$10.00

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User Rating Comment Status
Dave Nellis
United States
Denver
Colorado
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10
Dec 2010
Love this designer. This is game is what would happen if Martin Wallace designed a game for Fantasy Flight. Has to be played to be believed.
2010-12-13
Jimbo Jones
United States
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10
Feb 2012
After having played Cave Evil several times, I've decided I would open an account on BGG, just to tell about how much I've enjoyed it. I hope more find out about this game, although the theme is rich and not for those unable to resist the madness necromantic abilities will most surely induce. This can be overcome (barely) by constant thoughts that this is just a game.
The multiple levels on which you can arrange your fighting forces and the dynamics involved in having your minions initiate the entropy that is inevitable... subtle genius! And with every play, I find, I miss my soul less and less. I want to elaborate, but you should just find a way to give this one a shot.
2012-02-21
Owned
James
United States
Midlothian
Virginia
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10
Jan 2014
This is really something special. To look at the components in the pictures of a game being played, it might look like a black and grey disorganized pile of cardboard chits and cards. There is some serious game here, though, folks.

It's not hard to sell anyone on the immersive nature of the theme; how you really feel like a cutthroat necromancer invoking his hellions to send them out to wreak evil. What I can say that's not apparent is you've got a sandbox of different mechanics to employ to direct the way you want to approach the game. You can build up your resource engine through digging for resources. You can invest in some serious pain dealers to go out and chop up your opponents. You can open up new paths on the board which changes the strategic and tactical options. You can develop different squads, creating different powerful combos. Finally, you can draw from different decks, each of which change the game state in small to serious ways. As everyone burrows deeper into the game, the options open up, making for a more and more chaotic equation until the game ends in crazy fashion. A feast of mechanics is there for the sampling, all somehow working together, but serving the emergent play that develops - not the other way around.

I can imagine some criticisms. Being an indie game, the components are not Fantasy Flight caliber. I did pimp out my copy a bit with some colored cubes for the resources. Additionally, downtime and game length could vary significantly by group, I imagine. Neither of these could justify me ranking it below a 10. Thanks to the designers for being the most responsive, supportive and kind designers on the site -- and for making such a brilliant game. If you have the opportunity, grab it while you can.
2014-01-27
Owned
Chris Keates
United States
Salt Lake City
Utah
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10
Jan 2014
The kind of game your mother warned you about. You are an evil necromancer trying to kill the other necromancers, and this game gives you the tools to do it.
2014-01-06
Owned
James Crawford
Canada
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10
Jan 2014
This is my favorite game. Obviously not for everyone, but if the aesthetic appeals to you, the mechanics will as well. Summon grotesque minions of hell, dig tunnels, collapse tunnels, acquire resources, cast necromantic spells, murder your friends. Awesome.
2014-01-25
Owned
Jim P.
United States
Downers Grove
Illinois
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10
Feb 2014
A '10' for sheer audacity. It is also a fun and highly strategic game.
2014-02-26
Owned
Nathan Smith
United States
Phoenix
Arizona
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10
Mar 2014
This game is a work of art. It is so easy to get caught up in the labyrinth of this game that I think it might actually be the most amazing board game that I've ever owned.
2014-03-03
Owned
Logan B
Thailand
Bangkok
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10
Jul 2014
Dripping with theme. . .bloody, gore covered theme!
2014-08-06
Owned
Want To Play
Carlo Chaimo
Canada
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10
Oct 2014
I bought this game because the art amazed me. I've played about ten times now in the past eight months and each game has been an experience, so I give high marks for game play as well. The enormous diversity of cards means that you have to be versatile about strategy. Sometimes I have to play aggressive and other times I need to hang back and rely on a cunning plan. The game is fun, strategic and atmospheric.
2014-10-03
Owned
Brett Burleigh II
United States
Columbus
Ohio
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9.99
Apr 2015
Killer game. Just played a learning game as 2 sides.
An initial wall of info becomes very digestible. The production value is great, and the hex tokens are very sturdy. They even have a very pleasing aroma, like leather, fresh out of the shrink & punchboard.

I can see why this game is a grail for many folks.
I can see pimping in its future.
I can see expansions.
I can see a solo variant.

Plunge in, brother...
2015-04-18
Owned
Want To Play
Martin Donat
Germany
Aachen
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9.9
Nov 2012
Best game in 2011!
The rules, thus very detailed, make it a little bit hard to get into the game, but in the end it is all very intuitive.
There are so many ways to play this gem that I have not yet seen them all after 20games and more then 50h of gaming.
deep theme, mass of combinations and strategy variants.
My greatest thanks to the designer!
(And towards all those haters, I love the artwork! =P )
2012-11-05
Owned
Jan
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9.666
Oct 2012
I'm darkly in love..
(visual appeal touches my gloomy stringz, gameplay really rocks!)
devil
"In the pitch of infinite shadow there's a black old goat fuckin' one darkest evil bitch.."

