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User Rating Comment Status
Scott Myers
United States
Rochester
New York
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10
Nov 2008*
Oh awesome! It's a mini expansion! And, beautifully created tiles. I proudly salute you, sirs at Rio Grande, fFor nobly making the Seige available to a broad market. I *love* the cult spaces!
2008-04-18*
Owned
E Timea
Hungary
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10
Feb 2010
2010.02.03.
1500 Ft
2010-02-04
Owned
Tony Dehner
United States
Waterloo
Iowa
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9
Nov 2008*
The Cult and Siege tiles add just the right amount of nastiness to the game, and also help keep cities and cloisters in check, preventing overly inflated scores. Essential.

Not sure what we're going to do with the blanks yet.
2008-07-04*
Owned
Paul Nomikos
Canada
Kingston
Ontario
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9
Oct 2008*
The cult pieces are a very nice addition to the game. The siege is the same as the Cathars expansion.
2008-10-17*
Jeff R
United States
Spokane
Washington
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9
Jan 2010*
A small, but fun, expansion pack. The open tiles help to balance the creative ways of closing farms that other expansions added, making for interesting farming possibilities.
2010-01-03
Owned
Chad Weaver
United States
Denver
Pennsylvania
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9
Jun 2013
Solid small expansion.
[]
2014-07-17
Owned
Big Fat Tony
United States
Fairfield
Ohio
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9
Dec 2011
Added to the base game in the same box. This expansion adds good variety to the base game.
2013-02-22
Owned
Want To Play
William McDuff
Canada
Prince Rupert
British Columbia
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"'A grey man,' she said. 'Neither white nor black, but partaking of both. Is that what you are, Ser Davos?' 'What if I am? It seems to me most men are grey.'" -- Lady Melisandre of Asshai and Ser Davos Seaworth from A Clash of Kings by G.R.R. Martin
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A small part of a 17,000 pushpin video game art project I was involved with.
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8.6
Jun 2009*
Interesting tiny expansion. Cult and Siege are fun, but it's a question of what to do with Creativity. I've got an idea, but I'm not sure if it'll work.
2009-12-26
Owned
Robert Crossett
Canada
Burnaby
British Columbia
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8.5
Jan 2009*
A good expansion - love the siege idea.
2009-10-23
Owned
Graham Smith
United States
South Saint Paul
MN
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8.5
Jul 2010
This has to be the best carcassonne expansion for the cost. The siege tiles are a great addition to the game, as it makes you question just how big you want to try to make a city at any given time. With the impending thought that your opponent could siege your city at any moment. The siege tiles reduce the number of points you receive for your city by 1 point per tile (e.g. a normal city is only worth 1 point per tile when completed, and 0 if incomplete. A cathedral city is worth only 2 points per tile complete, and 0 points if incomplete.). The cult tiles are most useful, in my opinion, for expanding farms, because there are fewer roads to end the farm. Any way you look at it, this is a great little expansion.
2011-03-05
Owned
Craig Davern
United States
Chippewa Falls
Wisconsin
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8.2
May 2009*
This a "must" expansion. The ever hard "spielbox" edition has been re-released as this. The artwork is different, but to me it does not matter. Besieging a city to make is less valuable is just downright vicious....I love it. And those Cloisters that no one wants to finish now have some competition with the heretics and temples.
2008-11-03*
Owned
Linda Stenström
Finland
Siuntio
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8
Apr 2010
Nice small expansions that add a little something. A good way to spice up the game if you don't feel like using any of the big expansions.
2008-05-11*
Owned
daniel cooksey
United States
Fort Collins
Colorado
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8
Oct 2008*
Haven't used yet.
2008-10-29*
Owned
Helen Minall
United Kingdom
St Blazey
Cornwall
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8
Nov 2008*
A nice little expansion. The priest/heretic race can make you take your eye off the ball if you are not careful. Seige is very nasty. Will probably add it to each game we play from now on. Who know we may even get round to using the 2 blank pieces!
2008-11-14*
Owned
THE JTSPECIAL-OID
Denmark
Aarhus
Unwashed and somewhat slightly dazed...
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8
Mar 2009*
One of those small expansions with a couple of new elements that merge easily with the rest of the game...
2009-03-24
Owned
Shawn Bowers
United States
Portland
Oregon
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8
Aug 2009*
More of the game I love.
2009-08-25
Owned
Beer be with you.
United States
Northlake
Illinois
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Settlers of Catan does not improve with your house rules. The best option if you don't like the rules as written is to just select another game.
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8
May 2009*
Always play with it.
2009-05-14
Owned
Demian Lord
Canada
Burnaby
British Columbia
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8
Jun 2011
Temple wars? Awesome. Cities under siege? Also awesome. Ten little tiles that can change the final scoring quite drastically.
2011-06-16
Owned
Uncle Potato
United States
Washington
Dist of Columbia
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8
Jun 2009*
I really like the siege tiles, as they make it somewhat risky to try for large cities. On the downside, that makes farmers even more powerful. Combined with the cult tiles, I have a feeling these will make for some very high scoring games.
2009-06-14
Owned
Shaky Ulnas
Canada
Steinbach
Manitoba
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Yet feet that wandering have gone
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Turn at last to home afar
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8
Feb 2010
I've wanted the siege tiles ever since Die Katharer was released in Spielbox magazine. I even printed out the order form, but never went through with ordering a magazine from Germany for four measly tiles.

