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User: Lim-Dul: Board Game Collection
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Title Version User
Rating
Geek Rating Status User
Plays
Comment
6 nimmt! Plus (2005)
8
Dec 2006*
6.063
Owned
Abalone (1987)
8
Aug 2007*
6.258
Owned
Ad Acta (2002)
4
Dec 2007*
5.669
Owned
Plays: 1
Admiral (1989)
6
Dec 2007*
N/A
Owned
Alchemist (2007)
7
Oct 2007*
5.992
Owned
Plays: 3
A quite underrated title. Most people seemingly can't grasp the strange rules where you start the game with an almost overwhelming freedom of choice (achieved with very simple rules) and then realize how your initial choices echo throughout the game. There seems to be a multitude of winning strategies but they all rely mostly on you knowing or foreseeing your fellow players' behavior. Given the low price (at least on the Essen Fair 2007), nice layout, simple but clever rules I think this is a worthy addition to any game collection. It reminds me of the olden days when games were simple but fun, clever and effective.
2007-10-28*
Alhambra (2003)
6.5
Mar 2008*
6.969
Owned
Plays: 1
A quite good game but it's too random for me to be really considered excellent. The add-ons do change that a bit but usually come in packages where most of them are useless and only one or two are really viable.
2008-03-22*
6
Mar 2008*
6.377
Owned
Plays: 1
The Diamonds and Characters are really nice. The City Gates don't add that much to the game but don't make it worse as well. The Attackers are clearly not that good since they expand the scoring opportunities in a strange way that makes the randomness of the game hurt even more.
2008-03-22*
6
Mar 2008*
6.150
Owned
Plays: 1
The Thieves are quite good and reduce the randomness of the game while the wooden Walls can help with building longer wall chains so are actually quite nice, too. The "Change" module isn't really that much needed since you rarely overpay THAT much but can further reduce the randomness of the game even if it potentially changes one of its "golden rules" (overpaying is bad). I don't like the traveling merchants at all. They potentially increase down-time as players try to plan their moves but in the end can turn out to be quite random and not add anything interesting besides confusing scoring.
2008-03-22*
6
Apr 2007*
6.168
Owned
6
Apr 2007*
6.380
Owned
Amun-Re (2003)
7
Dec 2007*
7.204
Owned
Ark (2005)
5
Dec 2007*
6.011
Owned
Plays: 1
Ark Extra Mix (2006)
5
Dec 2007*
5.759
Owned
Plays: 1
Backgammon (-3000)
5
Dec 2007*
6.386
Owned
Balloon Cup (2003)
7
Apr 2007*
6.563
Owned
Plays: 1
This game may seem very, very random (random cards multiplied by random cubes), but to my surprise luck will almost never be the decisive factor in it. There are people who can really feel the game (sadly I'm not one of them) and win over and over and over again - this HAS to mean something. The game is very cleverly designed, to put it simply.
2007-04-20*
BANG! (2002)
8
Sep 2007*
6.516
Owned
Plays: 12
I can't really explain why but I love this game for what it is. It's light, random, yes, maybe even stupid but there are some clever things going on. Besides their usual effects the cards are also used to convey a message to the other players about your hidden identity. It's almost like bridge or Tichu.
2007-09-01*
7.5
Sep 2007*
6.092
Owned
Plays: 10
I've rated this Bang! expansion a bit lower than the main game and Dodge City because I don't think it's worth the price it's sold at. However, if you really are a fan of Bang! A Fistful of Cards and High Noon are must-have expansions since they completely change the rules of the game in any given round.
2007-09-01*
8
Sep 2007*
6.634
Owned
Plays: 12
A very good expansion to one of my favourite games. It really adds a lot of variety to the game.
2007-09-01*
7.5
Sep 2007*
6.299
Owned
Plays: 8
I've rated this Bang! expansion a bit lower than the main game and Dodge City because I don't think it's worth the price it's sold at. However, if you really are a fan of Bang! A Fistful of Cards and High Noon are must-have expansions since they completely change the rules of the game in any given round.
