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User: ekted: Board Game Collection
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1 to 62 of 62   Page 1. 1
Title Version User
Rating
Geek Rating Status User
Plays
Comment
ImageID 273964
7
Apr 2015
7.305
Owned
Plays: 8
After playing a number of tactical wargames, there are 4 things that stand out as being required for me:

- Morale. At the tactical level, units simply do not constantly eliminate each other. They take cover, they run, they refuse to fight. You can order them to charge the heavy machine gun, but you can't force them to commit suicide.

- Defensive Fire. Over the course of a full turn, every unit gets to take its move/fire actions AND fire at enemy units, during and after movement. Many games make defensive fire more costly than any other action, and basically require the unit to give up everything for the possibility of a future shot.

- Choice. If I want a unit to fire because it's obvious/necessary, but it cannot because I don't have a Fire Attack card, then I am not playing a wargame. A deck of all possible wargame concepts DOES NOT simulate the chaos of war. If you want to simulate command problems, broken radios, or a general lack of information being available to every unit, then build that specifically into the game.

- Playable. Many people fear or criticize ASL because it has a reputation for being really complicated and full of chrome. That may be true, but I can teach and play an infantry scenario (granted, SK) to a wargame newbie in an evening. That says a lot about the system. You only need to know the rules for the parts of the system you are playing, and you can add new stuff as you go.
2010-06-09
ImageID 56474
7
Apr 2015
7.068
Owned
Plays: 21
Just the right amount of detail and abstraction for tactical squad-level combat. If you haven't played other wargames before (M44 doesn't count), then you won't get it right away.
2007-12-20*
ImageID 480259
7
Dec 2012
6.269
Owned
Plays: 3
Antike (2005)
ImageID 109989
7
Dec 2012
6.900
Owned
Plays: 15
Light civilization game with micro-actions which makes for very quick turns.
2007-12-20*
Z-Man Edition
Year: 2010
7
Dec 2014
7.168
Owned
Plays: 43
Aton (2005)
ImageID 130879
7
Dec 2012
6.655
Owned
Plays: 15
This game was EXACTLY like I thought it would be from reading the rules. It matched my expectations more closely than any other game so far. And that is a good thing.

