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User: slith: Board Game Collection
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1 to 248 of 248   Page 1. 1
Title Version User
Rating
Geek Rating Status User
Plays
Comment
N/A
6.578
Owned
N/A
7.573
Owned
N/A
7.623
Owned
Unplayed.
2011-08-25
7
Apr 2012
6.359
Owned
It's okay.
2011-08-25
N/A
6.181
Owned
N/A
6.383
Owned
N/A
6.912
Owned
N/A
7.745
Owned
N/A
6.686
Owned
N/A
6.686
Owned
N/A
5.949
Owned
N/A
6.020
Owned
N/A
6.560
Owned
N/A
5.568
Owned
N/A
5.824
Owned
N/A
6.378
Owned
N/A
5.855
Owned
Never played
2009-04-14
N/A
6.378
Owned
Never played
2008-04-07*
N/A
6.157
Owned
Never played
2008-04-07*
N/A
6.176
Owned
Never played
2008-04-07*
N/A
6.386
Owned
Never played
2008-04-07*
N/A
6.793
Owned
N/A
6.965
Owned
N/A
6.252
Owned
Preordered
N/A
6.296
Owned
Preordered
N/A
6.811
Owned
N/A
6.488
Owned
N/A
6.802
Owned
N/A
6.404
Owned
Preordered
N/A
6.591
Owned
Preordered
N/A
6.456
Owned
Preordered
N/A
6.978
Owned
N/A
7.059
Owned
N/A
6.096
Owned
For Trade
Never played
2008-04-07*
N/A
6.638
Owned
For Trade
Never played
2008-04-07*
N/A
6.305
Owned
For Trade
Never played. I have the Italian version, still in original plastic that is up for trade.
2008-04-07*
N/A
5.862
Owned
N/A
6.631
Owned
Unplayed.
2009-09-23
N/A
5.871
Owned
N/A
5.951
Owned
N/A
6.323
Owned
Unplayed.
2009-09-23
N/A
6.153
Owned
Unplayed.
2009-09-23
N/A
6.585
Owned
Unplayed.
2009-09-23
N/A
5.899
Owned
Unplayed.
2008-09-01*
N/A
6.309
Owned
Unplayed.
2009-09-23
N/A
6.324
Owned
Unplayed.
2009-09-23
N/A
5.965
Owned
N/A
6.165
Owned
Unplayed.
2009-09-23
N/A
5.916
Owned
N/A
6.300
Owned
Unplayed.
2009-09-23
N/A
6.424
Owned
Unplayed.
2009-09-23
8
Apr 2008*
6.183
Owned
I like the expansion tiles. It almost feels as though they were left off so as to be made available as promotional offerings. They should have been in the original game, or at least made readily available.
2009-09-23
N/A
6.055
Owned
Unplayed.
2009-09-23
N/A
6.013
Owned
Unplayed.
2009-09-23
N/A
6.006
Owned
Unplayed.
2009-09-23
N/A
6.375
Owned
Unplayed.
2009-09-23
N/A
6.377
Owned
Unplayed.
2009-09-23
N/A
6.410
Owned
Unplayed.
2009-09-23
N/A
6.392
Owned
Unplayed.
2009-09-23
N/A
6.355
Owned
Unplayed.
2009-09-23
N/A
6.343
Owned
Unplayed.
2009-09-23
N/A
6.783
Owned
Never Played
2008-06-15*
N/A
6.180
Owned
Want To Play
9
Apr 2005*
7.464
Owned
N/A
6.365
Owned
Never played
2008-04-07*
N/A
6.529
Owned
Never played
2008-04-07*
N/A
6.507
Owned
Never played
2008-04-07*
6
Apr 2005*
6.773
Owned
I don't think this adds to the game but if people want to use it then I'll go with the flow. Pun intended.
2005-04-26*
N/A
6.854
Owned
Never played
2008-04-07*
N/A
6.370
Owned
Never played
2008-04-07*
9
Apr 2005*
7.422
Owned
N/A
5.780
Owned
N/A
5.952
Owned
N/A
6.054
Owned
I don't think the changes are enough to warrant an "upgrade kit". Barbarians expansion is unplayed.
2008-04-07*
N/A
6.656
Owned
Never played
2008-04-23*
10
Apr 2005*
6.855
Owned
I love that I can now play the game with 3-6 players but it is a shame that an expansion is required for 5-6 players. The rule changes to suit 5-6 players work very well and the games don't take that much longer.
