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User: latindog: Board Game Collection
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Title Version User
Rating
Geek Rating Status User
Plays
Comment
11 nimmt! (2010)
6
Oct 2011
5.956
Plays: 1
Like its ancestor 6 Nimmt, this is a filler card game in which one is trying not to take points. There are decisions to be made as the game progresses but they are not terribly engaging. Still I think this plays better than 6 Nimmt with a larger group.
2011-10-16
1st & Goal (2011)
6
Aug 2012
6.237
Plays: 1
This is a decent light football game. The cards are an elegant way of getting the same results as an old fashioned results matrix and they also handle the question of timing nicely. My main problem with this and other football simulations is that they encourage you to play counter to conventional football strategy. Is third and twelve. If your opponent calls a pass defense you are almost completely sunk, you are probably better off calling a run. Yes, that does occur in real football but it is very rare. Often the defense expects play, the offense calls play and the play comes off perfectly anyway. This thus becomes an elaborate name of rock paper scissors rather than the amusing light simulation of football that it wants to be.
2012-08-02
5ive Straight (1958)
6
Dec 2007*
5.684
Plays: 1
Interesting little n-in-a-row game that introduces a random card element and allows for team play.
2007-12-15*
6
Aug 2009*
6.328
Owned
Plays: 3
Innovative unique game that plays in minutes and is very clever. This ultimately feels a bit repetitive to me though.
2009-08-10
6
Aug 2009*
6.102
Plays: 1
I rate this the same as the Ace of Aces base set. Somewhat different planes with different maneuvers but, as an inexperienced player, it feels pretty much like the same game.
2009-08-10
The Agency (2011)
6
Sep 2014
N/A
Plays: 1
Interesting little game with a traitor mechanic but it feels a little underdeveloped to me. Homebrew components don't particularly help.
2014-09-26
6
Jun 2010
6.629
Owned
Plays: 16
Cute childrens dexterity game. The interlocking animals are ingeniously designed.
2010-06-26
6
Nov 2010
5.776
Owned
This is a preliminary rating based on a partial solo play of one game. I appreciate how the game allows for speedy resolution of play but I miss the enhanced detail and customization of Strat-o-Matic -- especially in regards to fielding and pitching.
2010-11-07
6
Aug 2008*
6.015
Owned
Plays: 23
I realized when I bought it that this game was designed to be very light, suitable for non-gamers etc. I am also not a gaming snob and often enjoy such games. I have never really enjoyed this at all.
2007-08-05*
Architekton (2005)
6
Nov 2010
5.551
Owned
Plays: 2
Very abstract tile placement game. Offers plenty of opportunities to be nasty. This seems like it might get a little samey feeling after many plays.
2009-12-08
Arkham Horror (2005)
6
Oct 2005*
7.278
Plays: 2
Highly thematic cooperative game that is a bit fiddly for what it is. I like the ability to adjust one's statistics on a sliding scale at the beginning of each turn and the slight roleplaying feel.
2009-07-30
Arktia (2008)
6
Sep 2011
5.532
Plays: 1
I have only played this online at Yucata. I am not sure I fully understand all of the movement rules and the strategies remain opaque as a consequence. I am intrigued though and will hopefully revise my rating upward with more play.
2011-09-24
Army of Frogs (2007)
6
Mar 2011
5.776
A disappointment considering its heritage in the family of Hive. I have only played this against a single bot on Board Space though so my rating is provisional until I play it face to face with more than one opponent. It actually seems to distill the "freezing a piece" mechanism of Hive into an entire game. That was an interesting element of Hive but it might be a bit strained to carry an entire game.
2011-03-13
Art of War (2007)
6
May 2009*
5.564
Owned
Plays: 1
Interesting, abstract wargame. Offensive combat is an uphill struggle. One must rely on clever manuever to discover an opponent's weak spots since attacks are so costly. Nice tactical game.
2009-05-30
6
Sep 2011
6.943
Owned
Plays: 3
Decent expansion that offers additional options but does not seem to radically alter the base game. The difference in the card backs from the original set is a negative (I don't want to have to sleeve cards) but not a complete deal-breaker. The fate mechanism is a nice addition.
2011-09-24
Asia Engulfed (2007)
5.5
Aug 2008*
6.212
Plays: 2
Like its older brother EE, this game sits just beyond the upper limit of complexity for me. The gameplay itself often seems to flow nicely and suggests that with further play I may be able to forgive the dense 24 page rule book. I enjoy the modifications to the naval and air rules in this game and I liked the way in which the oil, supply and building limitations constrain the Japanese options each turn. I have only played the Tipping Point scenario so far but my enthusiasm for a longer scenario is seriously restrained by the fact that my opponent and I spend a good deal of time with our noses in the rulebook each session.
2008-07-29*
Atoll (2008)
6
Sep 2011
5.496
Plays: 5
Decent Hex variant (oddly the description here calls Hex "a special case of Atoll" since the rules of Atoll allow one to play on a board with any multiple of 4 starting areas. Since the game of Hex far predates Atoll and Atoll would likely have never been imagined if Hex did not exist, it seems odd to list Hex as some sort of subordinated variant of it.
2013-06-21
Atta Ants (2003)
5.5
Sep 2011
5.581
Plays: 2
An unusual fairly abstract game that I have only begun exploring online at Yucata. Although I generally like abstracts,nothing really draws me in here.
2011-09-16
Attribute (2002)
6
Jun 2008*
6.069
Owned
Plays: 1
Cute word game in the vein of Apples to Apples. I find this slightly better than A&A but it is still not a very fun game for me and I enjoy lighter party/word games from time to time.
2008-06-10*
Axis & Allies (1981)
6
Aug 2008*
6.346
Owned
Axis and Allies was a game that I played often soon after its release when I was young. My rating, therefore, represents my sense of it as a classic. Although the gameplay was heavily unbalanced in favor of the allies, somehow it never seemed boring.
2007-05-25*
6
May 2010
5.729
Plays: 1
Very light hidden role game reminiscent of Bang. Fulfilling victory conditions for each role varies greatly in difficulty. Fortunately, it is light and quick.
2010-05-09
Backgammon (-3000)
6
Nov 2004*
6.385
Owned
Plays: 1
I am not a great lover of race games and have never thought this game worth the effort to really play competively but it plays fast, presents enough decisions to be interesting, and is very non-threatening to non-gamers.
