Great party game. I originally rated it an 8, but I've kind of overplayed it at the moment. A sure-fire crowd pleaser with non-gamer types. UPDATE (Sept. '09): This has been pretty much entirely eclipsed by Say Anything! for me.
It's a cool Catan variant, but I'm a bit burnt out on Catan in general. I'm hoping to bring it out as an alternative the next time I'm gaming with some Catan fanatics. UPDATE (Dec. '09): Gave it to some friends who are Catan fanatics.
Hmmm... not so sure about this one. It's great that it can play up to ten. But if there's any real strategy to it, I'm not sure I see it. I'd rather play Coloretto if I want something with similar mechanics. UPDATE (Jul. '08): Now that more people have been showing up for games at lunch, this one has been coming in handy.
Neat little game. The illustrations are a hit with the lady-types. Fairly chaotic, so don't expect any deep strategy here. The psychological aspect keeps things interesting, with a bit of Texas Hold'em decision-making going on. UPDATE (Sept. '08): The shine's kind of wearing off of this one. There's just not that much there. Dropping it to a 6. I'll keep it though, because my wife likes it so much!
I like it! Definitely has the Carcassonne crossed with the end-game of Go feel, but since I love both those games, that's definitely not a problem. UPDATE (Oct. 2010): There's other quick two-player games I'd rather play, in general. Dropping to a 7.
Finally got around to playing this. I don't know if it'll reach the heights of Ra and Modern Art, but I can see that there's a lot of depth there. UPDATE (Jan. '11): Traded it away. I have more than enough auction games to keep me happy.
Only two partial plays. I love the components, but the game seems to be a little long to get to the table very often with my group. UPDATE (Aug. 2011): I'm not sure about this one. I've had it on my shelf for ages, but I never seem to want to get it out an actually play it. I want to give it a chance with more players before I consider trading it away.
I've only played this solo so far, just to get used to the rules before teaching it. It looks promising... UPDATE (Mar. '11): I'm not sure about this one. It seems like it's mostly just a bunch of tug-of-wars going on simultaneously. I'm willing to give it a few more plays, but so far, I'm not all that impressed.
I got a copy of this for my birthday. It looks like it plays well with 2, so hopefully I'll get a chance to play it with my fiancée some time soon. UPDATE (Jan. '09): It does play quite well with 2. I'll give it a 7 for now.
I'm not super familiar with trick-taking games, but I've had some fun with this one. It's perhaps a bit too long for what it is (I've played it with 3 and 4 players so far), but not a bad way to spend an evening.