2005-04-26*
N/A
7.305
Owned
Never played
2008-04-07*
N/A
6.741
Owned
Never played
2008-04-07*
6.5
Apr 2008*
6.008
Owned
I prefer the randomness of the dice to the non-randomness of the event cards. The special effect each turn doesn't really add anything to the game IMO. However, if some anti-dice player insists on using this, I'm up for it.
2008-04-23*
N/A
7.038
Owned
Never played
2008-04-07*
N/A
6.632
Owned
Never played
2008-04-07*
N/A
6.083
Owned
Is it worth rating this single tile expansion? It doesn't shake the game up or anything.
2009-04-14
N/A
5.719
Owned
It's not worth rating this card as it was included in the base game of the RGG version I have.
2008-11-25*
N/A
6.806
Owned
N/A
6.950
Owned
N/A
7.281
Owned
N/A
7.533
Owned
I haven't even got to play my new Cosmic Encoutner yet and I already want this expansion! Crazy or what?
2009-11-20
N/A
6.440
Owned
N/A
5.833
Owned
Never played
2008-04-07*
N/A
5.804
Owned
N/A
5.669
Owned
N/A
5.769
Owned
N/A
5.718
Owned
N/A
5.732
Owned
N/A
5.704
Owned
N/A
5.784
Owned
N/A
5.663
Owned
N/A
6.769
Owned
N/A
6.769
Owned
N/A
6.769
Owned
N/A
6.835
Owned
N/A
6.835
Owned
N/A
5.984
Owned
N/A
5.766
Owned
N/A
5.785
Owned
N/A
5.671
Owned
N/A
5.675
Owned
N/A
5.641
Owned
N/A
5.672
Owned
N/A
6.290
Owned
N/A
5.659
Owned
N/A
5.836
Owned
N/A
6.508
Owned
N/A
5.638
Owned
N/A
5.803
Owned
N/A
5.656
Owned
N/A
5.794
Owned
8.25
Apr 2012
6.853
Owned
Want To Play
Played a few times. A bit better than Seaside, but not by very much.
2011-12-23
N/A
6.801
Owned
Unplayed.
2011-12-23
8.5
Apr 2012
7.455
Owned
Want To Play
Played two games and have not yet tried all the new cards. I definitely like this one.
2011-12-23
N/A
7.638
Owned
N/A
6.877
Owned
Unplayed.
2011-12-23
N/A
6.806
Owned
N/A
7.641
Owned
Want To Play
Unplayed.
2011-12-23
9
Apr 2012
8.124
Owned
Several plays. I like Prosperity a lot as it made the game feel fresh. It changes the game a fair bit when played with the Platinum and Colony cards. Have only played Prosperity with a smattering of base cards so far.
2011-12-23
8
Apr 2012
7.916
Owned
Played a few times. Not bad, but I think my least favourite expansion so far (up to Prosperity), but I don't like the bits of cardboard that this game comes with. Coins are fine though.
2011-12-23
N/A
6.812
Owned
Unplayed.
2011-12-23
N/A
6.703
Owned
Unplayed.
2011-12-23
N/A
5.738
Owned
7
Apr 2005*
5.907
Owned
N/A
6.447
Owned
Escape: Quest (2013)
N/A
6.263
Owned
N/A
5.997
Owned
Bought from BGG Store. Missing the rules page in English/Italian. Instead it came with 2 copies of the Dutch/Spanish rules page.
2013-09-30
N/A
6.088
Owned
Bought from BGG Store.
2013-09-30
N/A
7.402
Owned
Unplayed. Very keen to play it.
2009-09-23
8
Apr 2005*
6.040
Owned
Some of the new characters are not very balanced. However, it still improves upon the original game.
2005-04-26*
8
Apr 2005*
5.588
Owned
N/A
6.837
Owned
Unplayed. Need to wait to play with the right games group who've played Innovation.
