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User: ekted: Board Game Collection
Download board games: (all | owned) |    | Current Filters: rating=8 [X]
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Title Version User
Rating
Geek Rating Status User
Plays
Comment
ImageID 108744
8
Dec 2012
6.792
Owned
Plays: 3
8
Jun 2013
7.352
Owned
Plays: 18
Automobile (2009)
ImageID 533204
8
Dec 2014
7.155
Plays: 5
ImageID 75999
8
Jan 2011
6.603
Owned
Plays: 26
Very interesting and pretty abstract area influence game. The king moves around the circle of territories under player control. Each place he visits gets resolved. The winner places a tower and merges the territory with any neighboring territories with their towers. Very tense, but a bit chaotic at the end.

SEE MY REVIEW
2008-05-23*
Crokinole (1876)
ImageID 79413
8
Jan 2010
7.594
Plays: 47
Dune (1979)
ImageID 86193
8
Dec 2012
7.287
Want To Buy
Plays: 3
I don't care as much about retaining the original theme as I do about retaining the game itself. If it ends up being FFG-ized (500 indistinguishable plastic figures and tokens, decks of command cards, simple rules disguised as complex rules), then I'm not interested.
2011-02-01
DVONN (2001)
ImageID 56692
8
Dec 2012
7.078
Owned
Plays: 20
The endgame is great. The beginning is hard to play, because it's difficult to know what moves will result in what positions at the end. Might as well setup the board randomly.
2007-12-20*
ImageID 176620
8
Jan 2011
6.265
Owned
Plays: 4
Fading Glory (2012)
8
Dec 2014
6.183
Owned
Plays: 4
Friedrich (2004)
ImageID 90103
8
Jul 2014
7.022
Owned
Plays: 6
Anniversary edition coming.
2011-08-14
Gettysburg (2010)
8
Dec 2012
5.976
Owned
Plays: 2
GIPF (1997)
ImageID 61828
8
Oct 2010
6.695
Owned
Plays: 14
El Grande (1995)
ImageID 105293
8
Dec 2012
7.723
Owned
Plays: 13
I liked this game even more than I thought I would. The mechanics are simple; the decisions are tough. See my 2p variant; it works great!
2007-10-31*
ImageID 109586
8
Apr 2015
7.202
Plays: 6
ImageID 594072
8
Mar 2010
7.449
Owned
Plays: 17
8
Dec 2012
6.706
Owned
Plays: 1
Le Havre (2008)
ImageID 481619
8
Dec 2014
7.888
Owned
Plays: 28
Here I Stand (2006)
ImageID 688851
8
Apr 2015
7.431
Plays: 2
Hive (2001)
ImageID 117972
8
Dec 2012
7.259
Owned
Plays: 37
2008-05-23*
ImageID 82870
8
Jan 2010
6.677
Owned
Plays: 7
A lot of game for such a small package. This game is unique in that it has a two-tier "election" system. The bottom tier is area influence, and the winners of those 7 areas get to vote for the results of the top tier. There's a lot of potential for screwage and leader bashing, but is really a blast if you don't mind thinking.
2007-12-20*
ImageID 243217
8
Jan 2011
7.271
Owned
Plays: 14
Best game from 2007.
2008-05-29*
Inkognito (1988)
ImageID 83908
8
Jan 2010
6.318
Owned
Plays: 4
Partnership game where you have to deduce who your partner is. I love this aspect of the game.

SEE MY REVIEW
2008-05-23*
ImageID 223711
8
Jan 2011
6.558
Owned
Plays: 10
Kremlin (1986)
ImageID 122196
8
Jan 2011
6.648
Owned
Plays: 4
Very light and humorous.
2009-11-19
ImageID 59385
8
Jan 2011
6.715
Owned
Plays: 28
Cooperative. Very linear. Card and risk management.
2010-02-18
8
May 2015
6.193
Plays: 5
Love Letter (2012)
8
Aug 2013
7.347
Owned
Plays: 29
Die Macher (1986)
ImageID 79423
8
Oct 2014
7.373
Plays: 5
Players are trying to maximize their party's political control in Germany. Elections are held in 7 regions. Each region resolves itself over 4 turns and is offset from the previous region by 1 turn. Regions are scored partly based on each party's popularity there. Popularity is a dynamic graph similar to a stock chart. Players attempt to cash in their "meetings" when the graph is high so as to score as many votes as possible. This is complicated by the fact that players can change their party's stand on the issues each turn, and by the fact that the stance of a region on the issues is only revealed one new issue per turn.

So you need to find a balance between your party's issues and the 7 constantly (but slowly) changing regional issue sets. If you max out the current region which is about the hold the election, then you may have almost no sway at all in the next one. But maybe it's worth it. Winning an election gives you a big boost on the national charts, and let's you sway opinions...
2007-12-20*
Medina (2001)
ImageID 129897
8
Jan 2010
6.734
Owned
Plays: 8
Tile laying, but the tiles are wooden blocks. Feels like playing chicken. You must grab the palaces when they get big enough. If you grab too soon, you get few points. If you wait too long, someone else grabs them. The additional mechanics of the villagers and walls gives some extra tension to the game.

