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User Rating Comment Status
Maciek Kolasa
Poland
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10
Jan 2013
Die Gunst des Wesirs
- die Wechselstube
- die Bonuskarten
- die Bauhütten
- die Gunst des Wesirs
2012-11-27
Owned
Gail Spontelli
United States
Mansfield
Texas
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9.5
Aug 2008*
Alhambra Expansion
2007-09-03*
Owned
Romain Jacques
Canada
Gatineau
Québec
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9
Jun 2009*
Very good extension that renew the game without too much changes.
2006-03-02*
Prev. Owned
June King
United States
Unspecified
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Bring me her heart in this box.
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9
Jun 2006*
Wonderful additions to my favorite game.
2006-06-16*
Owned
Jacek Nowak
Poland
Warsaw
Unspecified
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9
Aug 2006*
Four very interesting expansions. They give many more decisions to make during the game and slow down the game quite a bit. The four expansions in this box cooperate nicely with each other.
2006-08-08*
Prev. Owned
Dea Draper
United States
Boise
Idaho
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9
Jan 2010
4 modules. Quick little game changes. Can use all 4 together, or not. (1st expansion box)
2006-11-11*
Owned
Paul Nomikos
Canada
Kingston
Ontario
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9
Nov 2006*
Visiers are an excellent addition especially if there are more than 4 players. Beaureu of Change is a great mechanic for money.
2006-11-20*
Frederic Renaud
Canada
Unspecified
Québec
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9
Sep 2007*
Necessaire pour renouveller Alhambra. C'est un must si on a le jeu original.
2007-09-28*
Owned
Tim Taylor
United States
under surveillance
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designer
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9
Jun 2010
The Vizier's Favor is a must.
2007-06-02*
Owned
Rich Hansen
United States
Elgin
Illinois
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9
Dec 2011
If you like Alhambra, this is worthy expansion.
Favor of Vizier - Very Good
Exchange Cards - Very Good
Bonus Cards - Good
Building Huts - Good (with some house rules - ie for 2 players we do not use huts which leave 3 sides open - it gives too much advantage)
2010-03-07
Owned
A L
Canada
Vancouver
British Columbia
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9
Sep 2007*
Have 2 of the 4 modules for trade: The bonus cards (never used) and the Builder's Huts (unpunched and never used). Looking for Character cards and/or the Diamond Card modules from the City Gates expansion (second one).
2007-09-17*
Owned
For Trade
Breno K.
Brazil
Brasília
Distrito Federal
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9
Jul 2009*
The vizier (Big wooden square) is nice, and the multiplying tiles are essential. The exchange cards are nice. I didn't get to use the card-based one, so I can't rate it.

3 hits out of 4 is still pretty good. Wouldn't play the game without it.
2010-12-22
Marianna Ferreira-Aulu
Finland
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9
Jan 2010*
Alhambra will always be 10 for me, even if the expansion is bad... I don't need to use the explansion tiles, I still enjoy the game. And those expansions aren't bad (01.05.09)
2009-05-01
Owned
Aaron Shanowitz
United States
Bristol
Tennessee
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9
Jun 2012
Great expansion. I actually use every module from this expansion. The builders' huts are nice, the currency exchange cards are great, the vizier's favor can be helpful, and the bonus cards are okay.
2012-06-18
Prev. Owned
ted anderson
United States
southington
Connecticut
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9
Jan 2014
The Who? Mayor McFatpants?
2013-09-23
Owned
Ronald Carlson
United States
Austin
Washington, California, Oregon, Texas, Wisconsin, Illinois, Indiana, Ohio, Kansas, Colorado, Nevada, Hawaii, etc. :-)
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9
Oct 2013
G003
2013-10-28
Owned
Want To Play
Rob Lee
United Kingdom
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8.6
Jan 2006*
Alambra is a great game and this is an excellent addition which we always play with.
2006-01-27*
Owned
Ricardo Jorge Gomes
Portugal
Setubal
Grande Lisboa
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8.6
Nov 2012
Não conhecendo as outras e com receio de um dia dizer que “tendo sido cego, agora vejo”, digo hoje que esta expansão é interessante, em especial quando usados os 4 segmentos em simultâneo, pois, o uso de um fortifica o interesse dos outros; isoladamente já não me parecem assim tão pertinentes, ainda assim, dão um novo toque quando o jogo já estiver a cansar. O favor do Vizir é caro, mas pode resolver um jogo; o dinheiro multicolor é bom para os outros o irem buscar e ficarem mais pobres (eh eh, nunca comprei uma carta dessas); As cartas secretas são o ingrediente que faltava a Alhambra – um toque de Bluff e mistério; Os novos edifícios que pontuam pela vizinhança são valiosos se resultar bem, mas o timing de os ir buscar é a chave do jogo!
2012-11-28
Owned
Shyue Chou Chuang
Singapore
Singapore
Singapore
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8.5
May 2004*
Worthy expansion to the main game, significantly reducing the element of chance.
2004-05-29*
Owned
Ian Klinck
Canada
Toronto
Ontario
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8.3
Apr 2010
Owned
(Jimi) Miguel Fuertes
Spain
León
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8.288
Mar 2011
Le da más posibilidades al original, nuevas monedas, personajes y piezas aunque se puede jugar muy bien sin esta extensión.
2009-06-09
Owned
Noshrok Grimskull
Germany
Bremen
Bremen
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Wreckers don't call for backup, they call for cleanup!
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8.1
Apr 2011
Some neat stuff here.
2011-06-14
Owned
Richard Rowan
United States
Redmond
Washington
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8
May 2004*
I played with 3 of the 4 expansions (all but the bonus cards) in a game tonight, and I am super impressed with what these do to the game; that is, take a good game and make it a great one. If you like Alhambra, but don't like how much luck there is on when the cards come up, definitely pick this up as it gives you much more control over your destiny.
2004-05-01*
Owned
Adam Tall
Australia
Sydney
New South Wales
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8
Jun 2004*
I like the Viziers the best. The chaos in a game with more than 3 is mitigated because you can buy a tile out of turn now. (as long as you have exact money...)
2004-06-25*
Owned
H Shook
United States
Richardson
Texas
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8
Aug 2004*
Improves the original without being too powerful.
2004-08-05*
Owned
David Fair
United States
Damascus
MD
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Or maybe PowerGrid?
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Yeah, that's me. Handsome devil, I know.
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8
Aug 2004*
I like two of the four expansions a lot, and two of them are merely OK. Call it, 2 tens and 2 sixes that average out to the 8 I give it.