2007-09-01*
8
Oct 2007*
6.759
Owned
Plays: 6
5
Dec 2007*
5.838
Owned
BattleLore (2006)
5
Dec 2007*
7.241
Owned
Plays: 1
7
Mar 2008*
6.082
Owned
Plays: 4
Well - it's basically Kingdoms with a few additional rules and a different theme. At first I thought that the new rules would make the game more chaotic and make it lose its "elegance" but I was wrong. In Kingdoms the board was static. This meant that it was IMPOSSIBLE to make an informed decision, especially when playing with 3 or 4 players. By the time the round came back to you, you could have had like -10 points placed in the row with your x4 multiplier tile... Because of the new special tiles you can always try to defend yourself before the next scoring and the board is scored ONLY at the end of the round - not when a row or column has been filled. The only problem I can see is the overpowered "dragon" tile. There was one in Kingdoms as well but here it has a value of -6 in ADDITION to its plus-point nullifying effect which basically screws other players over REALLY badly. Your 10x4 row can turn into a -6x4 row in the blink of an eye... I suggest playing the tile disregarding its face value which makes the game far more balanced...
2008-03-22*
8
Dec 2009*
7.361
Owned
Blue Moon (2004)
8
Feb 2008*
6.602
Owned
Plays: 6
I love this game - a wonderfully balanced non-collectible card game by Reiner Knizia with rules similar to a collectible one. Sign me up!
2008-02-29*
8
Dec 2006*
6.901
Owned
8
Dec 2006*
6.051
Owned
8
Dec 2006*
6.010
Owned
8
Dec 2006*
6.000
Owned
8
Dec 2006*
6.370
Owned
Plays: 2
8
Dec 2006*
6.373
Owned
Plays: 2
8
Dec 2006*
6.405
Owned
Plays: 3
8
Dec 2006*
6.388
Owned
Plays: 3
8
Dec 2006*
6.350
Owned
Plays: 1
8
Dec 2006*
6.338
Owned
Plays: 1
Bootleggers (2004)
6
Dec 2007*
6.443
Owned
4
Dec 2007*
6.457
Owned
Plays: 1
Briscola (1800)
6
Dec 2007*
5.682
Owned
El Caballero (1998)
8
Nov 2007*
6.157
Owned
Plays: 1
I like the game quite a bit. My gaming group was not impressed by the game and discredited it for being very abstract (which is true). For me, however, this is simply an El Grande inspired and more strategic Carcassonne, which is a good thing, since I don't like Carcassonne in its pure form that much. =)
2007-11-13*
7
Dec 2006*
6.119
Owned
Castle (2000)
6
Dec 2007*
5.912
Owned
7
Sep 2007*
6.251
Owned
Plays: 1
Catan (1995)
5
Apr 2007*
7.218
Owned
7
Mar 2007*
6.007
Owned
Caylus (2005)
8
Dec 2007*
7.782
Owned
Checkers (1150)
5
Jan 2008*
4.893
Owned
Chess (1475)
6
May 2006*
6.947
Owned
6
Aug 2007*
5.632
Owned
Citadels (2000)
9
May 2006*
7.114
Owned
8
May 2006*
6.806
Owned
4
Dec 2007*
5.520
Owned
7
Jan 2008*
6.174
Owned
Plays: 3
When it comes to PURE bluffing mechanics I don't think they can get any better or purer than in this game. It's simple, true, but it does what it sets out to do and has some very nice graphics (each card is different!). Plus it's cheap.
2008-01-12*
Coloretto (2003)
8
Dec 2006*
6.887
Owned
7
Jan 2008*
6.675
Owned
Plays: 2
The game doesn't have the "Wow!" effect but it's quite nice. Nicer than I expected. During the first two rounds of the first game there was lots of confusion because nobody really knew what to do. In subsequent turns, and I suspect in subsequent games as well, Colossal Arena showed its true, fun and smart nature. The mechanics are very "Knizian" as usual. A combination of risk and hand management, using various special powers (they're incredibly well balanced, I must say) a bit like in Blue Moon and playing cards a bit like Loco!/Thor.
2008-01-05*
Colosseum (2007)
6
Mar 2008*
6.994
Owned
Plays: 3
I didn't see that coming in the rules. The random element of the game seems to dominate it. Especially the initial draw can virtually kill a player. No wonder, since there's even a rule that favors the leader (podia anone?). I played this game with three people and I think the problem might exist with that number of people only...
The game is much better with 5 players but sheer bad luck can still almost totally eliminate a player which happened to me only recently. It's simply not worth more than a 6...