2004-11-06*
Balloon Cup (2003)
6
Oct 2011
6.569
Owned
Plays: 6
Intriguing two-player card game. Turns typically offer a number of interesting decisions with a good balance between tactics and the luck of the draw. UPDATE: I only play a modified form of the designer's original version now, forcing one to play all the cards of a color on one's own side of the hop before trying to screw the opponent and without the 3 for one trade rule (which leads to far too many "if I win this trophy, then I lose" scenarios).
2014-08-17
Bamboleo (1996)
6
Oct 2010
6.043
Owned
Plays: 7
Tricky dexterity game that challenges you to anticipate which piece will not affect the overall balance of the plate much upon removal. As much a perception challenge as a dexterity challenge I suppose. More difficult than most games of this type.
2010-10-14
BANG! (2002)
6
Sep 2008*
6.525
Owned
Plays: 7
Excellent use of theme in a game that can be fun with the right group but runs the risk of being a bit boring with the wrong group. Decisions are a bit too obvious and the game is therefore a bit too light for my tastes. It also can run a good deal too long. Nevertheless, it can offer a diverting experience that is accessible to non-gamers.
2005-07-24*
Batik (1997)
6
Jan 2015
5.689
Owned
Plays: 7
Clever, quick, abstract dexterity combination.
2013-06-12
Batt'l Kha'os (2009)
6
Aug 2010
5.924
Plays: 1
Cute components help this clever little abstract with a pasted on fantasy theme. Oddly enough, the basic game actually seems more strategic than the advanced which introduces a lot of luck to the tile draws and power chits.
2010-08-06
6
Dec 2008*
5.890
Plays: 4
I bought this for my son as a Christmas gift. I had enjoyed the original Crossbows and Catapults when I was young. It is still not a bad game but my son enjoys using it more as a toy.
2008-12-30*
6
Dec 2010
N/A
Owned
Plays: 4
Well done quiz book with a variety of questions about English words assigned according to 5 different difficulty levels. Clever questions are generally well made and thought-provoking.
2010-12-23
Black Friday (2010)
6
Oct 2011
6.155
Plays: 1
This is a preliminary rating for this stock game. I have only played on Yucata and my understanding of the market mechanism is imperfect. I will need to play this game live to get a better feel for how the market manipulation actually takes place in real time.
2011-10-10
Blackbeard (2008)
6
Oct 2009*
5.845
Plays: 1
Fiddly pirate game that might very well play better on subsequent plays when everyone's heads are not in the rulebook constantly. I fear that the gameplay might be a little repetitive though -- attack a merchant ship, attack a port, rinse repeat. An interesting game about which I will hold off final judgement until I play it again.
2009-10-03
6
Nov 2007*
5.502
We used to play this regularly as part of dealer's choice poker nights as a gambling game. It is of course more similar to knock rummy and blackjack than poker but it fit the spirit of the night as an opportunity to play a light card game over conversation for a few bucks.
2007-11-11*
Boggle (1972)
6
Jul 2005*
6.058
Classic word search game -- more pattern recognition than knowledge of words required here.
2005-07-24*
Bus (1999)
6
Feb 2009*
6.108
Plays: 1
My rating here is provisional and based only on a single play online at SBW. I feel that I would have a better overall feel for the game if I had played face-to-face first. Hopefully, I will have the opportunity to play over the board with an experienced teacher. My rating may well improve.
2009-02-17*
6
Aug 2010
5.713
Prev. Owned
Decent network building game. One must upgrade resources into other more advanced resources in order to buy and produce films, Can be a little bit of a grind but the game basically works. Graphics detract from the whole.
2010-08-10
Careers (1955)
5.5
Dec 2004*
5.639
Owned
One of the better roll-and-move games from my youth.
2004-12-23*
Castle (2000)
6
Nov 2004*
5.915
Plays: 1
I have only played the five player version, which supposedly makes the game less strategic so my rating might change if I try it again with only 2 or 3.
2004-11-14*
6
Nov 2009*
6.506
Plays: 1
Decent worker placement game with a bit too much unplanned player interaction for my taste which can lead to chaos and inadvertent kingmaking. The master builder cards and various reward spaces in the castle force people to choose whether to give players points or deny them and forgo their own plans. Although there is some art to predicting others' plays and playing your pieces accordingly, there also seems to be a fairly significant amount of randomness.
2009-11-07
6
Sep 2007*
5.601
Plays: 1
This is a fairly abstract path building game in which players try to maximize their forward progress toward delivry points based on their hands of cards. There are some interesting twists that allow players to target the leader with obstacles and alter the path by a die roll. Overall, a fairly bland Euro game in my opinion with a minimal integration of theme and mediocre components.
2007-09-30*
6
Oct 2008*
5.641
Plays: 1
Cute little Yahtzee-style filler. I like the tension that the three dice rolls generate. Decisions are not trivial during the allocation of dice phase after each roll but the game is still very light.
2008-10-11*
Catch Phrase! (1994)
6
Mar 2009*
6.111
Owned
Plays: 16
Cute Party word game that's fun in small doses if played in the right spirit. The game can be broken by the use of "gamey" strategies that circumvent the brief ruleset.
2008-06-28*
Category 5 (1994)
6
May 2008*
6.759
Owned
For Trade
Plays: 7
Above average card game that can be played in a large group (up to 10). The game seems a bit overly luck-based to me but this might be a result of my lack of experience with it. Further play has shown me that it clearly becomes more strategic with fewer gamers but, unfortunately, not more fun.
2008-05-18*
Charades (1550)
5.5
Dec 2006*
5.298
Plays: 1
This is my rating of the parlor game charades. I have rated one of the boxed sets "The Charade Game" under that entry. It is best played without regard for score by two groups with each group choosing the topics for the other group and putting the words into a hat. This can be a lot of laughs with the right group but it can also drag.
2006-12-31*
6
Sep 2005*
5.393
Plays: 2
Played this often as a kid. I will probably play again with my kids soon as I remember enjoying the bluffing and light strategy.
2005-09-20*
ChiZo RISING (2005)
5.5
Aug 2007*
5.543
Plays: 1
Collectible Tile game based on Chinese Zodiac animals. The mechanics seemed unfinished in the one 2 player game that I played. There might be an interesting game in there somewhere but I felt like I was unduly rewarded for drawing the right tiles at the right time rather than for making particularly clever plays.