These tiles are now present and accounted for in this expansion. My one caveat is that they have changed the artwork. The original tiles showed the city walls crumbling as the city was attacked. I really loved how that looked; while the new tiles just show siege engines and tents waiting outside the city walls. On the plus side, the new tiles do not have the odd praying monk icon inside the city (though he may have helped identify the tiles when performing final scoring). I like being able to 'drop a bomb' in someone's city, or just throw it down anywhere for the farming bonus. It is also neat that you can spirit away your knights if you place a cloister next to these cities. Best part of the expansion for me.

The cult tiles are fun too. You can place them next to a cloister to challenge it for points (and vice versa). Whoever completes their perimeter first takes all. At the same time, the "cult" and "heretic" theme is a little heavy for Carc. I'll be choosy with my vocabulary when playing this with certain folks.

The creativity tiles are kind of lame. Two white tiles. I think it would irritate me to have tiles that I've drawn/painted on show up. Though ... if someone where to photoshop paste-ups of the original Die Katharer tiles with the crumbling walls I would be all over that!

All in all this is a fine little expansion. Adds a lot more to the game than something like the River II without going crazy with new rules. And unlike the King expansion, you don't need a pen and paper to keep track of any bonuses. Recommended.
2010-02-03
Owned
Prince Adam The Coward
Iceland
Reykjavík
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How does this work?
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Ah, now I see!
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8
Feb 2013
I like the Siege very much. Anything that deducts points is good for this game. I've only played the Cults a time or two. I like the general idea, but am still trying to figure out if I like the actual scoring rules, or if I'd like to make a house rule for that. Most of the time they are just played as cloisters, though. We haven't added anything for the Creativity tiles.
2013-03-29
Owned
Reiver & Orthia
New Zealand
Hamilton East
Hamilton
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8
May 2011
Adds a little bit of adversarial tactics to Carcassonne in a rather elegant way - plays really nice with Inns & Cathedrals!
2011-05-15
Owned
Sotirios Karamitsos
United Kingdom
Manchester
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8
Sep 2011
Fortunately there are some nice ideas here for the Creativity part, otherwise I'd be lost. I especially like the cult part, though the rule that allows knights to escape through cloisters seems a tad convoluted.
2012-01-17
Owned
ted anderson
United States
southington
Connecticut
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8
Sep 2012
You siegin' bastard.
2013-09-23
Owned
Jarek Szczepanik
Poland
Warsaw
EU
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8
Dec 2012
I like Cult a lot and a siege is my favourite expansion. Both introduce competition into the game and give more opportunities for plotting against other players. Not good for sulking persons.
2012-11-21
Owned

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