2008-03-29*
Condottiere (1995)
6
Dec 2007*
6.551
Owned
Plays: 1
Connect Four (1974)
5
Mar 2007*
4.885
Owned
Connections (1991)
7
May 2006*
5.520
Owned
4
Dec 2007*
6.482
Owned
Danger (2001)
3
Oct 2007*
5.349
Owned
Diplomacy (1959)
8
Jan 2007*
6.902
Owned
Dominoes (1500)
5
Jan 2008*
5.416
Owned
Don (2001)
7
Jan 2007*
5.900
Owned
Dracula (2003)
8
Apr 2007*
5.972
Owned
Plays: 1
Very good game! I wish people stopped whining about the memory element - I mean, you have a memory element in many other games, but people seem to realize this only in this case, as the cards are laid down on the board.
A minor flaw of the game is a slight imbalance of power in favor of Van Helsing, hence you should always play two times and switch sides.
2007-04-06*
Dragon's Gold (2001)
7
Jan 2007*
6.247
Owned
Dream Factory (2000)
9
Mar 2008*
6.883
Owned
Plays: 2
Wonderful auction game! A bit, but only a bit of randomness and a very clever scoring and bidding mechanism make this game unique. The theme is wonderful too if you own the original edition - Hollywood Blockbuster (the new edition) looks like a piece of crap although it plays the same...
2008-03-10*
7
Apr 2007*
5.808
Owned
Plays: 1
What can I say - It's just like the rest of the Dungeoneer series. =)
2007-04-11*
6
Dec 2007*
5.809
Owned
Plays: 1
I think this set is more unbalanced than e.g. Tomb of the Lich Lord. The tendency for people to die on low levels while someone is getting way ahead because of some lucky quest draws is greater than anywhere else...
2007-12-29*
7
Apr 2007*
5.819
Owned
Plays: 1
What can I say - It's just like the rest of the Dungeoneer series. =)
2007-04-11*
6
Dec 2007*
5.783
Owned
I think this set is more unbalanced than e.g. Tomb of the Lich Lord. The tendency for people to die on low levels while someone is getting way ahead because of some lucky quest draws is greater than anywhere else...
Recently a friend of mine died before the second turn reached him...
(Copied from Dragons of the Forsaken Desert - are all overworld titles that unbalanced?)
2007-12-29*
7
Apr 2007*
5.955
Owned
Plays: 1
Very random game, but kind of fun. I think it might be the best dungeon crawler around - I mean, each turn the player basically gets to be the dungeon master - very cool. And at least the monsters etc. pose a threat to the players. Nevertheless one person tends to get ahead of the others very quickly once he/she levels up.
2007-04-01*
7
Mar 2007*
6.013
Owned
7.5
Oct 2007*
6.462
Owned
Plays: 1
Evo (2001)
7
Mar 2007*
6.700
Owned
Plays: 1
FBI (2004)
7
Mar 2007*
5.605
Owned
8
Dec 2007*
6.527
Owned
Plays: 2
7
Jan 2008*
6.446
Owned
Plays: 3
A game that seems to be lighter than it really is. Only after several games did I start to get the subtle interactions between betting, money and "pure" points. Of course there's a LOT of psychology involved as well. Kind of like in Texas Holdem - the more cards you want to see, the higher you must bet. Really nice.
2008-01-05*
Fiji (2006)
6.5
Jan 2008*
5.680
Owned
5
Dec 2007*
6.134
Owned
9
Apr 2007*
5.980
Owned
Plays: 2
Very fun auction game. The components are top-notch (what else would you expect from DoW) and the random element is minimal - I've got the feeling that it just makes every single game more unique instead of deciding who wins and who loses. I think this game will see a lot of plays in my group - especially since it's quite fast. The more players take part, the more you have to predict what they will be doing and the better you have to be. =)
2007-04-13*
5.5
Feb 2008*
5.516
Owned
Plays: 1
The only thing I can say about Formidable Foes is: it's a game. Yes, Friedemann tried some smart mechanics in this one and they work pretty well once you get past the error-ridden rulebook but there's about this title that will make you go "wow". There's absolutely no reason to play this game above anything else in your collection - it's main sin is not being bad but not being good enough and I expect only the best from talented deisgners like Friedemann Friese.
2008-02-14*
Friedrich (2004)
7
Dec 2007*
7.020
Owned
Funny Friends (2005)
7
Sep 2007*
6.235
Owned
Plays: 2
7
Dec 2007*
7.162
Owned
7
Dec 2007*
7.180
Owned
6
Dec 2007*
6.882
Owned
Genoa (2001)
7
Dec 2007*
6.994
Owned
Plays: 2
7
Dec 2007*
5.610
Owned
Plays: 2
A fun game with LOTS of bluffing. You have to find the right people to play it, though. Some gamers seem to be allergic towards concealed information etc. - I'm an avid poker player and that might have something to do with my liking the game.
