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User: leroy43: Board Game Collection
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Title Version User
Rating
Geek Rating Status User
Plays
Comment
6
Sep 2013
6.807
Plays: 1
A nice light game with a War of 1812 theme.
2013-09-03
7
Nov 2008*
7.349
Prev. Owned
A really good game, but takes a long time to play. It really brings together the best of stock market type games and train games in one place.
2006-10-02*
4
Feb 2013
7.343
Plays: 1
Although this game shares a designer with Twilight Struggle and shares a few mechanisms, they are not really comparable games.

2011-08-27
8
Nov 2012
7.131
Owned
Plays: 30
This is a brilliant take on the TS game engine.
2010-01-21
English first edition
Year: 2012
8
Aug 2012
7.131
Owned
Plays: 30
A finely tuned beautifully crafted game. If you love Twilight Struggle, you'll love this one too.
2012-06-11
Gen-X Games edition
Year: 2008
5
Feb 2013
6.540
Owned
For Trade
Plays: 6
Thank you Secret Santa 2008!

This game is a brain burner, but the cards move it out of the abstract realm, and the play time really is in the 20-30 minute range.
2011-08-27
51st State (2010)
5
Nov 2010
6.606
Plays: 1
I didn't like it very much. Note well - this is not me saying it's not a good game, this is me saying it's not my kind of game.

It's a tableau building game and probably the best way I could describe it is that it's RftG meets Neuroshima Hex (which is ostensibly the setting for 51st State).

At the start of your turn you draft cards. Cards have three aspects - a blue aspect which is a bar along one end of the card, a red one along the other, and a building in the centre. Each card has a point value assigned to it, say 3.

Each player has three sets of cards that contribute to the three colours - red are conquests, blue are cooperatives, and the buildings are incorporations. The number is meant to be a range, but what the units of range are is never clearly defined.

If you get a card by conquest, you tuck it under your home card with the red stripe showing. This will have something on it, say three stars which are victory points. You can cash this in at the start of the production round to take three VP and then you throw the card away.

If you take a card by cooperation, you tuck the card under your home card with the blue stripe showing. Whatever's on the stripe is something that you get every prodution turn, say a unit of fuel.

The incorporations do a variety of things, usually related to producing units of goods you'll need to activate your cards for conquest, cooperation, or incorporation. I played the mutants and conquest required 1 weapon to get 3 conquest points, my home card produced one weapon every turn, so that's easy. My incorporation required two resources (not important what they were), and so I had to figure out ways to get them.

You can use other people's incorporations to get resources by using one of the three people you get every production turn, and the nifty thing here is you are paying the other player that person token to use their widget factory and then they get to use that person themselves.

Some incorporation cards can only be used by you and the icon on the card will show that. Another interesting twist is that some cards generate VP if you feed them the right resources, but they can only produce three times before they're depleted at which point you'll need to upgrade them to something else.

Whatever resources you produce on any given turn must be used on that turn. Anything leftover gets tossed.

I'm not covering all the cards and interplays here. There are also leader cards that confer certain benefits.

The iconography takes some getting used to, but for whatever reason it clicked with me pretty quickly, unlike RftG.

My quick verdict based on one late evening play at BGG.Con is that it's well designed, it's thematic, and it's not my kind of game.
2012-08-07
German first edition
Year: 2009
5
Aug 2011
5.538
Plays: 5
A nice set collection game, especially for younger children.
2010-07-16
7 Wonders (2010)
5
Feb 2013
7.795
Plays: 14
I'm not sure how to rate 7 Wonders. It's so much fun to play, and yet at the same time it's just not all that much depth to it.

And yet, I'm hard pressed to name any game that plays up to seven people in about half an hour that's actually interesting. I guess time is really the key point here; no matter how badly you might be doing, it'll be over soon. And you can just play again.

Or to paraphrase a friend of mine:
I don't feel bad about losing; I can't imagine feeling good about winning; I make some decisions, am informed of a result, and go about my day.
2012-03-14
Abalone (1987)
1
Nov 2008*
6.259
Prev. Owned
Best winning strategy is to play not to lose.
2006-11-07*
Nova slipcase edition
Year: 1985
6
Apr 2009*
5.612
Owned
This is different from the others in this series in that one is fighting from the ground and the other from the air. Suffers somewhat from having an easy move for the fighter pilot to shoot the balloon down right from the get go... (Left as an exercise for the reader)
2006-10-05*
Nova slipcase edition
Year: 1983
6
Apr 2009*
5.860
Owned
Fun game in this series. Interesting more for variety than authenticity (if you care about that in a WWI dogfight game)
2006-10-05*
Nova second slipcase edition
Year: 1980
7
Apr 2009*
6.312
Owned
Plays: 3
I love this series (I have all 4 sets - balloon busters, handy rotary, powerhouse, and flying machines). If you use the advanced rules and add players, you have something truly complex.
2006-10-05*
4
Aug 2012
5.557
Prev. Owned
This one wasn't very good (IMO of course). The way the book to book game is set up doesn't really translate well into fast jet fighters.
2004-07-18*
NOVA second slipcase edition
Year: 1981
7
Apr 2009*
6.095
Owned
This and Handy Rotary are the best in the series.
2006-10-05*
4
Sep 2008*
5.673
Prev. Owned
Interesting conceptually, but not as compelling as the WWI series.
2004-07-18*
6
Apr 2009*
7.461
Prev. Owned
An excellent multi-player game, but has two major flaws. First, it takes forever to play. Second, the random calamities can completely take you out of contention if you're unlucky enough to get several "complementary" ones in a row.
2008-01-02*
Agricola (2007)
3
Dec 2014
8.040
Prev. Owned
Plays: 2
robigo wrote:
We spent long millennia developing a technological society just so we wouldn't have to play Agricola.
2014-08-15
4
Nov 2008*
5.542
Prev. Owned
This one, unlike Invasion, is better balanced, but odds are still better for the humans.
2003-08-05*
6
Sep 2008*
5.607
Prev. Owned
An absolutely gorgeous map.
2006-10-05*
Alchemist (2007)
4
Feb 2013
5.987
Plays: 1
A friend of mine figured out a corner case strategy that completely dominated the game, so my interest in trying this one again is low.
2010-07-16
Alhambra (2003)
4
Feb 2013
6.969
Prev. Owned
This game just doesn't work for me.
2011-08-27
Amun-Re (2003)
4
Feb 2013
7.203
Plays: 1
This game was a disappointment for me. Notwithstanding the one brilliant session report.
2010-07-16
5
Oct 2006*
5.463
Owned
Pretty good, but Melee is better.
2006-10-05*
7
Apr 2009*
6.472
Plays: 4
I really like the mechanism in this game - seems they've taken the best of Carcassonne classic with the more elegant "farm" scoring from Hunters & Gatherers.
2003-12-30*
Arkadia (2006)
6
Feb 2013
6.739
Plays: 1
A very enjoyable game - and the castles are really cool.
2009-01-03*
Chaosium First Edition
Year: 1987
5
Feb 2013
5.858
Owned
Plays: 1
Chaosium can't write board game rules well, but this is a fun "Cthulhu" game. I like that everyone can lose.
2006-12-16*
Rio Grande English Edition
Year: 2004
7
Aug 2010
6.339
Owned
Plays: 8
Simple fast fun racing game.

