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User Rating Comment Status
Thue Eriksen
Denmark
Herning
Jylland
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See With The Eye of Imagination!
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10
Aug 2006*
Another great expansion to a fantastic game!
2006-08-15*
Owned
Joseph LaClair
United States
Watertown
New York
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10
Aug 2007*
This changed the game completely. The new rules for psychers was a welcome addition. Plus now the genestealers can shoot back, of course it's not easy to get a shot off but if they manage to pull it off.... Well, good luck. The game takes on a whole new dynamic with this expansion and really opens up all new strategies and gameplays. It almost feels like a different game.
2007-08-30*
Owned
Ray Phay
United States
Nampa
Idaho
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10
May 2010
Librarians and Psionics to my already favorite game. What more can I say
2010-05-07
Owned
Lee Murdock
United States
Marietta
Georgia
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10
Jul 2010
Have all parts with the exception of the map tiles, rulebook and mission book.
2010-07-22
Owned
Philip Lodge
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10
Jul 2014
Space Hulk needs to be played with both expansions
2014-07-30
Prev. Owned
We apologise for the inconvenience
United Kingdom
Outside of the Asylum
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9.91
Sep 2009*
OWN: Complete EXCEPT for the following MISSING parts:
- All 5 x Terminator Librarian Plastic Miniatures
- All 10 x Genestealer Hybrid Plastic Miniatures
- All 2 x Plastic Chaos weapons sprues
NOTE: some parts of these "missing" figures may be in the parts bag in the box.
2009-09-15
Owned
Tadd Colver
United States
Lafayette
Indiana
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9.5
Sep 2008*
See Space Hulk comments.
2004-09-21*
Owned
The Burnin8or
United States
Unspecified
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9
Oct 2004*
This expansion really fleshes out the psychic abilities in the game and implements them pretty well in my opinion. Depending on how you play, the new rules can give an advantage to the human player, but you can tone down this aspect easily.
2004-10-11*
Owned
James Hughes
United States
Austin
Texas
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9
Jun 2005*
Actually, I would like to buy or trade for just the deck of psychic cards, not the whole expansion.
2005-06-14*
Owned
Want In Trade
Fred Behrendt
United States
Erie
Pennsylvania
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9
Oct 2005*
This expansion made a very good game into a wlidly-insane, very good game.
We always play with the psychic rules -- when we play that is . . .
2005-10-30*
Owned
Jerry Zablockis
United States
Paradise
California
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9
Apr 2006*
Great game. Have played multiple times. Nice to change the scenarios with different marines for flavor. Love the psiconics
2006-04-12*
Owned
Paoh FR
Singapore
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9
Apr 2006*
in France
2013-04-05
Owned
DANIEL GARCIA RIOS
Spain
ALBACETE
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9
Aug 2007*
Con esta el Space Hulk se queda en Obra Divina.
2007-08-28*
Owned
Christian Richnow
Germany
Jena
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rotten to the core nurture the plague
9
Apr 2008*
As above. With new rules introducing librarians and psychic combat, and hybrids and new weapons and and and...
Go get it. I like it. Patriarch says so. Obey.
2008-04-09*
Owned
shane Marolf
United States
watertown
New York
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9
Jan 2009*
oh those physcic cards..
2008-03-23*
Owned
Blazing Apostle
United Kingdom
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9
Jan 2011
Superb
2011-01-04
Owned
Bo Ejdesgaard
Denmark
Odense NV
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9
Feb 2012
All expansions are essential for Space Hulk 1st edition imo. Buy this expansion for the Genestealer Hybrids! These are awesome. The rules and extra map tiles are nice too. Great expansion.
2012-02-18
Owned
Jason Clubb
United States
Minnesota
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9
Apr 2012
I have a slight mixed feeling on this one, so I gave it a 9 instead of a 10.

The expansion adds more sections, weapons, etc as Deathwing does. It also adds a card based Psyker system that is good, but not great. It does have some flaws-the Campaign book had to clarify and alter some of the card effects-and has a few cards that can tilt the game one way fast if you draw them.