2007-12-29*
Gnadenlos! (2001)
4
Dec 2007*
5.637
Owned
Plays: 2
Goa (2004)
8
Dec 2007*
7.539
Owned
Gold und Rum (2003)
6
Dec 2007*
5.524
Owned
Plays: 2
7
Dec 2006*
5.529
Owned
Plays: 1
Gondor (1977)
4
Aug 2007*
5.611
Owned
El Grande (1995)
10
May 2006*
7.722
Owned
7
Dec 2006*
5.887
Owned
8
Dec 2006*
6.078
Owned
7
Dec 2006*
6.279
Owned
6
Dec 2007*
6.373
Owned
8
Oct 2007*
6.038
Owned
Plays: 1
A surprisingly good game. I acquired it almost by accident and couldn't really imagine how the game flows by reading the rules alone... After playing it, though, I must say that this is another example of good Kinzia-design - sure, the mechanics aren't very original, but the game is smart and plays like a far less chaotic Condottiere. I like it!
2007-10-28*
Guillotine (1998)
6
Dec 2007*
6.446
Owned
Plays: 4
A very random Beer&Pretzels-type game... You can do some smart things on YOUR turn, but it's utterly impossible to forsee what your opponents will do and plan ahead. It's quite fun nevertheless.
2007-12-29*
Guru (2006)
2
Oct 2007*
5.479
Owned
8
Dec 2006*
6.220
Owned
The HellGame (2003)
6
Dec 2007*
5.795
Owned
6
Dec 2007*
5.667
Owned
Hive (2001)
7
Apr 2007*
7.259
Owned
Hoity Toity (1990)
8
May 2007*
6.394
Owned
Plays: 1
One of the few games by Klaus Teuber that I really enjoy. Today I've been playing it after like an 8-year long break or so and I'm really impressed by how well the game has aged - even since 1990 when it was first released. I still enjoy it very, very much - time has not been so kind to some other titles I had fond memories of.
2007-05-04*
Iliad (2006)
6.5
Feb 2008*
6.252
Owned
Plays: 3
What can I say. Another good game but without anything that would make you go crazy about it and rush to the next store to buy it. It's basically a better Condottiere, so if you're pondering which game of this type to buy then go for Iliad. The gameplay is much less chaotic than in Condottiere and hand management is even more important. The passing mechanism is also nice in that it favors passing early and that, coupled with smart moves during your turns, might bank you some points without wasting any cards (that is: not wasting more than you will re-draw).
2008-02-02*
9
Aug 2007*
6.675
Owned
Plays: 1
I HIGHLY recommend this game. The rules are fairly simple but PACKED with important and difficult decisions and there are like a million strategies that could potentially lead to victory. In my opinion the game is highly underrated and should be somewhere up there alongside Puerto Rico or Caylus (especially these two games have a similar "feeling" to them).
2007-08-06*
9
Oct 2007*
7.272
Owned
Plays: 4
I really like this game - for me it's the best game I've played on this year's Essen Fair. No other game makes you feel that short of THAT many things, although many claim to. You HAVE to lose something - money or people - in the course of the game and you can only try to minimze your losses. Or you can concentrate on gaining points instead even though this could be punished in the end-game scoring. All in all it's a very clever game with many strategic paths to victory - highly recommended!
2007-10-24*
Inkognito (1988)
7
Dec 2006*
6.316
Owned
Plays: 1
Jenga (1983)
8
May 2006*
5.477
Owned
Jungle Speed (1997)
4
Apr 2007*
6.489
Owned
7
Nov 2007*
5.741
Owned
7
Nov 2007*
5.967
Owned
Plays: 1
The game is better than I expected. Maybe not an absolute stunner but it surely involves more strateic planning, difficult decisions and smart moves than one might expect. I'll have no problem with playing the game again although it surely won't make anybody's "must-have list".
2007-11-25*
Konkurencja (2007)
3
Dec 2007*
5.483
Owned
Plays: 1
Kontor (1999)
6
Dec 2007*
5.734
Owned
7
Jun 2007*
6.358
Owned
Labyrinth (1986)
7
May 2006*
6.210
Owned
4
Dec 2007*
5.539
Owned
Liar's Dice (1987)
8
Apr 2007*
6.818
Owned
Plays: 23
This is like one of the most fun party/filler games for around 5 players (the more players, the more fun - plays best with six). It has become a kind of ritual in our gaming club to finish the evening with several quick rounds of Liar's Dice and we always have lots of fun playing it. I highly recommend this game!
