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User Rating Comment Status
Jérôme Morel
France
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10
May 2013
Coop' petit format mais tellement malin que c'est un plaisir de le sortir.

Le perfect a été atteint à 2 et 3 joueurs.... à quand pour la version 4 et 5 joueurs ?

après plus de 100 parties, les techniques deviennent vraiment de plus en plus chiadé, c'est toujours un plaisir quand l'autre comprend la logique.
2014-07-22
Owned
Diego Whitetower
Spain
Málaga
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10
Feb 2015
I love it! It's so original, and pretty fun!
2011-11-08
Owned
Lochi Lochi
Spain
Madrid
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10
Apr 2012
Grandísimo cooperativo. Un juego diferente y para echarte unas buenas risas tratando de hacerte trampas a ti mismo... Y perdiendo igualmente.
2013-02-08
Owned
Simon Lundström
Sweden
Täby
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Now who are these five?
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Come, come, all children who love fairy tales.
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10
Nov 2011
Probably the most amazing cooperative game ever. I have not played this original, but only the fan-made spinoff, but the basic principle is the same: You see everyone else's cards, but not your own, and the collective goal is to get out all cards in the right order. You can inform your teammate which of his card(s) are of a certain number or colour. This turns into a hilarious co-op work to get people to understand more than just the basic thing you just said. Amazing. Downright amazing. Truly and absolutely amazing.
2011-11-03
Prev. Owned
Wyckyd
Netherlands
Groningen
Groningen
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10
Feb 2014
Intriguing concept - has the potential to be very frustrating, but also very rewarding.
2012-11-16
Owned
Want To Play
Conrado Zafra
Spain
Madrid
Madrid
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10
Dec 2011
El juego predilecto para llevar siempre en la mochila "por si acaso": rápido, reglas sencillas, adictivo... y el único cooperativo que no tiene el problema del "director del juego"; sobre todo si limitas al máximo la información que los jugadores tienen de sus propias cartas.
2011-12-14
Owned
Maël Brustlein
France
Lyon
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10
Feb 2013
Handcrafted by my friends!
2015-08-24
Owned
Thomas Haver
United States
Reynoldsburg
Ohio
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www.theCOGS.org
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10
Apr 2012
homebrew
2012-03-19
Owned
Yoff Lag
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10
Jun 2012
A must-have ! I carry it everywhere...
2012-06-19
Owned
Want To Play
Chris Harkey
United States
Houston
Texas
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You sank my Battlestar!
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10
Jan 2014
Christmas gift for Kim in 2013. Has become a favorite subsequently. Small cards games are usually big hits in our house. Played with or without positive/negative inflections and haven't seen a huge difference. Our record is 22 which was on our second play Christmas afternoon. Played with 2,3, and 4.
2014-10-23
Owned
The root of all evil... but you can call me cookie.
United States
Gainesville
Florida
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10
Apr 2012
Co-op deduction simplicity minus the chrome makes for a super simple game that is easy to teach, learn and play in minutes but the subtle nuances make for a game that I feel will last a long long time.
2012-04-30
Martina Kessler
Germany
Haßloch
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10
Jun 2013
100 plays in half a year :-)
2013-08-26
Owned
Jared
United States
Berthoud
Colorado
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10
Apr 2013
Unless you completely hate cooperation or deduction, try this game. After 100 plays, this has still remained fantastic.

Card holders strongly recommended.
2014-09-03
Owned
Brandon Bernard
United States
Philadelphia
Pennsylvania
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10
Jun 2012
Spiel des Jahres 2013.
2013-09-12
Owned
Caitlin Wells
United States
Portland
Oregon
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Who took the Bomp from the Bompalompalomp? Who took the Ram from the Ramalamading dong?
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10
May 2013
I love love love this game. It's a cooperative logic puzzle. Trying to figure out how to pass clues on to your teammates, and also trying to figure out how to interpret clues the give to you. I can never play just one game in a sitting.
2012-11-11
Owned
Edward
United States
New York City
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10
Jun 2012
The "Wits & Wagers" of cooperative games: I dislike most cooperative games but this is superb. Tense, brain-burning, and immensely rewarding despite stupendously simple rules.
2012-06-24
Owned
Edna Lindebury
United States
Columbus
Ohio
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"Have you ever smelled something that could be best described as fudge when there is no fudge?"
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"Tact is just not saying true stuff. I'll pass." -Cordelia
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10
Aug 2013
This is such an excellent game. It feels so different from any other game you'll play, which just feels so cool when you're playing it. It's quite difficult figuring out the best clues to give or how exactly to go about giving specific information when you're forced to give more general information than you'd like, all while trying to remember what everyone else told you about your cards! I'm always up for at least one play of this game.
2012-11-26
Owned
Lloyd
United Kingdom
Sidcup
Kent
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This game is bullshit.
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10
Mar 2014
A fast co-op game that seems to solve many of the problems inherent in co-op games. That makes it a pretty unique and fun challenge.

