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User Rating Comment Status
howl hollow howl
United States
Hillsboro
Oregon
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9
Apr 2009*
The base game of Alhambra is a middling light strategy game, but the 20 (!) variants published so far can turn it into a brain-burner. You can add a single variant for flavor, or you can mix-and-match your favorites.

I think Power of the Sultan may be the best expansion yet. All four variants are easy to learn but have a signficant impact on gameplay. Also, moreso than the previous expansions, these four variants really complement each other well, adding lots of strategies and tactics to the game, with the "culture wheels" being the best.

It's funny that I'm calling this an improvement because it clearly takes Alhambra into "do-a-bunch-of-things, get-a-bunch-of-points" territory, which I usually don't like.
2009-04-22
Owned
ted anderson
United States
southington
Connecticut
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9
Jan 2014
Did you do it? Are we conquered?
2014-01-17
Owned
Jacek Malinowski
Poland
Warszawa
Poland (Polska)
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8.5
Mar 2009*
Amazing. This expansion is great! It's probably the best expansion for Alhambra, which may come surprsing considering it's expansion #5.

All elements of the expansion (variable score cards, tiles of Moorish art, power of sultan cards and income-producing caravans) make Alhambra much more gamer's game. What's the most important they add new dimensions to the game. Thus they increase the number of choices and possibilities. It can take a while to look at the game from new perspectives and adjust one's strategy/-ies.
2009-03-06
Owned
Andy Geier
United States
Eugene
Oregon
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8.5
Jan 2010*
If you found Alhambra just a bit repetitive and well... boring, try this expansion. It really spices up the game. And if it gets my wife to play with me, it deserves at least an 8. She really enjoys it and I've grown to like it.

There is an increase in the amount of point earning opportunities and purchasing power. The dynamics of the original game are changed considerably.

2010-01-10
Owned
Andrew Rothfuss
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8.5
Mar 2015
Alhambra is definitely a fun game by itself, but once I found out about the 5 expansions, I looked into what they added. This is the expansion I knew I had to have.
2015-02-11
Owned
Noshrok Grimskull
Germany
Bremen
Bremen
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Wreckers don't call for backup, they call for cleanup!
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8.1
Jun 2011
Some neat stuff here.
2011-06-14
Owned
Robèr Boonmann
Netherlands
Geldrop
Noord-Brabant
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8
Nov 2008*
Nice expension, wich gives the game a different feeling, everytime.
tantaj:
2009-08-05
Owned
Brian Cherry
Canada
North Bay
Ontario
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Obligitory Smart-Ass Comment Here
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Shhhhhhhh!
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8
Dec 2009*
The best of the expansion sets I think. We loved the additions to the game. We will probably always play with the new money cards.
2009-12-22
Owned
Paul Nomikos
Canada
Kingston
Ontario
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8
Dec 2008*
Nice expansion. The best part of this expansion is that it allows you to change the scoring system. This brings new and interesting strategies to this nice game. Highly recommended because of the change in scoring!!!
2008-12-20*
Enrico Maria Bisetto
Italy
Casier
TV
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8
Dec 2010
Rated like the base game
2010-12-15
Owned
BorderCon is Live!!!
Australia
Lavington
New South Wales
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BorderCon 2015 is Go!!! Tickets can be found at www.borderconalburywodonga.com
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8
Nov 2009*
Great Expansion - I think it is the best as all 4 modules add something significant to the thinking and planning required.

Culture Counters are a real nice mix, the alternate scoring tiles offer great variability.

The Caravanasi cards offer a nice opposition to the majority scoring rules and the Bonus Building Collector Cards are a nice money sink.

All great stuff.
2009-10-17
Owned
Calm Fluffy Bunnies
United States
Cambridge
Massachusetts
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8
Nov 2009*
-Die Karawanserei (the Caravan).

We misplayed these due to the wording of the rules in the big box edition. The rules claim it takes an action to advance the caravan marker. This is, in fact, an automatic occurrence, not an action the prevents you from taking other actions that turn. Will report back once we get the chance to play this one properly.

-Die Künste der Mauren (the art of the Moorish).