I say get this if you are a Space Hulk fan, then try out the Psyker system. You might decide to not use it after a few plays.
2012-04-08
Owned
Lone Wolf
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9
Oct 2014
P&P
2014-07-05
Owned
RJD
United States
Quad-Cities
Illinois
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8.5
Jun 2008*
Another well made expansion for Space Hulk, though not quite so on the mark as the Deathwing expansion was. Genestealer gives marine players a nasty surprise by adding to the game genestealer/human hybrids armed with guns, autocannons and missile launchers of their own, and both sides gain from the new rules for psychic abilities.

Personally, I like the pychic rules offered in Genestealer and had a lot of fun trying them out with friends, but I will admit that they can sometimes bog the game down as well as make "psykers" a little too dominant. It's the sort of expansion that's quite fun to use on occasion, but you won't feel like you're missing out if you only use the new psychic rules once in a while for something a little different - unlike with the Deathwing expansion, where having read up on all the cool new weapons, it's hard to imagine not wanting to use them and use them often.

Curiously, the Genestealer expansion gives us all these new rules but only offers two new scenarios in which to try them out.
2008-06-19*
Owned
Luca Colaneri
Italy
Torino
Torino
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Visit us! http://www.balenaludens.it Reviews, articles, GAMES!
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8.5
Apr 2010
Good expansion, but only if you already own Deathwing.
2008-12-04*
Owned
Rollo Tommasi
Italy
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8
Nov 2007*
Same as base game Space Hulk.
2007-11-08*
Owned
Michael Cox
United States
Fayetteville
NC
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8
Dec 2004*
Another excellent expansion for Space Hulk 1st (and best) edition. Combine this with Deathwing and Space Hulk rocks even more!
2004-12-30*
Owned
Tim Moore
United States
Wesley Chapel
FL
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8
Jan 2005*
Very much enjoy the added dimension of Psychic powers. Great addition to a good, fun game.
2005-01-05*
Owned
Stefan Pietraszak
Germany
Aachen
Unspecified
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8
Apr 2005*
More rules for Space Hulk can't be bad.
2005-04-22*
Owned
Mike Holyoak
United States
Idaho Falls
Idaho
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Designer Wannabe
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8
Mar 2007*
The magic adds a lot, but I'm not sure I down with all the hybrids.
2007-03-21*
Owned
Kimmo Kulovesi
Finland
Helsinki
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8
May 2006*
The psychic rules in this expansion complicate the game a bit too much for my taste. Non-psyker hybrids can be a welcome addition for the genestealer player, but I still mostly prefer the purestrain genestealers as the only opponents.
2006-05-26*
Owned
Mike Jones
United States
Gainesville
Florida
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Yeah it's here! Really it's right here.
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8
Nov 2007*
Well, it's a good expansion. The hybrids are a good change up to it. Although I think I could live without the psyonics.
2007-11-08*
Owned
Mats Eriksson
Sweden
Unspecified
Unspecified
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8
Nov 2007*
New genstealers that can shoot, Psychic powers and the librarians are worth there cost. It is the better expansion of this one and Deathwing.
2007-11-12*
Owned
Tony Barber
England
Aylesford
Kent
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8
Apr 2008*
Good expansion, psychic rules are a bit full on and in my opinion need toning down a bit (or a lot)
The new minis are cool with guns and stuff and nice board sections. Over all another worthy expansion.
2008-04-28*
Owned
Paul
Ireland
Cork
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8
Feb 2009*
Although the screwy and unnecessary psychic combat rules bloat this expansion it is still well worth having for the Hybrid rules, figures, blips, board sections etc.


