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User Rating Comment Status
Scott Myers
United States
Rochester
New York
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10
Jun 2010
Would you believe, this is my new fFavorite expansion? I play with a lot of tiles, and so a road that suddenly spans clear across the table is very appealing. And it's kinda cool, all around.
2010-06-03
Owned
E Timea
Hungary
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10
Feb 2013
2010.06.08.
1400 Ft
2010-06-10
Owned
Chad Weaver
United States
Denver
Pennsylvania
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9
Jun 2013
Not groundbreaking but a nice little add. Occasionally swings the Scout bonus.
[]
2014-07-17
Owned
Big Fat Tony
United States
Fairfield
Ohio
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9
Dec 2011
Added to the base game in the same box. This expansion adds good variety to the base game.
2013-02-22
Owned
Want To Play
Adam Badura
Poland
Wrocław
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8.5
Apr 2010
2010-04-14 (rating 8.5):

An interesting expansion.

Tunnels allow much deeper control of roads value and scoring time. A tunnel can be used at least in two ways. First is to make rapidly a long road and gain Scout. Second is to capture opponents follower on a road (by connecting his road to your own tunnel without ever making the other connection.

So basically this is expansion is aimed towards increase of roads importance. And I think it is good as roads are somewhat worse than cities.


The bad side is that this expansion does not scale well. You cannot play with two copies of it since the marker chits will repeat. But only 4 tunnel tiles in a large pool of tiles (when playing with other expansions) is too little.


Also I don't like expansions attached to a magazine which is not distributed world wide.
2011-06-03
Owned
Noshrok Grimskull
Germany
Bremen
Bremen
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Wreckers don't call for backup, they call for cleanup!
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8
Oct 2009*
Very neat mini-expansion.
2010-12-12
Owned
Robèr Boonmann
Netherlands
Geldrop
Noord-Brabant
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8
Dec 2009*
Very tricky expansion.
To claim a tunel of someone elses road, is the way to do it.
2009-12-21
Owned
Jeff Hoffman
United States
Santa Clarita
California
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8
Jan 2010
Now THIS little expansion really adds some tactical strategy. It basically links up more roads utilizing paired chips for entrance and exit of tunnels. I just imported from Germany and is well worth it.
2010-01-21
Owned
Elvish Scout
United States
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8
Aug 2011
Only adds four new tiles to the base game but when combined with other expansions (Princess & Dragons for instance) there can be more tiles that are used as tunnels. A nice small expansion that makes roads more valuable since you can chain together longer roads (which makes Inns a big point draw). By itself, Der Tunnel is fine; but when paired with a larger expansion there are many more possibilities for tunnels to use and many more points available.

With only two players it is either extend your road or block someone else's. But with more players, there is more competition to become part of a long road.
2011-08-30
Owned
Jacek Malinowski
Poland
Warszawa
Poland (Polska)
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7.5
Mar 2010
Rather cosmetic impact. The less players the greater chance the functionality of the tunnels will be used.
2010-03-12
Owned
(ʇllıʍ)
United States
Spokane Valley
Washington
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7.5
Feb 2010
I am a Carc fan.
2010-02-03
Owned
Nicolas Dementen
Belgium
Sombreffe
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7.5
Feb 2011
nice lil expansion...
2011-02-21
Owned
Andrew Cr
Australia
Canberra
ACT
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No theme = fail
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Choices create the illusion of control
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7.5
Apr 2014
Played base game plus a lot of expansions. Epic. Enough said.
2014-04-25
Nathan Morse
United States
Powell
Ohio
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7
Jan 2010*
It adds variety to Carcassonne in a fairly unobtrusive way. Now, tunnels are open-ended entities that can only be continued by connecting matching tunnel chips that will cause the road to continue (and allow it to complete!).
2010-01-02
Owned
Ville Inkiläinen
Finland
Helsinki
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7
Nov 2011
Tunnels allow weird tricks with roads.
2015-03-01
Owned
Thomas van Nieuwkasteele
Netherlands
Rotterdam
Zuid Holland
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7
Mar 2011
fun expansion
2011-03-13
Owned
paperZombie
Canada
Calgary
AB
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7
Jul 2010
A very clever little expansion. The Tunnel allows you to connect widely separated road segments. Works nicely with the King mini-expansion. You can pull some nice surprise moves for the longest road bonus.

I like it a lot, but the tunnel markers are a bit small and hard to see, and the rules make this expansion slightly broken. It's possible to use the tunnels to trap your opponent's meeple on a road that he will never be able to complete.
2010-09-26
Owned
Bobby Warren
United States
Glendale
Arizona
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7
Feb 2012
Doesn't add much, but doesn't hurt the game.
2012-02-15
Owned
Greg Gaston
United States
Portland
Oregon
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7
Sep 2011
The tunnels have very little effect overall. The best way to use these is to give 3 sets to each player in a 2 player game, 2 to each player in a 3 player game, and simply take tiles out to accommodate 4 and 5 players so there are only 8 and 10 tunnel entrances.
2011-09-01
Owned
ted anderson
United States
southington
Connecticut
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7
Nov 2012
You know I don't like you going through tunnels, you know what that symbolizes.
2013-09-23
Owned
oskari
Finland
Helsinki
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corals... yummy!
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Mulla on paljon taarvarsseja, koska mää tykkään niistä!
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6
Oct 2009*
Four tiles with a silly hack for the road scoring.
2009-10-30
Owned
Michal Mijal
Poland
Warszawa
Mazowieckie
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The oldest offtop ever: Ceterum censeo Carthaginem esse delendam ;-)
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6
Nov 2010
Only four tiles. And frankly said - I could live without it. It was added to the Spielbox Magazine, and as a subsrciber I just got it. Nothing special - another mini add-on. Based on a nice idea though.
2009-11-06
Owned
Ting Pong IP
Hong Kong
Lai Chi Kok
Unspecified
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6
Aug 2010
[Spielbox 2009 edition] Umm.. another expansion, but this is a good one: simple rules and nicely illustrated tiles.

This small expansion provides additional tactics to get better score and screw factor
2010-08-15
Owned
Jojo K.
Germany
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6
Apr 2010
Well, I don't know anybody who understood the rules at once. Interesting way to sneak into roads, though.
2010-04-08
Owned
Bernhard von Gunten
Switzerland
Täuffelen
Bern
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3B RULEZ
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3B RULEZ
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6
Oct 2014
Small but I like it.
2010-10-08
Owned

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