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User: alex352: Board Game Collection
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1 to 83 of 83   Page 1. 1
Title Version User
Rating
Geek Rating Status User
Plays
Comment
7 Wonders (2010)
4
Feb 2012
7.798
Plays: 2
A rather shallow game that for me totally does NOT feel like a civ-building game. Drafting is not a mechanism I feel can carry a whole game all by itself.
2011-09-26
7
Apr 2012
6.351
Owned
Plays: 5
This is a decent game with some very interesting mechanisms. It is balanced to remain tense and engaging throughout the whole game and requires interesting decisions. It's somewhat low rating lead me to write my very first review here at BGG. Then again, it is not without a few flaws. My rating has dropped to a 7 over time.
2012-04-12
Agricola (2007)
8
Sep 2009*
8.047
Owned
Plays: 6
A game I enjoy though I get fooled each and every time into thinking that it is a light, relaxing game. It is not and requires careful planning.
2010-07-16
N/A
6.154
Plays: 1
comment after 1st game:
looks like a good game but needs further plays. I like how you build up your base and forces. It has also a smooth flow to it. BUT: Starcraft the Boardgame will probably be the better Starcraft simulation, playing with more than 2 players can be brutal and lead to quick player elimination or ganging-up and lastly, the artwork is really, rally bad.
2012-08-31
Arkham Horror (2005)
8.5
Dec 2010
7.275
Owned
Plays: 17
A good game that is not without flaws and can stretch a bit long. Still, with players who know the rules and enjoy playing without always trying to figure out the best move this one is great entertainment. Needs expansion to be fully enjoyable, though.
2010-05-17
8.5
Feb 2010
7.542
Owned
Plays: 9
Often mentioned as an essential expansion for the base game. I agree.
The new Dunwich locations are pretty neat, the Dunwich Horror (if it shows up) is a tough nut to crack and very thematic and the additions to the base game (new investigators, etc and especially the injury/madness deck) are excellent.
2012-08-31
9
Feb 2011
7.390
Owned
Plays: 7
A brutal, extremly interesting, fun expansion. Has replaced Dunwich as the standard expansion I want to play AH with.
2011-09-26
N/A
6.834
Owned
Plays: 1
Present from my brother and again, for the same birthday, from my wife - talking coincidence...
Awesome, can't wait to play. Like the idea of strengthening the existing expansions a lot. Now, however, Kingsport and the other small-box expansions look like a must-buy so that I can fully benefit from everything Miskatonic comes with.

2012-09-14
N/A
6.661
Owned
Geschenk von Kosta
2013-02-21
N/A
7.237
Owned
Plays: 2
Very solid and thematic small-box-expansion.
2011-09-26
Axis & Allies (1981)
4
Aug 2012
6.342
Plays: 1
Tried a 5 player game, was less than impressed. Endless downtime. Overall, not much more depth than risk but with added chrome that only makes downtime much worse. It might work better for 2 players but I am not interested in trying.
2012-08-31
BANG! (2002)
5
Jun 2009*
6.519
Played once at London on Board. Was an ok experience but not a game I want to purchase.
2012-08-31
1
Sep 2011
4.374
Plays: 3
Simply awful.
2011-09-26
7.5
Apr 2010
7.708
Owned
Plays: 7
This game puzzles me each time we play. Great idea, great theme (esp. if you know and enjoy the tv show). But sometimes the game just does not work - at least not for me and my group. I stongly hope that Pegasus exp. will fix this...
2010-01-30
Blokus (2000)
6.5
Jun 2009*
6.904
Plays: 2
Certainly a good game on an objective scale but abstract games just don't do it for me.
2010-03-17
8.5
Oct 2012
7.215
Owned
Plays: 14
English edition.
Was highly recommended by elgin and the game surely didn't disappoint.
2014-03-24
Burn Rate (2002)
N/A
5.711
Played once at London on Board as a quick filler. Was enjoyable enough.