Here is a quick summary of my thoughts on each expansion:

Vizier (My least favorite): Each player has 4 markers they can activate out of turn to buy a single building for exact price. Reactivating a marker is an action.

Exchange House (My favorite): There are a number of cards in the deck which show 2 currencies and a double headed arrow. Playing this card with either currency allows you to use it as the other one depicted. There is one card for each possible exchange. These cards are randomly shuffled in the deck, and flipped over just like money, and are taken just like money is. They must be taken alone, when taken (like a high-value money card).

Building Huts (Good): There are a number of hut stacks kept near the purchasing board. The topmost tile of each stack is revealed. Players may take a hut as an action. Huts are in building colors, and have walls. Each player may take at most 2 (or is it three) huts over the game. Huts count as a number of buildings of the color they are equal to the number of buildings of that color that they border (thus, each is worth 1, 2, or 3) buildings. They can also be used very strategically to enhance your walls (my favorite use for them).

Bonus Cards (OK): Each player gets a number (2 IIRC) of cards depicting specific tiles (the wall-less tiles of each color are in the deck). If they add that building to their Alhambra, they may reveal the card and have the card count as an extra building of that color.
2012-12-07
Owned
Craig Viau
Canada
Calgary
Alberta
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8
Jan 2005*
Excellent addition to Alhambra making it a better game. Some of the players questioned the value of some of the extra features. There are 5 additions which can be used in any combination. we used all 5 and they all turned out to be valuable.
2005-01-03*
Owned
David Brain
United Kingdom
London, UK
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8
Jan 2005*
Two great additions (the Viziers and the Exchange cards) and two quite good additions (the Bonuses and the Huts) make for a longer lifespan. The mix-and-match strategy counts in its favour too.
2005-01-27*
Owned
Eric Landes
United States
Hillsboro
Oregon
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8
Mar 2005*
Nice collection of game tweaks. None stretch the rules too far, but each adds it's own bit of spice.
2005-03-06*
Owned
Lincoln Damerst
United States
California
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GameNight!
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GameNight!
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8
Aug 2005*
These expansions seem to really kick this game much higher for me. We've played two of the expansions so far and they are very simple to implement but they add a terrific layer of strategy.
2005-08-12*
Owned
Morten Løvåsen
Norway
Kristiansand
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8
Dec 2009*
Never play without this kit.
2005-09-01*
Owned
Antony Hemme
Canada
Montréal
Québec
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8
Sep 2005*
The Vizir is a must have expension to play Alhambra with 5 or 6 players.
2009-09-25
Juuso Mattila
United States
Arlington
Virginia
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8
Jan 2015
A very nice expansion. Altogether, the 4 modules are stronger with more players reducing the possible lottery feel. Die Gunst des Wesirs especially works this way allowing players to buy tiles for the exact price between other players' turns. On the other hand Vizier-tiles also make a play to last a whole lot longer. Die Bauhütte is the coollest of the modules, but with 2 players it destroys Dirk's game completely. You can use these tiles to both score more in a specific building type and also enhance your walls. Wechselstube is probably the best of the modules easing the money management a lot and last but not least the bonus cards give the players a possibility for a nice surprise factor, but aren't that great and seem to add to the aforementioned possible lottery feel with more players. I think as a whole the expansion extends the lifetime of Alhambra. However, you should remember that Alhambra is at its best as a 2- or 3-player game. Now the lottery feel is reduced but the playing time is even longer with more players, and the expansion feels like it is targeted for plays with more players.
2007-02-04*
Owned
Tiger Horse
United Kingdom
a
a
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8
Dec 2005*
In the box were 4 expansion modules. The Vizier's Favour, The Bureaux de Change, The Builders Huts, and The Bonus Cards. You can add any or all of the modules to the game; each adds a simple new mechanic.
2005-12-01*
Owned
litho chong
Taiwan
Hsinchu city
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8
Dec 2005*
Feb 2005, Bought in Germany, Cologne.