2011-08-25
N/A
6.421
Owned
Never played
2008-04-07*
N/A
6.318
Owned
N/A
7.450
Owned
N/A
5.992
Owned
N/A
6.413
Owned
N/A
6.726
Owned
N/A
7.452
Owned
N/A
6.005
Owned
Unplayed
2009-12-21
N/A
6.547
Owned
N/A
5.855
Owned
N/A
6.737
Owned
N/A
6.328
Owned
N/A
6.259
Owned
N/A
6.815
Owned
N/A
5.606
Owned
N/A
5.617
Owned
N/A
5.733
Owned
N/A
6.493
Owned
N/A
6.171
Owned
N/A
6.196
Owned
N/A
6.221
Owned
N/A
5.834
Owned
N/A
6.410
Owned
N/A
6.363
Owned
N/A
6.211
Owned
N/A
6.488
Owned
N/A
6.602
Owned
N/A
6.130
Owned
N/A
6.276
Owned
N/A
6.269
Owned
N/A
5.996
Owned
N/A
6.310
Owned
N/A
5.982
Owned
Received free with other BGG store promo purchase.
2013-11-03
N/A
6.788
Owned
Never played
2008-04-20*
N/A
7.312
Owned
Never played
2008-04-07*
N/A
6.790
Owned
Want To Play
N/A
7.074
Owned
Never played
2008-04-07*
N/A
6.824
Owned
Never played
2008-04-07*
N/A
6.657
Owned
Never played. Would never have bought this if it hadn't come free in a bundle with Eastern Front and Terrain Pack. It's purely aesthetic.
2008-04-07*
7
May 2011
6.528
Owned
Played once. Like it. Needs more plays.
2011-05-22
N/A
5.630
Owned
Unplayed
2008-06-15*
7
Apr 2008*
6.284
Owned
7
Apr 2008*
6.278
Owned
N/A
6.285
Owned
Never played
2008-04-07*
N/A
6.184
Owned
Never played
2008-04-07*
N/A
6.065
Owned
Unplayed
2008-08-22*
Munchkin Dice (2005)
7
Apr 2008*
5.924
Owned
I like the dice.
2008-04-07*
N/A
5.872
Owned
Want To Play
I think this comes in the RGG version of 'Ystari Box'. Sweet.
2009-09-23
N/A
5.649
Owned
Never played
2008-04-07*
8
Jan 2009*
7.080
Owned
Played once with 5p. A very nice expansion. I liked everything about it, except that the last 1 or 2 (of 15) master builders to get placed often had nowhere useful to go. Perhaps that's just part of the design. Whoever places the first master builder also plays the very last one.
2008-06-15*
8
Jan 2007*
6.875
Owned
Multiple plays. A must if you have PitchCar, if only so you can get longer tracks.
2009-12-19
7.9
Dec 2009*
6.355
Owned
Multiple plays. It can be a little tricky building a track using the 45 degree corners, but the extra components add variety and enable longer tracks.
2009-12-19
8
Apr 2012
5.949
Owned
8.5
Dec 2009*
6.069
Owned
Multiple plays. My favourite PitchCar expansion due to the long flicks down smooth straights. These long pieces get easily warped though.
2009-12-19
7
Dec 2009*
5.990
Owned
Multiple plays. Least favourite and least necessary expansion. The ramps are quite tricky to get up and some players can fail to get up the ramps to the top level. Having another level is actually a bit gimmicky and doesn't add much to the experience. Using the ramps simply to make a mega jump is pretty cool.
2009-12-19
N/A
7.537
Owned
Never played
2008-04-07*
N/A
6.356
Owned
N/A
7.011
Owned
N/A
7.443
Owned
Unplayed
2008-08-22*
N/A
7.472
Owned
Never played
2008-04-07*
N/A
7.379
Owned
Never played
2008-04-23*
9
Apr 2005*
7.051
Owned
Brings new life to this game which had become a little stale to me.
2005-04-26*
N/A
7.641
Owned
N/A
7.333
Owned
N/A
7.862
Owned
Preordered
Unplayed
2008-04-20*
8
Apr 2005*
6.950
Owned
Perhaps it adds too much additional complication and mayhem. Recommended for Roborally veterans.
2005-04-26*
8
Apr 2008*
6.757
Owned
Perhaps it adds too much additional complication and mayhem. Recommended for Roborally veterans.
2008-04-23*
8
Apr 2008*
6.558
Owned
Perhaps it adds too much additional complication and mayhem. Recommended for Roborally veterans.
2008-04-23*
N/A
6.679
Owned
Played about 5 rounds of Saboteur 2 with between 5 and 7 people. The rules are woeful - confusing and really skint on describing who wins with all the different possibilities and exceptions. The game is not as simple as the original. Not happy with Zman on that. We'd all played original Saboteur before and even with the player aid the rules regarding who wins were so confusing that the game was unsatisfactory to play. Don't get me wrong, the player aids were clear on the rules, but the players weren't.

