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User Rating Comment Status
Brett Christensen
United States
Dickinson
North Dakota
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Pat OwlOrbs on the head.
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Rub the wizard! You should probably wash your hands.
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10
Feb 2012
Simple rules but difficult decisions abound. Great turn order system. It would be nice if this got the same deluxe treatment (component upgrade) as Fire & Axe got, since it really is a deserving game. Still the components are functional and the map is great. Gets a high score because it scales well, 2, 3 or 4 player. I never bothered to get Small World or Vinci since I have this.
2012-12-05
Owned
Alex Sorbello
United States
Albuquerque
New Mexico
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9
Jun 2008*
Great euro style wargame, With some great components this would be a great game! Lower quality components do make it less actrative! This is one of those gems that gets overlooked.
2008-06-03*
Owned
Anthony Simons
United Kingdom
Royal Wootton Bassett
Wiltshire
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8
May 2003*
An outstanding game, looks like a wargame, plays like a "German" game, and holds the players' interest for the two hours or so it plays out. Well-balanced, and doesn't suffer from using different numbers of players; game plays out in around the same time with any number of players.
2003-05-09*
Owned
stephen stover
United States
lake dallas
Texas
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8
Nov 2005*
I thought it had innovative mechanics.

I liked the concept of setting of the turn order of the game before you really started.
2005-11-09*
Owned
Steve Kearon
United Kingdom
Cardiff
Wales
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8
Apr 2010
Kind of a dice-free Britannia played out over 24 turns where players draft turn sequence during setup. Very enjoyable, but you need to get the attack rules straight in your mind, and possibly prone to downtime if there's a significant gap between your turns.
2010-04-13
Owned
Peer Sylvester
Germany
Berlin
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8
Jun 2006*
Very unique gameplay!
2006-06-03*
Owned
Dave Heberer
United States
Redmond
Washington
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8
May 2013
This game had a whole lot of fun stuff going on. The deterministic combat, the balancing act of keeping your array with your own people in, the clever ways you can destroy pieces loyal to other players stuck in your array. It's a bit long, but other than that the game was really fun.
2010-03-18
Owned
Josh Cork
United Kingdom
Slough
Berkshire
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8
Mar 2007*
i think this game has more to show me...its brill
2007-03-10*
Owned
Kevin Nunn
United States
Houston
Texas
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8
Mar 2008*
There aren't enough games like this one; games that explore alternative mechanics. For that, the game gets bonus points.
2008-03-31*
John Owen
United States
Lisle
New York
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8
May 2008*
Arrived 2/29/08. Leap baby!
2008-05-08*
John Graham-Leigh
United Kingdom
Westbury
Wiltshire
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8
Sep 2010
Good fun, though a lot of the time the best move is obvious. Limited replayability, but the history is interesting.
2010-09-02
Owned
Marc Bornmann
Germany
Konstanz
Baden-Württemberg
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7.5
Sep 2004*
If you like this kind of game, it's great!
2004-09-02*
Mike Hutton
United Kingdom
Unspecified
Unspecified
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7.5
Nov 2004*
Excellent tour through the Plantaganet Kings of England.
2004-11-17*
Owned
Michael Debije
Netherlands
Eindhoven
The Netherlands
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7.5
Mar 2008*
Quite a fun little game! Quite abstract, but moves at a good pace, with some decisions to make. One of those tough to get going, but then you get the hang of it. Love the cloth map. Always so hard to find opponents for this kind of game around here, though.
2008-03-03*
Owned
Chester
United States
Temple
Texas
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7.5
May 2009*
I'd kind of prefer nicer components, but the game design if very solid and interesting. I can't think of another game this feels like.

There is a lot of strategy in the turn-order selection. There is some luck in the draw bag, but you can usually find something useful to do even if you get the 'wrong' guys.

Its definitely a game where you pick your spots.

We got a kick out of the fact that the VP chits are turned face down and 'hidden' even though each denomination is an easily recognizable distinct shape.