2007-04-28*
Lifeboats (1993)
7
Dec 2007*
6.399
Owned
Plays: 1
You sure have to be in the right group and mood to play this game. It can be a very good opener as well, though - people I played with rarely bash someone collectively and we have lots of fun. I suggest playing with "The Stick Variant" as found in "Rette sich wer kann". It's a sad thing that the rules need MANY clarifications even though they are that simple - they should be fixed in a probable next edition.
2007-12-29*
7
Mar 2007*
7.216
Owned
Louis XIV (2005)
7
Dec 2007*
6.935
Owned
Plays: 1
Die Macher (1986)
9
Dec 2006*
7.369
Owned
Plays: 2
4
Apr 2007*
5.479
Owned
Maelstrom (2001)
7
Mar 2007*
5.802
Owned
7
Mar 2007*
5.593
Owned
2
Apr 2007*
5.400
Owned
6
May 2006*
7.308
Owned
6
Dec 2007*
5.920
Owned
Plays: 1
6
Oct 2007*
5.614
Owned
Plays: 2
Manila (2005)
7
Dec 2007*
6.784
Owned
Plays: 1
8
May 2006*
6.052
Owned
Plays: 1
Mastermind (1971)
4
Mar 2007*
5.412
Owned
Medici (1995)
8
Feb 2007*
6.912
Owned
Plays: 1
6
Dec 2007*
5.524
Owned
Plays: 2
A light, fun game. Nothing special but I don't regret buying it - especially for the Japanese theme and design.
2007-12-29*
Memory (1959)
7
Mar 2007*
4.942
Owned
Meuterer (2000)
7
Dec 2007*
6.685
Owned
Plays: 1
7
May 2006*
6.228
Owned
6
Mar 2007*
6.159
Owned
Modern Art (1992)
8
Dec 2007*
7.186
Owned
Plays: 1
3
Mar 2007*
5.343
Owned
Mr. Jack (2006)
7
Oct 2007*
7.001
Owned
Mü & More (1995)
7
Aug 2007*
6.686
Owned
7
Dec 2007*
6.420
Owned
Plays: 3
Another classic Faidutti. A deduction game where the suspect cards keep changing hands ALL the time and everything is influenced by additional random events - total chaos. BUT this isn't a bad thing. Because of the clever design the game never gets boring, is very dynamic, quite short for a deduction game and most of all VERY climatic and fun - people tend to AUTOMATICALLY start acting as if they were some kind of monks. :-D Overall the suspect card-features seem to be very balanced and cleverly designed - the same is true for the seemingly chaotic features. In the end most experienced players will have found the murderer in about the same moment BUT that's where the wonderful "revelation" mechanic comes in - if you systematically reveal some of the features of the suspected murderer you'll win the game even if someone gets lucky and identifies the precise person before you.
2007-12-29*
Na Sygnale (2006)
2
Jul 2007*
5.361
Owned
Nessie Hunt (1986)
3
Mar 2007*
5.502
Owned
7.5
Jan 2008*
7.223
Owned
Plays: 1
This game is really good. There's not much to behold when it comes to the visuals, but the rules are simple, yet difficult to master, which I like. If I had the time to dive deep into the game and learn to play it properly, I'd probably give it a full 8/10.
2008-01-20*
7
Jan 2008*
5.378
Owned
Notre Dame (2007)
8
Nov 2007*
7.266
Owned
Plays: 1
Well - another Stefan Feld game (paradoxally I got to know his games only through this year's Im Jahre des Drachen) that I like. At first glance the interaction between the players seems small but then you realize that you have to pass action cards to other players - directly influencing their choices and that's virtually as much interaction in a game as you can wish for. There's a Goa-like feeling to improving your districts and the influence cubes with the division into two supplies remind me of El Grand but that's OK. All in all I am positively surprised by this title especially since I bought it only on the basis of some opinions I've heard.
