What is meant by "All your pieces must fit on your board, lying flat"?
How is that different from the normal rules?
Do you mean all pieces must fit within the space defined by the "1" dots (Nothing sticking over the top, as is normally allowed.)?
Because you have a vested interest in covering as little as possible, you will want to try to keep as many pieces for the top as possible; however, you are punished heavily for any pieces you can't physically fit in the plastic tray thingy. It's very possible to build a spindly column up the board, then start piling stuff into the top, above the ①s, but there is not enough space up there for all the pieces you could need to jam up there. This forces you to make some tougher decisions about covering those ① spaces a little earlier.
fnord23 wrote:
Also, exposed dots on Wormholes count against you, right?
Each wormhole has either a ① or a negative five — or do you mean just the normal dots? If the latter, then the general rule applies for the dots, and yes, they are -1 like normal.
Thanks for the questions! Did those answers clear things up any?
To help draw your attention to them. If you are yellow, then every RGB trio you leave exposed is worth +4. The exposed trio is worth -3 (-5 + 1 + 1); that gives you slightly more than you lose by leaving them uncovered.
You also have to weigh bombarding your opponents with your pieces versus filling rows on your board for points — especially because if your opponents are good at managing falling blocks.
Finally, let me correct my initial answer of, "You can't." You can't with your own pieces; however, you can cover the wormholes with pieces other people have sent you. Notice that the instructions say, "If a piece of your color lies atop a wormhole … on your board…."
Ok thanks for your answers. But i dont know if wouldn't be better to have the holes without any points. (just a colored circle)
And you've already answered to my next question with that clarification. I was wonder what happen if you put a piece in a hole, then the player put the same piece in a hole, etc... and continue this in an infinite loop. ahha
Thank you for your interest and questions, Rafael!
The primary design goal was to add interaction to this literally multi-player solitaire game. The secondary design goal was to provide interesting choices:
Do I pump a piece through the wormhole to my opponent (thus possibly causing problems, or possibly helping her, instead), or surround it and move on, hoping to get an RGB trio?
When I receive a piece from an opponent, do I plug the wormhole, so I can complete more rows for a point each? …especially where the -5 is involved. It's quite possible to cover the -5 wormholes, but still get one or two RGB trios.
Note: I'm still assuming you're the yellow player.
So, might it be better without point values on the wormholes? Perhaps, but I felt that this made it much more interesting.