This expansion is excellent. Adds good new turn options and a second axis to consider for each building purchase.

-Die macht des Sultans (the power of the sutan).

Cute idea, but the die interaction seems a little clunky.

-Die neuen Wertungskärtchen (the new valuecards).

Have not yet tried, though I'm skeptical of this one.
***

I've only tried the art of the moors so far, but that one alone makes this expansion box worth while.
2010-02-20
Owned
Benjamine Allen
United States
Grand Ledge
Michigan
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8
Mar 2010
BB
2010-08-28
Owned
Thom Parkin
United States
Lady Lake
Florida
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8
Jul 2010
One of our favorite Alhambra expansion [set]
2010-07-14
Owned
Marko Dobranic
Croatia
Zagreb
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8
Nov 2012
ok game, have to play more to see my final rating
power of sultan (6), culture (10), randomizer (9), caravans (7)
2012-11-19
Owned
Lalu Mihai
Romania
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8
May 2012
Sleeved
2013-08-22
Prev. Owned
Rainer Ahlfors
United States
Provo
Utah
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8
Oct 2014
Expansion #5. Included with Big Box Edition.

See main entry — Alhambra: Big Box Edition
2014-10-03
Owned
Keng Leong Yeo
Singapore
Singapore
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designer
publisher
aka Uncle
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小富靠勤,中富靠智,大富靠德。
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7.5
Aug 2012
The New Score Cards merely introduces different criteria during each scoring, thereby forcing players diversify their buildings. It does not feel like adding much, if anything to the base game.

The Power of the Sultan gives players the option to snatch a new building in return for a sultan card, which can be bought for 7 dollars of the appropriate currency. It certainly ups the intensity of the game and is a worthwhile addition to the game.

The Caranvanserai gives players extra money. It does give players some additional flexibility with regards to purchasing buildings, but the book-keeping bit of it is a little tacky.

The Art of the Moor provides yet another avenue for scoring, this time via the cost of each buildings. Buildings of the same cost will give its owner some points. It provides an extra element to balance, in addition to winning the type of building and ensuring your walls are continuous. Mildly interesting.
2012-08-20
Owned
Chris Marling
United Kingdom
Cambridge
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7.5
May 2012
(All plays under Alhambra)

I rate the base game a 7 right now, but using the Caravanserai and Power of Sultans mini expansions from here definitely elevates it a little. Not quite to an 8, but it's close. I don't see any point in the new score cards, while we're yet to try The Art of the Moors.
2012-05-02
Owned
Ubergeek
United States
Camas
Washington
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Be Happy in your Game!
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I spent 100 Geek Gold and all I got was this lousy overtext message!
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7.3
Feb 2009*
Continuing in the long tradition of expansions for this game, this one provides for new and interesting scoring mechanisms. Overall, I find this expansion one of the better ones.
2009-02-27
Owned
Michael Ward
United States
Fort Worth
Texas
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7
Aug 2009*
Expansion #5 - Power of the Sultan . . . . Obtained 01/30/09

02/21/09 I used The New Score Cards and The Power of the Sultan modules. I rate them both a 7. 08/08/09 I used The Art of the Moors and The Caravanserai modules. I rated them a 7 and an 8, respectively. So overall I rate this expasion a 7. The Art of the Moors is a meaty module, that can generate a huge amount of points. But it does add time to a game, Something like 30 additional minutes in our case. 09/24/11 I used The New Score Cards and The Power of the Sultan modules again.
2011-09-25
Owned
Linda Stenström
Finland
Siuntio
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7
Mar 2009*
The modules in this expansion add some interesting twists to the game. All of them have quite easy rules.
2009-03-07
Owned
Greg Williams
United States
Portland
Oregon
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7
Dec 2010
I like this expansion and would recommend it.
2009-04-22
Eric Miller
Australia
Upwey
Melbourne
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7
Jul 2009*
Plays: Power of sultan x0, Art of moors x2, The Caravan x0, New Value cards x0
2009-07-10
Owned
Panda Z
Australia
Canberra
ACT
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7
May 2009*
My preferred expansion in this set is the one that allows to change the scale of points given depending on the colors of your buildings.
2011-03-26
Owned

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