2007-08-13*
5.5
Feb 2007*
5.498
I have very vague memories of playing this as a kid. I don't think I owned it myself but must have played other people's copies. My rating is obviously an estimate based on recollections from 20 years ago.
2007-02-28*
ConHex (2002)
6
Sep 2011
5.816
Plays: 3
Interesting connection game but I'd prefer to play the grandfather of the genre, Hex.
2011-09-12
Connect Four (1974)
6
Dec 2013
4.879
Plays: 18
Decent abstract strategy game for kids.
2006-12-03*
6
Dec 2012
7.522
Plays: 1
I don't love the base game so having more options and races isn't going to improve the experience for me much. I always choose to play orange though so this expansion does have that going for it
2012-12-16
Cranium (1998)
6
Feb 2008*
5.653
Plays: 3
Overly easy questions for any group of adults and tired race-around-the-board gameplay kills a mixture of existing party games that could have had potential. Fun game to play with the kids though.
2008-02-24*
Cranium Cadoo (2001)
6
Dec 2006*
5.425
Plays: 3
Above-average children's game (that adults won't mind playing with the kids) -- it would be nice if double the number of cards were included so you wouldn't have to shell out more $ for a booster box after only a handful of games.
2006-12-03*
Cranium Conga (2003)
5.5
Dec 2004*
5.431
Above average kids game with better replay than other games of its type.
2004-12-20*
6
Mar 2008*
5.509
Plays: 2
I've always felt that Cranium Whoonu tried to capitalize on the core idea of Apples to Apples (take a huge variety of cards and have people judge their suitability as connections) in a way that was rather close to stealing the idea completely. Well, the folks at Cranium have outdone themselves by "inventing" the same basic game again. The twist cards add a little something to the concept (and here there is the expectation that people will argue for their own favorite choices. A cute diversion which can be fun to play with the kids but not a game in the usual sense.
2008-03-03*
5.5
Mar 2007*
5.633
Owned
Plays: 11
Decent Party/Family game that (fortunately) plays very quickly. Replay value after one has gone through the (300) cards in the deck will almost certainly not be high but this is not the kind of game one would expect to play repeatedly with the same group anyway.
2007-03-30*
Crows (2010)
6
Sep 2014
5.925
Owned
Plays: 1
Very light strategy game that probably improves with more than 2 players. Clever but felt a little uninspired with two.
2014-09-09
CUPONK (2010)
6
Oct 2010
5.481
Plays: 3
Cute kids' dexterity game that consists of bouncing or throwing a ping pong ball into a cup (which is sometimes outfitted with a funnel attachment). Cards direct you to the various challenges and specify how many attempts you are entitled to make. Kind of like the basketball game HORSE. Obviously one could simulate this very easily with a ping pong ball and a regular plastic cup but the game is fun to play with kids nevertheless.
2010-10-24
Dancing Eggs (2003)
5.5
Jul 2012
6.201
Owned
Plays: 5
Cute little silly game to play with kids.
2012-07-22
Dawn Under (2004)
6
Jan 2008*
5.951
Owned
Plays: 17
I am rating this as a children's game. This is an excellent variation on the typical "memory" game that is so popular with children(probably because it is one of the few non-dexterity games in which kids can routinely beat their parents). We play with only 2 or 3 rats in the game as the information gained from "rat plagues" is so significant that I feel the events should come more infrequently. The garlic provides an interesting hint of "screw your neighbor" to the game (although it nicely avoids direct conflict because you never know who will spring your trap -- indeed it might be yourself on a subsequent turn.
2008-01-24*
5.5
May 2005*
5.673
Plays: 1
Amusing dice game with an appealing theme. It's a bit long for what it is but not terribly so. There is just enough strategy for the game to be enjoyable even if the humor of the roles and cards loses its appeal. I personally keep my acting status relatively low to retain off-card options.
2005-05-08*
Democrazy (2000)
6
Jul 2007*
5.488
Owned
For Trade
Plays: 3
Unique voting game that offers some very light strategy and a few laughs with the right group. This is a fun game to play with my nongaming extended family -- the kids can play too with as much chance of winning in this chaotic game as anyone else.
2007-07-16*
6
Apr 2009*
5.897
Plays: 1
Very abstract and unique take on the area majority genre. It really is a 20-30 minute multiplayer abstract with some unique methods for scoring majorities. Ultimately, it was quick, brain-burning fun but not something I'd pick often from a crowd of other games.
2009-04-19
Don Quixote (2010)
6
Aug 2010
5.700
Plays: 1
Clever multiplayer solitaire game that plays quick, quick, quick!
2010-08-14
6
Jul 2009*
6.804
Plays: 4
Cute, party game that does not require any components beyond paper and pencils. Not exactly a game since it's not really competitive (at least how I've played) but it is an amusing group activity).
2009-07-12
5.5
Dec 2007*
5.435
Owned
For Trade
Plays: 1
Decent game mechanics but it left me a bit cold. More than a little repetitive and I didn't really feel much tension in the decisions (despite the fact that there seems to be some room for strategic gameplay).
2007-12-15*
Escalation! (2007)
6
Jan 2009*
5.594
Owned
Plays: 1
Very light card game that fortunately plays fast. I enjoyed my one play of this more than I should have perhaps as the decisions seem to have little impact in determining the winner.
2009-01-01*
6
Apr 2009*
6.745
Prev. Owned
Plays: 2
I like the basic mechanics of this game quite a bit. The length is going to prevent it from hitting the table as often as it should. Also the rules are exception-ridden and probably a bit too complicated for my taste. If the basic system itself weren't so elegant I would have a harder time swallowing many of the more fiddly parts.
2007-01-31*
Facts in Five (1964)
6
Sep 2010
5.755
Owned
Plays: 4
Sort of an advanced Scattergories type trivia game. While the key to success at Scattergories is more in cleverly picking which word to play, this one is more of a trivia challenge.
2010-09-05
6
Aug 2008*
6.533
Prev. Owned
Plays: 11
Interesting race game with a nicely integrated theme. Played quickly it can be a fairly enjoyable, light game with some interesting tactical decisions, but played with careful calculation, it bogs down significantly.
2008-07-07*
Feudality (2011)
6
Dec 2014
5.985
Plays: 1
Decent resource gathering Euro. Build your territory with an eye toward producing resources, buying military units and earning victory points from a number of sources. A bit longer than it needs to be.