There wasn't the same bluffing and guessing that there was in the original. The original was simple and it mostly worked. Actually, in Saboteur 2 I found it straightforward to work out what roles people were. There were some issues with the original and I was hoping that Saboteur 2 would address those. Instead, it changes the game so much that it feels mostly like a different game.

Now the game seems weighted heavily towards the Saboteurs whereas the original seemed weighted towards the Golddiggers, especially when the unused role card was a Saboteur. This is not necessarily a bad thing, just an observation. The Saboteurs' job remains unchanged - stop the Golddiggers reaching the treasure. The Golddiggers now have a two way battle as there is an opposing team of gold diggers that you are competing against and often you are working to stop the other team reaching the gold. With the low number of players we had there were often 2 blue and 1 green Golddigger (or vice versa). The team of 1 Golddigger never won and I think it would be an amazing feat for them to do so.

I reckon the following variant regarding who is considered a winner at the end of the round would play better and be easier to understand. Firstly, forget who makes the connection. If the treasure is reached all Golddiggers win unless blocked by an opposing team's door. Boss is considered a golddigger who always wins if the treasure is reached, regardless of doors. At end of a round, Profiteer simply chooses whether to be a Saboteur, a Blue Golddigger or a Green Golddigger. A Geologist never considered a winner (and simply gets gold based on number of crystals showing). Definitely need to try it out.

I think this covers unusual circumstances like when there is a blue and a green door on the path to the treasure and there is a boss and a profiteer. In this case the Boss is the only winner and earns (5-1=) 4 gold.
2011-10-12
N/A
5.900
Owned
N/A
6.381
Owned
Never played
2008-04-07*
N/A
5.756
Owned
Never played
2008-04-07*
N/A
6.668
Owned
N/A
5.919
Owned
N/A
7.345
Owned
N/A
7.271
Owned
Unplayed
2009-12-21
N/A
7.187
Owned
N/A
6.249
Owned
N/A
6.871
Owned
I'll be a sucker for all Small World expansions.
2010-06-30
N/A
6.009
Owned
7
Nov 2009*
5.962
Owned
It's good to have the bonus tile, but it didn't make any difference in our game. Perhaps it needs to go just before a sharp corner.
2009-11-11
8
Apr 2008*
6.162
Owned
This does appear to fix the problems I felt existed with the standard game.
2008-04-07*
Talisman City (1989)
7
Apr 2005*
5.947
Owned
7
Apr 2005*
5.793
Owned
6
Apr 2005*
6.066
Owned
8
Apr 2008*
6.261
Owned
I wouldn't play Talisman without this. More cards means more variety.
2008-04-23*
8
Apr 2008*
6.226
Owned
I wouldn't play Talisman without this. More cards means more variety.
2008-04-23*
N/A
5.908
Owned
Never played
2008-06-15*
9
Apr 2008*
6.701
Owned
This expansion makes play more gamer oriented than the original alone. However, it does increase game time noticeably, but it's still about 1 hour play which is excellent. I'm just as happy to play vanilla or with this expansion.
2008-04-23*
N/A
7.296
Owned
N/A
6.165
Owned
N/A
7.128
Owned
Want To Play
9
Apr 2005*
6.117
Owned
Not necessary but adds a little spice to the original.
2005-04-26*
9
Apr 2008*
7.181
Owned
This is the way to go if you want some 2p or 3p T2R action. Chuck the insert to T2R and slot this in the T2R box along with 1910 and you'll never look back.
2008-04-23*
9.5
Apr 2007*
7.756
Owned
This expansion makes Ticket 2 Ride near perfect.
2007-04-02*
N/A
6.356
Owned
N/A
5.735
Owned
N/A
5.632
Owned
N/A
5.799
Owned
N/A
5.698
Owned
N/A
5.946
Owned
N/A
5.709
Owned
N/A
5.625
Owned
N/A
5.774
Owned
N/A
6.044
Owned
N/A
5.584
Owned
N/A
5.587
Owned
N/A
6.060
Owned
Ys+ (2005)
N/A
5.888
Owned
Haven't played with 5p or the extra cards yet. Probably not likely to play it with 5p given how long it takes with 4p.
2008-04-07*
Ystari Box (2009)
N/A
5.844
Owned
Want To Play
1 to 248 of 248   Page 1. 1
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