$10.00

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User Rating Comment Status
Juha Linnanen
Finland
Espoo
Unspecified
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10
Jan 2012
Owned
Kiel Strang
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10
Jun 2012
Owned
Anttoni Huhtala
Finland
Espoo
Uusimaa
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10 PRINT "Hello!"
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Hello!
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10
Jan 2012
Played the proto.
Yes i know the designer, but we finns tend to disregard that and just concentrate on the product.(I mean: Ya, he is a great guy but if he does a shitty game i have no problem in rating it a 1.)
2011-08-06
Owned
Antti Koskinen
Finland
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10
Dec 2011
If you liked Master of Orion you will definitely like this game. I've played the prototype now twice and it is really solid. Definitely one of the best heavier galactic games I've played and the game isn't even ready yet.

Edit:

I've now played the printed version of the game and I'm still as impressed as I was when I first laid my eyes on the game. Eclipse is a embodiment of euro mechanics, theme and dice rolling a la wargames. It's compact, fluent, gorgeous and epic and takes 30 minutes per player as promised. Only con I can think of the game is that I don't at the moment have enough time to play games and thus it's not going to hit the table often enough (and that they don't yet provide a collectors edition of the game).
2011-12-28
Owned
Peter Drake
United States
Portland
Oregon
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http://www.boardgamegeek.com/boardgame/146650/fireknife
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Burn to learn / learn to burn
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10
Dec 2011
A masterpiece. Clever mechanisms interact beautifully to provide plenty of consequential, thematic decisions with a minimum of downtime and fiddliness. People have quested for years to produce "TwiLite" -- Touko Tahkokallio has scored a bull's-eye. The components are well-done and the rules clearly written and organized.
2011-12-31
Owned
Petri Savola
Finland
Espoo
Unspecified
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10
Jan 2011
Owned
Antti Autio
Finland
Helsinki
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Gina, Escher gang leader (Necromunda). Don't mess with her or she'll kick your ass.. actually, she's gonna do it anyway!
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10
Sep 2011
I've had the privilege and pleasure of being involved in the playtesting of the prototype since May 2010 and saw it evolve. The game I played back then was great.. the finished game is phenomenal!

The game is truly an epic 4X civilization-building game, but it doesn't take all day to play. It is built upon very intuitive mechanics that allow you to play the game, not the system. It is in essence very much a eurogame with loads and loads of highly immersive theme seamlessly integrated into the package.

The gameplay is so exciting it keeps you at the edge of your seat, but the balance between strategy and luck feels good (by playing smart, luck is very manageable).

First rating after first (early prototype) playtest games: _8.5_ - May 2010

Improved rating after several (developed prototype) playtest games: __9__ - November 2010

Improved rating after more (late prototype) playtest games: _9.5_ - March 2011

May 2011 Update: The finished game and components design is simply exceptional. If the production value is right, I fully expect to give this game full marks.

Rating after playing the the final (pre)production copy: __10__ - The quality of game components is as high as the ambitious design deserves. The game looks gorgeous and plays like a dream. I'm pretty sure this will become my favourite board game of all time.

UPDATE: I'm finding some people's complaints about "luck" more and more ridiculous. They're only indicative of their own inexperience and inability to play the game well. The rules are deceptively easy to grasp but true understanding of different strategies and how to play the game competitively might take a lot more effort. Apparently some people never get it.

I just played a game (including the expansion in playtesting) where 6 out of my 7 explores where ancients, including my first four hex pulls and I was sitting next to Draco. I ended up discarding two hexes over the course of the game and even the only one without an ancient had a Warp gate. Sounds bad? I was "screwed by luck"? You know what happened? I won by a landslide, because I adapted to the situation and chose my strategy accordingly.

