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Dec 17, 2010
SoloPlay-Macao.pdf (2.71 MB) (Log in or Register to download.)
File contains rules to play Macao in a solo format. A player aide and a dice placement aide has been included to help in playing this variant. There are 2 levels of play included.

This solo variant is #29 in the SoloPlay series

More SoloPlay game files available here on the Geek can be accessed from the following Geeklist:
SoloPlay Variants Posted on the Geek
Downloads:437
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SoloPlayGames
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SoloPlay Macao FAQ:

#1: When determining if the game will take a city quarter in the last 5 rounds use the physical die results and not what the die represents in AC. So a 3 gray in the last round would mean that the game would pick up the 3 gray city quarter, if it still available, for example.

#2: The game must gain a city quarter if the die results qualify for one. So you are not permitted, if the roll matches a dark quarter, to pass on taking the dark quarter and use the dice individually when those individual dice do not equal a city quarter.

#3: You are not obligated to take any ACs as a result of the die results. You can choose to use 0, 1 or 2 dies gaining the appropriate ACs.

Additional Strategy Tips:
#1: While attempting to empty the AC supplies to gain bonus points you need to take into account what the game might return "back into stock" as a result of taking a late city quarter gain. Failure to do so could cost you 7 or more PP.
 
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  • Edited Sun Dec 19, 2010 1:58 pm
  • Posted Sat Dec 18, 2010 1:00 pm
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