E: I'd really like to play this gem more, much often, in some 'properly atmospheric environment'! sigh

E: OMG each and every play is such a blast! LOVE IT!
+ the greatest and the weirdest atmo ever!! Its 'mood' is sprinkling out just by listing the cards and playing it I'm so ghostly gone, elsewhere somehow.. (& 'certain' backround music is a second power!)

'Owning' this gem makes me happy a lot (inscription and a small drawing, signed by one of designers)..
It's very-very unique piece imho.
Can't wait to get drown into scenarios!!
I hope that one day (or night) there will be out that expansion..

E: many plays later, (ONLY'n'ONLY in 4P, eachtime it's been under 100 mins at most.period.) :: I'm loving it! (players' elimination fits the genre the best possible way ever.. I'm mostly into eurotrash, but this ameritrash just rocks in wild..)
..so dark, love the graphics.. maan, this gem is soo special overall! I'm gushng over it with each thought (and it has not much to do with a 'metal music' at all somehow, just a side effect-for me, I love most of music styles/genres..but the theme is pretty metal and unparalleled hehe.) On the gameplay - despite of some (often) crazy d12 rolls, there's a deal of strategy and a portion of cruel tactics inthere, no doubts.
2014-03-17
Owned
Want To Play
Christian Heckmann
Germany
Mainz
Rheinland Pfalz
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9.5
Jun 2015
This is it. The big one. Immense replayability, surprisingly intuitive rules, lots of decissions and all around awesome gameplay. I even don't mind the rather contrastless graphical design. The only things holding it back from a ten are the rather long playing time combined with the fact that player elimination is the main goal of the game. But great for two and also a blast with three, if you can stomach the possibility of getting offed halfway through the game.
2015-07-01
Owned
aaron belmer
United States
Webster Groves
St Louis
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9
Mar 2012
A magnificant feat in boardgaming. More ppl need to know about this game
2011-11-07
Owned
Roland W. est. 1984
Germany
Unterriexingen
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9
Jan 2012
A black metal fans wet dream
2013-03-07
Owned
Neil
Canada
Toronto
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9
May 2012
I like this a lot. It has a claustrophobic feel because of the tight quarters and the scarcity of resources. That makes the action a bit more subdued than I'd like, ideally. But that's probably a more balanced and mature design that I'm guessing will get more fun the more familiar I become with it, and the better I get at creating opportunities in the game.

The key to a fun game is to make sure you draw (conjure) regularly from the decks that have event cards. These events increase the action in the game and tend to allow you to beef up (hire/subdue) without moving toward the endgame trigger, so in that sense it helps weaker players catch up. Also: the more fast-digging squads on the board, the more exciting!

I'm not a fan of the combat mechanic. Too much calculation without enough payoff in terms of drama or strategy. It really brings out the analysis-paralysis in people, and in the end all the additions and comparisons tend to mean little. The swings with the d12 can be wild (which I like) but there's too much calculation leading up to it. SUGGESTION (which I plan to try next time): have every player keep an updated record of each squad's combined stats on a cue card. Players can refer to each other's cue cards when planning moves and combat. This will minimize the counting.

There is an amazing variety of events and monsters. The countdown to the appearance of the big evil badass in the end is excellent. The endgame is cool. Nice long game, but it moves at a good pace and it's easy to learn (but also easy to miss a a rule or two at first). Nice feel and atmosphere.
2014-03-26
Owned
Want To Play
Adrian V.
Germany
Freiburg
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9
Feb 2012
Warning: Biased rating through great sympathy for the game's conception! But let's put it straight: This is "Black Metal - the Board Game". Underground lo-fi demotape style black metal, mind you.

Some single game components are just plain coloured 120 gramm paper instead of the usual card board, and the artwork despite its uniqueness seems a little bit unprofessional; yet still, that's all 100 % true to the idea and doesn't bother me at all, on the contrary: a polished professional production would take away some the game's charm.
2013-12-01
Owned
Greg Purcell
United States
Amherst
Massachusetts
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"Because the ultimate purpose of crime is to establish the endless empire of crime."
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9
Feb 2012
Wow. First-rate art, with tons of cards to show it off. Someone said it before, but I'll say it again: The demon scumbags and blood bosses and creepoids you'll find in this game will remind you of that time you stumbled into the Gygax Fiend Folio when you were 11 and totally freaked yourself out.