2012-08-31
Carcassonne (2000)
6
Jun 2009*
7.348
It pulled a lot of people into boardgaming -- which is good. It sometimes just bores me to death -- which is not so good. Too many expansions don't make it necessarily a better game and even though I will occasionally play it I hope those occasions won't be too numerous.
2010-03-17
Catan (1995)
6
Jan 2010*
7.223
Loved it back then. Still willing to play it once in a while. Will always prefer this to Carcassonne but if heavier games are within reach Settlers loses big time.
2009-12-15
5
Aug 2012
6.685
Plays: 2
This game might be ok for fans of the original Settlers who want a 2-player experience. In comparison to other card games, say RftG, Dominion or Glory to Rome, this one fares badly. Too long for what it is, little interaction and a bland theme.
2012-08-31
10
Jan 2010*
7.517
Owned
Plays: 17
A unique game that thrilled my group right away. Don't expect a pure combat game - it is not. Lots of interaction and a fair amount of luck-driven events (still leaving plenty of room for strategy) make this game great fun.
2009-12-15
Civilization (1980)
7
Jun 2009*
7.274
Owned
Plays: 4
A classic game for sure. Easy to get ruined if inexperienced players misread it as a game of military conquest. Has happened surprisingly often.
2009-09-13
8
Mar 2011
7.367
Plays: 5
Somewhat similar to Space Hulk 3rd but SO MUCH better. Not too heavy but still offering interesting decisions for both players this works really well as a quick but satisfying crawl.
2011-03-27
Cranium (1998)
2
Oct 2009*
5.650
Everything I detest put in one single game: modeling, imitating, and more "fun" of this kind is something I find very hard to stand without a healthy dose of alcohol.

A German friend of mine who loved this game -- and is employed in the field of special education -- called it "Ganzheitlich" - that's what it is and that's why I hate it. Needless to say that if games like Goa, Steam or Starcraft would hit the table she would run away screaming.
2009-10-24
6
Nov 2009*
7.215
A game I always hope to like but never really manage to. Choices are limited, there is basically always an obvious action to take and lots of stupid alternatives. Clearly improved by Road to Legend Expansion but still doesn't excite me.
2009-10-24
6.5
Nov 2009*
7.342
Plays: 2
All the layers it adds to the base game don't add equally to my enjoyment. Somewhat more interesting than vanilla Descent but I rather play something else when I have 3 hours + at my disposal.
2010-07-02
Diplomacy (1959)
6
Jun 2009*
6.903
The best way to lose friends and destroy social relationships. Good mechanisms on paper but overall this game is probably best played over internet or with people who don't know each other and have no interest in socializing beyond playing this game.
2009-12-15
Dominion (2008)
7
Nov 2009*
7.697
Plays: 4
Yes, I can see the uniqueness of the game. Yes, I can see strategy. Yes, I know many people love it. It still is an ok game for me and the imbalance between the cards is something I struggle hard getting used to.
2009-12-15
Dungeon Lords (2009)
6.5
Nov 2013
7.334
Plays: 3
Good on paper and the rules are hillarious. The depth of the game is visible but the end always seems to come to soon and it is hard to develop a plan and then execute it over the course of the game. Not my favorite worker-placement game and of all of Vlaada's games the one I like the least.
2011-12-10
Eclipse (2011)
5
Jun 2014
7.940
Plays: 3
each time I play this my dislike grows. A potential 8 after the first game, it is now down to a 5.5
Eclipse encourages exploration. It also encourages defensive play and the whole VP-system is just annoying.
2013-09-13
Formula D (2008)
7
Jun 2009*
6.984
Plays: 1
The one racing-game I feel most inclined playing. Fun, can be adjusted to different levels of complexity and nice to look at.

Update Aug 2012: With a group that likes to optimize all actions this game can drag, and badly so. It's most fun when played quickly and without overthinking it.
2012-08-26
Goa (2004)
7
Mar 2014
7.542
Owned
For Trade
Plays: 4
Like the theme, like the mechanism. Less forgiving than Puerto Rico, it seems, but same nice colonial theme.