2007-11-17*
Palazzo (2005)
6.5
Jan 2008*
6.303
Owned
Plays: 2
Well - I can't say that I am very impressed by the game. It's probably better than Alhambra, but there are better Knizia games that use very, very similar mechanics. I actually felt as if I was playing only a PART of another Kinizia game - e.g. Taj Mahal. Nevertheless it's a good game - unless you own many other Knizia games. ;-)
2008-01-09*
5
Jan 2008*
4.612
Owned
7
Dec 2007*
7.197
Owned
Plays: 1
7
Oct 2007*
7.078
Owned
3
Jul 2007*
5.527
Owned
Power Grid (2004)
9
May 2006*
7.922
Owned
Plays: 1
9
Dec 2006*
7.533
Owned
9
Jun 2006*
7.469
Owned
8.5
Oct 2007*
7.376
Owned
7
Dec 2007*
6.788
Owned
Plays: 1
This one needs more plays in the same group. There are a few "killer-combos" of genes, especially with the expansion and the game suffers from a bit of down-time with inexperienced players choosing their genes. A very good game nevertheless.
2007-12-29*
8
Mar 2007*
6.379
Owned
7
May 2007*
7.505
Owned
Plays: 1
Puerto Rico (2002)
9
Dec 2006*
8.048
Owned
7
Jan 2007*
7.046
Owned
8
Apr 2007*
6.180
Owned
Plays: 3
Very nice game though some male players might be put off by the design (well, I am not =). The luck factor plays quite a large role in certain situations, but you can counter-balance it with the right decisions. To all you memory-element haters out there: beware, you have to remember what everybody else is taking if you want to be any good in this game.
2007-04-13*
Ra (1999)
8
Apr 2007*
7.374
Owned
Plays: 1
A very clever game though you have to play it many, many times until you start understanding all its nuances. The initial impression is that the luck factor is very huge and almost game breaking - only later will you realize that by playing wisely you can reduce the random element to a minimum. Like most Knizia games Ra has many scoring opportunities and you have to concentrate on only a few to be really successful, though you could try to spread thin and gamble a bit.
2007-04-14*
9
Apr 2008*
7.726
Owned
Wow! A 9/10 - the first one since a looong time ago. At first I was very confused as to all the card interactions etc. but after having read several articles about different strategies on BGG and the first game everything became clear. Could this title be a little bit random but strategically more diversified Puerto Rico? I think so! I could even go so far as to claim that I could enjoy it MORE than Puerto Rico, which isn't my favorite title anyway, especially since the gameplay is much faster and less formulaic. =)
2008-04-01*
Raj (1988)
7
Feb 2007*
6.106
Owned
Razzia! (2004)
7
Dec 2007*
6.444
Owned
Plays: 1
I like the theme and subtle differences in Ra better.
2007-12-29*
7
Jul 2007*
6.961
Owned
4
Dec 2007*
5.509
Owned
RoboRally (1994)
6
Feb 2008*
7.106
Owned
Plays: 1
The game doesn't appeal to me. It's quite chaotic and many things (e.g. player elimination) happen by sheer bad luck. For instance in the first game 5 out of 7 players did not finish the race and the last two decided to end the game so that it doesn't drag on while others sit idly.
2008-02-02*
7
Mar 2007*
6.731
Owned
7
Mar 2007*
6.091
Owned
7
Mar 2007*
5.872
Owned
5
Dec 2007*
5.708
Owned
5
Dec 2007*
5.698
Owned
7
Mar 2007*
5.967
Owned
7
Mar 2007*
5.929
Owned
7
Mar 2007*
5.893
Owned
7
Mar 2007*
6.000
Owned
8
Mar 2007*
5.810
Owned
7
Mar 2007*
6.014
Owned
5
Dec 2007*
5.685
Owned
5
Dec 2007*
5.683
Owned
7
Mar 2007*
5.718
Owned
7
Dec 2007*
5.973
Owned
5
Dec 2007*
5.695
Owned
7
Mar 2007*
6.098
Owned
6
Dec 2007*
6.341
Owned
7
Mar 2007*
6.070
Owned
7
Mar 2007*
6.075
Owned
6
Dec 2007*
5.951
Owned
5
Dec 2007*
5.680
Owned
Saboteur (2004)
6
Mar 2007*
6.580
Owned
Saga (2004)
3
Jul 2007*
5.695
Owned
Plays: 1
Saloon (2001)
4
Jul 2007*
5.415
Owned
Samurai (1998)
9
Dec 2009*
7.301
Owned
Santiago (2003)
8.5
Jan 2007*
6.925
Owned
Plays: 1
Santy Anno (2006)
6
Apr 2007*
5.863
Owned
Plays: 2
A very fast paced game (per definition =) about matching colors, letters and performing simple mathematical operations. The problem I have with this game, although I'm OK at it, is that certain people are simply much quicker thinkers and have quicker hands than others and this seems to be a biological factor. I played several rounds and the same people were winning over and over again, no matter how hard the others were trying. Ergo: it's not a game for all people - you have to assemble a group which is composed of people with about the same amount of "skill"...