2012-05-30
Owned
Mike Wassall
United Kingdom
Northwich
Cheshire
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8
May 2009*
Went to Neil Martin, Kent UK
2012-01-25
Prev. Owned
William Gaskill
United States
Bridgeton
New Jersey
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8
Aug 2009*
Another must have if you enjoy SH.More goodies
that adds 40K fluff to SH.
2009-08-23
Owned
L. SCHMITT
France
Alsace
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8
Feb 2011
Interesting but also unbalanced. Psy powers are quite too powerful.
2011-02-07
Owned
Ash Barker
Canada
St Catharines
Ontario
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8
Dec 2012
Librarians, grey knights and psychic powers slowed the game quite a bit, but were fun in moderation.

Still, a good expansion to a great game.
2012-12-23
Owned
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8
Mar 2013
Coming soon...
2013-03-19
Owned
arnaud rouchon
France
Ris Orangis
Unspecified
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7.5
May 2005*
Not the best expansion but all side find new rules (i don't love psychers too long to play with, this game really need a quick and panicking states of play)
2005-05-31*
Gregg Lewis
United States
Abilene
Texas
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7.5
Jan 2011
I love the beefed up 'stealers - it gives the stealer player more options.
2011-01-06
Owned
Michael
United Kingdom
Durham
County Durham
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7.5
Sep 2008*
The psyker rules really badly skew this game, mostly I just use the floor tiles and the blips.
2008-05-20*
Owned
United States
Clinton
Illinois
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7
Oct 2004*
Great for the new Genestealer Hybrids. The psychic attack cards utterly change the way the game is played - and not in the favor of the Marines. Beware!
2004-10-23*
Bryce K. Nielsen
United States
Elk Ridge
Utah
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7
Mar 2009*
Genestealers get their expansion, a great followup to a Marine-expansion. Detailed Spell Rules added, both Genestealer and Marine Librarians get lots more action. May be it's only draw back though, added complexity can slow a game down.
2005-01-02*
Owned
Daryl Heffernan
United States
West Hills (Los Angeles)
California
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7
Jan 2009*
Good expansion for Space Hulk, but it can overcomplicate the game. Plus it sways in the favor of the Space Marine player because the Librarian's with Psychic powers overmatch the new Genestealer abilities.
2005-01-16*
Prev. Owned
Maurice Tousignant
Canada
Windsor
Ontario
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7
Jan 2005*
Fairly good expansion for Space Hulk... Deathwing was better imho.
2005-01-19*
Owned
Darrell Pavitt
United Kingdom
Unspecified
Unspecified
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7
Apr 2008*
Basically, magic for space hulk.
2008-04-15*
Owned
George Leach
United Kingdom
Godalming
Surrey
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7
Mar 2006*
Of the two expansions this had some great map tiles, but the gameplay additions were cumbersome and failed to add much to the game. Makes a quick, light, fun, atmospheric game a little too long.
2006-03-02*
Owned
Marko Lepola
Finland
Tampere
Unspecified
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7
Sep 2009*
Not as good as the Deathwing expansion. The new psychic rules are somewhat clumsy. Combined with weapon carrying hybrid stealers it changes the game a lot. Still, it's a Space Hulk expansion
2009-09-08
Prev. Owned
Walter Owzarski
United States
Bellevue
Nebraska
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7
May 2007*
Adds neat content and units, but also increases the number of rules to be remembered. Additional units are really meant for later campaigns rather than general use. New tiles are nice.
2007-05-10*
Owned
David Lubin
United States
Cranbury
New Jersey
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7
May 2007*
Add some intersting things... but not as essential as Deathwing - in my opinion!
2007-05-11*
Owned
King of the Dead
United States
Los Angeles
California
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7
Sep 2008*
Almost started to jump the shark with this one. The hybrid stealers were pretty cool but the psyker rules were over the top. I loved playing with them back when but I would likely just leave them out now.
I'm glad I have it for posterity though.
2007-12-18*
Owned
しんぶん赤旗
New Zealand
Christchurch
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7
Feb 2008*
Hybrid are great but the psychic rules change the game a little to much for my liking.
2008-02-08*
Owned

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