My copy has home made laminated cards in French.
2012-05-29
4
Nov 2008*
5.476
Prev. Owned
Entertaining kids game.
2003-07-31*
5
Nov 2008*
5.552
Owned
For Trade
Plays: 1
A decent little card game. The run of play is not difficult, and the only thing you need to remember is what your opponents still have in their hands. Works well as a kids game, light starter to a gaming night, or something to finish off your gaming night.
2008-01-01*
First Edition
Year: 2010
7
Dec 2012
5.857
Owned
Plays: 1
First edition
Year: 1997
7
Feb 2010
5.886
Owned
I've seen the prices this commands on eBay, and the only reason I'm interested in this over Pacific Typhoon is that Atlantic Storm can be played with 2. I was happy to find a good playing copy of this for a reasonable trade value.
2008-11-24*
Aton (2005)
5
Feb 2013
6.659
Plays: 1
Attika (2003)
4
Feb 2013
6.854
Plays: 1
I really enjoyed my one play of this game, but... I lost to what was essentially a kingmaking decision - i.e. the player before me could have blocked me or the player after me, and chose me, giving the other player the win. Ironically, it was unlikely I could have won anyways since I didn't have enough resource cards to place the final connecting tile, but that was enough of a taste to make me rate it as I did.
2008-01-22*
Backgammon (-3000)
4
Apr 2009*
6.387
Prev. Owned
Not a favourite. Even though the dice can help or hose you, there is a lot of skill involved, but it's not the kind of game my brain's well wired to play.
2006-11-11*
Balderdash (1984)
4
Feb 2013
6.175
I never win this game (not creative enough with my daffynitions), but I still really enjoy it.
2002-01-02*
English edition 2006
Year: 2006
7
Feb 2013
6.215
Owned
Plays: 89
This game is hilariously fun, even with only two players.
2008-12-25*
Bandu (1991)
Milton Bradley English edition
Year: 1991
4
Feb 2013
6.624
Prev. Owned
Plays: 4
Bandu edition. There are several different games you can play with this set of blocks, but the basic challenge remains the same - try to make a stable structure out of not necessarily symmetric or even flat edged pieces. Quite a lot of fun.
2008-09-30*
BANG! (2002)
4
Feb 2013
6.513
Prev. Owned
Plays: 8
Fun with the right number of players - 5 is probably optimal.
2010-07-16
SPI Ares Magazine Edition
Year: 1980
6
Oct 2006*
5.552
Owned
I have the SPI magazine edition.
2011-03-09
6
Apr 2009*
5.798
Prev. Owned
I loved this game when I was in my early teens, rating reflects nostalgia more than anything...
2006-10-24*
Battle Cry (2000)
5
Feb 2013
6.842
Plays: 1
I enjoy this system that spawned Memoir '44, C&C:Ancients, Battle Lore, etc.
2010-07-16
5
Feb 2013
6.308
Prev. Owned
Plays: 1
Not a bad little game, but it's competing against a lot of other card game fillers in my collection.
2010-01-15
English first edition
Year: 2000
7
Sep 2008*
7.289
Prev. Owned
Plays: 2
A lot more than meets the eye!
2009-10-11
BattleLore (2006)
5
Feb 2013
7.240
Prev. Owned
Plays: 2
A fun little game. Reminds me strongly of C&C:Ancients.
2010-01-27
3
Feb 2013
5.219
Prev. Owned
Played this way back when it first came out. Even then I didn't think much of it...
2011-11-29
Battling Tops (1968)
5
Feb 2013
5.655
Plays: 4
Bears! (2011)
6
Nov 2012
5.681
Plays: 3
5
Oct 2006*
5.623
Prev. Owned
Light between game game.
2006-10-05*
5
Feb 2013
5.552
Prev. Owned
Plays: 2
I really enjoyed this game with three people, but more would be even better. Even non-hockey fans can enjoy this one (and do well).
2007-03-13*
4
Nov 2008*
5.123
Prev. Owned
The more the merrier. Don't bother with fewer than 5 people.
2006-11-07*
Alary Canadian edition 2000
Year: 2000
5
Feb 2013
6.899
Owned
For Trade
Plays: 8
A very clever game - only being able to place your pieces corner to corner allows opportunities for your opponents to get into your territory. A very clever game.
2006-10-05*
Blokus Duo (Mattel English edition) (aka Blokus Duo) (2008)
Mattel English edition
Year: 2008
8
Feb 2013
6.684
Owned
Plays: 17
For two players, this is the only way to go. It plays really fast, it's very tense, and the small board means you're in the other player's hair (and vice versa) right away.
2006-11-11*
Educational Insights StrataGems edition
Year: 2006
5
Feb 2013
6.615
Owned
For Trade
Plays: 3
I like this much better than the original Blokus - in part it's because it's harder to analyze the board position, and unlike the original, flipping a piece over or twisting it this way and that trying to figure out where it can go is a lot harder. I like abstract games in general, but I don't like pure abstraction - I like an element of "luck".
2006-11-17*
Bloody Buna (1979)
6
Jun 2009*
5.550
Prev. Owned
A tight tense game of supply lines.
2010-07-16
Bobby Lee (1993)
6
Aug 2009*
5.857
Prev. Owned
I have the playtest copy of this game (from when I playtested it). I love the Columbia block games, but the US Civil War doesn't do it for me (not interested in the period).
2006-10-05*
Boggle (1972)
5
Feb 2013
6.048
Prev. Owned
Bananagrams is the ultimate word game for me now, but this one is fun in the right circumstances.
2010-07-16
Bohnanza (1997)
6
Feb 2013
7.013
Plays: 8
As much fun as this game is, I can't seem to get it to the table very often.
2010-07-16
First edition
Year: 2005
6
Feb 2013
6.543
Prev. Owned
Plays: 1
I printed the absolutely gorgeous map by

Mattia Romano
Italy
Milano
Unspecified
flag msg tools
mbmbmbmb


I downloaded the rules from Simmons Games, and have the pieces from Napoleon's Triumph.

So in a sense, I have two games for the price of one nicely printed map.

This game has a beautiful chess-like intensity, and is a nice short game.
2010-02-01
Bouquet (1999)
5
Nov 2008*
N/A
Owned
For Trade
Plays: 1
If you're an oenophile or learning to be a sommelier, this is the game for you. Otherwise, I recommend giving this one a miss - drink some wine instead!
Brass (2007)
7
Sep 2012
7.860
Plays: 1
I love the concept of the shared infrastructure that everyone builds together, yet all being in it for oneself. I also really like that interest payments etc are baked into the loan rules as the system here is really streamlined.

Hard to rate it after only one play. It's a great game, no doubt, but do I rate it an 8 or a 7?
2011-06-22
Bridge (1925)
5
Sep 2008*
6.986
I understand how to play, and I agree that it's a marvellous card game, but this is the WorstGameEver(tm) for engendering what I call the "sore winner" behaviour that I loathe. Yes, I understand that you won this hand, I don't need the trick by trick analysis of the last hand. Let's move on. Next!
2008-01-10*
5
Apr 2013
6.277
Plays: 1
A much streamlined version of History of the World, and quite fun.

An inexcusably shoddy rulebook though.
2013-04-14
7
Jul 2008*
6.046
Prev. Owned
I used to play this a lot in high school, and it was a lot of fun. We called it Siamese chess.
2011-08-27
Ca$h 'n Gun$ (2005)
6
Nov 2010
6.595
Plays: 11
A great game to end the night. Light, not meant to be taken seriously. But did I mention that it's FUN?

Make sure you play with an odd number of players.
2010-11-05
Cable Car (2009)
6
Feb 2013
6.079
I like the "stock market" version of this game - should be easy to implement with my copy of Metro.
2010-02-19
English edition
Year: 1999
6
Feb 2013
6.288
Owned
For Trade
A favorite 2-player game once upon a time, but it just doesn't hit the table anymore.
2011-08-27
3
Nov 2008*
5.582
Prev. Owned
UURRRRGH!
2004-01-20*
4
Feb 2013
6.447
Plays: 2
Ironically, this game falls flat on its theme, but the deck building element makes it interesting. I think that once people have played it 20-30 times they'll be done with it.
2010-07-16
Parker Brothers First Edition
Year: 1980
6
Feb 2013
6.731
Owned
For Trade
Plays: 9
This game is a great filler, and appeals to the "all or nothing" part of me. Yes, the dice introduce some luck, but it's really all about probability...
2007-09-28*
English Boxed Edition
Year: 2002
5
Feb 2013
5.694
Owned
For Trade
Fairly straightforward strategy, but very high humour factor.
2006-11-07*
Carcassonne (2000)
5
Feb 2013
7.346
Owned
Plays: 7
One of my favourite tile laying games, but the expansions actually detract from the game by adding length without a lot of added fun/value.
2008-06-18*
Rio Grande English Edition
Year: 2002
7
Aug 2011
7.009
Owned
Plays: 20
I've decided I like this better than original Carcassonne.
2006-11-11*
5
Feb 2013
7.462
Owned
A lot of the tiles help finish cities/roads that you might not have been able to fit in the original. The added risk/reward of cathedrals and taverns, don't really add much to the game for me. Personally I'd take out the cathedrals and ignore the taverns (scoring wise).
2008-06-18*
5
Feb 2013
6.365
Owned
Nicely packaged, and adds a little something extra to two games. Will need to play more to see if the rating goes up.
2008-06-18*
English First edition
Year: 2003
8
Feb 2013
6.884
Owned
Plays: 36
It's definitely well optimized for two players. Some people will hate the bonus tiles.