There are genuine moments of stress and tension as you try to make decisions based on what seems to be imperfect information.

Update: Playing this a lot with the same groups (my family and also a few close gaming buddies) is massively rewarding, though we work hard not to develop codes or systems to cheat and play by fairly strict rules - in that you can ask a player what they know about their hand, but if they are incorrect you can only correct them by spending a clue to give them information again. I do still enjoy playing it with new players because it is wonderful to see a new player 'get it', especially when you've set up a move in advance and they suddenly work out why they've been given a clue previously.

Rating up from 7.1 to 8 and then up again to 9 (provided people aren't cheating). And finally, after 48 players, up to a perfect 10!
2014-11-04
Owned
Prev. Owned
Jay Treat
United States
King of Prussia
Pennsylvania
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10
Jul 2012
While the rules and components are simple, this game is amazingly deep. It's also completely novel. I strongly recommend this game for everyone who doesn't mind a little memory challenge because the meat of the game is in innuendo and deduction.
2012-07-27
Owned
Corey Sanders
United States
Hilliard
Ohio
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10
Aug 2012
Used a print and play version with Magic the Gathering cards, pennies, dimes, and the lid from a single-serving yogurt container for a while. Now I'm running with the AbacusSpiele edition. Used Fantasy Flight Standard American Sleeves (57mm x 89mm) and they are a little roomy.
2012-11-29
Owned
Aurèle Aubert
Switzerland
Vaud
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10
Nov 2012
Excellent cooperative game without a leader !
2012-10-27
Owned
Chris Lane
United States
Castle Pines
Colorado
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10
Aug 2013
Ah, I like this game!!!
2013-09-12
Owned
Daniel Brown
United States
Cumming
Georgia
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But don't be fooled by the radio, the TV, or the magazines. They'll show you photographs of how your life should be but they're just someone else's fantasies.
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10
Dec 2012
I just love this simple game. I have never won but I still love it.
2012-12-11
Owned
D Paul Hopkins
United Kingdom
Huntingdon
Cambridgeshire
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Paulie "Numbers" Hopkini - "Nothing Personal"
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10
Dec 2012
Favourite light card game ... genius!

Boardgame Guru or Gameslore £5.50

[School set x 7 copies]

... and now the Spiel des Jahres winner 2013
2013-12-08
Owned
Want To Play
William Richman
United States
Seattle
Washington
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10
Jun 2013
Love it. Tense, strategic, and social. Laying down a single card has never been more nerve-wracking.
2013-11-16
Owned
Scott
United States
denver
Colorado
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10
Jun 2013
Another one of those games that I love more than my typical gaming group (my family). Deductive masterpiece. Much better than Sleuth or Code.
2014-07-31
Anders Edqvist
Sweden
Hägersten
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This lion will never stop, submit to his roar or be devoured
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10
Jan 2013
The best new game I've played for a long time. Our group plays it several times every session.
2012-11-29
Owned
R. O. Schaefer
Germany
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10
Oct 2012
Easy to teach and play, difficult to master. Surprisingly deep. A great game!
2012-10-20
Owned
Rene' Puttin
Germany
Heinsberg
Nordrhein-Westfalen
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10
May 2015
Jessi zu Nikolaus geschenkt (12/2012):
Preis: 7,49 Euro
2012-12-07
Owned
Martin G
United Kingdom
Bristol
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Don't fall in love with me yet, we only recently met
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10
Mar 2013
I don't generally like co-operative games because they tend to feel like team solitaire and have the problem of one player taking over. But Hanabi is a marvel. It avoids the alpha player problem by strictly limiting the amount of information players can exchange; indeed that's the whole point of the game. Each player holds their hand of cards backwards, so that everyone except them can see them, and the team attempts to play all five suits out on to the table in ascending order. It's deliciously counterintuitive (at first players keep ruining the game by accidentally looking at their cards!) and admits some advanced tactics once players start trusting each other.
2012-11-07
Owned
chearns
Canada
Montréal
Québec
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10
Jul 2014
This controlled information sharing, and the lack of knowledge in regards to your own cards, results in possibly the most cooperative game I've ever played. Not only can you not tell others what to do, but you have to rely on the information others give you in order to play your cards.