SEE MY REVIEW
2009-04-24
Mexica (2002)
ImageID 106359
8
Jan 2011
6.710
Owned
Plays: 6
The best of the Mask Trilogy. Great bridge movement and blocking tactics.
2007-12-20*
Modern Art (1992)
ImageID 133198
8
Jan 2011
7.186
Owned
Plays: 9
Mr. Jack (2006)
ImageID 204014
8
Dec 2012
7.003
Owned
Plays: 30
One player is the Detective, and the other player is Jack the Ripper. There are 8 characters on the board. One of them is Jack, but his identity is unknown to the Detective. Both players have partial control over all the characters. To win, the Detective must accuse Jack within 8 turns. In order to do this, he must correctly deduce Jack's identity, then get another character to Jack's location. Jack wins if he escapes the city, if he remains unaccused after 8 turns, or if the Detective falsely accuses the wrong character. Jack may only escape if he was not witnessed on the previous turn. Through control of the characters available, their positions, the careful movement of street lamps, manhole covers, and roadblocks, the players play a cat-and-mouse game of risk, bluffing, and wit.

SEE MY REVIEW
2008-05-23*
8
Dec 2014
6.564
Plays: 2
Notre Dame (2007)
ImageID 158301
8
Nov 2010
7.266
Owned
Plays: 80
Great game. Typical Alea physical quality, which is to say okay. The cardboard coins, VP counters, and messages are really too thin. The main boards are much thicker but also too thin. The purple cubes are too close to the black cubes. The "red" message counters are barely orange.
2007-12-25*
8
Jun 2015
6.380
Owned
Plays: 15
PÜNCT (2005)
ImageID 97206
8
Dec 2012
6.367
Owned
Plays: 14
3d Twixt!
2007-12-20*
8
Dec 2012
7.414
Plays: 5
Rheinländer (1999)
ImageID 90431
8
Jan 2011
6.249
Owned
Plays: 7
Rating based 1 play. Sort of a 1-dimensional version of E&T, except that the river winds back on itself in some places making some spaces adjacent that wouldn't normally be. Some luck of the draw, but being able to use any card to reinforce a knight in play (as long as it's not adjacent to an opponent's knight) makes this game work nicely.
2007-12-20*
Roma (2005)
ImageID 94425
8
Jan 2011
6.636
Owned
Plays: 181
ImageID 82611
8
Dec 2012
7.230
Owned
Plays: 35
Incredible card game...with a board.
2007-12-20*
San Juan (2004)
ImageID 44115
8
Dec 2012
7.220
Owned
Plays: 17
This game stands on its own while giving some feel of Puerto Rico. Setup is minimal (shuffle a deck of cards), so it's much easier to bring out if you feel lazy. A little heavy on luck, but light enough that it doesn't matter so much.
2007-12-20*
San Marco (2001)
ImageID 61909
8
Apr 2010
6.942
Owned
Plays: 26
It's even great with 2 players.
2007-12-25*
8
Apr 2015
7.260
Plays: 6
8
Mar 2014
7.445
Plays: 8
8
Dec 2012
6.466
Plays: 1
Steam (2009)
ImageID 515164
8
Dec 2012
7.541
Owned
Plays: 17
Better than Age of Steam, and much better than Railroad Tycoon.
2010-02-18
ImageID 59217
8
Dec 2012
7.171
Owned
Plays: 3
Turn order and alliance auction, combat, area influence, and negotiation...all in a small box.
2008-03-07*
ImageID 86567
8
Dec 2012
7.652
Owned
Plays: 43
Almost completely abstract tile laying game. The only luck is the draw of the tiles. Always plenty of choices, and some deep player interaction/conflict.

SEE MY REVIEW
2008-05-23*
Tikal (1999)
ImageID 106333
8
Jan 2011
7.233
Owned
Plays: 5
Torres (1999)
ImageID 97144
8
Jan 2011
7.013
Owned
Plays: 16
Own it but have only played online. As the game progresses, the AP gets a little daunting. I tend to want to calculate out the current score in order to decide what to do. My rating may drop a little over time. Definitely use the "all cards in hand" variant if you don't like the luck element.
2005-12-26*
Vinci (1999)
ImageID 142465
8
Jan 2010
6.876
Owned
Plays: 14
Excellent civ-light game. The tile selection mechanic, and the ever-declining-and-rising civilizations create a very dynamic game with lots of interaction. It feels a little wargame-like.

SEE MY REVIEW
2008-05-23*
War of the Ring CE (aka War of the Ring Collector's Edition) (2010)
ImageID 590207
8
Dec 2012
7.332
Owned
Plays: 20
YINSH (2003)
ImageID 61083
8
Jan 2010
7.369
Owned
Plays: 41
This game is what Othello could have been. Rings move around the board flipping over discs (in both directions). The simplest move can have such drastic effects. Very difficult to look ahead.
2007-12-25*
1 to 53 of 53   Page 1. 1
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