One of my favourite two player games.
2006-10-05*
English first edition
Year: 2004
8
Oct 2006*
6.918
Owned
Plays: 10
I tbink this is one of the best, if not the best, in the Carcassonne series. Lots to think about, possibility of scoring on many levels, strategy and tactics both much more important in this one than the others. The city wall makes a very nice additional twist.
2006-10-05*
5
Apr 2009*
6.234
Plays: 2
This isn't a bad variant, but I think it would take a lot more play to really figure out the best strategies here, and with all the Carcassonne's on my games shelf, why bother?
2007-03-13*
5
Nov 2008*
6.776
Owned
A nice add-on - I like that it helps open up the starting board a bit, although it does potentially give a huge farm advantage in the early game.
2008-06-18*
7
Nov 2008*
7.423
Owned
I like this better than the original expansion - the addition of the goods tiles makes for a nice challenge for bonus points at the end, and the pigs are cool. This expansion essentially makes the River redundant.
2008-06-18*
4
Feb 2013
5.668
Prev. Owned
Plays: 3
This game works pretty well, and it can play well solo. I recommend playing without player tokens for solo.

If you're not willing to invest an hour, play the turbo game (going through the deck = one half instead of one quarter), which will speed things up nicely.

I rate this a 5 not because it's a bad game, but literally because it's a matter of getting it to the table in the right circumstance.
2011-08-27
English Edition
Year: 2000
5
Feb 2013
5.911
Prev. Owned
Plays: 4
Plays best with 5.
2013-04-08
7
Nov 2012
7.945
Owned
Plays: 13
English first edition
Year: 2014
8
Nov 2014
7.543
Owned
Plays: 25
Catan (1995)
4
Aug 2004*
7.214
Plays: 1
After many years of hearing about this game, I finally played it on the 23rd of August 2004.

I can see why it made the impact it did at the time. This game is nice light entertainment.
2004-08-24*
6
Aug 2009*
5.644
Plays: 15
I seem to have ridiculously good luck with this one.
2010-07-16
Change! (1999)
5
Sep 2008*
5.452
Prev. Owned
Nice and light, good travelling game.
2006-10-05*
5
Nov 2008*
5.653
Prev. Owned
Very silly but fun.
2003-07-31*
7
Feb 2013
5.879
Prev. Owned
Plays: 2
My introduction to the GBoH series. Solid design, and interesting decisions. Not entirely sold on the heroic challenge piece, but it's only in two scenarios.
2010-07-16
5
Feb 2013
6.503
Plays: 7
Surprisingly fun - definitely a kids game though.
2013-02-16
Checkers (1150)
4
Nov 2008*
4.889
Prev. Owned
Plays: 2
Not a favourite. I enjoy many classic abstracts, including Chess and Go, but I just don't have the right kind of brain to play this well.
2006-11-11*
Chess (1475)
7
Feb 2013
6.945
Owned
Plays: 302
I rarely play live anymore, but I do play a lot of tournaments at www.playchess.de
2006-10-05*
4
Feb 2013
7.043
Plays: 1
I can see the appeal of this game, but it's not my cup of tea. I like the track laying aspect, but the auction portion leaves me completely cold.
2009-09-07
4
Feb 2013
6.314
Plays: 4
The 8 being my daughter's rating. I suck terribly at memory games. :-)
2007-06-22*
Metagaming English First Edition
Year: 1977
5
Oct 2006*
5.570
Owned
Bug on bug action!
2010-07-16
First edition, first printing
Year: 2000
5
Feb 2013
6.085
Owned
Plays: 6
A light game with enough strategy to make it interesting. The full game can take a long time, but it's still one of the better games by this publisher.
2008-06-18*
5
Feb 2013
6.253
Prev. Owned
Nostalgia has this on my want list, but I'm not sure how well it would be received by my gaming group.
2010-07-16
English Second Convention Exclusive Edition
Year: 2013
8
Jul 2013
5.866
Owned
Plays: 13
2013-08-10
Fantasy Flight English Small Box edition with Dark City expansion 2006
Year: 2006
4
Feb 2012
7.112
Owned
For Trade
Plays: 29
I've played this game many times with different numbers of players. It has a place in my gaming closet, but doesn't get a lot of table time.

The expansion cards remind me a lot of the roles/buildings in San Juan oddly.

I have the FFG edition with the Citadels: The Dark City.

Update 26 Feb 2012: I think that my days of playing Citadels are over. I spent most of the last game I played hoping it would end soon. I'm actually sorry to say that as it's a game that I've had a lot of fun with over the years. Oh well.

Update 28 May 2012: I thought maybe it would still be ok 2-player, but I think the magic is gone.
2012-05-29
4
Feb 2013
6.806
"owned" in the sense that it came included with my printing of Citadels.

The special power buildings remind me a lot of the buildings in San Juan, and the alternate roles are ok for a change of pace.
2008-01-10*
English first edition
Year: 2000
7
Apr 2009*
6.902
Owned
For Trade
Plays: 1
A solid game - lots of tactical decisions to make each turn of the political phase, and a need to keep an overall stratgey going. The requirement to produce enough farm resources to maintain your citizen level (and thus not incur a penalty) is a nice added touch. Definitely a keeper in my collection.
2006-12-29*
Civilization (1980)
6
Apr 2009*
7.276
Prev. Owned
Brilliant design, but takes too long to play for what it is.
2010-07-16
6
Aug 2011
6.626
Prev. Owned
Almost vital to own if you're going to play Advanced Civ with seven people.
2011-08-27
First Edition
Year: 2008
6
Oct 2009*
5.930
Prev. Owned
Plays: 1
My only play of this has been lacklustre, in part because we made a few gaffes, especially around scoring.
2010-07-16
Clue (1949)
4
Feb 2013
5.552
Prev. Owned
Plays: 7
Haven't played this since I was a kid.
2002-07-04*
3
Feb 2013
6.466
Prev. Owned
Plays: 2
This game had a lot of interesting ideas going on, but ultimately fell flat for me.
2011-08-27
English first edition, second printing
Year: 2008
10
Feb 2012
7.546
Owned
Plays: 71
If you love wargames and you love games with a strong narrative, this is one of the best games out there. Clear well written rules with a beautiful hand management system.

Incredible game, incredible value. Get this, you won't regret it.

Also this is too good a line not to share:

Thripshaw wrote:
How do you know when a game has finally "arrived?" When counter storage is being discussed. shake

- from this thread.

Edit Feb 2012: that little electric tingle along my spine that something really exciting was about to happen is almost always there when I play. It's crossed the line from plain old great game to personal favorite whatever its flaws.