2014-12-20
6
Jan 2015
5.894
Owned
Plays: 1
I bought this as part of the "promo pack." I appreciate it when publishers offer the opportunity to buy promo materials for less than Ebay prices. The cards suggest replacing the cards from the base set with these upgraded versions. I use a variant from the geek that suggests using both but removing the second copy from the game once one card (either the base or upgraded copy) is taken for a specific card. Thus double the chance of getting a specific character from the show but no risk of 2 of the same person in the game.
2015-01-31
Fluxx (1997)
6
Sep 2009*
5.625
Owned
Plays: 2
Cute chaotic ultra light game. This works as a fun filler to play with kids. Nothing too strategic going on here though.
2009-09-01
Focus (1963)
5.5
Aug 2012
5.961
Owned
Plays: 1
Mediocre abstract that does not seem to play as well as its successor Dvonn (which I played first). That said I have not explored this one very seriously.
2012-08-19
6
Jun 2006*
6.001
Plays: 1
I have only played Formula De on the Montreal track so my rating here is a general reflection of the degree to which the track seemed interesting and challenging.
2006-06-18*
Frenzy (2003)
5.5
May 2008*
5.552
Owned
For Trade
Plays: 4
Frantic scrambling card game played in real time. Although there are many real tactical decisions to be made, the game tests the players speed of recognition more than their strategic insight as it's tough to think things through in minute long rounds. The four decks only differ in a small handful of special cards.
2008-05-18*
6
Dec 2009*
N/A
Plays: 2
This was a stocking stuffer for my daughter to find out if she would like the full game. It obviously doesn't have many cards so replay value is limited but it offers the exact same experience as the full game for a limited number of rounds.
2009-12-31
Garden Dice (2012)
6
May 2014
6.170
Plays: 1
Decent little dice filler that gauges how well you can economize your actions each turn. Clever little game.
2014-05-26
Gemlok (2007)
5.5
Feb 2009*
5.575
Plays: 1
Odd abstract in which you roll dice to move toward key scoring squares at which you have the opportunity to "lock" in for points. Not a game I would choose to play often.
2009-02-21
Gibberish (2004)
5.5
Mar 2007*
N/A
Plays: 3
This is an amusing twist on the typical Password/Taboo sort of game. Each team chooses a player who has one minute to get the other members of his or her team to say a series of six words based on verbal clues. Without the help of the clue giver, the team must then recall the six words and insert them into a Mad-Libs style nonsense story. The timed nature of the game makes this a fun, somewhat frantic game to play with kids or a mixed group of adults and children. Unfortunately some of the the celebrities chosen are unknown to the kids and the game would probably be a bit simple to play with adults only. Replay value is severely limited by the small number of cards as well.
2007-03-26*
6
Feb 2008*
5.680
Plays: 1
I have only played with the Tamsk potentials once and it was actually with only three of them for each side in game of Ultimate Gipf using all potentials. The Tamsk potential does add a new layer of strategy to a game I already enjoy but doesn't convince me that it makes that game better -- simply different. I would like to acquire 3 more Tamsk potentials for each side if possible but will not purchase the set.
2008-02-03*
6
Oct 2005*
4.445
Plays: 10
Best children's card game. Essentially a memory game with some light strategy (I've already asked one person for 4's, do I ask for that card again with less chance of finding a match or do I reveal more about my hand by asking for something different?). Not completely luck-based (like war) but yet simple enough for a 4 year old to play.
2005-10-22*
Go-Moku (700)
6
Jun 2013
5.660
Plays: 3
Advanced tic tac toe. I am not good at this.
2013-06-08
Guesstures (1990)
6
Mar 2012
5.729
Owned
Plays: 2
Cute timed charades party game with a mechanism that cleverly removes your charade cards one by one as time expires.
2012-03-28
6
Feb 2007*
N/A
Plays: 3
One of my daughters is very interested in US history and the lives of the presidents. This trivia game works well as it not only asks questions on those subjects but it also has questions on four different levels which means that people of various levels of knowledge can each compete in the game (a nice touch for a game in which children face adults). The game itself also teaches as the outer track is conducted along the faces of the presidents and the inner track depicts the state capitals and their electoral point values. There is even some light strategy as players can split their die rolls when trying to reach state capitals on exact die rolls.
2007-02-24*
5.5
Jul 2008*
5.633
Plays: 1
Somewhat enjoyable Super-Hero themed game. The good points are a short playing time and fairly clever, streamlined mechanics. The negatives are a VERY light theme given the abstract nature of the mechanics and a little too much luck and "take that" gameplay for my taste. There's also a bit of a thematic problem with the idea of outdoing another hero's resolved crime. What am I supposed to imagine as happening when I have exceed my opponent's die roll after he has reached the required number to resolve the crime in a region? Has my opponent disarmed and restrained the purse snatcher, and then I swoop in afterwards and behead the poor sap? Thematically (and theme is supposed to be a big selling point for a game of this type), I also find it a bit dissatisying to imagine myself as a costumed super-hero competing against other costumed super-heroes to see who can fight crime the most efficiently.
6
Sep 2009*
6.479
Owned
Plays: 12
The most fun for me in Heroscape is using the squad figures and this version of course focuses on superheroes. The characters are so powerful that it tends to flatten the strategy a bit in my view. The quicker set-up for a Marvel only battle makes it an easier choice to play with the kids though.
2010-08-20
6
Jul 2007*
5.548
Plays: 1
Rating only based on the basic game. Decent but somewhat dull abstract strategy game with attractively designed components. Perhaps the advanced game or the variants would make it more interesting for me.
2007-07-18*
6
Sep 2008*
5.518
Owned
For Trade
Plays: 1
Mediocre filler game. Nothing exceptionally bad here and it plays quickly. There's no real push to play again though which is a bad sign.
2008-06-16*
Ice Cream (2005)
6
Jun 2013
5.497
Owned
Plays: 1
Bland set collection with a cute theme that appeals to kids. Most decisions seemed trivial in my play but I could imagine meaningful decisions are possible. I would rather play Coloretto for this sort of game.
