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User: ekted: Board Game Collection
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1 to 16 of 16   Page 1. 1
Title Version User
Rating
Geek Rating Status User
Plays
Comment
Amun-Re (2003)
ImageID 105291
10
Mar 2010
7.200
Owned
Plays: 16
Like Ra, players bid for things that have different values for each of them. On top of that, you have 3 resources to manage (farmers, pyramids, cards) that affect your game position. Looks great and plays great.
2007-10-31*
ImageID 185896
10
Oct 2014
7.544
Owned
Plays: 21
ImageID 302964
10
Dec 2012
6.401
Owned
Plays: 7
10
Apr 2015
6.246
Owned
Plays: 4
Although I have enjoyed SFB in the past, Federation Commander pretty much fixes every issue I had with it, without creating more problems. In fact, the game is deeper and more fun because of the additional impulse tactics and speedier play.
2015-04-28
Cambridge Games Factory Black Box Edition
Year: 2012
10
Feb 2015
7.379
Owned
Plays: 38
Go (-2200)
10
May 2010
7.461
Owned
Plays: 290
The deepest and purest abstract strategy game ever.

SEE MY REVIEW
2008-05-23*
Goa (2004)
ImageID 72018
10
Nov 2010
7.533
Owned
Plays: 33
Fantastic! It's unusual for an auction game that you could possibly win every auction (or none of them) each round.
2010-02-18
Hanabi (2010)
10
Nov 2013
7.253
Owned
Plays: 194
Liberté (2001)
ImageID 60191
10
Feb 2010
6.762
Owned
Plays: 11
Leave it to Martin Wallace to turn area majority inside out. Players are NOT the 3 factions of the French Revolution; they can control all of them in various regions. Players seek to have the most control of the faction that ends up winning each election. Players can also win (even if behind in the VP race) through Revolution or Counter-Revolution.
2011-02-10
Mahjong (1850)
10
Jan 2015
6.788
Owned
Plays: 355
Addicted to this game (Riichi), with no signs of slowing down after 350 plays.
2015-08-22
Napoleon's Triumph (aka Napoleon's Triumph) (2007)
ImageID 298088
10
Feb 2010
7.152
Owned
Plays: 15
The system is odd, but plays out in a very satisfying way. There's an amazing amount of play with only 3 basic unit types. Players are not throwing huge piles of units against huge piles of units (eg Risk). They are using position and maneuver to force their opponent to retreat and/or stretch their defenses too thin.
2010-02-18
ImageID 87902
10
Nov 2010
7.499
Owned
Plays: 19
Played lots on BSW. A terrific game of interaction and optimization. I'm still no good at it, but that doesn't keep me from trying to find ways to win.
2007-12-20*
Shogi (1000)
ImageID 610514
10
Sep 2012
6.479
Owned
Plays: 33
Taj Mahal (2000)
ImageID 105522
10
Dec 2010
7.167
Owned
Plays: 17
Best design I've ever seen. You are trying to get points spatially, by set collection, by collecting bonuses, and by possession of the +2 card. A little bit of press-your-luck, a little bit of bluffing, and some hand management. You don't refill your hand by drawing cards blindly from a deck; you get to draw 2 cards (usually) from a set of face-up cards...but only at the point where you decide to stop competing for the round. Withdraw early and you get your choice. Withdraw late and you get what's left. Awesome awesome game, and about as medium in weight as Euros go.
2007-11-01*
English Deluxe edition 2012
Year: 2012
10
Dec 2012
8.223
Owned
Plays: 21
ImageID 181649
10
Dec 2012
6.608
Owned
Plays: 9
A very simple operational-level game. The Axis player must make a controlled retreat while waiting for reinforcements and better command ability. The Soviets must use shear weight of numbers to overwhelm the superior German units, and try to punch a hole through the sparse defensive lines.
2011-02-01
1 to 16 of 16   Page 1. 1
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