Just two plays (one solo, one two player) but the gameplay seems solid and just unpredictable enough. I like the all-or-nothing combat system, and excavating/collapsing is a cool idea. Throw some Xasther on the stereo and play, oh dark one!
2012-02-11
Owned
Joshua Miller
United States
Holland
Michigan
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9
Mar 2012
The first thing that impresses me about Cave Evil is the rich and consistently-executed macabre theme. There are over 300 cards in this game, each with its own grotesque illustration! The game looks like it was co-designed in 1983 by Gary Gygax, the band Hellhammer, and that kid from your high school who had to spend a year at the mental health clinic.

The second thing that impresses me is the sheer variety of game experiences Cave Evil can offer. There is a surprise around every corner in this game. The basic rules framework is not very complex, but every card you bring into play changes the complexion of the game. Just one card can often propel the game in a completely unexpected direction.

The third thing that impresses me is the opportunity for smart and creative play. The game mechanisms allow for a lot of interesting decisions, both tactical and strategic. Seemingly small decisions can lead to dramatic turning points. Minor oversights can lead to major catastrophes.

Be warned that Cave Evil is the kind of game where you will sometimes need to make rule adjudications while you're playing. The special abilities of the different units can interact in all sorts of weird ways that are not explicitly covered in the rules. If you played Cosmic Encounter back in the Eon days, you'll know what I mean. More precise wordings on the cards would have helped, but it doesn't bother me. This is a game of craziness and surprising situations, not a finely-tuned Eurogame that has been "balanced" to within an inch of its life.

The physical game components are generally good with the exception of the map that serves as the playing surface. It's a substandard folded poster. The folds don't want to lay flat on the table, and the surface is slick enough that the pieces don't want to stay in place. I recommend either covering the board with a sheet of Plexiglas or mounting the map onto an actual board of some sort.

The sheer amount of cards sprawling across the table, each with its own text and numeric ratings, may be a problem for some players. It can be difficult to see the details of your opponents' creatures from across the table - and tracking those details is important.
2012-05-03
Prev. Owned
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e schild

Texas
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9
May 2012
The Mount Everest of Ameritrash. I feel sorry for anyone that didn't get a copy.
2012-05-10
Owned
Chris Small
United States
Cape Cod
Massachusetts
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9
Mar 2012
Giving this a 9 on original theme and artwork alone! My copy just arrived, so no games yet. I expect it to be as fun to play as it looks though. Supercool!

(edit) played 2 games so far and everyone seems to enjoy it. 2 different gaming groups, 7 people had a chance to play, and all had fun!
2012-03-25
Owned
John Watts
United Kingdom
Southwell
Notts
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9
Oct 2012
Waiting for delivery via a rather circuitous route. Arrived safe and sound - very impressive components which make me overlook some minor QC issues. The paper board is the only major flaw which needs to be sorted.

The future expansions which are planned are commendable considering the small print run of the base game - and i will buy everything new which gets issued!

Probably the most atmospheric set of (hundreds of) cards i own - all unique, the black and white contrast is excellent. The game isn't bad too.

(2nd copy aquired, possibly available to sell for an extortionate price? [Sold at cost to a friend])

2nd Edition copy, Upgrade Kit for 1st Edition, Mounted Board and an Original Art drawing now acquired. I kind of like this game.
2014-02-14
Owned
Mikael Halonen
Sweden
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9
Jul 2013
Awesome atmosphere. Game is fun, tense and brutal.
2012-12-07
Owned
Want To Play
United States
Minneapolis
MN
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9
May 2012
Fun game. A work of art in itself. Dark, demonic, grim-as-fuck theme done right. There's enough downtime to administer your forces, there is enough random insanity revealed by excavating the cave to keep the game moving during the early developing stages (and throughout), and a very high level of interaction in the end game. It is very refreshing to see such a cool style and unique art.
2012-05-01
Owned
Ryan Shellito
United States
Hollister
California
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no, not the Hollister on the tee shirts. that place does not exist.
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Ia! Ia! Shub-Niggurath! The Black Goat of the Woods with a Thousand Young!
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9
May 2014
After two plays, this has rocket to the top of the play rotation. Tense, fun, action packed. If the theme does not bother you (I love it), you should definitely track a copy down.
2014-05-20
Owned
Daniel Thurot
United States
Salt Lake City
Utah
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9
Jan 2014
A big Ameritrashy romp, in all the best ways.

Read my review here: http://spacebiff.com/2014/01/27/cave-evil/
2014-01-28
Owned
Dan Devine
Australia
Lara
VIC
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9
Feb 2014
Only one play, but loved every minute of it. Sadly, my Ogre Lord was extremely short-lived, due to a certain misprinted Crystal Shield.

