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User Rating Comment Status
JP LaChance
United States
Madison
Wisconsin
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9.5
Apr 2011
After 1st play with boy I like this game.
2011-04-02
Owned
Dave Kudzma
United States
Millsboro
Delaware
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Trumpy, you can do stupid things!
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9
Nov 2010
Won at Euroquest 2010!!!

Tentative 7, played with 2, 3, and 4; best with 4 so far.

Interesting game of weighing using the bonus cards for their advantages versus saving the money to create a pool and eventually build the monuments.

It's kind of like starting a deck building game half way through but with a stock market mechanism and tableau management. Totally unexpected and much better than I had first believed.

I'm totally uncertain of any firm strategy but I can certainly say that as long as this is played at a 45 minute maximum then it's a fine game.

Update:

The advanced game makes this one a 9. It's worth playing the basic rules to understand the game, the buildings, and the overall flow of the game.

Playing with the advanced rules makes the game shorter, much more intense, and previewing 1/3 of your deck, then seeing additional cards and brings your total to seeing half your deck, allows for some serious planning, precognition, and if your memory serves you well, strategy.

I'm certain this game will fool most into thinking there's nothing there at all. I find it a shame when games use the basic version as the default when the real meat and potatoes is listed at the end of the rules as an advanced version.

Update:

Repeated plays really show this one as a consistent performer both as a game and in plays with our group.
2011-01-08
Owned
WRS WRS
Poland
Ropczyce
Podkarpacie
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9
Oct 2011
KGP Ropczyce
2011-02-13
Owned
Ben Bateson
United Kingdom
Ross-on-Wye
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Oi! Hands off...
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9
Sep 2014
An utterly delightful economic game - Power Grid with a twist of lemon, if you will.

The value tracks and the phase ordering are strongly, STRONGLY reminiscent of PG. But delving further into the game reveals the deck management that inspired Dominion and all its ilk. Indeed the Player Aid is little more than a short summary of all that is great about Dominion. How is it possible not to appreciate that?

I imagine Furstenfeld will remain easily the best among Friese's creations for a long time, as far as I'm concerned.

Cheap Quality
Abstract Themed
Light Heavy
Shallow Curve Steep Curve
Elementary Complex
Tactics Strategy
Integrated Artificial
Luck Skill
Active Passive
Short Long
Best with 5
2014-11-02
Owned
Goat Goatington
United Kingdom
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9
Jul 2011
Buying and selling with an interesting building mechanic. Winning is all about picking the perfect moment to switch from production to palace building but getting it wrong can leave you beached with no goods, money or palace. Works very well for two players despite being focused on the selling of goods.
2011-11-10
Owned
Bess A.
United States
Euclid
Ohio
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8.5
Oct 2011
The market in this game is incredibly cool. I also like the idea of trimming your deck as you go (rather than "deck-building"), it's an interesting twist. Of course, trying to maximize your yields before you "go out" and build over all your useful stuff is a very interesting tension.
2011-10-11
Owned
Dimitris Vasiadis
Greece
Vari
Attiki GREECE
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8.4
Nov 2010
A mini development game.The demand reduction mechanism is needed by the game,but it is not at its best.There could be a more fulfilling mechanism.
An ok game overall.
2010-11-06
Thomas Staudt
Germany
Rutesheim
Baden-Württemberg
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8
Oct 2010
Elegant, relatively simple rules and clever market price adjustments as typical for FF games.

The first few games are needed to get a feeling for the right time to start switching from production to building your palace: You either "fizzle" or end up with unnecessary piles of money.

Not a big problem though, as in a game with inexperienced players only everyone will probably start switching once the first player has started, so the one who abused the market mechanism best should still win.

Not as great for me as Power Grid, but more easily accessible. Will try this with the family to test if they could be ready for Power Grid.
2010-10-22
Owned
Want To Play
Dea Draper
United States
Boise
Idaho
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8
May 2012
2011

Players: 2-5
Duration: 60 mins
Type:economic

Easy to play, under an hour. Light but satisfying. The game setup does vary a little from game to game. I enjoyed it.

One of the players suggested the game board would be improved with sliders on the resource market.
2012-05-26
Owned
Robèr Boonmann
Netherlands
Geldrop
Noord-Brabant
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8
Mar 2011
One of the lighter games of Friedemann. A bit less counting then Funkenschlag, a bit more luck with the carddrawing, and because of that a little bit more fun.
Nice market and turnorder system.
2011-03-04
Owned
Eric Hymowitz
United States
Elkridge
Maryland
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8
Nov 2010
My favorite game from Essen 2010. Simple rules, mild player interaction, catch-up mechanism.
2010-11-01
Owned
Want To Play
United States
Houston
Texas
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8
Nov 2010
A great mix of market manipulation, economics engine, and long-term planning in a very short game.