2007-04-28*
8
Apr 2007*
6.864
Owned
Plays: 1
Wow - much better than I expected - and quite "mind-burning" too. You can't really get the feeling of the game without playing it (e.g. by only reading the rules). On a side note - this is exactly the same game as Battle Line - especially since the new edition has tactics cards.
2007-04-12*
Scopa (1600)
7
Dec 2006*
5.960
Owned
Scotland Yard (1983)
7
Dec 2006*
6.416
Owned
8
Aug 2007*
7.052
Owned
Plays: 2
Hey - this game is better than I expected. I thought I'd be lowering the score after the first play but the opposite is true. Many people criticize SoC for being a card game in disguise (I believed I would be one of them after having read the rules) but the truth of the matter is that you simply don't see and feel this mechanic while playing. You and your fellow players seem to automatically start role-playing their knights etc. and the atmosphere is brilliant. And boy, is the game hard - especially with a traitor. Even though you have to play cooperatively you really get a sense of accomplishment if you manage to win it (of course we failed the first time around, but we were more or less on the right track and that alone felt good :-D).
2007-08-29*
Shogun (2006)
8
Apr 2007*
7.441
Owned
3
Apr 2007*
N/A
Owned
Space Dealer (2006)
8
Feb 2008*
6.265
Owned
Plays: 2
I'm surprised how good this title is. I was skeptical at first and thought that the real-time gameplay would amount to pure chaos as in most real-time titles but that couldn't have been farther from the truth. In fact one minute is more than enough to plan your next move(s). A fun time has been had by all and I'm really looking forward to playing with the advanced rules and the expansion.
2008-02-02*
8
Nov 2007*
6.540
Owned
Plays: 2
In reality this isn't a game about economics - gameplay-wise it is in fact very, VERY similar to Through the Desert. The rules are equally simple but the scoring mechanisms have to be grasped perfectly in order to be able to plan ahead. The game is full of Knizia and you can see that at first glance. Some rules remind you of Through the Desert, some of Loco and others of Ra or Amun-Re, especially when it comes to the sophisticated scoring mechanisms. After the first game I didn't quite get the flow of the game and I think that I didn't make any smart choices - it felt very chaotic to me, though some of my fellow players looked as if they knew what they were doing. I'm looking forward to another session since I'll be knowing all the rules by heart and the rating will surely go up. Update: my second play was indeed much more thought-through (I won ^^) which proves that you have to gain some basic experience before grasping all the scoring opportunities. As expected the rating goes up to a full 8 but I still can't claim that I'm really good at the game.
2007-11-10*
Stratego (1947)
7
Dec 2007*
5.919
Owned
8
Dec 2007*
7.168
Owned
Taj Mahal (2000)
9
Nov 2007*
7.171
Owned
Plays: 1
A very good game where you really have to take some risks to play well. Although the bidding mechanism for the provinces is quite different it actually reminds me a lot of Amun-Re and I have to admit that I like it better.
2007-11-25*
Take 5! (1998)
5
Aug 2007*
6.085
Owned
Talisman (1983)
5
Dec 2007*
6.169
Owned
4
Oct 2007*
6.437
Owned
Talisman City (1989)
5
Dec 2007*
5.947
Owned
5
Dec 2007*
5.791
Owned
5
Dec 2007*
6.065
Owned
5
Dec 2007*
5.640
Owned
Targui (1988)
9
Dec 2006*
5.858
Owned
Plays: 1
Tarot (1430)
7
Dec 2006*
5.896
Owned
8.5
Dec 2006*
6.959
Owned
7
Jul 2007*
7.050
Owned
7
Jul 2007*
6.697
Owned
Tichu (1991)
9
Apr 2007*
7.481
Owned
Plays: 3
Tichu is the new Bridge. There are very few team-based card games using a(n almost) regular deck of cards that can compete with Tichu. The problem with this game is that it takes quite some time to learn to play it properly and some people are outright confused as how to play it - more so than many much more complicated titles. This doesn't influence the score in any way though - it's still my favorite (regular deck based) card game.