2013-06-16
6
Apr 2006*
5.866
Plays: 1
This is a decent, rather abstract, card game about building an empire through playing influence cards to acquire, attack or develop territories throughout the globe. Despite the abstract mechanics, the game gains a bit in theme by having the different ideologies each begin with different advantages and disadvantages. On fatal flaw for me with this game is the potential for players to "bash the leader" and use all their resources to bring down an opponent. Although I haven't seen this happen in my limited play, it has the potential to make a fairly long game (for what it is) even longer.
2006-04-22*
Jenga (1983)
6
Oct 2006*
5.472
Owned
Plays: 6
Above-average dexterity game
2006-10-02*
Jungle Speed (1997)
6
Aug 2006*
6.497
Owned
Plays: 16
Amusing pattern recognition and reaction time game. The rush to grab the idol reminded me of spoons. This game is slightly superior.
2006-08-12*
5.5
Oct 2011
5.521
Plays: 1
4 in a row game that shares some similarities with Just4Fun but I think I prefer the original because one can plan ahead more effectively in that one by holding certain combinations of cards each turn. Taking over squares is more dynamic here as it happens all at once but there is less control in waiting for the right combinations to appear.
2011-10-10
6
Apr 2009*
5.843
Prev. Owned
Plays: 1
The splitter certainly adds a new level of tactical depth to the game but it can also highlight problems with the beam's inaccuracy after a few bounces. I probably need to play the base game more frequently in order to really appreciate this expansion fully.
2008-06-28*
Langfinger (2009)
6
Jan 2012
5.810
Plays: 1
A decidedly "meh" simple worker placement game. The color scheme of the board is atrocious as well.
2012-01-27
Lee vs. Grant (1988)
6
Oct 2004*
5.827
Played only once. My opponent, a civil war buff who considers Grant the premier American general was greatly offended at the existence of the "General Lee bonus."
2004-10-01*
Liebrary (2005)
6
Nov 2011
5.559
Owned
Plays: 2
A version of Balderdash that uses the first lines of books instead of bizarre definitions. Good party game with the right crowd. The added "Liebrary cards" add nothing but randomness but they are not really detrimental either. The Discovery Bay Games version is nicely produced.
2011-10-30
Light Speed (2003)
6
Mar 2008*
6.036
Plays: 2
Cute light real time strategy game. Very chatoic and fun though I'm sure that experienced players could probably dominate in this game. the scoring rounds really do take much longer than the gameplay itself.
2008-03-01*
6
Oct 2005*
5.641
Plays: 1
Although many people have said they've enjoyed how well the theme has been integrated into this game, it seems very abstract to me after my first play. There are some tense decisions regarding how to allocate one's action point and hand cards and this might be a game in which the rating will improve with further play.
2005-10-23*
5.5
Dec 2004*
5.068
Bizarre game that I remember enjoying when I was a child. The game exhibited the same warped sense of humor as the magazine.
2004-12-25*
Mancala (1944)
6
Sep 2011
5.752
Owned
Plays: 8
I am reluctant to rate a game with such a rich history this low but repeated play has not really enhanced my opinion of this counting abstract. I rank this as a 5 because according to the guidelines I find the game a bit boring. I have played a few different Mancala games and improved my rating somewhat but this classic is not likely to become a favorite for me.
2011-09-24
Maniac (1979)
5.5
Jan 2008*
N/A
Plays: 1
Ok, this is a simplistic electronic device from another era (although the box advertises "my brain is a microcomputer"). That said, it's four stage challenge process which requires players to respond more accurately with each success is very clever. The 25 point scoring system allows for some dramatic comebacks. This is quite clearly not a game I'd like to play much but it can be somewhat amusing in small, infrequent doses.
2008-01-20*
Marbles (-3000)
6
Mar 2010
5.258
Marbles seem to be more of a gaming tool or system than a game per se to me as there are many variants. My parents played this as kids very seriously. They were not as big in suburban Long Island of the 1970's 80's as they were in Brooklyn and Queens in the 30's and 40's apparently so I am not the best judge but I have played a bit and enjoyed it as a kid.
2010-03-20
March Madness (1991)
5.5
Aug 2010
5.595
Plays: 1
Light and quick but rather generic sports simulation that fizzled for me. Cards offer some opportunities for making interesting choices but the frequent timing die rolls are repetitive and did not lend tension to the game for me. Not enough actual simulation to be interesting to me as a sports game and there a many generic strategy games that I would prefer to play.
2010-08-06
5.5
Apr 2014
5.665
Owned
Plays: 1
Fairly chaotic little filler game. Decent but not too much to get excited over. Lasted 25 minutes and still seemed long.
2014-04-20
Mastermind (1971)
6
Jan 2011
5.404
Owned
Plays: 15
I owned this game as a child and recall that I thought it was boring as games tended to play out in a very similar way. That said it is a good introductory deduction game.
2011-01-22
6
Nov 2007*
6.198
Plays: 1
I enjoy Memoir 44 as a very light 2 player wargame. The idea of expanding it to become multiplayer is good. Unfortunately, the Overlord rules for the distribution of cards to the field generals means that the few decision points of the game are further subdivided amongst several people. Unfortunately, the game length is actually increased.
2007-11-24*
Micropul (2004)
6
Jul 2008*
6.116
Owned
Plays: 2
Interesting abstract which I will need to play more in order to arrive at an accurate rating. I like the tension of choosing to allocate a marker to a set of micropul. The acquisition of supply tiles is cleverly done as well.
2008-07-02*
6
Oct 2008*
5.738
Owned
Plays: 1
This is essentially the same game as Scarab Lords but with two different card decks representing different factions at war. The blue deck's Horde card misprint is sufficiently annoying to detract a full point from the game's rating.
2007-06-30*
6
Dec 2011
6.565
Owned
For Trade
Plays: 1
Decent block game with some density of blocks on the map problem. For a game this simple, I would prefer lower density of blocks. The beginning of the game seemed clunky until we arrived at a point of attrition and the game situation could be surveyed more clearly.
2011-12-28
5.5
Jul 2008*
5.386
Mildly interesting abstract game in which you form three in a row combinations in order to remove your opponents' pieces from the board. Forming patterns that repeat (and continually remove your opponents' pieces seems to be the goal. I am apparently incapable of playing this game well.
2008-07-06*
6
Dec 2006*
N/A
Owned
The rating applies to the book itself more than the games which would vary widely in their ratings. This book has always seemed to me to be an excellent resource. It has been superceded by rules compilations on the web. Still a good book to own as one doesn't always have access to the web in places where one wants to play a new card game or check a rule on a forgotten classic.