I hope I get to use him in another game sometime! One game was enough for me to want to purchase it, even at $105. This is a limited print run, and won't be printed again according to the publishers.
2014-02-17
Owned
Jason
United Kingdom
Norwich
Norfolk
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9
Aug 2014
Breathtaking design and a huge amount of fun.
2014-10-12
Owned
Nick Hart
United Kingdom
Ripon
North Yorkshire
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9
Dec 2014
Provisional opinion.
2014-12-01
Owned
Richard
United States
San Diego
California
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9
Jan 2015
WizWar with 70s D&D art and gothic sensibilities. I love it
2015-01-07
Owned
Joe H.

Pennsylvania
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9
May 2015
The only game that captures the chaotic feel of a necro-psychotic battle in a Stygian abyss.
2015-05-28
Owned
Sven Ceelen
United States
Lakewood
Colorado
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8.9
Nov 2014
Absolutely fantastic game, I have never seen a game like it. Tunneling through the pits of hell to find and kill your opponents dark creatures, it is extremely strategic and brimming with theme. Most things seem completely original to me, including collecting the gore of your dead enemies to turn it back into new creations of your own! The tunneling adds a huge level of strategy because it is how can "sneak" behind and ambush your prey, or even collapse the tunnels on top of them!. The innovative battle system makes you compare stats but in changing ways that are intuitive and adds huge replay value. I only give this less than a 10 because it takes a bit to learn because there are so many new mechanics. But once you play it, its not hard to teach and enjoy with anyone! My only other qualm is that for the game brimming with art, the tokens to represent your squad are a bit dull, (roman numerals). The quality of the game is fine enough considering how much is in it. I highly recommend any of Nate Hayden's games, if you are looking for a surprise off the beaten path!
2014-11-05
Want To Buy
Jonathan Harrison
United States
Fisher
Illinois
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So long ...
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... and thanks for all the fish.
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8.7
Jan 2015
microbadge = mb
2014-06-04
Owned
Ryan Newell
Canada
Regina
Saskatchewan
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8.5
Aug 2014
This game takes an untapped black metal fantasy theme and absolutely kills it. I fell in love as soon as I subdued a creature who'd shit gore for me to use in my incantations. More games could use gore-shitting beasts.

Unfortunately, my wife hates it and the others who played it with me weren't that hot for it, either. Hopefully I find some others who enjoy digging into the depths of the Necropolis.
2014-11-06
Owned
Want To Play
Ted Swalwell
United Kingdom
London
Greater London
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8.5
Mar 2012
Nice tactical game, with a different theme and a good amount of Ameritrash goodness.

One of the best board-game captures of Dungeon Keeper. It's a pity about the player elimination as, in a multi-hour game, that really does stop it being played by more than two. Two player, however, is still a great game.
2012-07-26
Prev. Owned
Ryan Abrams
United States
The Colony
Texas
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8.5
Apr 2015
This game will never be purged. Amazing.
2015-04-06
Owned
sacha cauvin
France
rouen
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8.5
Jan 2014
Only two Plays with the red written rules.
Already Awesome.
2014-01-25
Owned
Andreas P.
United Kingdom
London
London
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8.5
Feb 2014
You've heard about the art, for me it is evoking and beautiful and it does not distract. The rulebook is detailed, and things make sense, tongue-in-cheek at places, the authors cover all possibilities so as a result it is longer than necessary and your first game may take a lot longer if you haven't read the rulebook end-to-end already. Once you read it though you will rarely need it, things are very intuitive and some intricate details are repeated many times so you eventually learn them. I like the excavating/collapsing mechanic, very unique and thematic. I have not played anything similar, for euro gamers there is some resource management when invoking creatures, or passing resources but there is nothing more euro to it, it is heavily combat-driven, deploy powerful squads as soon as possible and wreak havoc to wandering creatures and you enemies, aggressiveness and creativity in squad building is rewarding. An excellent game in my collection and a keeper
2014-02-01
Owned
Charlie Theel
United States
St. Louis
Missouri
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8.5
Mar 2014
Unique Ameritrash game that overflows with theme. Tons of awesome monsters to summon, tense battles, and very interesting excavating/collapsing rules. Looking forward to many more plays of this one in the future.
2014-03-28
Owned
Michael Robinson
United States
Danbury
Connecticut
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8.5
Nov 2014
Great atmosphere and beautiful artwork. The game is little complex at first, but once you get the mechanics down, it is a fairly deep strategy game. The cards are of solid stock, but I am not a fan of the board or I should say poster map provided and the cardboard pieces are a little weak. The pieces can be easily upgraded, great game - ok components
2014-11-26
Owned
Chad Ackerman
United States
Fairless Hills
Pennsylvania
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For Djentlemen and Djentaholics
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Fuzzy Pickles!
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8.5
Feb 2015
I'm really digging the freedom of movement and exploration, and especially enjoy being able to freely create & split up squads of monsters. Sending them out to explore the caverns, excavate & collapse tunnels, pick up loot, and engage in combat with wandering or enemy monsters. Possibly hiring or subduing monsters to aid my thirst for power. That and all the horrific death metal inspired artwork come together to create a fantastic necromentic dungeon-crawling experience conceived through the use of gore, metal, and shadowflame.
2015-04-09
Prev. Owned
Tom
United States
Plainfield
ILLINOIS
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8.3
Feb 2012
Theme theme theme. Is this the most original mechanics game? No but it is fairly creative and the theme is very original. I also like how fast it plays once everyone knows the game, and most especially I like the quality and quick feedback from the creators. I suspect some will be turned away by the black and white graphics but that is the point of the theme: late 80s black metal which if you want an example look up the artwork for the first Emperor records.
2012-02-16
Prev. Owned
Ubergeek
United States
Camas
Washington
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I spent 100 Geek Gold and all I got was this lousy overtext message!
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8.2
Aug 2014
A unique dungeon delver game with Ameritrash flair. No mamby-pamby coop in this. Fight for the win, kill if you must, take what you find, and show no mercy.
2014-08-05
Owned
Jacob Russell
Canada
Vancouver
British Columbia
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Bullshit!
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8
Dec 2011
I say 8 but it could easily be higher. It's just that I only played it once... but what a play. The game has a ton of original art work, not just unique from card to card but the style itself is something you never see in a board game. It looks great.