Players develop personal estates by planting crops for resources or erecting buildings for other game benefits. Selling resources earns money which is spent to upgrade the estate. The trick is that to win the game, you must fill your estate with parts of a palace. Each part replaces something useful and produces nothing. This makes it very important to know when to shift from earning income to pursuing victory.

Playing the Basic game will give a feel for the mechanics, but I think most gamers could jump right into the Advanced game with no trouble, and probably should.
2011-08-22
Owned
Viktor Bozó
Hungary
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8
Jan 2014
6600 HUF
2014-07-27
Owned
For Trade
Antoine Rottiers
Belgium
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8
Sep 2011
Really good game, better than Factory Manager that I found cold and computationnal. Many strategies possible.
2011-10-25
Owned
TOKYO Heartbroken
England
York
North Yorkshire
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8
Jun 2014
I enjoyed it, although I lost badly. It's fairly solitaire but there is inter-action in the selling decisions and watching what your opponents have built. But it's mainly a money race and deck-handling game. I suspect a certain luck in your card draws makes a difference, but really it's much more about building the right things at the right time, and not squandering your cash. I was surprised at how much you could achieve on so few building plots.
2014-06-22
Owned
Want To Play
Adrian Montoya
United States
Austin
Texas
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"LET'S PLAY BOARDGAMES!"
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The pen is mightier than the sword, and considerably easier to write with.
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8
Jan 2015
deck-cycling, tableau building, a bit of simple economics, beer theme, pretty good!...
2015-01-08
Andreas Burger
Italy
Bozen
Italy
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8
Nov 2010
Good game
2010-11-02
David Turner
United States
Dallas
Texas
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8
Apr 2011
Played 11 times at BGG 2010. I never need to play it again, the game is solved, but it still has fond memories.
2011-04-08
Josh Jennings
United States
San Diego
CA
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8
Nov 2010
Furstenfeld is a fun game with fairly thin theme, but a good amount of depth. Having to build palace pieces over your production spaces can make for some tough decisions, especially in the advanced game.
2010-11-23
Brian Moore
United Kingdom
Bolton
Lancashire
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8
May 2011
Good economic game where you have to make some tough decisions as you build six palaces over your six production areas.
2011-05-18
Owned
Mikael Ölmestig
Sweden
Halmstad
Halland
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8
May 2012
I am little concerned about the longevity of this game, but as of now I quite like it and want to play it more. The game is about supplying goods to the local breweries in order to build a palace. You sell ingredients you produce to one of the breweries to get income and prices changes due to supply and demand. After that you allowed to build up to two buildings by paying the cost and place it on one of your six spots. The buildings are a deck which you draw from every turn and the buildings you don’t build are placed at the bottom of the deck in any order, which means they are recycled. Palace parts are like other buildings (but get more expensive as more are taken), so one of the main decisions in the game is when to switch gears.

Market manipulation games are not a personal favorite, but maybe because it is quite simplistic make it easier for me to like it and comprehend. Instead this is more of a hand management game, especially with the advanced game which involves some deck building (nothing like Dominion though). As I said earlier I’m not sure about how it stands up with repeated plays mainly because of concern about the balance of the buildings, but the game feels fresh and fun.
2011-05-17
Vincent Wong
Canada
North York
Ontario
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8
Jan 2011
Solid production pieces. Game play was fun. Has a Power Grid feel
2011-03-11
Owned
Ender Wiggins
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8
Feb 2011
Friedemann Friese's big box game from Essen 2010. A kind of a reverse Dominion as you thin out your deck, and produce/sell resources to build buildings with special abilities. Very impressed after nearly a dozen plays - the Advanced game seems to be the best way to play. This game seems to have been hurt by negative comments from people who have only played the beginner game, or just played once or twice. Note that the Advanced game is really intended as the Standard game, and the basic game is just a simplified beginner version to help learn the game (see Friese's post here, as well as his comments about the correct way to play here). See my ideas for strategy in playing the advanced game here.

Turns deck-building into deck-unbuilding, and adds a fun market mechanism. It's very decent for a light economic game despite having a thin theme, and for something that plays in 45-60 minutes, it offers a considerable dose of fun. Particularly with the advanced game, there are more hand-management and deck-management decisions than meets the eye, as well as more control, and if you do enjoy the interaction of the market system, you'll find a great deal to enjoy here!