2010-03-17
8
Feb 2008*
7.203
Owned
Plays: 9
Well designed and satisfying.
2009-08-08
8
Aug 2010
7.466
Owned
Plays: 16
Initially, I wasn't a huge fan. After a few plays I now have to give it credit for being a very good game even in comparison to modern CDGs. Can be a little swingy in the last turn(s).
2012-05-15
Le Havre (2008)
8
Apr 2010
7.889
Wishlist(4)
 (Thinking about it)
Plays: 1
Preliminary rating after one game (short version). Similar to Agricola in many regards and while some have made valid comments on the differences between the two, for me I see it primarily as a matter of taste: do I prefer the port or the peasant setting? Not sure at this point.
2010-04-07
HeroQuest (1989)
7
Sep 2011
6.721
Was fun back when I was 12 years old. Haven't played in years since this game was pushed aside when we discovered RPGs. Now, back to boardgames, it is unlikely to see tabletime.
2010-02-10
Hoity Toity (1990)
7
Aug 2009*
6.392
Could be considered my personal gateway game. Played it for the first time over 15 years ago. Still like it.
2011-02-20
Horus Heresy (2010)
8
Aug 2010
6.508
Owned
Plays: 8
First play merely to "get" the game. Rules seem very interesting and enforcing tough decisions. No easy movement around the board for one's units. Good implementation of heroes.
2010-05-20
Imperial (2006)
8
Jun 2009*
7.438
Plays: 2
A great game that adds some very interesting aspects to the usual "great powers wage war in Europe" theme.
2010-05-20
Imperial 2030 (2009)
8.5
Jun 2010
7.365
Wishlist(2)
 (Love to have)
Plays: 4
Excellent impression after first play. Seems to improve the original game quite a bit esp. by opening up space for more conquest and thus making the whole game much more dynamic. Tentative rating right now would be something like a 8.5
2010-05-20
Kahuna (1998)
6.5
Jun 2009*
6.502
A fun little game for two players that plays quickly and might be attractive even to playes who are not into heavy gaming.
2010-05-16
5
Nov 2013
7.304
Plays: 1
Overall a solid game but not one I feel the need to play again very often.
2011-06-02
Mare Nostrum (2003)
N/A
6.485
Owned
Bought with expansion, won't play without it.
2009-09-13
N/A
6.509
Owned
As far as I can tell by now an interesting alternative to Civ when time is lacking and much more accessible. Player elimination looms large, though.
2009-09-13
Maria (2009)
9
Jun 2011
7.223
Owned
Plays: 7
Right now my favorite 3player game. Terrific mechanisms, interesting decisions and lots of historic flavor. After one game a 8.5 but I see it go up.
2010-10-02
Marvel Heroes (2006)
N/A
6.182
Plays: 1
want to like it but have a hard time to do so. The mechanisms just don't seem to make the gaming-experience work. Waste of time when played with the wrong group of people.
2009-09-02
8
Dec 2010
7.039
Owned
Plays: 9
A much better game than I initially thought. Nice asymmetry and lots of theme but unfortunately a lack of real long-term strategy. Combat/travel/live points truly innovative.
2010-09-10
Munchkin (2001)
6
Jun 2009*
5.879
Prev. Owned
Will pull it out in a non-gamer group after the 3rd beer or so. But if I plan to have a gaming-night Munchkin will rest on the cupboard.
2009-08-08
Navajo Wars (2013)
N/A
6.459
Owned
Present from my brother. Can't wait to play.
2015-04-23
Nexus Ops (2005)
7.5
Sep 2013
7.103
Owned
Plays: 7
A fast-paced area control game. When I don't have the time to get Starcraft or Runewars on the table this one might serve as a filler. It offers, however, fun by itself and has some tactical depth.
2010-04-07
7
Nov 2009*
5.936
Owned
Quality of the gaming-experience really depends very much on the case you put on the board. Some are quite clever - and some just stupid.