The game has several random elements to ensure replayability and excitement, but calling it "luck-based" is a load of bull****.
2012-03-11
Owned
Want To Play
adebisi
Finland
Espoo
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10
Jan 2013
After numerous plays of the final product, 2012-02:
Excellent production value + A game that keeps you in its grip still after several plays = A TEN
2012-02-06
Owned
Jean-Luc Simard
Canada
Longueuil
Quebec
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10
Aug 2013
Owned
Kassu
Finland
Helsinki
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10
Feb 2012
All the pieces simply fit. Really enjoy this one.
2012-03-05
Owned
Aleksi Ahtiainen
Finland
Helsinki
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10
Feb 2013
Owned
Matt Lindhout
Canada
100 Mile House
BC
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10
May 2013
Owned
Colleen
United States
Menomonee Falls
Wisconsin
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10
May 2012
Owned
Want To Play
Javier Clavería
Spain
Zaragoza
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10
Jan 2012
La expansión Rise of the Ancients mejora el juego añadiendo nuevas razas, tecnologías. Especialmente interesante el hecho de meter cosas para rebajar el poder de los misiles y la introducción de los agujeros de gusano

Las losetas de supernova y de sistema con acción molan bastante.

La loseta de descubrimiento que hace un impacto en combate es un poco burra
2014-02-15
Owned
Ben Steinhauser
United States
San Antonio
TX
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10
Aug 2012
Owned
C K
United States
Cranbury
New Jersey
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Hooray BGG!
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Caduceus
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10
Mar 2012
Likes: An epic space game that is very streamlined. The rules and game play are intuitive. The different powers also feel very different. My absolute favorite thing about this game is probably the ability to customize your ship classes.

Dislikes: It may seem like a lot for new players at first. There is dice for combat, but this is easily "avoided" with targeting computers.
2012-08-08
Owned
Kris J
United States
Seattle
Washington
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. . . or just let me nibble your soul . . . .
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Electra Bellum. Electra Gloriosum.
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10
Mar 2013
Owned
Brian Gee
Canada
St Catharines
Ontario
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10
Feb 2012
This game is harder to find time to play than much of my collection, yet I've managed to play it quite a few times. This is one of those rare games where I appreciate just about everything in the game. Many other games just have that one or 2 things that bother you, whether it's the graphic design or one of the game mechanisms. Eclipse seems to get it just right on all fronts. It's clear a lot of love, time, and effort was put into the design, playtesting, and production. One of the things I appreciate the most is how intuitive the mechanics are. The rules are quite streamlined, and it is very easy to teach. And ship customization is really fun.

The only (very minor) downsides:
- It seems better with more players, but the play length can push the limits a bit. With the wrong set of gamers (AP or just chatty), a game with 4-6 players can get dragged out a bit. The estimated game time of 30/player assumes fast and focused play from all.
- I don't think Plasma Missiles are unfairly powerful like some others do, but I do think that with multiple plasma missiles in a ship build, the number of dice you end up throwing gets a bit ridiculous. I don't think it's overpowered, but it just seems a bit silly in comparison to the maturity of the rest of the design. I sometimes wonder if it would have been better to give them an energy cost of 1. But on the other hand this may have reduced some of the exciting moments of the game.

