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User Rating Comment Status
Matt Lindhout
Canada
100 Mile House
BC
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10
Jan 2012
Owned
Henrik Spalk
Denmark
Århus
Århus
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10
Dec 2011
Owned
Harri Toijala
Finland
Valkeakoski
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10
Dec 2011
The best Adventure RPG game.
Deckbuilding in adventure/RPG setting with almost puzzle-like combat. Very clever mechanics that keep you thinking about "how I will play it next time" long after you stopped playing. Amazing!

Essen 2011
2011-12-29
Owned
Dimitris Vasiadis
Greece
Vari
Attiki GREECE
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10
Aug 2012
An excellent adventure game, and by far the best there is! A vivid world is offered for exploration; the main mechanic of the game offers great possibilities.
Many ways to utilize your cards and your mana make for plentiful strategies and depth. Each round is both a beautiful puzzle and a small decision. Brilliant! colourful!
The game is also excellent as an adventure game that realises its creative fantasy world through both theme and mechanics.
A must have for every boardgamer.
In the expansion I'd like even more enemies, complex wounds, and most needed are new map tiles with even more new features to make the world of mage knight really vast.

edit:
I am now convinced that Vlaada Chvatil is an advanced alien that has come to astonish us with his innovations, though instead of inventing the cure for cancer, the bastard makes boardgames!
2012-09-21
Owned
Want In Trade
Mario Seger
Switzerland
Basel
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10
Feb 2012
Owned
Dennis Schwarz
Germany
Siegen
NRW
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10
Nov 2013
Owned
UK Ace
United Kingdom
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10
May 2013
Owned
Andrei Filip
Canada
New Westminster
BC
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10
Dec 2011
Perfect in every way. Maybe not the PvP but I don't play with that anyway.
2014-06-24
Owned
Phil Pettifer
England
Unspecified
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10
Jan 2012
Awesome game. Win or lose, it's a lot of fun.
2012-11-22
Owned
John Kontonis
Greece
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10
Sep 2014
Owned
Markus
Switzerland
Berg (Daegerlen)
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10
Feb 2013
Owned
Paul Grogan
United Kingdom
Cullompton
Devon
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10
Nov 2011
Luckily enough to be sent the files to create a prototype of this game before it came out. Now that I own the actual copy, I am extremely happy.

This is one of the games I've waited my whole life for. I normally hate games where you go around killing things and getting xp because they are normally dice rolling and luck based. This one isnt. It combines the best bits of other games, gels them all well together.

It has well constructed game mechanics, a very clever combat mechanic which acts as a kind of puzzle. The replayability is the best I have ever seen in a game. You can play this game competitively, coop, solo. You can choose whether to turn on Player vs Player combat or not. The game comes packed with 11 scenarios and multiple variant rules already built in that you really can play this game however you want to.

Play time can be a turn off, because this game has a big rulebook and is moderately complex. And a full first game might take about 6 hours, but the play time drops drastically with each play, coming down to 3-4 hours.

Epic game. Thankyou Vlaada.

Unfortunately, some players of the original Mage Knight game are going to rate this game poorly because it isnt anything like the original game. Oh look, there we are, someone has already rated the game low although he has never played it and doesnt know anything about it but is upset that he cant use his old Mage Knight figures
2011-11-30
Owned
Timothy Pride
Indonesia
Jakarta
DKI Jakarta
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10
Apr 2012
I always want fantasy adventure boardgame. But aside from Magic Realm, no game ever reach the "goodness" that I want. They're either too much luck or too simple. Of course there are some good fantasy dungeon game (like descent, claustrophobia), but what I want is more on adventure side. And then came Mage Knight.

- Randomized Map
- Variable player power
- Cunning play over luck (luck can be minimized a lot)
- Units to command
- Various skills, advances, and spell
- Flavorful enemies, locations, and adventures.
- So many scenarios to adjust playability

They answer almost everything I need. And the expansions make it better. This is a very heavy game. Not for boardgame newbie.
2014-01-09
Owned
Alexander
Australia
Athens
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10
Dec 2012
Owned
Bulwa X
Poland
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10
Jun 2012
Owned
Nikita Mantulin
Russia
Moscow
Moscow st.
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10
Mar 2012
Owned
10
Dec 2011
Owned
Martin Hrabálek
Czech Republic
Prague
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10
Sep 2011
Phil McDonald
England
Staffordshire
UK
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10
Sep 2012
The most fun game to play solo I have ever played.

Played loads of solo games

If you like RPG boardgames, this is the best IMHO

I am really enjoying playing 3p and 4p using Vassal.

This designer is a genius cos he has designed my 2 favourite non-wargames.... this and Through the Ages.

Worthy of an 11
2014-11-02
Owned
Carter
United States
Wisconsin
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10
May 2012
Owned
Johannes Albani
Germany
Achern
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10
Feb 2012
Owned
Tim C.
United States
Utah
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10
Nov 2012
Love the solo game option. Great fusion of euro and ameri-trash. This game will have you thinking about it when you aren't even playing.

The co-op didn't go over so well. My wife found the games learning curve initially difficult, but ultimately she was frustrated by the feeling of not being able to do much. Though she understood it was because she just didn't know how to play very skillfully. The game does take time to get good at.

I would only play this game two player. Anything more would be torture.

The game is a bit of a table hog and it may take you awhile to figure out an optimal configuration.

This has become one of my favorite solo games and favorite games period! This one goes to eleven.
2012-11-27
Owned
Filip Murmak
Czech Republic
Prague
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10
Sep 2011
After good 40 games I'm still being blown away by endless possibilities of this game. The holy grail of geekiness!
2011-09-08
Owned
James Fallows
United Kingdom
Penrith
Cumbria
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10
Dec 2014
I enjoyed my one play of this, which was a 2player game, the other player helping me along with learning the rules as I went. The biggest turn off for me is that you only cycle through your deck a couple of times. It feels as though this would be a game that you'd get most out of solo, whilst yearning to have the multi-player experience with an equally matched opponent. Implements some ideas from Magic Realm well, and compared to that at least the rules are comprehendable, but I don't think this replaces its predecessor (nor indeed was it intended to, I'm sure).
2014 Edit: Now, I own the game, have got more plays in and am liking MK more and more. It is one of those games that really sticks in your mind after play (or during if you leave a solo game set up) - thinking about different ways it could play out. A surprisingly wide scope of ways to play, both from the subtle variation of scenarios and the very different approaches that can be taken during the game. The degree of determinism in the design fascinates me for some reason. I've particularly enjoyed multi-player, which can get long, although certainly afternoon-able when playing Blitz. I'm much less concerned about the limited cycling, which only becomes another strategic factor to consider when making card purchases - but essentially with MK, the 'deck-building' label doesn't really fit: for me, a deck-builder needs to have deck-thinning and cycling as more significant considerations in play.
2014-12-27
Owned
Michael Wißner
Germany
Augsburg
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10
Apr 2012
Owned

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