2006-12-31*
Othello (1880)
6
Dec 2004*
5.943
Owned
Plays: 4
Nice abstract that strikes me as a bit too passive in that one often plays so as to avoid yielding an advantage rather than gaining one. This problem is probably the result of my own modest skill level and may not be a flaw of the game itself.
2004-12-27*
Outburst! (1986)
6
Mar 2007*
5.656
Owned
For Trade
One of the better party games. Of course,as with all games that require outside knowledge, the cards become dated eventually.
2007-03-26*
6
Aug 2007*
N/A
This is a very odd duck on this sight as it is not a game or even primarily a collection of rules for games (although it does serve that purpose). It is, as the title implies, a history of board games and has a lot of interesting material about the development of common types of games (and variants thereof) in various cultures. I only read the parts about games that were of interest to me and found some of the material a bit dry.
2007-08-11*
6
Jun 2013
5.639
Owned
Plays: 14
Quick, light dexterity game. Good for laughs and non gamers but not much here.
2013-06-15
Password (1962)
6
Nov 2007*
5.806
Owned
Plays: 1
Cute word game that I recall from my 1970's youth. I think my family would still enjoy this game today but would probably enjoy Taboo as much if not more so it's not particulary worthwhile for me to hunt an old copy down.

This was one of the games I remember wanting to play with my older siblings, cousins and parents as a very young child despite the fact that I was probably not old enough to be able to compete.
2007-11-11*
Pay Day (1975)
5.5
Dec 2004*
4.869
Children's game that I remember enjoying when I was young.
2004-12-25*
Paydirt (1970)
5.5
Dec 2004*
5.931
Prev. Owned
I haven't played this in many years. I don't recall being particularly impressed.
2004-12-30*
5.5
Sep 2006*
5.492
Owned
Plays: 6
Above average chidlren's game with an excellent implementation of the "Series of Unfortunate Events' theme. The gameplay is a bit repetitive for my tastes but my children absolutely love it. It also scales well for parent vs. children as Olaf's victory conditions seem a bit more difficult to achieve (and, needless to say my daughters have no interest in playing the villain of their beloved series of books).
2006-09-23*
Petteia (-100)
5.5
Nov 2011
N/A
Plays: 5
It is difficult to rate this game as one is really rating a hypothetical reconstruction of the ruleset for this ancient Roman game. The ruleset I used (which is basically the same as that used on the iphone application) is an engaging abstract. Having researched the game a bit, I am not completely persuaded that the pieces were originally moved using the rook's move (the Laus Pisonis makes the single move more likely in my opinion). I think the Romans likely played a less dynamic version of the game that would seem a bit more flat than the version I've played.
2009-10-22
Pictionary (1985)
5.5
Nov 2004*
5.753
I enjoyed this game when it first came out. Can be good for a few laughs with the right group.
2004-11-28*
6
May 2014
5.795
Plays: 1
Very reminiscent of RoboRally with even more chaos. Skullduggery makes planning near impossible especially in the final stretch to the treasure. Cute idea but seemed less as if I were planning and more like I was along for the ride.
2014-05-24
Prolix (2010)
6
Apr 2011
5.784
Owned
Plays: 7
Decent word game. The time tension is one of the best parts of the game but the rules as written penalize challenges but don't provide a disincentive for nonsense words which could lead some to develop gamey tactics.
2014-06-04
Quarto! (1991)
5.5
Mar 2007*
6.521
Owned
For Trade
Plays: 5
Cute little abstract. I have to explore it more as it seems now that the best strategy is simply to avoid being cornered by being forced to give a winning piece to your opponent (and try not to blunder, of course). I like the incredibly quick playing time.
2007-03-26*
6
Aug 2009*
6.461
Plays: 1
Mediocre implementation of the RA mechanics in a dice format. I much prefer the original tile pulling and more interesting scoring mechanism in Ra itself. In fact, I really can't understand the purpose of this game as it is significantly less rich and doesn't even play much more quickly than the original game.
2009-08-09
Rat Hot (2005)
5.5
Sep 2009*
5.975
Owned
Plays: 1
Clever two player tile placement game that feels a bit dry. I like the added depth that working with the stacked tiles gives and the "rat" mechanic is fun but this one doesn't really grab me.
2009-09-26
Rebound (1971)
6
Aug 2006*
5.509
Owned
Plays: 7
I remember playing this in the late 70's at a friend's house. Cute little shuffle-board style dexterity game. Found it at a garage sale.
2010-09-04
6
Sep 2007*
5.917
Owned
For Trade
Plays: 2
Light game in which one must try to either avoid taking points for playing the highest/lowest cards in a trick or try to balance the number of points in both high and low tricks that one takes. I tend to dislike "Hearts"-like card games in which one avoids taking points. This has much of the feel of 6 Nimmt to me in that you're trying to deduce what other people might play but there is a large element of chaos because it's difficult to know what cards they have in their hand at a given time. Ultimately, I would say that I like this slightly more than that game as the cards are not played simultaneously (in the standard version).
2007-09-30*
6
Aug 2008*
6.234
Prev. Owned
Plays: 2
Decent implementation of a fantasy quest RPG style board game. The main problem is that the endgame simply drags on too long. I could also see replay value being limited. It has some promise however. I would like it more if it really played in and hour and a half. There should perhaps be more opportunities to gain gold.
2007-04-13*
Risk (1959)
6
Dec 2004*
5.475
Owned
A light wargame from my youth that I would still play if asked. Like many others, I always try to take Australia.
2004-12-23*
Rod Hockey (1932)
6
Nov 2008*
5.942
Plays: 1
I have played several different versions of this and was even in an informal "league" for a while during college. It's all about the speed of your combination shots.
2008-11-22*
Rummikub (1977)
6
Nov 2013
6.141
Owned
Plays: 1
Good family game that can be a real brain burner as well. Better than any card variant of Rummy that I've ever played.
2013-11-06
6
Jan 2012
6.740
Plays: 2
This is an example of a game that has the potential to be quite interesting but simply has too much downtime to be enjoyable with a large number of players. I realize that player vs. player combat is possible but most turns are played basically solitaire. I have played with 6 and with 3. With three players the game probably rates as a 6.5 with six players it is a 3 for me.