2015-01-17: in this thread, I said This is in great part why I like Combat "Why do I need a fire card to fire?" Commander so much. I can see those guys in the foxhole on the hill top with the mortar shooting at my guys. But the game is saying "yeah, you see them, Mr. Gamer Guy, but those poor SOBs in hex K4, they don't see sweet bugger all. And that's why I'm not giving you a fire card, because, well, f*** you!"
2015-01-18
First edition
Year: 2007
10
Feb 2012
7.231
Owned
This expansion is a must. Three additional factions, updated RSG rules, and more maps.
2013-08-10
First Edition
Year: 2008
10
Feb 2012
7.146
Owned
Plays: 12
More refined than CC:E in some ways. You can't go wrong with this series.
2011-11-24
First Edition
Year: 2010
6
Feb 2013
7.139
Prev. Owned
Plays: 2
A solid entry in the C&C franchise.
2011-02-27
Connect Four (1974)
4
Nov 2012
4.883
Plays: 2
GMT First Edition
Year: 2007
9
Feb 2013
6.199
Owned
Plays: 19
To quote my own review: What we really have here is a brilliant civilization building game with many of the core hallmarks of more complicated 4X games, wrapped in an attractive package absolutely soaking in well researched theme, plays in about 90-120 minutes, and plays equally well with 2, 3, or 4 players.
2012-09-04
9
Feb 2013
5.596
Owned
The expansion cards add a nice fun factor to that game that acts both to enhance the overall experience and also give a small boost to the person who's furthest behind on the VP track.
2010-03-21
4
Mar 2009*
6.660
Prev. Owned
This game just doesn't "do it" for me.
2006-10-02*
4
Dec 2008*
5.678
Prev. Owned
Ok, it's a cute dice game - I liked having it on my Palm Pilot but playing it for real is tedious.
2013-02-16
Cranium (1998)
4
Feb 2013
5.649
Prev. Owned
The more the merrier - good party game, blends the best of Trivial Pusruit, Pictionary, charades, etc. A great party game, a so-so gamers game.
2006-11-07*
4
Dec 2011
5.680
My then three year old loved this. My wife and I didn't go insane playing it over and over. Therefore it's a great kids game. :-)
2013-02-16
4
Nov 2012
4.965
Plays: 6
SPI Bagged Edition
Year: 1979
6
Sep 2012
5.811
Owned
This is a great theme for a game - I really wish someone would make something similar today with a fresh set of mechanics (hmmm...). There's a simple winning strategy for the brew-your-own monster. No attack, super fast, fire breathing, rest into defense, and then you zoom around the city burning it down as you go. The humans can't keep up and can't hurt you. Monster wins.
2008-01-01*
Chaosium Bagged Edition
Year: 1993
5
Nov 2008*
5.559
Prev. Owned
Best with at least 4. A great game hidden under very badly written rules.
2007-12-13*
MultiSim edition
5
May 2012
5.559
Prev. Owned
Cribbage (1630)
8
Sep 2010
6.790
Owned
Plays: 27
One of my favourite card games.
2006-10-05*
Crokinole (1876)
7
Dec 2010
7.595
Owned
Plays: 14
I like this game, but you either need to play it a lot to become really good, or be a really casual player who only plays against equally (in)ept opponents.
2010-04-17
Crossword (1978)
4
Feb 2013
N/A
Not a bad game - Scrabble it's not, but the timer and having to make the best of your letters is tense. It's too bad there's no special rule for the Q, because if you roll it without a U or a wildcard, you're in a lot of trouble.

My only beef is there's no set finish to the game (players determine what the end conditions are), so I don't know if the example of "play to 200" is really the sweet spot to make this game shine.

Of course, there's no reason to play this if you have Bananagrams.
2010-01-27
English first edition
Year: 2012
7
Feb 2013
5.722
Prev. Owned
Plays: 3
2013-08-10
Cuba Libre (2013)
8
Oct 2013
6.723
Owned
Plays: 18
2013-10-30
Cyclades (2009)
6
Feb 2013
7.352
Plays: 3
A ton of fun and fantastic bits!
2010-05-25
Ares magazine edition
Year: 1983
6
Sep 2008*
5.527
Owned
Plays: 1
This is a great solo game. One of my favourites.
2008-06-18*
4
Feb 2013
6.629
Plays: 6
It is way way way WAY better than Dominion.
2013-02-23
Death Test (1978)
6
Dec 2011
5.615
Prev. Owned
Death Test 2 (1980)
6
Dec 2011
5.574
Prev. Owned
SPI Bagged Edition
Year: 1979
5
Nov 2008*
5.525
Owned
It's not a bad dungeon crawl game, but it hasn't aged very well.
2008-01-16*
Democrazy (2000)
3
Feb 2013
5.488
Prev. Owned
Better with more players. Wears out its welcome after a few plays though.
2006-11-07*
Demons (1979)
5
Sep 2009*
5.475
Prev. Owned
This is one of those SPI games that oozes theme, has really interesting idea stamped all over it, but unfortunately is a little flat in the actual game play.
2010-07-16
7
Jan 2010*
6.324
Wishlist(3)
 (Like to have)
Plays: 1
Brilliantly tense, but I just cant do the monster game with more counters than I can count.
2010-07-16
Schmidt first edition
Year: 2005
7
Sep 2009*
6.534
Owned
Plays: 4
A great push your luck game. I like this better than Can't Stop.
2010-07-16
Blue Terrier Press edition
Year: 2010
7
Oct 2011
5.663
Owned
Not a real rating because it's a book... It has several games in it, including the well received Decathlon. A valuable resource on any gamers shelf.
2011-10-16
Die Siedler von Catan: Junior (German first edition) (aka Die Siedler von Catan: Junior) (2007)
German first edition
Year: 2007
7
Jun 2009*
5.725
Plays: 21
Yes, it's technically a kids game, but I think it's a lot of fun to play.
2009-06-22
5
Nov 2012
5.713
Plays: 1
Avalon Hill First Edition
Year: 1987
6
Sep 2010
5.827
Owned
Plays: 1
The review by mi_de sums this game up nicely.

The solo game works well, and is quite deadly. With the right minded group, this game will be a lot of fun; if you enjoyed the Lost World television series back when, you'll like this game.
2010-09-13
Waddington Sanders Canadian edition
Year: 1986
7
Dec 2006*
6.901
Owned
Best with all 7 players.

As an aside, it's a classic game that has stood the test of time. However, it's a game not to be played with people who hold grudges as it perforce expects that you will be swindled, backstabbed, and cheated...
2006-12-29*
Treefrog English Collector's Edition
Year: 2011
7
Aug 2014
6.944
Owned
Plays: 12
Preliminary rating. Highly enthused by the initial two 3-player games I've had...
2012-05-18
Divine Right (1979)
6
Apr 2009*
6.020
Wishlist(3)
 (Like to have)
Rating more out of nostaligia than anything I think...
2002-01-02*
5
Sep 2008*
5.743
Prev. Owned
A fun card game, and while it's a CCG, I like that (a) you can buy the complete set in one go, and (b) that all the cards are equally common.
2006-12-29*
Asmodee English edition 2011
Year: 2011
8
Jun 2010
7.323
Owned
Plays: 26
Beautiful artwork, lots of fun for gamers and non gamers alike.
2010-06-29
Dixit 2 (2011)
Asmodee English edition 2011
Year: 2011
8
Jul 2010
7.478
Owned
More excellent art.
2010-07-21
Asmodee English first edition
Year: 2011
8
Aug 2011
7.346
Owned
More excellent art and storage for all three Dixit decks!
2011-08-25
English first edition
Year: 2012
8
Aug 2012
7.088
Owned
First edition
Year: 2013
8
Jan 2014
N/A
Owned
Plays: 13
English first edition
Year: 2010
8
Oct 2010
7.726
Owned
Plays: 8
Link to my review: [Roger's Reviews] Dominant Species: An Intelligent Design

Chad Jensen suggests removing the following cards for a quicker game:
Intelligence, Parasitism, Omnivore and Immigrants.
2013-08-10
English first edition, third printing
Year: 2012
8
Jun 2012
7.726
Owned
Plays: 8
If you're interested in the differences between the original and third editions (all cosmetic), check out my follow up review: [Roger's Reviews] Dominant Species, 3rd edition: An Intelligent Re-Design
2013-08-10
English first edition
Year: 2012
7
Jul 2012
5.875
Owned
For Trade
Plays: 10
With promo cards.

This game is a nice thinky take-that filler. Although card games are often not as complex as their inspirations, this one is decidedly light compared to DS.

