has obvious expansion possibilities in new goods tiles and building cards for different country themes - though I did like Agricola Farmers of the Moor it’s nice to see that this game can be expanded without an additional layer of rules complexity.

Ora et Labora might be the equal or even superior of Uwe Rosenberg’s two top 10 entries Agricola and Le Havre. I plan on playing 20+ times to find out.
2011-11-30
Owned
Want To Play

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