I'd play this one any time.
2009-01-24*
Geoff Kemp
United Kingdom
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7.4
Feb 2015
Good solid game, no frills just strategy!
2015-02-01
Owned
R H
Australia
Bentleigh
Victoria
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7
Mar 2004*
Quite a good game. Seems to play quite fast, with each king (turn) not taking overly long to play. The 3 player game (only 1 i've played), seems to need a few more pieces in the household as we found ourselves not having many of our own pieces to use in each turn (and barbarians continuously were turning up, as they make up a higher percentage of the units when missing the 4th player colour).
2004-03-13*
Owned
Jason Matthews
United States
Alexandria
Virginia
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7
Dec 2004*
Like nearly all Ragnar Brothers designs, there are a lot of interesting mechanisms in here. A touch long, true, but still always engaging.
2004-12-12*
Owned
Edward Woods
United States
New York
New York
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7
May 2005*
Very enjoyable and unusual, especially with the newer rules for choosing monarchs at different points throughout the game instead of just at the start. I'd love to redesign the pieces though.
2005-05-18*
Owned
Walter
Netherlands
Soest
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7
Oct 2010
Abstract game about english history. Suprisingly fun and accurate though.
2010-10-03
Martin Moyer
United States
Milwaukee
Wisconsin
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7
May 2009*
Neat little game. It might take longer than it should if people over-analyze their moves, but ultimately I like the game.
2005-12-29*
Owned
For Trade
Ian Lynagh
United Kingdom
Oxford
Oxfordshire
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7
Feb 2006*
Falls between a euro and a wargame, with an interesting central mechanic. However, downtime can be an issue, and a complete game is probably too much for your average eurogamer.
2006-02-12*
Paul Jordan
United Kingdom
Westbury
Wiltshire
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7
Feb 2006*
Good. I think that if I play this again I'll play a little different and like it even more. Nice game play. Uneven player turns.
2006-02-17*
Gary Jackson
New Zealand
Auckland
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7
Nov 2006*
Enjoyable war/Euro hybrid. Rating after 1 game - need to manage own houshold carefully as turns can be pretty lightweight if you have no men to get on to the map
2006-11-15*
Owned
Dave L.
United States
Portland
Oregon
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7
Sep 2010
Liked it more than I thought I would from the rules. The random troop draw creates unusual, interesting dilemmas.

I'm not much of a house-ruler, but this game is crying out for auctions, on both strategic and thematic grounds. Next time I play, I will suggest that players start with some money, and have a bidding process at the outset of each reign (rather than drafted at the beginning). Same rule will apply - no player can go twice in a row and there will need to be a rule to force someone to take a reign that no one wants (perhaps player to the left of the last person to move).
2011-01-03
Owned
Edwin Meertens
Netherlands
Rotterdam
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7
Feb 2010
You play your opponent's pieces as well. Nice tactical game.
2009-07-01
Martin Jackson
United Kingdom
Bath
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7
Feb 2011
Only played twice (both with 2 players), and enjoyed it.
I think it would be better with 3 or 4 players.
2011-02-04
Owned
For Trade
Michael B
Canada
Ontario
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A change is better than a rest
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7
Oct 2012
Euro-able, with a light historical feel. Maybe Asmodee will pick up this title too.

Not soloable, really. Traded to someone who appreciates a good tea towel.
2013-08-02
Prev. Owned
James Faulkner
United Kingdom
Banstead
Surrey
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6.5
Aug 2009*
The first game I played when I got back into gaming in 2000.
Played again 9 years later and thought it was an elegant, interesting game with just enough interesting decisions. Downtime can be a problem as there can be large gaps between your turns.
2009-08-06
Kevin Whitmore
United States
Albuquerque
New Mexico
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6.3
Jul 2015
My opinion of this one slides down a notch. The downtime is a bit too much. The random chit pull presents some variable opportunities, perhaps too much so. A player can ebb or flow a bit too much at variance to his skill due to how the pull comes.

If the game really played in 2 hours this would be fine. But when the game seems to want to run 3 hours or more, this becomes unacceptable.