See my comprehensive pictorial review: http://www.boardgamegeek.com/thread/617003
2011-02-08
Owned
Terry
United States
carlsbad
California
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8
Jan 2011
An enjoyable game where you're trying to balance income with building temples. Wife liked this one too on our first play.

There do appear to be some potential longer term problems: both games we have played have come down to effectively same-turn wins, so it looks like the game converges onto a point.

The "catch up" mechanism is also a little punitive I think. There's not a whole lot of advantage of creating the most income, as you will be dragged back the next turn with identical income.

There is also, it appears to me, to be a bit of an unbalanced mechanism whereby if the tourist bus card comes up at the right time (after 2 temples built?) you can play it and get a huge advantage.

Anyway, I do like the game, but think it could probably use a couple of tweaks.
2011-01-24
Daniel Brown
United States
Cumming
Georgia
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But don't be fooled by the radio, the TV, or the magazines. They'll show you photographs of how your life should be but they're just someone else's fantasies.
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8
Jan 2011
Best new economic game that I have played in awhile. The game is very enjoyable and is very quick. I was getting board with most the of the new Euros but this one is just different. I hope to get to play this many more times in the near future.
2011-01-30
Prev. Owned
EXTRA AVOCADO! Sonderegger
United States
Folsom
CA
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8
Jul 2011
MEGAN VETO
2015-07-20
Prev. Owned
Pasi Juhola
Finland
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8
Feb 2011
Solid game, this far played only one "beginner" game to get the gameplay familiar, and really looking forward to play "for real". But I can already see the room for improvement within the advanced game.
2011-02-25
Owned
Patrick Saxton
United States
Santa Clara
California
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8
Feb 2011
Great game that is all about efficiency and timing. You must first spend money to build up an economy to generate cash, but the economy is only a means to an end. You must judge the appropriate time to stop building your economy and start building over your assets. Although approximately 2/3 of the deck is randomly drawn, careful planning is possible and essential. You must remember what order your palace cards are returned to the bottom of the deck. Additionally, remembering the order of the 9 cards that you place at the bottom of your deck at the start is critical. I would not bother to play the beginner game.
2011-02-21
Owned
Andrew Brooks
United States
Indianapolis
Indiana
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Proud writer for iSlayTheDragon
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8
May 2011
Plays:
2014 [00] - 0
2013 [00] - 0
2012 [00] - 0
2011 [10] - 7
2014-01-01
Prev. Owned
Scott Almes
United States
Pittsburgh
Pennsylvania
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8
Jun 2012
Not as great as Power Grid, but few games are. I do like the quasi-deckbuilding-deckcycling mechanics of this game, and I have fun with it. Plays well with 2 as well. Choosing when to start your Palace is an interesting choice. I also recommend playing once with the Basic Version, then move on to the Advanced version right away. It adds more to the game, but I do think you need the Basic version to learn.
2012-06-21
Owned
Jeroen van der Valk
Netherlands
Rotterdam
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8
Jan 2012
ONE: Do not, do not, play the Basic Game. The difference is small, and the first time you play you may not know exactly what you're doing, but that small difference makes all the difference in the world for game tension.

TWO: Play with people that are equals in the memory department. If there are substantial differences amongst the players in how good their memory is for remembering where which cards are in their decks, the game will not work.

With those two caveats in mind, and forgiving a rather bland yet functional presentation, combined with some fiddliness in moving the small wooden resource pieces back and forth, you have a solid, maybe even golden game in your hands that shows what an original take on deckbuilding can do when combined with other game elements.

The market mechanism works admirably, and more so, the card drafting, hand management, and card play aspects. They conspire to create a truly original and involving boardgame, that should be given a go by any and every hobbyist, keeping in mind the two warnings mentioned above.
2012-01-06
Prev. Owned
Sin Pazzo
Japan
Nakano
Tokyo
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8
Aug 2011
ビール侯爵
2011-07-04
Owned
Sarinee Achavanuntakul
Thailand
Bangkok
Select a State
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8
Jul 2011
Fast and fun little economic game from Friedemann Friese my favorite designer. Full of interesting choices e.g. when to build palace tiles (bring you closer to victory but restrict moneymaking opportunities), what buildings to build, which factory to sell to. It's growing on me and I can see many more plays in the future, especially since it goes much faster than Power Grid.
2011-08-11
Owned
Claudine Finlay
United States
Herriman
Utah
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He's eating a Dungeon Lord imp...
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8
Aug 2012
Why don't people like this game? We had a blast with it. There is some luck to it (we played the beginner game) but you can try to time your moves just right to mitigate the luck. We plan on playing the advanced game next time. The sign of a good game for me is if I want to play it again immediately, and it happened with this one.