I'm really looking forward to seeing what they add in with the expansion.
2012-09-11
Owned
Finland
20100 Turku
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All reality is a game. Physics at its most fundamental, the very fabric of our universe, results directly from the interaction of certain fairly simple rules, and chance; the same description may be applied to the best, most elegant and both intellec
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and aesthetically satisfying games. By being unknowable, by resulting from events which, at the sub-atomic level, cannot be fully predicted, the future remains malleable, and retains the possibility of change, the hope of coming to prevail; victory.
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10
Nov 2012
Epic.
2011-12-10
Want To Buy
Want To Play
Brian Walker
United States
Hayward
California
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10
Jul 2012
Owned
Andrew Tullsen
United States
Tigard
Oregon
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Quality Print on Demand Games & Prototypes
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10
Jun 2012
Owned
Camelorn
Germany
Koblenz
Rheinland-Pfalz
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10
Oct 2011
Essen copy preordered.
Bought at Essen 2011 for 60€.
Holy grail of civilization building!
2011-11-01
Owned
Want To Play
Anderson Imes
United States
Redmond
Washington
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10
Jul 2012
Owned
Markus Degen
Germany
Erlangen
Unspecified
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10
Feb 2012
Owned
Tim Driedger
Canada
Alberta
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10
Dec 2011
Have this game!
2012-01-01
Owned
Mark Gelston
United States
Fort Washington
Maryland
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10
Sep 2013
Owned
Iskaldur kaldur
Iceland
Reykjavík
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10
Aug 2013
Owned
living overseas
Taiwan
Taipei
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10
Mar 2012
One of the smoothest games I've ever played.
2012-03-04
Owned
Germany
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10
Nov 2011
Owned
Want To Play
Rob Corn
United States
Columbus
Ohio
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How appropriate. You fight like a cow.
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10
Mar 2012
Owned
Chad Coffman
United States
Timberville
Virginia
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10
Jul 2012
GREAT game. Good balance of Euro and American elements.
2012-07-21
Owned
Ryszard Hasala
Poland
Poznan
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10
Jan 2013
Owned
Florian Lukas
Austria
Vienna
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10
Apr 2012
Randolph Bookman
United States
Los Angeles
California
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10
Jul 2012
Epic need to get some cool spaceships!
2012-07-28
Owned
Paul - the
Sweden
Lund
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What's going on down there?
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¡uʍop ǝpısd∩
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10
Jul 2012
Finally a 4X game that delivers. There's exploration, expansion, tech development and improvements of ships and there's warfare and diplomacy. The fact that it's playable in an evening and still manages to scratch that build your space empire itch is amazing.

I can't praise this game enough. Everything fits together in a simple yet elegant way. Everything is so clear and logical too. I'm impressed in a way I didn't think possible any more for a jaded player like myself.

Only played with terrans and only one play which is why it only gets a 9 for now. More plays will probably up this to a 10 as I try out aliens and different strategies.

Update: Tried aliens, fun with diversity. Rating up to 10.
2012-07-22
Owned
Finster Dexter
United States
Orem
UTAH
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10
Jun 2012
Owned
Craig Richards
United Kingdom
Woking
Surrey
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10
Nov 2011
Owned
Want To Play
Shannon L
Canada
Vancouver
BC
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10
Nov 2012
Want In Trade
Kelly Fischer
United States
Ellendale
North Dakota
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The truth is always in the last place you look
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10
Jul 2012
Owned
Eric Kuha
United States
Minnesota
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I can tell we are going to be mortal enemies.
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10
May 2013
Owned
Matthew Hopkins
United States
Bloomington
Indiana
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10
Jul 2012
Owned
Likin Simon
United States
West Henrietta
New York
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10
Jun 2012
Owned
Want To Play
Robert L Miller
United States
Berrien Springs
Michigan
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10
Jan 2012
Owned
KJ Meath
United States
Chicago
Illinois
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10
Jul 2012
Owned
James Motz
United States
Minneapolis
Minnesota
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10
Nov 2012
Owned
While sleeping, watch!
United States
Unspecified
Minnesota
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The production of Hoffman lenses is incumbent upon all true scientists
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The tallest mountains, the darkest forests, the deepest deserts, the oldest books, there you will find the stone.
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10
Apr 2012
Owned
Christopher Paul
United States
Seattle
WA
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man lying down on job voluntarily
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10
Feb 2012
An explore, expand, exploit and exterminate space game. Variable player powers, action point allowance, resource engine, space battles, tech trees, and pesky aliens!
2012-02-13
Owned
Allan Clements
Norway
Oslo
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Turns out Esseb did touch the flag. Don't tell him I said so though.
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10
Nov 2011
Owned
claudio tamburini
Italy
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10
Nov 2011
Great sci-fi game!!
Game of the year 2011, no doubt!!
2011-11-22
Owned
Want To Play
Tim Huesken
Canada
Victoria
BC
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designer
Looking for a copy of Key Town! Got a copy for trade?
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10
Feb 2012
Owned

1 , 2 , 3 , 4 , 5  Next »  [308]

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