Still, I do like several of the elements to the game. I'll still play it occasionally.
2014-11-23
Owned
Scott Muldoon (silentdibs)
United States
Astoria
New York
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6
Mar 2009*
Will need to try this again to see if it's really a 5 or a 7. I really like the basic mechanics, but there are some weird interactions, and for some groups the play quickly devolves into diplomacy: playing the players and not the game. I would prefer less tabletalk and point counting. Endgame scoring is wack, far too much reward for going last.
2007-07-02*
Owned
Dave Shapiro
United States
Milwaukee
Wisconsin
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6
Jul 2004*
Hints of History of the World but different strategies. A lot of decisions and a lot of confrontation.
2004-07-23*
Steven Brooks
United States
Ft. Lauderdale
Florida
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6
Jan 2008*
Similar to Brittania.
2008-01-03*
Owned
Thee Insidius Doktor Glaze & His Sidekick Donut Boy with the Amazing Monkeytime Dancers Ooh!
United States
Milwaukee
Wisconsin
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I_have_heard_the_mermaids_singing,_each_to_each. I_do_not_think_that_they_will_sing_to_me... We_have_lingered_in_the_chambers_of_the_sea By_sea_girls_wreathed_with_seaweed_red_and_brown Till_human_voices_wake_us,_and_we_drown
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6
Jun 2006*
[Ragnar Brothers] Cool little conquering game in the vein of Vinci, but with a better game feel. A little bit of downtime, but has cool use of your and opponents pieces an your turn.
2006-06-07*
Kristian
United States
Seattle
Washington
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6
Jan 2007*
One play. Not as good as Viking Fury, but a solid contribution to the gaming world by the Ragnar Brothers. Would like to play again to remember the details of the game.
2007-01-08*
Ian Scrivins
United Kingdom
Brighton
Sussex
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6
Feb 2007*
A quicker, more abstract version of Britannia, unfortunately also without the historical atmosphere. Like all multi-player wargames it suffers from the arbitrary "Who do I attack?" problem, and with scoring likely to be close, this can easily decide the game. I'm quite surprised that the Ragnar Brothers were still producing tea towel games as late as 2000, I'm sure they could have printed a professional-looking board by then.
2011-06-08
Todd Redden
United States
Manchester
Connecticut
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Nut'n honey
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If you tell the truth, you don't have to remember anything - Mark Twain
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6
Feb 2012
Played once, will play again.
2008-03-31*
Owned
Michael Schwerdtfeger
United States
Redondo Beach
California
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6
Feb 2009*
I really wanted to like this one more than I did. The mechanic of being forced to play other people's pieces is quite engaging, but the pacing of the game doesn't work very well. Because of the picking of turns at the beginning of the game, there can be (and undoubtedly will be) huge periods of downtime for each player. Additionally, I don't think that the end game tax is good for the game. It makes a late game strategy the "right" strategy, as if you have the last turns, you effectively get to tax twice. This effectively eliminates an early game strategy from being viable.
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Joakim Fältman
Sweden
Helsingborg
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6
Aug 2009*
Interesting mechanic where one player is basically in control of all colors during his turn. Also a nice touch with the cloth map!

I can see some problems with downtime with more players (only played 2 player game myself).
2009-03-08
Owned
For Trade
Matt Jolly
United Kingdom
Bourne
Lincolnshire
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6
May 2009*
Interesting mechanics and an interesting period. Played this a lot when it first came out.
2009-05-12
Owned
J C Lawrence
United States
Campbell
California
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5
Sep 2013
Clearly a progenitor of Vinci, but more interesting. A fairly simple game: take turns balancing spreading out and beating each other up, collect money 3 times, most money wins. The most interesting aspect is that turn order is decided during game setup, and then those turns play out. Randomness is fairly high due to tile/bag draws during array-filling.

Presentation is charming and fairly clear, but toss the silly hidden trackable money. Use poker chips.

Rating could rise to 7.5. It probably won't.
2008-07-02*
Owned
Michael Longdin
England
Crawley
West Sussex
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4
May 2015
Really needs more playings to do it justice. The King allocation is a great idea but the game as a whole just didn't grab my attention enough to want me to persevere too much with it
2009-08-06
Prev. Owned
Lawrence Lopez
United States
Albuquerque
New Mexico
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4
Sep 2010
Serious downtime here... unbelievable!
2010-09-09
Doug Adams
Australia
Oakleigh
Victoria
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NASA Dawn approaching Ceres
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3
May 2005*
Wanted so much to like this one. Players represent factions in England from the time of the Conqueror. The rules read very well and it strikes one as a clever and original design. Alas it's rather dry and just a bit boring. Great for doing the dishes though!
2005-05-11*
Joshua Buergel
United States
Seattle
Washington
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3
Apr 2007*
A chip off the History of the World block, this is another game that actually slows the passage of time. When Redmond Simonsen talked about the "paper time machine" effect, I'm pretty sure this wasn't what he had in mind.
2007-04-18*
Owned
Barry Kendall
United States
Lebanon
Pennsylvania
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Gotta love a game by a designer named Kendall.
2005-01-13*
Owned
David Stanger
Canada
Hagensborg
British Columbia
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N/A
Unpunched and unplayed.
2013-11-23
Owned
For Trade
Luuc Lubbers
Netherlands
Unspecified
south- west
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The map is made of cloth, which gives an extra flavour to the game.
2006-08-03*
Owned
Peter Millen
United Kingdom
Greyabbey
Northern Ireland
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trading within UK only for postage reasons
2015-02-22
Owned
For Trade
Pony Casts Fire
United States
New Haven
Connecticut
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Interesting mechanic. You need to decide when your score will be at a maximum compared to your opponents to score effectively. Using other armies creatively is essential.
2005-12-28*

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