Gave to a friend
2014-02-20
Prev. Owned
Rob Bell
United States
Frenchville
Pennsylvania
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Dice Brewing! Check out this new game by Board&Dice! B-)
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Life is not a game - games are life.
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8
Apr 2012
It's not really about beer, but it's still a neat little game.
2014-12-01
Owned
SC Shin
Canada
London
Ontario
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8
Sep 2013
i like this feeling of game.
2013-09-25
Owned
Arthur Rutyna
United States
Plymouth
Michigan
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8
Jan 2013
A little bit fiddly, but another pretty good economic supply and demand game from the designer of Power Grid.
2013-01-05
Matt Utting
Australia
Preston
Victoria
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8
Jan 2014
An economic Friedmann Friesse game that Sharon will play! Hurrah! Gets points purely for that. Will have to play semi-expert game with Sharon (still random start but with the 2 extra cards). But also want to try the expert mode and with more players.
2014-01-02
Owned
Josh Jenkins
United States
Bowling Green
KY
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Hunky-dory.
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8
Mar 2013
I liked the idea of a strict engine-building game, but this one got old pretty fast.
2013-07-07
Prev. Owned
Stuart Gairns
United Kingdom
Renfrew
Renfrewshire
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8
Nov 2013
Solid little economy game, plays nice and fast.
2013-11-18
Owned
Quijanoth
United States
Crown Point
Indiana
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8
May 2014
Friese economic game. I like this quite a bit, although the theme is sort of irrelevant. The board is beautiful.
2014-05-16
Owned
Luis Botero FLY 46070
United States
Doral
Florida
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8
Mar 2014
Very good, balanced game, all you ask on an Euro, limited but some confrontation, resource management, very nicely implemented supply and demand mechanism, it´s a fast but deep game, the rules can be explained in 10 minutes, the game takes between 60-90 minutes depending on experience, number of players. We tried with 3 and it´s good, I think 4 or 5 will push for more interaction. The theme is well crafted into the game and the pieces are original and well finished.
2014-03-22
Owned
Carl Chamberlain
England
Crawley
West Sussex
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8
Jun 2014
I was dubious about this one after reading reviews but, was pleasantly surprised. It's simple mechanics are easy to teach and the game can change so quick. Another one my daughter understands too.
2014-06-27
Owned
Giles Pritchard
Australia
Shepparton
Victoria
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7.8
Jan 2011
Not a bad little game where you have to build to gain the capacity to achieve more, but building the things that bring you victory reduce your capacity to support yourself. An interesting game that I think will improve with more plays.
2011-01-04
Eric Ridley
United Kingdom
Glasgow
South Lanarkshire
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From Soho down to Brighton, I must have played them all
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Play Pinball
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7.6
Mar 2015
A good, enjoyable Euro game that is a real good one to get your teeth into.
All of the mechanisms in it make sense and are really solid.
very good game.
2015-03-31
Giovanni Cocozza
Italy
Castel Gandolfo
Rome
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7.5
Feb 2011
Gioco assolutamente sottovalutato, poche regole e chiare e svariate strategie da seguire, l'ordine delle carte conta e potrebbe influire sulla partita ma almeno rende le partite stesse sempre differenti.Bello.
2011-02-08
Owned
Johannes Herweg
Germany
Frankfurt am Main
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Meat is for pussies!
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Karma is a funny thing.
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7.5
Oct 2010
Sold to rbayu2 in August 2015 via European Auction Geeklist.
2015-08-17
Prev. Owned
Marco Keja
Netherlands
Leusden
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I won this overtext in the Rummage-o-rama! Thanks Cate!
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7.5
Nov 2010
Fairly light game in which generating money is only part of the game. Getting through your deck at the right speed is a big thing to manage. This has some memory element which is not everybody's cup of tea.
2010-11-06
Owned
Samuel Williams
United States
Gahanna
43230
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7.5
Sep 2012
Beer brewing is crucial to civilization.
2010-11-04
Prev. Owned
Philippe Keppens
Belgium
Meldert (Aalst)
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7.5
Feb 2011
Not too heavy, quick and easy to explain
2011-02-16
Owned

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