See my review: [Roger's Reviews] DS: The Card Game
2013-08-10
Dominion (2008)
3
Feb 2013
7.690
Prev. Owned
Plays: 5
I have a like/dislike relationship to this game, and that sums up why I have the rating I do. I don't love it and I don't hate it. It's fun enough to play and doesn't overstay its welcome on the table, but on the other hand the game play itself isn't particularly engrossing or exciting.
2011-08-27
Dragon's Gold (2001)
4
Nov 2008*
6.250
Prev. Owned
The more the merrier for this one. Never seems to hit the table though...
2006-11-07*
Filosofia English Edition
Year: 2009
7
Apr 2014
6.881
Owned
Plays: 4
I'm not big on auction games, but this game has a lot of fun in it.
2006-12-30*
5
Nov 2008*
5.728
Prev. Owned
It's just an ok addition to the game. Once you've played Spice Harvest, other than the initial on-board placement, you start just like regular Dune.
2007-12-21*
2
Nov 2008*
5.572
Prev. Owned
It's ok as a system, but it introduces player elimination, which for me breaks the game.
2007-12-21*
English edition 2005
Year: 2005
7
Oct 2013
5.957
Owned
Plays: 1
A lovely old classic. A deal from Value Village
2013-10-05
DVONN (2001)
5
Aug 2011
7.077
Prev. Owned
This is a clever game and one of the stronger ones in the GIPF series.
2006-11-07*
First edition
Year: 2006
10
Feb 2010
6.470
Owned
Plays: 7
EastFront II is marvellous. The map is simply gorgeous, and the rules have been cleaned up where needed. However, unlike the original EastFront, this one takes up a lot more table space.
2010-02-06
Easy Money (1935)
4
Sep 2008*
5.364
Prev. Owned
Monopoly clone by Milton Bradley.
2003-07-31*
10
May 2010
6.776
Plays: 6
A 10 in the right context, in the right place, with the right people. I have seldom laughed so hard.
2010-09-12
Eclipse (2011)
6
Feb 2013
7.935
Plays: 7
I enjoyed this game quite a bit and although you can see the design compromises made to speed the game up, the sum of the parts work well together and it all makes thematic as well as mechanical sense.
2012-06-29
Edison & Co. (1998)
2
Feb 2013
5.192
Prev. Owned
Works best as a partnership game apparently, but have only played it as a 2-player (once).
2006-11-07*
6
Feb 2013
6.567
Prev. Owned
Plays: 14
I wish I'd been smart enough to design this little gem.
2013-09-02
Elder Sign (2011)
7
Oct 2012
6.879
Plays: 1
Elfenland (1998)
5
Aug 2011
6.629
Prev. Owned
Very fun game. For two players, we use this variant - each turn you get to play two transport tokens. Makes for a more strategic game.
2008-02-22*
English first edition
Year: 2009
8
Jan 2012
5.782
Owned
Plays: 1
Thank you Santa Grogs 2011!
2012-01-03
First edition
Year: 2009
8
Jan 2012
5.603
Owned
5
Feb 2013
6.111
Plays: 2
Beasley-edited edition 2007
Year: 2007
7
Jan 2012
N/A
Owned
It's essentially impossible to rate a book like this - I enjoy browsing it on a regular basis, but I haven't really tried the variants posted in it. That said, the variants that exist in this book run the gamut from compelling to bizarre to downright unplayable.
2008-02-06*
Endeavor (2009)
5
Feb 2013
7.301
Plays: 6
Jan 2010 - I don't see any link between theme and game play. I know Euros sometimes get accused of having pasted on theme - for Endeavor it's a post-it note.

Update from August 2011 - It's still not my favorite game, but it's ok with the right group.
2011-08-05
5
Feb 2013
5.483
Prev. Owned
The more the merrier. Scrabble players will do well!
2006-11-11*
English first edition-Blue Devir Logo
Year: 2008
7
Nov 2011
6.284
Prev. Owned
Plays: 1
I've always had a fascination with the Spanish Civil War, in part because it was such an overtly political/ideological conflict.

This game beautifully captures the cat and mouse nature of the struggle, forcing you to carefully plan where you're going to place your planes and generals each turn. Then it kicks it up a notch with the events phase - although you can use your cards to help you in combat, the events are all so good that you want to conserve them as much as possible. It's, again, a lovely piece of design. Great game.

Sidebar note: The English edition includes the naval rules and counters from España 1936: La Armada
2010-04-11
EuroFront (1995)
7
Nov 2008*
5.648
Prev. Owned
Needs at least 4 players, 1 for the Allies, 2 for the Germans (each front) and 1 for the Russians. IMO of course.

You'll need a lot of space for this game - all the maps together (East+West+Med+VolgaFront) takes up an entire 8x4 table!
2006-10-02*
6
Feb 2013
6.407
Plays: 1
First Edition
Year: 2010
6
Feb 2013
5.632
Owned
Plays: 1
A lovely 2010 birthday present!

Fabula is kind of a cross between Dixit and Once Upon a Time. There are 10 large double sided art tableaus to give the flavour of the story, and then there are three storytelling rounds for each of the 20 stories.

There's also a deck of object cards of which 3n+2 are dealt out face up on the table. One person takes on the role of "Grimm". Grimm reads out of the prologue for the story (a few paragraphs), and then presents "chapter 1" (a short paragraph).

Players have a set of about 15 stand up characters to choose from and pick one to represent them in the game context and are supposed to take on the persona being presented, although the expression of that will be up to each player. There is, for example, a knight in armour, a sly looking fox with a cap and cloak, a big bad wolf, a fairy, a witch, and a bunch of others. There's wide room for interpreting these characters.

Each player then has the chance, by raising their hand, to propose a continuance to the plot raised in the chapter. They can be brief or more detailed, but must use one of the face up object cards - say a sword, or an hourglass.

Grimm will then reward each player who, in their opinion, has contributed a plausible story continuation with a quill token.

Do this two more times, with the second chapter and thurd chapter being worth 2 and 3 quill tokens respectively.

At the end, there will be two cards left in the middle of the table. The top two people with quill tokens then each have 30 seconds (there's a timer included in the game) to sum up an ending and must use both object cards left on the table. In case there's a tie in quill tokens, then the person with the most valuable objects (e.g. a sword has 1 star and an hourglass has 4 stars) gets to be in the final 2.

Then Grimm decides who has the best ending.

So, if you're playing with the "get rid of your cards quickest" group, it won't be a good experience. If you're playing with the "create a story together" crowd, it'll be great. Indeed, with last night's group we almost didn't care about the quill tokens, we were just interested in who had the best story ideas.

One of the built in limitations of the game is that there are "only" 20 story outlines to play with. However, with a little effort, one could generate several plots that fit the game either re-using the art included in the game or using any art one liked.

The challenge I think is that unlike OUaT and Dixit, this game requires someone to take on the role of Grimm and pass judgment on the other players' contributions (to give or not give quill tokens out) rather than everyone being full participants.
2010-12-13
Fading Glory (2012)
8
Jan 2013
6.184
Prev. Owned
Plays: 3
A fabulous little system.
2013-01-24
Family Fluxx (2005)
4
Feb 2013
5.631
Prev. Owned
Plays: 2
Unlike the original Fluxx, this one isn't painful.
2010-06-06
4
Feb 2013
6.531
Prev. Owned
Plays: 4
One of those games that if you play in the spirit of the game (i.e. the spirit schlocky b-monster monster movies), it's a lot of fun. If you have a serious gamer in the group who suffers from AP optimization ...
2008-06-18*
5
Aug 2011
6.220
Prev. Owned
Plays: 1
Pros: Easy to learn, quick to set up, and it can be played in less than two hours. The graphics are nice and simple and easily read, and the rules are well written. Also - fun!

Cons: The system doesn't have massive replay value - don't get me wrong - you *will* get your money's worth and then some playing this little game, but once you've played all the scenarios a few times and won them, then it'll be one of those "Oh yeah, I remember that game!" items in your games closet that hits the table out of nostalgia every five years.
2009-02-22
First edition
Year: 2011
7
Oct 2013
6.514
Prev. Owned
Plays: 2
Richard Pardoe kindly taught this to me at BGG.Con 2010, and I LOVED it.

Before I continue, this game is NOT Combat Commander. It's also not "just Combat Commander with tanks". It's a classic hex and counter wargame, but it has some very slick innovations. There's a set of order boxes numbered 1-10 on a track that are available for selection, and when you pick an order, you move the initiative that many points towards the opponent on a push-pull track. Initiative still on you side? Continue. On your opponents? They go. On 0? The player holding the fate card goes.

