Played prototype in February 2012. Very well tied together worker placement game with a wide variety of options and pathways to victory. One of the best games I've played this year, and I only expect this rating to increase with the final production copy.
2011 Masters Tournament Co-Champion 2011 North American Semi-Finalist (Finish: 6th in North America) 2011 Chicago Toy and Game Fair Finalist (Finish: 2nd) 2012 National Qualifier (Cat & Mouse Regional Qualifier) 2012 World Qualifier, Gen Con Champion
I liked it but after playing it a dozen times it started to feel like it was playing itself. Pick up Jewels, Gold, and Silver. Cash in whatever small goods your opponent just picked up. Repeat until game ends.
It's still a good game, I just wish there were a few more interesting decisions to make.
By far the most underplayed game I know. A masterfully designed cube pusher with innovative but intuitive mechanics -- a rare combination of a satisfyingly complex game with accessible and easily learned gameplay. A true marvel.