This expansion add more choices to the game. Though the game works perfectly well without this expansion. But, we prefer to play this expansion with the original game.

2005-12-07*
Owned
Eric Lenhart
United States
Catasauqua
Pennsylvania
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8
Jan 2006*
Excellant additions to a great game.
Love the fact that you can play any of the four new rules.
2006-01-26*
Owned
Daryl Heffernan
United States
West Hills (Los Angeles)
California
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8
Jan 2006*
Improves Alhambra particularly when playing 5-6 player games.
2006-01-29*
Owned
Jim Pulles
Canada
Regina
Saskatchewan
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8
May 2006*
Played with all four parts of this expansion and I must admit that my enjoyment of the basic game increased. The Vizier alone is worth playing, if only because it adds a bit of player interaction.
2006-05-27*
Mike Jones
United States
California
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8
Jun 2006*
Adds necessary options to the base game, much like the Carcassone expansions do for it's base game.
2006-06-04*
Owned
Nick Sparks
United States
Springfield
Oregon
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8
Nov 2007*
These expansions add several great twists to the game. I love all four variants.
2007-11-17*
arielmt
United States
Buffalo
New York
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8
Feb 2007*
Acquired 11/1/05*

Played three of the four variants in this expansion so far. They add nice little twists to the game.
2007-02-23*
Owned
Bobby Warren
United States
Glendale
Arizona
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8
May 2007*
I really liked all four of the expansions in this set. The best is the Building Huts which essentially makes the number of each type of tile variable and adds depth to the game play. The least exciting is the Bonus Cards.
2007-05-23*
Owned
Stefano G.
Italy
Lana
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8
Nov 2006*
"Die Gunst des Wesirs" 9
"Die Bauhütte" 8
"Die Wechselstube" 7
"Die Bonuskarten" 6
2011-03-05
Owned
John Lopez
United States
Tucson
Arizona
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Get off my lawn!
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The explanation: Impossible Triangle + TW (my company initials) = my logo.
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8
Dec 2006*
This expansion is almost a requirement with a larger number of players. The Vizier helps unbind the turn order, which is a good thing.
2009-06-15
Owned
Greig
Canada
Peterborough
Ontario
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Always believe
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I went out there in search of experience, to taste and to touch and to feel as much, as a man can before he repents...
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8
Dec 2006*
12/31/06

Very strong addition to Alhambra. I like what each of the expansions add and will play the game with all whenever I have the chance. (ie. not playing with newbs)
2006-12-31*
Owned
Jacek Malinowski
Poland
Warszawa
Poland (Polska)
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8
Oct 2012
Enriches the game - that's good. After some time it's difficult to imagine Alhambra without some additions from this expansion
2012-10-21
Owned
Enrico Maria Bisetto
Italy
Casier
TV
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8
Jan 2007*
I rate it as the base game
2007-01-14*
Owned
Mirek Smorawski
Poland
Szczecin
Unspecified
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8
Jul 2010
Best with 3, 4 players
Recommended with 2, 3, 4, 5, 6 players
2010-11-02
Owned
Martin Lamothe (popmart)
Canada
La Prairie
Quebec
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8
Sep 2007*
The Vizier and the "wild" money are nice additions. Especially with more players (4-6)
2007-09-07*
Prev. Owned
United States
Plainwell
Michigan
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Et in Vantasia ego
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8
Apr 2008*


The expansions to Alhambra all add a great deal to the game. Lots of new options to mix and match.
2009-08-19
Owned

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