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User Rating Comment Status
David J
United States
N Denver
Colorado
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10
Feb 2013
MY FAVORITE GAME

This game is so awesome. It's quick, strategic, and a lot of fun. Can't wait for Devastation. Check this game out if you can! It is a masterpiece.

Plays include both War and Devastation games.
2013-05-29
Owned
Nate K
United States
Utah
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10
Mar 2011
Totes backed this on Kickstarter. I WANT THIS GAME. That is all.

UPDATE: Just as good as I thought it would be, and then some. I LOVE THIS GAME. That is all.
2012-01-29
Owned
Preordered
Want To Play
Kweku
United States
Oakland
California
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10
Dec 2014
Wholly Ambitious Asymmetric Design! Enough Characters to Keep You Playing as Long as You Want To!

Best with 2 players

Love the variety between characters. Kinda hard to grasp the strategies when playing against real people at first, but if you want to see how deep it goes try playing both sides solo... WHOA!

Still have to see how the balance works out (characters are SO DIFFERENT!), and what "high level play" looks like (how deep does it go?), but it seems like a lot of thought and testing was put forward by the designer so I'm giving this game a large benefit of the doubt.

Play will bog down at first if you try to play well, as this is actually a full-information game (where cards are PURELY used for action selection, NOT randomness!) but there are quite a few complex options per turn. That may make it sound like more work than fun, but it's really not. At its core it comes down to a RPS system of sorts, but with soft-counters where you can trade damage with your opponent but maybe do a move for board positioning or setting up for a later play, rather than the hard-counters found in something like Yomi. This makes for a really challenging game that's very hard to master.

Great, original way to do a combat game -- I don't think anything like this has ever been done before.

VS Yomi: Yomi is like a higher budget commercial fighting game (think a proper Street Fighter release), where as BattleCON is like... Capcom Fighting Jam, or some homebrew Mugen module or something. Only with A LOT of heart in it.

Something funny to me though is that a lot of Yomi detractors point to BattleCON as the clearly superior game, since it has "no luck" and Yomi is just rock-paper-scissors. The games are the same animal in different skin. Since you always know what your opponent can do in BattleCON, the most important skill becomes predicting what he actually will do. And though unlike some others I do acknowledge predicting your opponent as a legitimate skill, I also realize that during key moments it can feel like a guess between options A, B, or C. Sound familiar?


Designer has shown that he is willing to make revisions for balance, and there are a lot of fun and interesting matchups in this game. I was conservative for a while, but ready to call it a 10. May climb my Top 10 as I get the hang of playing it more quickly.

(5 Design + 5 Enjoyment)
2015-04-10
Owned
Preordered
Want To Play
Peter O
United States
Morris
Illinois
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10
Jan 2012
Wow! Bought a second copy for mirror matches, this game is that good.
2012-02-19
Owned
Randall Shaw
United States
Kennesaw
GA
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10
Jan 2012
The variety of characters (21 with the three Kickstarter characters), the ability to maneuver, 'arena' areas, Special Actions, multi-player options (including team play), make this game very intriguing.

The play makes it irresistible.

KS version.
2014-03-14
Owned
For Trade
Scott Douglass
United States
Minnesota
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10
Jun 2012
BattleCON is one of my favorite 2 player games. The characters all feel incredibly different, and there is a great deal of variety in the matchups. This is one of the best asymmetric games I've played, with characters that play more differently than other similar games.

There is no randomness, and there is an interesting psychological aspect to the game, where you try to predict your opponent's move, and counter it. This is an incredibly deep game, and it takes a number of games to internalize your own options, much less your opponent's.

BattleCON has more value for money than Yomi, although I'm not sure how well it will hold up to high level play. There are more characters, more play modes, and more differences between characters. I'm doing the 100 play challenge with this game, so maybe I'll get a better sense of its potential for high level play as I get closer to finishing the challenge.

The only problem I have with the game so far is the difficulty in getting new players involved. There is a bit of a learning curve, which isn't so bad except that an experienced player will repeatedly counter the moves of an inexperienced player. This can be frustrating for new players. Letting them play with Cadenza is a must. Before the nerf to Luc Von Gott, he was a good choice as well.

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upped rating

This game is currently my second favorite 2 player game. There is a lot of subtlety to a given matchup, and I'm having a ton of fun exploring the strategic landscape. The attack pair mechanic and cool down mechanic are brilliant, creating both an incredibly deep hand management aspect with no randomness, and a large array of options for each character without using many components.
2013-05-10
Owned
Markus
Finland
Uusimaa
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10
Jun 2014
Note: The 10 rating is for the remastered 2nd edition. The first edition I would rate a 9.