This game involves a lot of learning about your play partners. Some people tell you you have a red card so that you'll play it, some people tell you so that you'll dump it. Some people throw away the first card to the left, some the first card to the right. We don't talk about our reasons for communication and we discover them during play, although I suppose the game could be made easier by discussing strategies before play starts.

You have to trust your play partners. They told you about a particular card and not about another? You have to trust that they gave you the most important information first.

You also have to learn how to use the red tokens. There are three and you get the same score with zero, one, or two of them used, so having zero of them used, might indicate something you threw away that you should have tried to play.

You have to learn how to use the blue tokens. There are only so many of them and getting down to one often puts you in a nasty pattern of discarding good cards because you can't keep each other informed. You have to maximize the information you give the other players so that by combining the informations they get, they can learn about their hand with as few tokens used as possible.

You have to keep track of the discards to know what's safe to lose, and to figure out what you have in your hand.

You have to learn to prioritize what you need to tell your partners. Ideally they'll know their entire hand, but since that's impossible, what do they need to know first, and what can you afford to never tell them about?

The game is easy to learn, but hard to master. My best game to date? 24. And even if we ever get the game of 25, the perfect game, there's still the advanced game after that. This game has plenty of replayability.

Having played the game online, I can testify to two things, one, playing the game without having the remember anything and without having to worry about what others remember, is a lot more fun because you can then make very clever clue gives. Two, it is so much more fun to play the game with people you know.
2014-11-21
Owned
Patrick Brennan
Australia
St Ives, Sydney
NSW
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10
May 2015
100+ plays. Now I've played this new edition, it all the same so it gets the same comment as the original. It's a tense co-op using just a pack of cards. As a team you're trying to build 1 pile of each colour from 1 up to 5 Solitaire style. There are extras of each number, except the 5s, so there's some give but not much. The tension comes because you can't see your own cards before you play them. You're reliant on other players spending turns informing you about details of your hand (ie these are 1's, or this is green). But you only get so many shots at this before people either have to play correctly to a pile (make 3 mistakes and it's game over) or discard a potentially needed card in order to replenish the supply of chips which allow the team to do a helper turn. The game elevates to you trying to provide / glean the maximum mount of information with the fewest possible hints. Which then builds the tension - when he said this was a 2, did he imply it was a playable 2 or a discardable 2. Given what else I see around the table, and what's on the 5 piles, I'm going to say it's ... playable. Arghhh!!! So you somehow need to build a series of conventions where the same hint means different things in different situations. The game is fun in a quiet, slow, stricken way and is aimed purely at fans of deduction games. I't gets replay if you enjoy the challenge of defining and then refining a set of protocols that consistently enable you a chance at a perfect score. The real downside is that there’s no room for the game chit-chat or shared emotion that are the usual drivers of co-operative games (this may be what makes it more appealing to non co-op lovers), as anything you do can be construed as providing clues above and beyond what you’re allowed to provide. It can be wrenching watching someone draw the wrong conclusion from hints given so far and reach for the wrong card; to keep a straight face and not groan out loud, or make a face, or cough or simply yell out "nooooooooooo". Regardless, or maybe because of, I'm looking forward to the evolving discovery process and seeing how nailable this is with more play with the same group of players.
2014-07-27
Owned
Alber Amado
Turkey
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10
Oct 2012
Bought at Essen 2012. So much depth to such a little game. Very very challenging. So far we have only been able to score 21 points after playing about 10 times. When playing please keep in mind that the timing of a clue is as important as the clue itself.
2012-10-27
Owned
Just Orgulas
Germany
Unspecified
Unspecified
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10
Dec 2012
Can't count (and therefore can't keep up) the number of 2-player games I already played this with my wife. Even after we finally managed the perfect game with 30 points, we still keep on playing ... Great game!
2012-12-19
Csirke Jozsef
Hungary
Szolnok - Debrecen
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10
Nov 2012
Hát ez nagyon nagy!
Szeretjük, szívesen játszunk vele!
2012-11-12
Want To Play
Scott Burns
United States
Centennial
CO
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10
Nov 2012
The best cooperative game in existence. Simple rules produce deep, rewarding gameplay. What more can you ask for?
2013-03-20
Paul Mason
United States
Centennial
Colorado
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10
Apr 2014
one of the few co-op games I like
2013-02-19
Owned
Nefelia Eolia
Greece
Thessaloniki
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10
Nov 2014
amazing cooperative game but to feel all the fun, you need to be with the right group and not to cheat

edit I'M ADDICTED TO THIS GAME
2014-11-24
Owned
Jason Leveille
United States
Colorado Springs
Colorado
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Get your game on!
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You know you want to play with purple, don't you?
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10
Apr 2014
Brilliant little co-op that is a cross between Code 777 and Indian poker, in that you can see everyone else's cards but your own and are working as a team in order to get the cards down in order.