The game itself is a resource management dungeon crawler with pvp and a big bad boss at the end that can kill you all. One of the many things that differentiate from similar games is the cave digging. If someone is coming into your cave to kill you you can collapse the cave around yourself for defense. But then the other player can try to excavate around that and come in from another area. This means the board is constantly changing. It's a very dynamic play style and I had a blast. Extra points for some of the most original monsters I've seen since the 1st Monster Manual. Great job, I'm curious to try more.
2011-12-17
Mark Sautman
United States
Evans
Georgia
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8
Feb 2012
Game is true to its evil theme - probably the most demonic game since the Hellgame (and much better than the clunky Inferno). It's really nice that the creatures, items, and spells are unique and not just the same few over and over. The artwork is a good match for the theme. Gameplay for a dungeon crawler is decent. The original player pieces are a bit too cheap and thin though - get the upgrade.
2014-01-13
Jesse Dean
United States
Orlando
Florida
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Pound for pound, the amoeba is the most vicious predator on Earth!
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8
Feb 2012
Owned
Pete Martyn
United States
Guilford
VT
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8
Aug 2014
Pure f*cking Ameritrash brutality. This game is dark, savage, brutal, deeply thematic, and awesomely fun. Definitely play it with music blasting. The combination of length, theme, and player elimination means that this isn't always going to be something I suggest, but when it drops, oh man.

I did have one friend claim that he thought the game was "broken." I agree. But everyone's in the same broken game, so start picking up the shards and stabbing each other with them. That's the joy of it!
2014-08-15
Owned
Want To Play
Konstantinos
Greece
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8
Apr 2012
thematic
2012-03-16
Owned
The root of all evil... but you can call me cookie.
United States
Gainesville
Florida
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8
Mar 2012
This is a pretty cool game that I hope I get to play more often. I a thinking it's a 2 player game...maybe 3...I would fear 4 players at all costs. Still a very well thought out game with the sickest of all artwork. I SWEAR these guys have to be huge fans of Cannibal Corpse. I just see so much the appears to be influenced by album covers and sleeve art. I love it.
2012-03-22
Chris Tandlmayer
United States
Wilkinsburg
Pennsylvania
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8
Nov 2012

Finally got a chance to play this! Beast of a game--tons of awesome cards and an insane devotion to theme. Would love to play it more, because while the rulebook was somewhat intimidating, the gameplay is not super complicated.

Very cool card interactions, and a lot of interesting choices. We messed a few things up our first game, so would really like to play it again.

--

Should be in the mail! Traded Space Hulk and Shear Panic for this and Earth Reborn.

--

Sounds cool...what's with all these super small print run games? I dig the whole limited release, Kickstarter thing, but it kind of blows to know a game you think you'd love exists, but you won't actually ever get to play it...
2012-11-12
Owned
Want To Play

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