SEE MY REVIEW
2008-05-23*
Attika (2003)
ImageID 45942
7
Dec 2012
6.853
Owned
Plays: 20
A game of building and optimization. If you build in the right order, and in the right locations, you can build much faster and cheaper. No hope of winning by connection against reasonable opponents.
2007-12-20*
Augsburg 1520 (2006)
ImageID 276860
7
Dec 2012
6.115
Owned
Plays: 1
Babel (2000)
ImageID 224499
7
Dec 2012
6.474
Owned
Plays: 32
ImageID 192205
7
Dec 2012
6.190
Owned
Plays: 8
My GeekBuddies demanded that I like it despite my reservations. And, you know, they were right! It's not as much like Taj Mahal as I expected it to be.
2008-05-29*
Black Friday (2010)
7
Dec 2012
6.153
Plays: 4
Black Vienna (1987)
ImageID 1614
7
Dec 2012
6.056
Plays: 3
Catch Phrase! (1994)
ImageID 16378
7
Dec 2012
6.101
Plays: 21
7
Dec 2012
7.039
Plays: 2
China (2005)
ImageID 130493
7
Dec 2012
6.819
Owned
Plays: 8
Cineplexity (2007)
7
Dec 2012
5.562
Owned
Plays: 24
Citadels (2000)
ImageID 548
7
Dec 2012
7.112
Owned
Plays: 22
Some like lots of players, but I think 2-3 players is best because you each choose 2 characters. Instead of 8 possibilities, there are 56! Rated 8 with 2-3 players, 6 with 4+.
2008-02-15*
ImageID 155786
7
Dec 2012
6.462
Owned
Plays: 14
ImageID 60931
7
Dec 2012
6.673
Owned
Plays: 13
8 nasty critters battle it out until only 3 are left. Players place bets on them. Earlier bets are worth more, but are riskier since your favorite critters can be killed off. The player with the highest visible bet values of a given critter can use its special powers. Very good depth for such a simple game.
2007-05-19*
Concordia (2013)
7
Oct 2014
7.535
Plays: 1
Condottiere (1995)
ImageID 238601
7
Dec 2012
6.552
Owned
Plays: 9
Confusion (aka Confusion: Espionage and Deception in the Cold War) (1992)
7
Jul 2015
6.535
Owned
Plays: 2
CO₂ (2012)
7
Jan 2014
6.877
Owned
Plays: 3
Endeavor (2009)
ImageID 542032
7
Dec 2012
7.300
Owned
Plays: 4
Fjords (2005)
ImageID 181686
7
Dec 2012
6.437
Owned
Plays: 3
Excellent design. A nice filler with elements of Carcassonne and Through the Desert. The tile placement rules keep the region from being too "stringy". It's amazing how frequent it occurs that a tile is unplayable, and must be set aside into the face up pile.
2007-12-20*
Hollywood Blockbuster (aka Dream Factory) (2000)
ImageID 178584
7
Dec 2012
6.879
Plays: 2
Jambo (2004)
ImageID 78460
7
Dec 2012
6.943
Owned
Plays: 20
Java (2000)
ImageID 75099
7
Dec 2012
6.736
Owned
Plays: 5
Excellent quality 3d building game with an action point allowance system. My only beef with the game is the underdeveloped party mechanic. You can hold a party on any resort on which you have a marker. There should be forces at work making you want to choose one over another.
2007-12-20*
Key Harvest (2007)
ImageID 234990
7
Dec 2012
6.396
Owned
Plays: 4
Khronos (2006)
ImageID 150446
7
Dec 2012
6.131
Owned
Plays: 1
ImageID 589357
7
Dec 2012
6.454
Owned
Plays: 6
Not your usual train game: 5 types of resources (4 of which are auctioned), all track counts as loss, passenger and cargo trains are only "rented", track may (in reality, must) be sold to bigger companies, large networks of your own track not important.
2009-12-03
ImageID 200050
7
Dec 2012
6.129
Owned
Plays: 2
ImageID 158545
7
Dec 2012
6.867
Owned
Plays: 3
Maria (2009)
7
Jun 2013
7.223
Plays: 2
7
Dec 2012
6.204
Plays: 2
ImageID 110459
7
Dec 2012
6.322
Owned
Plays: 1
Very disappointed with physical quality. The timer is worse even than I was led to believe. Good thing I got this as a half-price item. Game play is pretty decent.
2007-12-20*
Mordred (1999)
ImageID 244522
7
Dec 2012
5.820
Plays: 1
7
Dec 2012
6.657
Owned
Plays: 7
Neue Heimat (2007)
7
Dec 2012
6.083
Plays: 2
ImageID 157787
7
Dec 2012
6.571
Owned
Plays: 9
The passenger mechanism is fastastic and keeps the game from becoming scripted. Each turn you must decide whether to "chase the passenger" and/or play for fixed/long-term points.
2007-12-20*
Pandemic (2007)
ImageID 254415
7
Dec 2012
7.583
Owned
Plays: 249
Best game (so far) from 2008.
2008-04-13*
ImageID 568156
7
Dec 2012
7.910
Owned
Plays: 128
The new roles, the mutation disease, as well as the virulent strain are all excellent additions to the base game. The bio-terrorist is just okay.
2010-02-18
Peloponnes (2009)
7
Dec 2012
6.776
Plays: 3
Pizarro & Co. (2002)
ImageID 212005
7
Dec 2012
6.190
Owned
Plays: 4
ImageID 201322
7
Dec 2012
6.110
Owned
Plays: 12
Very cool tactical abstract.
2008-06-06*
Puerto Rico (2002)
ImageID 8072
7
Apr 2014
8.046
Owned
Plays: 35
Decent semi-multi-player-solitaire. Not the #1 game by far in my book. Each player has their own buildings, plantations, colonists, and crops. They only share ships and the trading post. Too much chaos for me with more than 3 players.
2008-02-27*
Ra (1999)
ImageID 148719
7
Dec 2012
7.371
Owned
Plays: 41
Do not dismiss this as a simple bidding game. It is very unique. If you win the bid, you win the previous bidding marker, and your bidding marker gets added to the items for the next auction. You are trying to collect various items that score in all sorts of ways (sets, most of, most different, etc). There is also an unknown amount of time to get what you want. If you are too greedy, you might get burned.

SEE MY REVIEW
2008-05-23*
ImageID 253528
7
Dec 2012
7.725
Owned
Plays: 114
If you hate this game after 1 or 2 plays because of the icons, please give it another game or 2.
2010-02-18
7
Apr 2015
7.589
Plays: 25
Shazamm! (2003)
ImageID 62060
7
Dec 2012
5.830
Owned
Plays: 9
Sleuth (1971)
ImageID 49234
7
Dec 2012
6.481
Owned
Plays: 2
ImageID 12448
7
Dec 2014
6.217
Owned
Plays: 5
Stronghold (2009)
7
Dec 2014
6.983
Owned
Plays: 12
Subbuteo (1947)
ImageID 161440
7
Dec 2012
6.416
Plays: 26
Incredibly fun real-time game.
2007-12-25*
7
May 2015
6.729
Plays: 9
This is a GAME! It is not pure simulation like other solo wargames (eg RAF).
2015-04-28
ImageID 125373
7
Dec 2012
7.050
Owned
Plays: 15
Tichu (1991)
ImageID 141839
7
Dec 2012
7.478
Owned
Plays: 72
The best 4p team game ever.
2010-02-18
Time's Up! (1999)
7
Jun 2013
7.059
Plays: 1
ImageID 128360
7
Dec 2012
6.307
Plays: 6
Vikings (2007)
ImageID 260271
7
Dec 2012
7.121
Owned
Plays: 30
Werewolf (1986)
7
Dec 2012
6.507
Owned
Plays: 3
Zendo (2001)
ImageID 107655
7
Dec 2012
6.716
Owned
Plays: 9
The only game of induction that I know. Given a bunch of positive and negative examples, you must find the rule that applies to them all. In effect, the opposite of Mastermind or Sleuth.
2005-10-30*
1 to 62 of 62   Page 1. 1
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