2012-01-08
Samarkand (1980)
5.5
Jun 2011
6.005
Owned
Plays: 1
Decent Euro-style trading/set acquistion game that must have been quite unique in its day. Euro games have come a long way since 1980 though and most do it better than this nowadays. Still, a decent game that is short and doesn't outlast its welcome,.
2011-06-11
Say Anything (2008)
5.5
Apr 2009*
6.684
Owned
Plays: 3
Light party game in the Apples to Apples tradition of trying to come up with answers to appeal to the judge. As with all games of this sort, it can be a lot of laughs with the right crowd. In terms of game design though, this is no Wits and Wagers.
2009-04-08
Scattergories (1988)
5.5
Dec 2007*
5.975
Owned
Plays: 17
Mediocre Party game. Playing with people that attempt to add (often inane) allitterative adjectives for bonus points is frustrating.
2007-12-31*
6
Jul 2010
5.988
Prev. Owned
Plays: 1
Mediocre simultaneous action selection game. Could have been a cute filler game but it's just too long and a bit too repetitive for that. Could be a good children's game if shortened but the choice of band names etc. makes that a little problematic.
2010-07-25
6
Jul 2011
5.589
Plays: 2
Cute little game -- I have only played the solo version. I dislike the fact that many of the words are the sort of "Scrabble dictionary" words that no one typically uses in real life. Becoming adept at this would require studying 3, 4 and 5 letter word lists to master the uncommon words accepted. I suppose it would be a good training tool for a competitive Scrabble player.
2011-07-08
6
Apr 2011
5.274
Owned
Plays: 12
Lightning fast word game that can be fun in sense that blitz chess can be fun when played at 2 minutes per side. There is no real time for thinking just recognizing words as quickly as possible.
2011-04-17
SET (1988)
6
Feb 2011
6.349
Owned
Plays: 9
Clever concept and fun for a few rounds but it gets a little repetitive.
2011-02-19
6
Oct 2008*
6.895
Plays: 2
This is an example of an expansion that's really only for diehard fans in my opinion. The travel cards add an element of tension and the Merlin abilities are nice. The additional knights spice things up a bit as well and the opportunity to play with 8 people (and two traitors) seems intriguing. Things do drag a bit in this game (perhaps moreso than the original) and the overall experience feels little or no different to me than the base game.
2008-10-19*
Shazamm! (2003)
6
Dec 2013
5.839
Owned
Plays: 1
Spell cards add flavor to an interesting mathematical tug of war. A rich highly abstract game that is intriguing but leaves me a bit cold.
2013-12-04
Simplexity (2009)
6
Oct 2011
N/A
Plays: 4
Decent abstract with very nice wooden components. There is a bit of Connect Four here with an added resource management element.
2011-10-27
Slapshot (1982)
6
Sep 2008*
5.939
Plays: 4
Light card game which allows players to build hockey teams which are really hands for a series of games of war. The cartoony humor on the Avalon Hill cards is a little dated and politically incorrect (not to mention goofy). This can be a fun game with a large group when no one wants to think too much, but I will generally prefer a number of other light games to this.
2006-09-02*
Smart Ass (2006)
6
Dec 2012
5.450
Plays: 1
Reasonably cute party game. The questions become very easy quite early though. Would be better if the answers remained obscure further own the card but I suppose it is intended Asa family game.
2012-12-02
5.5
Apr 2005*
5.490
I remember owning this game as a child and enjoying it. My rating, however, is based on a vague sense of my having it enjoyed it moderately about 20 years ago. I would be curious to play again.
2005-04-03*
Snorta! (2004)
6
Sep 2008*
5.873
Owned
Plays: 4
Very good party game to play with a mixed group of adults/children. Gameplay itself is nothing to write home about (it's basically a verbal form of Jungle Speed) but the game can induce riotous laughter.
2008-09-11*
6
Jul 2010
5.719
Owned
Plays: 1
Sports simulations are not my favorite type of game and this is not even my favorite baseball simulation (memories of years of Strat-o-Matic has forever enshrined that classic as the ulitmate in that category). That said, this plays quickly and offers a good deal of baseball flavor with just the right degree of chart lookups so that the game has some depth without becoming a chore.
2010-07-17
Sprouts (1967)
6
Mar 2009*
5.522
Plays: 2
Never play tic-tac-toe again. This clever little pen and paper game can serve as a nice time-waster when at the airport, etc.
2009-03-19
Square Up! (1982)
6
Apr 2011
5.568
Plays: 3
Simultaneous slide puzzle solving competition. Very quick and mildly amusing but not much there.
2011-04-04
6
Jul 2007*
5.545
Owned
For Trade
Plays: 1
Very clever postcard wargame. Thanks to the company for sending this for free!!! I enjoy the short playing time and straightforward rules but the gameplay ultimately wasn't very tense as it seems that there's little incentive for the allied player to do much but sit on the hills and wait for the Germans to attempt to roll through. At that point the allies will open fire and decimate the Germans unless they receive a lucky string of sequential activations.
2007-07-16*
6
Oct 2011
7.121
Plays: 1
Somewhat disappointing game that loses points for some gamey/fiddly rules though the basic engine of the game is decent. I like the idea of the varied missions and secret missions. There seems to be just enough combat without it devolving into a free for all. The resetting of the clicks on the highly fragile and hard-to-handle pieces is tedious and the presence of a stack of modifiers cuts into what should be a more elegant resolution system. To be fair, I've only played once so perhaps it would low more smoothly with further play.
2011-10-05
6
May 2009*
5.800
Plays: 1
Cute, light train-themed take that card game. Feels very much like Kingdoms in that you must commit your resources to trains before knowing what there final value will be.
2009-05-31
6
Mar 2006*
N/A
I vaguely remember playing this as a young child. I don't recall the mechanics well enough to give a truly accurate rating but I have better impressions of it than several other games that I dimly remember from this period.
2006-03-27*
Stop Thief (1979)
6
Feb 2008*
5.818
My impressions of this one are very, very vague after almost thirty years. I remember enjoying it as a kid, although it almost certainly would be lacking if I played it today.
2008-02-22*
La Strada (2004)
6
May 2005*
5.969
Plays: 1
Interesting tactical game with a thin roadbuilding theme. It offers a series of quick puzzles in which one tries to maximize one's options per turn and (as much as it's possible)leave oneself well set-up for subsequent turns. End game play can suffer from over-analysis as all points are visible on the board but are not easy to see while the game is still in progress. It could bog down if people insisted on making precise calculations before the final moves.