It has an interesting design, though. Some of my sweetest memories of gaming with my family when I still was a around 13-15 years old are linked to this game.
2009-11-07
Pandemic (2007)
7
Mar 2014
7.585
Plays: 13
Fun game with a substantial amount of luck involved. I do prefer Arkham Horror because of its more epic feel and the richer theme but Pandemic is a good - and comparably short - offspring.
2010-01-04
Puerto Rico (2002)
7
Jun 2012
8.051
Plays: 8
A very solid worker-placement game that I am always willing to play. Like its theme better than Agricola's.
2009-12-15
7
Mar 2014
7.726
Owned
Plays: 27
Will not get addicted and will now always play with at least one expansion. Good game but if I have a group of gamers and 3 hours or more I will not suggest this game.
2009-09-13
8
Mar 2010
7.641
Owned
Plays: 29
An interesting expansion that adds to the game on all levels. The different strategies now feel somewhat more balanced and the game rounds more flexible. The new homeworlds do not win a prize for me, though.
2009-08-15
7
Apr 2015
7.333
Owned
Plays: 7
nice addition and more complexity. Would like to test it with more than 2 players before rating it.
2012-11-14
7.5
Mar 2010
7.862
Owned
Plays: 28
Overpriced but a nice addition to the game. Like the new homeworlds.
2009-08-15
Revolution! (2009)
6
Dec 2013
6.497
Prev. Owned
Plays: 4
Actually quite fun. Works very well in order to introduce non-gamers to area control games which might come in handy if you plan to pull out Chaos in the Old World or Dominant Species later. There is luck, some strategy and it plays rather quickly.
2011-01-05
Runewars (2010)
7
Jun 2011
7.458
Plays: 10
It is a good game and many aspects of it feel well designed. The heroes are important and can win you the day but for me the hero aspect feels a little like a second layer of game pasted on the base. Strangely, I don't mind this while playing but when I think about the game afterwards it strikes me as a not so smooth kind of integration.
Combat is tense and fun and the 4 races are interesting and play differently. Unfortunately, some races are just better (or rather: more interesting?) than others. It might not hugley affect your chances of winning but it does to some degree and it also affects the fun you get out of the game.
The order cards combined with the season mechanism is very good design and makes for interesting decisions.
2010-05-16
N/A
6.897
Plays: 1
After 1 play it seems to me that the expansion makes the game much better and much more interesting.
2012-02-13
4
Feb 2012
7.396
Plays: 2
Currently, looks broken to me...
2010-12-23
Small World (2009)
6
Nov 2013
7.351
Plays: 4
Well produced, cute design and the different boards for different numbers of players are a terrific idea. While I CAN see a game here, conflict is so light that I can't think of any mood in which I would actively consider putting this on the table of my group.
2009-11-22
Snow Tails (2008)
6
Jan 2010
6.768
A decent game which brings some new ideas to the racing genre. I can the design effort but could not pull enough fun out of this one to give it a higher ranking. If it has to be a racing game, I'd rather play Formula D and enjoy the chaos of collisions and failing breaks.
2010-05-16
Space Alert (2008)
8
Dec 2010
7.445
Wishlist(2)
 (Love to have)
Plays: 8
A fun game if played with the right bunch of people. Had fun the other night with 6 players where one player would manage the CD, the threats and act as a sort of game master. Since each game lasts just about 30 minutes everyone had a great time.
Caveat: it is not the type of game you will want to play with die-hard strategists. Just embrace the chaos and have two or three beers with it!
2009-09-29
8
Nov 2013
6.946
Owned
Plays: 3
Still not sure about my rating after 3 games. I like the idea and the mechanics A LOT. Game length in anything but a 2-player game can be pretty bad, though, and the early turns lack direct confrontation and interaction. At this point it is probably a 7.5 or maybe an 8 for me.
2012-08-31
5
Aug 2011
7.314
Plays: 3
All GW fuzz aside: it just is not that good of a game. Sure, components are great and the underlying theme could work if supported by a decent game. Truth is, the game is not broken but not working very well either. Two dice rolls can doom you and I wonder who decided that corridors necessarily have to be that narrow. Tactics don't win you the day and are usually so obvious that it is rather pointless to try different approaches.