The more complex/involved orders have to be selected from on high, whereas simple things like playing an asset card, moving, and firing tends to be in the 1-3 range. The track differs depending on which side you're playing. After the first turn is complete, the order track gets refilled with 10 order markers, but they're assigned by die rolls, not a simple 1-10 ordering, so some order levels may not be available the next turn (I'll note for completeness that selecting a "5" order means you can execute the 5 order for your side, or any LOWER value order. If all that's available is a 5 order and you want to do a move, which is a 2 or 3 depending on which side you are, you can still do it, but it costs you 5 initiative)

The other thing I liked was the use of different dice types to resolve attacks. You typically roll 2d10 for shooting at another unit (say), but if you're in an adjacent hex, you roll 2d12. If you're too far away, you roll 2d8 or possibly 2d6. A nice way of making a KISS fire resolution system.

And lest anyone think that these mechanisms are a little too "gamey", let me reassure you that once the action got underway, everything save the fact I was trying desperately to advance my units along the road to capture objectives and the electric tension at the table as the melees unfolded in hexes completely eclipsed the mechanics of the game. In fact, the simple elegance of the system really made it transparent to the playing experience - I was focusing on what was happening on the board and not pausing to step out of my suspension of disbelief to figure out a CRT column shift.

I highly anticipated before BGG.Con, and do so even more now.
2011-01-28
Finca (2009)
5
Feb 2013
6.842
Plays: 2
This is a cute little game. It plays pretty quickly, and should be easy for non-gamers to pick up.
2009-11-14
Finito! (2008)
3
Feb 2013
5.864
Plays: 2
Five Crowns (1996)
7
Oct 2011
5.669
Plays: 1
A nice casual after dinner game.
2011-10-10
English first edition
Year: 2012
7
Nov 2012
6.748
Owned
Plays: 7
Fleet is a very refreshing light game.
2013-04-08
Fluxx (1997)
3
Feb 2013
5.620
Owned
For Trade
Plays: 11
This is a gem of a light card game. It's mostly unpredictable and drives the analysis-paralysis crowd apopleptic - worth getting if only for that! As a friend of mine put it "It's like hitting your fingers with a hammer while you're on morphine - you know it hurts, yet somehow it doesn't."
2004-09-28*
English edition
Year: 2010
5
Feb 2013
6.829
Prev. Owned
Plays: 15
Fast fun filler - good for kids.
2011-01-18
Descartes Edition
Year: 1993
7
Jan 2009*
7.289
Owned
For Trade
Best with all 6 powers. I like it without the expansions personally, but I play this game any chance I can.
2011-08-27
Fresco (2010)
6
Feb 2013
7.202
Plays: 3
The two player variant works very well.

This game is not light, nor is it heavy, it's a nice medium complexity game with nicely interlinked elements that work well to support both the theme and the flow of play.

And the theme is awesome.
2010-07-16
English/German second edition
Year: 2007
8
Dec 2009*
7.024
Owned
Plays: 9
With four experienced players, this game really shines. New players should never play Prussia (unless everyone's a new player). [2009-12-14]

Edit: [2012-01-25] Just received the new Jubilee Edition map in the mail. It looks really nice. The only significant change I noticed is the suits in the left hand "column" of the map have changed to club-hearts-club-hearts from what it was before. And one town name change.

2012-01-25
Frog Juice (1995)
4
Jul 2013
5.519
Plays: 3
G.E.V. (1978)
7
Oct 2012
6.207
Prev. Owned
Introduced a nice map and some new units making scenario building a lot of fun. Worth getting if you're going to get into Ogre/GEV!
2003-06-27*
Victory Games First Edition
Year: 1989
4
Oct 2008*
N/A
Owned
This is a fun game (with lots of recipes) but it's really a matter of rolling well. Made in conjunction McCormick-Schilling, likely a partner to AH's Spices of the World
2008-02-04*
4
Feb 2013
5.893
Prev. Owned
Plays: 1
Rating after one 2-player play. Definitely want to try again and definitely need to play two colours each in a 2-player game (we did one colour each).
2008-01-01*
Italian first edition 2007
Year: 2007
6
Feb 2013
5.872
Owned
For Trade
Plays: 2
A very fun game of cat and mouse.
2010-12-27
Get Out (1998)
5
Nov 2008*
5.507
Prev. Owned
The more the merrier!
2006-11-07*
GiftTRAP (2006)
5
Feb 2013
6.223
As a party game, this one's pretty cool.
2011-11-12
Giganten der Lüfte (aka Airships) (2007)
German Edition
Year: 2007
5
Aug 2011
6.226
Prev. Owned
Plays: 3
A fun dice rolling game where you're trying to balance the resources you have to maximize the odds of collecting more resources and airships (and ultimately pieces of the Hindenburg). Plays in just under an hour with four players.
2009-06-23
3
Nov 2008*
5.732
Prev. Owned
I just don't get this game.
2006-11-07*
Rio Grande English First Edition
Year: 2010
7
Nov 2010
7.161
Owned
Plays: 26
A surprise hit for me at BGG.Con 2010. Although there's nothing "new" or "innovative" here in terms of mechanics (it's all things we've seen before in Carcassonne and elsewhere), at the same time the game manages to charm you and become greater than the sum of its parts.
2011-01-30
Rio Grande Games English Edition
Year: 2007
5
Feb 2013
6.041
Owned
Plays: 2
A fun little set collection game.
2013-02-16
Go (-2200)
ImageID 295597
10
Oct 2006*
7.460
Owned
Plays: 244
My favourite abstract - wish I were better at it, but I'd need to play almost nothing but to get really good at it... http://www.samarkand.net has not only great sets for sale, but also have a great description of the game for the uninitiated.
2006-10-05*
4
Nov 2012
4.432
Plays: 22
English first edition (second printing from China)
Year: 2006
8
Dec 2007*
7.536
Owned
Plays: 12
Finally had a chance to play this (30 Dec 2007) - exceptionally fun. The rules are a little murky, but using the play aids really helped. Playing a sample round really let it sink in. It'll take quite a few plays to really understand all the interactions, but there is a lot here.
2007-12-31*
Gobblet (2000)
4
Feb 2013
6.127
Plays: 4
It's a memory game - if you like them, you'll like this.
2006-11-11*
Print and Play Prototype Edition
Year: 2009
4
Feb 2013
N/A
Prev. Owned
Plays: 1
A lot of interesting ideas in this game.
2010-07-16
Grand Cru (2010)
3
Nov 2010
6.298
Plays: 1
Rating out of spite. I hated this game the one time I played it, and visceral reactions get visceral ratings.
2013-02-16
El Grande (1995)
7
May 2014
7.722
Plays: 4
I wonder how well this game would stand up if it were released today instead of 15 years ago.
2010-07-16
5
Feb 2013
5.515
Prev. Owned
A very fun light game. You're never out of the game and always have a chance to win.
2006-11-07*
SPI First Edition
Year: 1979
7
Sep 2009*
5.637
Owned
I regret immensely selling it back in the 90's, but I have managed to get a near pristine copy and now it's safely back in my collection.
2009-09-30
7
Aug 2013
5.637
Owned
For Trade
Spare copy - definitely a players copy, maps and rules well used, and the box has seen better days (but still intact)
2013-08-10
3
Feb 2013
6.038
Prev. Owned
Plays: 1
This game is a classic Knizia brain burner, though I don't strictly mean it in the sense of a compliment. The idea is great, and the mechanism is clever, but it really takes a few plays to get your head wrapped around all the intricacies of the strategy.
2011-08-27
7
Jan 2013
6.730
Plays: 1
Awesome game but not one I'd get good value from at $120.

8 rating is provisional, might go down, but my gut says it won't go up.
2012-11-19
Guerre des Moutons, La (aka Wooly Bully) (2002)
5
Apr 2009*
5.948
Prev. Owned
Plays: 7
It's cute, but the end game game is too chaotic.
2011-01-22
Wizards of the Coast English Third Edition
Year: 2005
7
Oct 2006*
6.447
Owned
Plays: 26
The more the merrier - what a hoot! Light between game fun
2006-10-05*
Gulo Gulo (2003)
6
Feb 2013
6.583
Plays: 17
I'm not good at dexterity games, so I try to avoid them, but my daughter really likes this one.
2008-01-10*
7
Dec 2013
6.302
Prev. Owned
For Trade
Plays: 1
I love Simmons Games. This game might be enough to get me into ACW games.