UPDATE: A group favorite (and one of mine). I'd love to get a copy of the deluxe edition with the tiles - they're very much worth it. I think what I like best is that everyone has to really do their own thing, so you really are working together as a team, and the weakest link really does pull you down. Also, the quest for a perfect score remains elusive, but it's nice to have a concrete number of how well you did to track your plays and see if you can't get more tiles the next time you play. The short playtime also is a nice bonus - it makes it a fun and worthwhile filler.
2014-04-22
Owned
Bruno D
United States
East Northport
New York
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10
Feb 2013
Played
2015-01-05
Owned
mikael peterson
United States
San Jose
CA
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10
Mar 2013
This game is basically perfect for me. A co-op brain burner with lots of interaction. It can be taken seriously or played fairly lightly just by scaling how talkative the players are.
2014-04-19
Owned
Frank Z
Germany
Holzminden
Niedersachsen
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10
Feb 2013
Best cooperative deduction game I have ever played! Innovative and fun! Give it a try!!!
2013-02-09
Owned
Want To Play
Sara VanderWal
Canada
Toronto
Ontario
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10
Jun 2014
The only co-op game I love. Players are forced to make individual decisions that contribute towards a common goal. Having some basic standards, like the oldest-to-newest order of cards in hand, certainly help, even if they kind of feel like cheating.
2014-12-12
Owned
Matt Williams
United Kingdom
Penkridge
Staffordshire
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10
Aug 2013
Card game perfection. A challenging puzzle and excellent co-op experience.
2014-09-16
Owned
Dan Smith
United States
Seattle
Washington
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10
Jul 2013
Great game.
2013-03-20
Owned
Jinghui Cheng
United States
Chicago
Illinois
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10
Dec 2013
Extremely hard and unique cooperative game. Hurts the brain but a lot of fun.
2013-03-07
Owned
Mike Sokalski
United States
Columbia
Maryland
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10
Mar 2013
Awesome game. As much as I love various games, I usually don't feel the need to play them too frequently, but this game I feel like I could play every week.
2013-07-25
Owned
Want To Play
Emma
United States
Finger Lakes
New York
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10
Mar 2013
Mutual aid in card game form. The best cooperative game out there.
2013-03-03
Owned
Want To Play
Bryan Maxwell
United States
Burtchville
Michigan
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10
Apr 2015
All that keeps this from being a 10 is how much the difficulty is determined by the card distribution. Some games are extremely difficult (or impossible) based on how the cards are ordered in the deck.

That said, this game is an absolute joy.

I have another 100+ plays of this logged under Hanabi & Ikebana.
2014-01-30
Owned
Want To Play
Matt Highfill
United States
Boston
MA
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10
Sep 2014
Limited Edition.


There is a lot of game in this small package. If I could describe this game by using 3 words, I would say: tight, tense and thrilling. Only 1 play so far (as a 2 player), but I know this one will hit the table frequently.

3/31/13: This game hits its sweet spot at 4 players IMO. Just don't play with more than 5! Way too chaotic!

Update 8/3/14: I played this twice last night with my wife. It's still phenomenal! My wife was literally begging me to play a third game in a row. We upgraded to the deluxe version, which I highly recommend. In fact, because I like the upgraded components so much, I'm raising my rating from a 9 to a 9.5.

Update 9/27/14: Played this game last night with 3 new people (4 player game). It was probably not the ideal group for this game. Everyone playing was highly intelligent. However, we all saw the game though a different lens. Everyone wanted to "chain" clues as much as possible, but we quite often disagreed on how to get there. Still, the game was A LOT of fun. Hanabi is group dependent, to be sure. That said, not everyone has to see eye to eye. The more important factor is that everyone at the table is of a reasonably high intelligence level, understands the general concept of the game, and is willing to work together for the most part. A phenomenal game!
2014-12-19
Owned

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