A great, no-luck two player duel game. The rules are extremely intuitive and there seems to be plenty of depth to be found. The huge amount of characters and options give this small box loads and loads of replayability. A very pleasant surprise and definitely recommended!
2014-06-22
Owned
Samu Lattu
Finland
Helsinki
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10
Jun 2014
Initially I though the art and names of characters and moves were uninviting. I've since become used to the art when playing with a friend. The game is simple to teach, but anyone unaccustomed to fighting games in any medium will clutch their player aid to keep track of which phase they're in. Me and the wife found it enjoyable to just pick random pairs for our first match to understand the flow of the game. Definitely needs a regular opponent to get everything out of.
2013-04-09
Owned
ezraindustries ezraindustries
United States
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10
Feb 2012
Simple to learn, but surprising depth of play. The perfect scenario!
2012-02-16
Owned
Tony Miller
United States
Kentucky
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10
Apr 2012
This is the game that I have been looking for my whole life. This is as close to an arcade style fighting game as you can come in board game form. It's a tactical game where luck isn't a factor combined with a focus on positional control and asymmetric characters. I can feel myself getting better with every play which comes down to the wire. Both players have been in every match to the last strike. I haven't even touched the half of the great stuff in this box, and I can't wait to.
2012-04-24
Owned
Fredericus Rex
Germany
Rheinlandpfalz
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10
Mar 2012
Simply one of the best new games that came out the last years!
2012-03-24
Owned
Marco Wong
Hong Kong
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10
Apr 2012
Awesome design which successfully captures the actual feel of fighting game with minimal complexity.
Edited on 3/4/2012:
OK. This game is gorgeous. My second 10 since Puerto Rico which was published 10 years ago. That said enough.
I'm now so addicted to this game that I brought a few decks with me always so I could simulate the move and combos even during travel/ free time. Mind you that although I'm a video gamer, I'm never a competitive fighting gamer. Just need to find competitive players...
2012-04-02
Owned
Want To Play
Brook Gentlestream
United States
Long Beach
California
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10
Apr 2013
One of my all-time favorite games. Bought the Remastered Edition to replace my first set. Have several promo characters.
2014-07-14
Owned
muckyduck mel muckyduck mel
United Kingdom
walsall
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10
Nov 2012
Wow ! blown away by the depth of this beauty. For me a truly great game needs to give you the player a way to deal with whatever is thrown at you and this intricate, intense behemoth of a battler does just that. I love fighting games. In fact I own every fighting game (computer) that's worth having and this card game not only captures the feel of the best of these it completely understands the genre. The variety of characters is downright amazing. Now I'm not talking just the designs, although they rock, I'm referring to the fighting styles. Each character is vastly different to use which makes it so exciting and it will take kill bill style dedication to become a master with each. Even the best computer fighting game could learn a lot from this. Love it.
2013-02-14
Owned
Paul Bauman
United States
Santa Cruz
California
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10
Dec 2014
Fantastic head-to-head card combat game. Much like the 2-D fighter genre that it emulates, the game gets better as you learn how to play specific fighters to their fullest potential. Love the concept of combining two card sets to form your moves and the role of range and spatial positioning. I can't believe so many 2-d fighter concepts are captured here in such a small, accessible, rule set. Amazing, and lots of fun. Can't wait for the sequel in July.
2013-01-29
Owned
Matthew Vines
United States
Blue Springs
Missouri
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10
Oct 2013
Plus dozens and dozens of games on the ipad. I love how differently every character plays. Its the meta game that really makes this one work. Reading not only your opposing character, but your opponents behaviors as well really makes for an engaging experience. This is probably my favorite game ever.
2013-10-10
Owned
shane porter
England
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10
Jan 2013
Okay, you love Streetfighter, King of Fighters, Tekken...? This is the game for you. Great depth and FUN!
2013-01-05
Owned
Peter Bemis
United States
Plymouth
Wisconsin
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10
Sep 2013
One of my absolute favorite games. Perfect knowledge and positioning make this game the only simultaneous reveal I know of that isn't RPS. Characters play differently and a sacrifice this turn can lead to victory next turn(or 3 turns down the line)
2013-09-24
Owned
Nicolas Picouet
United States
Nampa
Idaho
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10
Oct 2013
One of my favorite 2-player games.
I can literally feel and act out what the characters are doing.
A beautiful dance of death.
2013-10-12
Owned
gabe sprague
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10
May 2013
This has to be the best designed game I have ever played. Game rules are more precise and than any game I have ever played. There is little ambiguity, with each ability/effect described consistently and with purpose.

I genuinely feel this game is the best game I have ever played.
2013-05-08
Owned
Don Thiess
United States
Suisun City
California
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10
Mar 2014
Clever cool-down mechanic, varied characters, lots of replayability. Very, very fun.

Combined all of War into the Devastation box, even picked up Extended Edition for the replacement War character cards.
2014-03-28
Owned
Juan Pablo Soto Olivares
Chile
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10
Aug 2013
Excellent, lots of strategies, unlimited possibilities. Incredibly balanced with lots of characters.
2013-08-18
Owned
Yun Youhou
Singapore
Singapore
Changi
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10
Jan 2014
The best fighting game simulation on the board game market today.

It blows Yomi out of the water by a big margin. The main difference in Battlecon is that the spacing, postionning and the movement matters in this game unlike in Yomi, which are the main aspects (known as Footsies) in a 2D fighter.

Every characters are so unique, the artwork is amazing. The contents are overwhelming in a good way with all the different extras and many game options. There's Zero randomness, as it's all about knowing the match-ups, spacing (footsies) and predicting your opponents moves.

If you like fighting games in general, then Battlecon is a no brainer for sure. Even for people not familiar with fighting games, they will have a blast. Go grab a copy quick !!
2014-01-10
Owned
Dom Hiob
Germany
Bonn
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10
Jun 2014
Remastered Edition kickstarted 2014-05-30. Fighter Plus. Light & Shadow. Armory. Also: PT.
2014-07-01
Preordered
Muhammad Na'im
Singapore
Singapore
Singapore
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10
Mar 2014
Played with my wife using the basic characters only and we were hooked since the first duel. A very well-designed system that manages to balance the abilities of many unique characters. Engaging and strategic gameplay.
2014-03-23
Owned

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