Kickstarted.
2013-02-10
First edition
Year: 2006
7
Aug 2009*
5.997
Owned
Plays: 1
I liked this addition to the musket & pike series, but I found the different cavalry codes a little too distracting. Perhaps once I've played this a few times I'll just know them off by heart.
2009-03-01
Hacker (1992)
4
Feb 2013
5.620
Prev. Owned
A very poor cousin to Illuminatti.
2010-07-16
7
Jun 2011
7.199
Prev. Owned
Plays: 1
I really like this one - one of the best wargames I've played in a long time. Reminds me (in terms of feel) of Robert at Bannocknburn by SPI.
2010-01-06
Hamsterrolle (2000)
7
Apr 2009*
6.439
Plays: 5
A wild and woolly dexterity game. Not for the faint of heart. Needs ample table space to roll.
2010-07-16
Hanabi (2010)
3
Nov 2013
7.252
Plays: 1
Combining the worst aspects of Memory and co-op games into one sordid experience.
2015-04-28
6
Jan 2012
5.449
Plays: 7
More fun than Clue thanks to the events deck. And having a young Harry Potter fan in the house helps this get some table time.
2012-01-01
Harvest Time (1980)
3
Apr 2010
5.435
Plays: 1
I'd rather play Snakes and Ladders.
2010-07-16
Le Havre (2008)
6
Feb 2013
7.885
Wishlist(3)
 (Like to have)
Plays: 1
This one makes my brain hurt.
2010-01-06
First Edition
Year: 2010
8
Nov 2010
6.130
Prev. Owned
Plays: 1
This game has some nice innovations on the CDG model, including the ability to bank ops points for future use and having campaigns/events that cost more than any single ops card could give you.

I also really like the flexibility of being able to play a variable number of years in any given game.
2011-11-24
First edition
Year: 2010
6
Feb 2013
6.197
Prev. Owned
Plays: 2
I liked the design, but I think the Peloponnesian War just isn't my period. A 7 for the design, but I'm not sure when it'll hit the table again.
2010-01-10
Hera and Zeus (2000)
5
Nov 2008*
6.322
Prev. Owned
Not as good as Ceasar and Cleopatra.
2006-11-07*
First edition
Year: 2006
9
Nov 2010
7.429
Prev. Owned
Plays: 15
First played this at BGG.Con 2009.

This game is worth flying to Dallas for (all hail BGG.Con!)
2011-12-09
English Deluxe Edition; Second Printing
Year: 2010
9
Dec 2010
7.429
Owned
Plays: 15
This game is worth flying to Dallas for BGG.Con for.
2011-11-24
4
Feb 2013
6.749
Plays: 10
A very fun game - its biggest appeal, aside from the fact it has penguins, is that a game will take about 15 minutes to play. This makes it great not only as a filler between games or to wrap up the evening, but also for when you don't have a lot of time to put something on the table.

A great little game aside from the set up.
2013-02-16
Hisss (2001)
4
Feb 2013
5.544
Prev. Owned
Plays: 20
The 6 rating is with respect to playing with kids. Probably more like a 5 with only adults. It's a fun light game, takes very little time, has some push your luck aspect to it, and is pretty to boot.
2008-09-27*
5
Feb 2013
6.851
Prev. Owned
Nothing to do between turns and takes a long time to play, but a lot of fun. Plays best with all 7 players. (comments based on the original AH version, not the new Hasbro/AH version)
2006-11-07*
Hitler's War (1981)
6
Nov 2008*
5.794
Prev. Owned
The whole of the ETO on one small map with not a lot of counters. No surprise results are not exactly in line with history.
2010-07-16
Hive (2001)
5
Aug 2011
7.257
Prev. Owned
Plays: 8
A very clever game, but unfortunately I'm not very good at it.
2006-12-29*
7
Dec 2012
5.100
Plays: 4
Rating based on this game as a family/children's game.
2012-12-24
7
Dec 2012
5.589
Plays: 1
An ok game if you're a fan of the Harry Potter franchise.
2013-02-16
Hoity Toity (1990)
5
Feb 2013
6.395
Plays: 1
You really need the right group to play this game - everyone has to get into the spirit of the theme. Otherwise, the experience can fall a little flat.
2010-07-16
Holy War (1979)
5
Nov 2008*
5.436
Prev. Owned
Played this one only once, way back. It was pretty weird, but worked ok. I'd be willing to try it again.
2003-08-05*
5
Feb 2013
5.672
Prev. Owned
Plays: 1
Played this for the first time just recently (Feb 2006). Not a bad little game - decent filler, and like Mamma Mia, an excuse to do silly accents -
2006-11-07*
Hot Spot (1979)
6
Dec 2011
5.462
Prev. Owned
A really cool idea.
2011-12-13
Ido (1998)
4
Feb 2013
5.570
Prev. Owned
I like abstract games in general, and this one is pretty good. The moving grid makes for some interesting game play. Plays well with 2 or 4, but with three, there's a definite skew in how the grid gets moved.

Piet Mondrian would have been proud.
2006-12-29*
Illuminati (1982)
6
Aug 2009*
5.991
Owned
The more people the better
2008-01-01*
6
Aug 2009*
6.343
Prev. Owned
For Trade
The more people the better. This newer edition lacks some of the subtlety in the humour of the original, but plays every bit as well.
2008-01-01*
3
Feb 2013
6.013
Prev. Owned
Too many fiddly powers to keep track of, especially when you have lots of players. It also just isn't as fun as the original. Rating also reflects my innate dislike of the "collectible" part of this CCG.
2006-12-16*
5
Aug 2009*
6.137
Prev. Owned
A so-so expansion to a great game
2008-01-01*
Imperial (2006)
8
May 2010
7.439
Prev. Owned
Plays: 2
I really like this game engine. The rondel mechanism makes total sense to me.
2010-05-22
Imperial 2030 (2009)
8
Jan 2010*
7.359
Plays: 1
A really solid design with lots of options for everyone, even if you don't have control of a country. I love the rondel system too.
2010-01-16
Fantasy Flight Games English edition
Year: 2004
5
Feb 2013
7.107
Prev. Owned
Plays: 11
Ingenious is the mot juste for this game. There is a lot of subtlety and the game plays quite quickly too.
2006-11-12*
English first edition (second printing)
Year: 2010
6
Feb 2013
7.139
Prev. Owned
Plays: 7
An entertaining card game that I've barely scratched the surface of.

This is a game that if you play it a lot, you'll really learn the subtle nuances and depth there is here. If you're a casual player, like me, then it's entertaining enough, but you quickly forget the synergies between plays so it doesn't get as much love and attention as it might otherwise.
2013-02-16
Insecta (1995)
5
Aug 2011
5.606
Experiences will differ, but I've found that small fast invertebrates usually do very very well against almost anything else.
2006-12-29*
Metagaming Microgame 12 First Edition
Year: 1979
4
Nov 2008*
5.591
Owned
Fun concept, but the humans almost always win.
2003-08-05*
3
Feb 2013
N/A
Prev. Owned
Plays: 2
Not a bad game, fun for those into Iron Chef and would also be good with kids. It could have been much better though.
2006-11-07*
Italia (2006)
6
Feb 2013
5.804
Plays: 1
I've heard Brittania is better, but I haven't played it yet.