2005-05-22*
6
Oct 2005*
5.904
Plays: 10
This is an incredibly detailed statistical football game that simulates the NFL as accurately as is reasonably possible and has taught me (a lifelong casual football fan) a great deal about the game. I truly admire it. Unfortunately, in the hyper-super-duper Advanced version that we play in my league the constant consultation of 30 or more charts beyond the detailed player cards themselves begins to drain the life out of the system for me. I would enjoy this game a good deal more if it played in an hour or so, but after a number of plays I'm still lucky to finish in three hours.
2005-10-15*
Ta Yü (1999)
6
Oct 2011
6.451
Plays: 1
Interesting abstract that requires clever tactical play and a recongition of when it is best to block your enemy or maximize one's own score. I like the way the scoring works by multiplication which forces the participants to balance scoring on each side of the board.
2011-10-02
Taboo (1989)
6
Sep 2010
6.163
Owned
Plays: 2
Decent party style word game that can lead to some laughs with the right group. Gets a little old quickly so play in small doses.
2010-09-26
Telestrations (2009)
6
Dec 2014
7.163
Owned
Plays: 4
Less a game than a social activity -- at least it is a genuinely amusing activity with the right crowd. I have never kept score and the rules seem to imply that you don't need to. The published version is cheap enough and offers a convenient organization system that I would recommend it even for those who, like me, have played the traditional game "EPYC."
2014-12-27
That's Life! (2005)
6
Mar 2008*
6.258
Plays: 1
Mildly interesting filler game that offers meaningful tactical choices doesn't overstay its welcome. Could be a good gateway game and would play well with children.
2008-03-01*
6
Dec 2014
6.539
Plays: 1
Lots of tiny (tiny components, tiny box, tiny ruleset, tiny play time) but not too much epic in my limited experience.
2014-12-21
Torres (1999)
6
Sep 2010
7.017
Plays: 1
Interesting tactical game using an action point system. I have yet to wrap my head around this game fully. I have only played it once face to face with a major rules error botching the whole game and online where it has been difficult to note how strong players manage to build their networks effectively. Perhaps my rating will rise if I ever manage to grok this a bit more.
2012-01-16
Touché (1977)
6
Feb 2007*
5.529
Plays: 1
Cute little abstract with a memory component. The flipping magnets are fun to watch as well. One of the more interesting n-in-a-row games with a little strategy, a little chaos and a little memory challenge.
2007-02-04*
Tuf (1967)
6
Aug 2011
5.476
Plays: 1
Weird mathematical equation dice game. I like the idea that calling out your number of blocks in your equation starts the timer ticking while others struggle to beat your equation in length. Interesting idea that seems like it would get dry and repetitive though.
2011-08-27
6
Sep 2014
6.324
Plays: 1
Interesting social deduction game under time pressure. Will need more plays to watch strategies develop.
2014-09-24
Ubi (1986)
6
Oct 2006*
5.428
Owned
For Trade
This is an interesting variant on the typical trivia game in that all answers must be identified on a map with various degrees of specificity. This is not really a "geography game" but a general trivia game that requires a small bit of geographical knowledge (i.e. one must be able to find, say San Francisco or Berlin, on a map of the world). As a Latin teacher (Latin student when the game came out), I enjoy the corny "ubi" questions and the Caesar's ghost pseudo-theme.
2006-10-02*
Urban Sprawl (2011)
6
Apr 2012
6.455
Prev. Owned
Plays: 2
This is a rich game with a lot of interesting card interactions. The main knock on the game is that the players are often at the mercy of fairly random card draws that can seriously impact their success in the game. I do have to say that my first play did give me that feeling of only having very limited control over my own destiny. Perhaps a bigger knock for me is that there is little to do on other people's turns as the cards available will often shift radically by the time your turn arrives. This leads to a pretty long, random game with a lot of downtime. Perhaps it is a testament to what the game does get right that I still rate it fairly highly.
2011-11-06
Völuspá (2012)
6
Nov 2013
6.153
Plays: 1
Decent but unexciting tile-layer. Knizia's Kingdoms did this sort of thing better about a decade ago.
2013-11-10
6
Oct 2010
N/A
Plays: 2
This is not a rating for the marketed version depicted here but rather for the general parlor game of putting a name on each person's head and using yes or no questions to determine the name on your own head before your opponents. My family likes this and I think it is a fun way to teach the kids some logical deduction techniques.
2010-10-02
6
Jul 2014
6.853
Plays: 1
Random chaotic game of spell casting and treasure robbing. Light enough but doesn't strike me as terribly fun.
2014-07-31
Yahtzee (1956)
6
Mar 2007*
5.196
Owned
Plays: 3
I've recently begun playing Yahtzee again as it's a fun, quick game that my kids and wife enjoy. The luck element makes it a particularly suitable family game as anyone can win but there is still some thought required in assembling one's 13 sets. Also, my three year old can participate by rolling the dice and there's no danger of him causing trouble by knocking over the board, etc.
2007-03-26*
6
May 2009*
5.582
Plays: 1
Interesting variant on the traditional trivia game that gives a slight Werewolf feel to the gameplay. I have only played once with gamers and the game can break down slightly if people don't play within the spirit of the game and try to avoid getting the correct answer when they are not the idiot because they can earn more by enticing others to accuse them..
2009-05-09
6
Mar 2013
5.542
Plays: 2
Decent CCG for the younger crowd.
2013-03-01
Yucata' (1996)
5.5
Feb 2012
5.639
Plays: 3
Pretty dry abstract -- I'm sure there's some depth here but the central mechanic seems uninteresting to me. Only played online at Yucata.
2012-02-09
Zombie Dice (2010)
6
Dec 2010
6.184
Plays: 1
Quick little push-your-luck dice game with a thin Zombie theme. Cute but not something terribly compelling.
2010-12-18
Zombie Fluxx (2007)
6
Sep 2008*
5.993
Plays: 1
Cute little chaotic card game. There are decisions to be made each turn, you just have to realize that any plans you may have are ultimately not all that important. I have never played the original Fluxx but I found this to be quick, mildly interesting and can see how it could provide a few laughs.
2008-09-27*
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