RaceStartWorlds.pdf (625 KB) (Log in or Register to download.)
Tired of digging out the starting worlds after a game? Print this (low quality), cut, sleeve and let the worlds in the deck. It includes base game and 1st expa worlds.
At the start of the game you should shuffle all non-selected starting worlds into the deck. At the end of the game you should fetch them for the next game. If you have these dummies printed, you save time during set up by always having the starting worlds shuffled (and these dummies easily accessible). I used to have all starting worlds just separated, but some of them are quite useful and good to have around.
You have to shuffle all unused starting worlds in the deck per original rules, and, what's worse, find them in the deck and put them away after each game. If you print those, you can use printed worlds to start the game and never take away original starting worlds from the deck.