2007-04-20*
10
Jul 2007*
7.652
Owned
Tikal (1999)
6
Jul 2007*
7.233
Owned
Plays: 1
I'm a bit disappointed. People are complaining about down-time and they are right. Although Tikal is a territory control game at its heart, which would imply lots of interaction, you actually wait patiently for your turn and then decide what to do - there's no other strategy anyway since the board is constantly changing and your opponents can make very different moves from what you've expected. I've spent around half the time OFF the table (I was playing at a local gaming club, so I could watch other games) and completely ignored what the others were doing and finished second anyway - I could have won - not if I were watching the game more closely, but if I hadn't wasted my time fighting over one temple and concentrated on gathering more treasures instead... In one word: boring. Although definitely not a bad game - just not my cup of tea.
2007-07-30*
8
Jun 2006*
6.308
Owned
Torres (1999)
7
Aug 2007*
7.010
Owned
Troja (2004)
4
Dec 2007*
5.459
Owned
7
Dec 2006*
5.644
Owned
Turn the Tide (1997)
7
Dec 2007*
6.552
Owned
Plays: 1
8
Jun 2007*
8.222
Owned
Plays: 1
A really decent card-driven territory control game. Surprisingly easy rules but lots of difficult decisions. As in any card-driven game luck plays quite a large role but doesn't subtract any fun from the gameplay. One of the rare sort of games where you can have LOTS of fun even if you are losing on all fronts. ;-)
2007-06-01*
Ultima (1968)
7
Jan 2008*
N/A
Owned
7
Feb 2007*
6.477
Owned
4
Dec 2007*
5.829
Owned
Urland (2001)
7
Jul 2007*
6.053
Owned
Plays: 1
7
Jul 2007*
5.641
Owned
Plays: 1
Verräter (1998)
7
Jul 2007*
6.390
Owned
Plays: 1
7
Aug 2007*
5.744
Owned
7
Dec 2007*
6.026
Owned
4
Apr 2007*
5.998
Owned
Waterworks (1972)
7
Dec 2006*
5.436
Owned
Plays: 1
6
Dec 2007*
5.819
Owned
Werewolf (1986)
7
Mar 2007*
6.515
Owned
Plays: 1
7
Dec 2007*
6.783
Owned
Plays: 2
7
Jul 2007*
6.100
Owned
8
Apr 2007*
6.364
Owned
Plays: 2
The rules are unbelievably simple, but the game is very, very smart. The random element plays virtually no role at all. I've been able to make something of ANY hand I've been dealt. Knizia's lighter and smaller games are often overlooked though they are brilliant in their own right.
2007-04-20*
8
Apr 2007*
6.530
Owned
8
Mar 2007*
6.663
Owned
7.5
Apr 2007*
6.041
Owned
Gets -0.5 for being a bit overpriced.
2007-04-20*
8
Oct 2007*
6.344
Owned
7.5
Apr 2007*
6.057
Owned
Gets -0.5 for being a bit overpriced.
2007-04-20*
8
Mar 2007*
6.527
Owned
5
Dec 2007*
5.464
Owned
Wooly Bully (2002)
7.5
Apr 2007*
5.943
Owned
Plays: 1
Quite smart game with cute graphics. I'd prefer it over basic Carcasonne all the way.
2007-04-01*
Wyprawa (2005)
1
Apr 2007*
5.394
Owned
8
Jan 2008*
6.396
Owned
Plays: 1
This game is quite simple, nice-looking, fast and very smart. What else could you wish for in a light-to-middle-weight title? Again I ascribe the relatively low rating more to the low popularity of the game, than its quality. I HIGLY recommend this title although the German name "Kuhhandel" (Cow Trade) is nicer IMHO, since "You're bluffing!" implies something very abstract. This isn't the case! You're auctioning farm animals after all! =)
2008-01-19*
Ys (2004)
6
Jan 2008*
6.622
Owned
Plays: 1
After the first play I must admit that I'm not impressed. The multitude of options with lots of unknown variables makes real planning difficult or can lead to major downtime IF somebody likes to memorize/foresee other players' moves... Yet again it was a stupid idea to buy a game without having played it even if it has received such high praise. =)
2008-01-25*
Zing! (2003)
6.5
Jan 2008*
6.516
Owned
Plays: 1
Quite good card game. One of those in which you have to play like a hundred times to fully develop your intuitive playing style. It's quite hard to predict what cards you will be taking and you have to do it very precisely. Most of the time just taking the saboteur is much easier. =)
2008-01-09*
4
Dec 2007*
N/A
Owned
Plays: 1
1 to 260 of 260   Page 1. 1
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