This game reminds me of History of the World, but with more interesting decisions.
2010-07-16
Rio Grande edition
Year: 2004
5
Feb 2013
6.945
Owned
Plays: 21
Thank you Secret Santa 2008.
2009-01-23*
Rio Grande Games Edition
Year: 2009
5
Feb 2013
6.310
Owned
Love the carpet expansion from this one.
2010-07-16
5
Nov 2008*
5.391
Prev. Owned
Needs to be played with the Cheapass updates
2006-11-07*
Java (2000)
5
Feb 2013
6.739
Prev. Owned
Comparisons have been made between Java and Tikal and arguments abound as to which is better, but my summation is this - they're different enough to warrant playing on their own, and similar enough that if you know how to play one, you can play the other. Java is slightly more complex in strategy.
2006-11-07*
3
Feb 2013
N/A
Plays: 1
Queen German version
Year: 2007
7
Feb 2013
7.041
Owned
Plays: 11
I love the asynchronicity in the game. The time track mechanism is a very fine innovation.
2009-05-17
First edition
Year: 2010
8
Jun 2010
6.786
Owned
Plays: 8
2011-11-24
Rio Grande Games English first edition
Year: 1998
5
Feb 2013
6.504
Owned
For Trade
Lots of deep strategy once you get the hang of it. If you're good at graph theory, you'll do very well at this game.
2008-01-01*
GMT edition
Year: 2009
5
Aug 2011
5.839
Prev. Owned
Plays: 6
This game is really best as either 2-player or really works well as a solo game. With 3-4, play something like Pacific Typhoon instead.
2010-01-20
Keyflower (2012)
8
Jul 2013
7.742
Owned
Plays: 21
Rio Grande English edition
Year: 2009
7
Dec 2009*
6.374
Plays: 18
Not too complicated, but there's enough substance to keep it interesting.
2009-12-28
Titanic Games edition 2006
Year: 2006
7
Nov 2008*
6.029
Owned
Plays: 7
This is for the Titanic Games edition
2008-01-01*
Cheapass envelope edition
Year: 1996
6
Jun 2009*
6.029
Prev. Owned
Plays: 7
This is for the Cheapass Games edition
2009-02-07*
Cheapass English edition 1998 (paper envelope)
Year: 1998
5
Nov 2008*
5.668
Owned
It's ok, and I bought it because I've been the Craigdarroch Castle, but it's not as dynamic a map as the original.
2008-01-01*
5
Feb 2013
5.965
Prev. Owned
If you're playing with 3 or more, play Elfenland. If you're only playing with 2 people, play this.
2008-01-01*
King of Tokyo (2011)
6
Jul 2011
7.321
Plays: 3
6
Feb 2013
5.744
Plays: 1
A relatively light game about a topic I'd know little about until I played.

I liked a lot of the ideas in the game, such as the Indian surrender based on colonial VP and the lack of inherent supply based on the razed villages. However, the supply issue only comes up once in the winter turn.

If I had a complaint, and this is reaching, it's that the Indian counters are all the same save for the background stripe. In poor lighting conditions it would have been easy to mix some of them up.
2012-03-13
Kingmaker (1974)
6
Feb 2013
6.154
Plays: 2
A fun classic.
2013-02-16
5
Aug 2011
5.705
Entertaining once in a while, but between this and Scrabble, I'll take Scrabble any day
2002-01-02*
Kingsburg (2007)
5
Feb 2013
7.146
Plays: 3
A nice dice roller game, but there are lots of better ones.
2013-02-16
6
May 2009*
6.061
Prev. Owned
An interesting idea but if you want a chess like experience which has some luck, play Manoeuvre.
2010-07-16
Komme Gleich (1996)
4
Feb 2013
N/A
Prev. Owned
Plays: 2
German edition with German rules. There is a nice translation posted here in the files section.

The tip cards are silly - you're better off using the tip chips that are provided with the game (and oddly not mentioned anywhere in the rules, nor the component list on the box).

Is this a great game? No. But it's perfectly fine as a filler for 3-4 players, or as something you can play several rounds of over a beer in the pub. It's a small game so easy to cart around too.
2006-10-05*
5
Feb 2013
6.558
Prev. Owned
Plays: 4
This game is really clever, but ultimately every three player game of this I've played has essentially ended in a kingmaker scenario. It's a very fun two player game.

Ultimately its big downfall is that there are too many conditions at the end.
2010-02-06
English first edition
Year: 2010
5
Feb 2013
7.131
Prev. Owned
Plays: 3
Landlord! (1992)
5
Nov 2008*
5.714
Prev. Owned
A very clever game, with a wickedly clever theme, but suffers from a runaway leader problem.
2006-11-07*
English first edition
Year: 2011
6
Feb 2013
7.090
Prev. Owned
Plays: 4
This game is the total anti-Agricola. No struggling for resources. No indeed, you are trying to spend, spend, SPEND!

This is the Brewster's Millions for the gaming crowd.
2011-11-20
Lava Dragon (2009)
4
Feb 2013
5.427
I think the die with the lego tags for your colour, whereby you change the die as the game goes along, is a really cool mechanism.
2010-12-12
First edition
Year: 2010
5
Feb 2013
6.104
Prev. Owned
For Trade
Plays: 9
"This game lets you fill the need to play a game with hexes and dice and movement points and what have you and I don't have to play any war games" - my wife.

The premise is hilarious, and the game play works, but there's just a lack of dynamism here. I may explore some variants at some point to resurrect this game from the dust collecting pile.
2013-02-16
Avalon Hill small box version
Year: 1982
7
Nov 2009*
5.729
Owned
Nicely balanced for 2 players, assuming Robin Hood survives the first few turns...

A good used copy would be most welcome.
2010-01-06
7
Mar 2011
N/A
Owned
Plays: 1
A nice basic intro scenario. Good to get all the mechanics of the rules down.
2011-11-24
6
May 2012
N/A
Owned
Plays: 1
6
Mar 2011
N/A
Owned
Plays: 1
A well executed paragraph driven adventure rife with classic sci-fi cliches. The time limit pressure on the team boosts the replayability.

However, the SF version of the core game system isn't as much fun as the fantasy version. In part it's because the weapons are so much more powerful.
2011-03-11
Letter Head (2000)
3
Feb 2013
5.549
Prev. Owned
This is actually a huge deck of letters (well distributed quantities of them) with an associated book of games to play with them (from 1 to 8 people, varying by game). The games vary from fun to pointless, but it's worth buying if only to have a well distrubted letter deck for something else...
2008-06-18*
English edition 2014
Year: 2014
7
Nov 2012
7.340
Owned
Plays: 9
Short, sweet, fun.
2013-02-16
First edition
Year: 2010
8
Jun 2011
5.736
Owned
Plays: 14
Once again I find myself in the interesting position that I'm not usually one to play solitaire games, but oddly compelled and drawn in by a VPG product. This is the first solo game I've tried from them since the very enjoyable Nemo's Way, and is my introduction to the States of Siege series.

It won't be my last!
2011-06-10
First edition
Year: 2010
8
Jun 2011
5.594
Owned
3
Feb 2013
N/A
Plays: 3
Treefrog Games first edition
Year: 2010
8
Feb 2011
7.208
Owned
Plays: 42
I like the simple elegance in this one. The game is simple on its surface, but it's all about the interplay of the cards. This one clicked for me right away, and I hope to play it again often.
2011-02-20
Loopin' Louie (1992)
6
Nov 2010
6.799
Plays: 14
Special Edition Color
Year: 2003
7
Nov 2008*
5.791
Owned
Plays: 1
Would you like fries with that? Plays fast, a good beer and pretzels game. Get the "Chinese take-out box" edition. Better cards and many different menus.
2008-06-18*
4
Feb 2013
5.256
Prev. Owned
Looks like someone took their abstract game design and decided to cash in on the LotR craze. Regardless, it seems the stratehy is to collect as many point value tokens as you can and never mind the
2006-11-07*
5
Feb 2011
5.596
Plays: 1
Rating after one (incomplete) play. I've heard of Phil Eklund's designs, and this was my first experience with it. We were six and we didn't manage to finish out the first decade (for a whole variety of reasons, not all of which were related to time constraints).

I can see the rating going up, and I would play this again, but would want to do so with fewer players and enough time to grind it out. I can certainly see that it would go much more quickly once you got your faction built up - question is, given how dry it is to get there, do I want to invest the time?
2011-02-18
7
Jul 2012
7.706
Plays: 7
This is a WYSIWYG simple Euro worker placement game with an appealing RPG theme, and it's fun.
2012-07-09
KOSMOS/Rio Grande English first edition
Year: 1999
5
Feb 2013
7.042
Owned
For Trade
Plays: 10
A great light introductory game, but not one that holds any interest for me anymore.
2013-02-16
English first edition
Year: 2005
8
Dec 2007*
6.933
Owned
Plays: 11
I like this game quite a bit - the fluctuating requirements to gain influence are a clever touch. My one complaint is that there's a lot of setup required for what's a relatively short game.
2007-12-25*
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