2010-02-09
7
Nov 2013
6.813
Owned
Plays: 2
Interesting concept for a card game. Mechanisms seem solid, decisions meaningful. Is there enough tactical variety to provide high replay value? - Not sure about that.
2010-10-22
8
Feb 2010
5.620
Owned
Well worth downloading and offering as an alternative to Raynor and Mensk.
2009-11-22
8.5
Mar 2014
7.087
Owned
Plays: 11
Good game but with some flaws. Would never play it again without the expansion. Has also created some issues when played with inexperienced gamers.
2009-08-08
9.5
Dec 2009*
7.158
Owned
Plays: 11
Makes a decent game really great. More balanced, more interesting and just more fun. Has increased SC's table time in my group quite a bit. This is how an expansion has to be done.
2009-12-15
Steam (2009)
8.5
Aug 2010
7.543
Owned
Plays: 3
Excellent impression after 2 games (of standard game).
AP can be a major issue, though. Rating likely to go up with further plays.
2010-05-16
8
Nov 2011
6.673
Owned
Plays: 5
Hard to say whether I like this one more than Sword of Rome. Some of the rules can be missed because they are different from SoR or Hannibal so check the rules and FAQ before playing!
2011-11-28
Sword of Rome (2004)
7.5
Nov 2013
6.661
Owned
For Trade
Plays: 3
unpunched and in shrink
2013-12-28
9
Dec 2012
8.067
Owned
Plays: 12
From the description I expected a dull game. While it is not perfect, its many options and the satisfying experience of building up a civilization in ~4 hours earn it a high rating.
2010-03-17
6.5
Nov 2013
7.049
Prev. Owned
Plays: 10
Solid Euro with some good elements to it. Nothing that blows me away, though.
2009-11-22
6
Nov 2009*
7.421
Plays: 5
Ok-game. Will play it IF I feel it could convince someone to play deeper games later on. If I see no hope for this gateway-function, I will certainly suggest something different.
2009-12-15
8
Jan 2010
7.651
Owned
Plays: 3
Played only very few games so far but the mechanisms seem very well developed and the theme is still visible under the somewhat abstract surface. Excellent design effort.
2010-02-09
8
Nov 2013
7.692
Owned
Plays: 12
THE big game of galactic conquest. The gaming experience is VERY much dependent on the group you play with. Players who tend to ignore the logic of a game and instead ally with their best mate in order to then start bashing their other opponents can ruin the fun quite a bit. Games can last up to 9 hours but you'll usually know within the first 120 minutes whether you will enjoy the session or not.
2009-12-21
8
Jul 2009*
8.073
Owned
Plays: 9
A generally very useful expansion of the game but I notice over and over again that TI3 can never guarantee to deliver. Much depends on external factors to make this game an awesome experience. The few time where this happens, however, are games to remember. I strongly suggest to play with a preset map, the aggressive goals and all goals uncovered from the beginning.
2009-10-08
10
Jul 2010
8.222
Owned
Plays: 57
A truly excellent game. Now after a few games a straight 10.
Knowledge of the cards is a big issue. Thus it can be a bit dauting for beginners.
2010-09-08
7
Jan 2010
7.038
Plays: 15
Nice one. Superior to Magic tG in almost every way. Battle Packs and expansions will make it an expensive game in the end but I quite enjoy it once in a while.
2010-02-02
7
Dec 2011
7.045
Plays: 1
After having seen a Vassal demo I must say I am impressed. Seems more streamlined than Hannibal and possibly more fun. I also like the art quite a bit.
2010-06-27
Yomi (2011)
8.5
Jul 2011
6.813
Owned
Plays: 12
Own only the Lum & Argagarg decks. Won in the Sirling Games contest here on BGG. Thanks very much!
2011-06-24
1 to 83 of 83   Page 1. 1
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