1. Blackmail Hand Limit set to 2 cards. (Totally our fault that it didn't made to first print, not that it ruins the game, but it makes the game more stable).
2. Clarification of rules concerning dropping items. (Whole box on this topic, and it is there because BGG users were asking how it exactly works).
3. Clarification of rules concerning completing tasks. (Also inspired by your questions)
4. Background lightened for comfort of reading. (As suggested by By Paco Garcia Jaen from GMS Magazine in Unboxing video)
5. One or two typos corrected.
6. Also there's a box at the bottom of the last page with our admission to a shameful misprint
All in all - not much. But we feel that this might help some players. Also this version will be the base for further translations and reprints - so we share it.
1. Blackmail Hand Limit set to 2 cards. (Totally our fault that it didn't made to first print, not that it ruins the game, but it makes the game more stable).
Bottom of page 4, left-hand column, under the Locations reference chart, check!
chomoon wrote:
2. Clarification of rules concerning dropping items. (Whole box on this topic, and it is there because BGG users were asking how it exactly works).
Top of page 3, right-hand column, Dropping Items box, check!
chomoon wrote:
3. Clarification of rules concerning completing tasks. (Also inspired by your questions)
Apart from "Dropping Items" receiving its own box and the "Escape Plan/How to Obtain an Element of the Plan?" box being separated from the "Reward/New Task" box I see no changes in the text. Rafał will you please clarify what has been changed?
chomoon wrote:
4. Background lightened for comfort of reading. (As suggested by By Paco Garcia Jaen from GMS Magazine in Unboxing video)
This is very much appreciated. I would actually love a PDF version for printing that featured just black text on a white background without fancy borders or background colors of any sort.
chomoon wrote:
5. One or two typos corrected.
I spot a few still, but nothing too bad.
chomoon wrote:
6. Also there's a box at the bottom of the last page with our admission to a shameful misprint
Bottom of page 4, right-hand column, Errata box, check!
In summary: Laundry Room, Location #10, the brown (or perhaps gold) side of the tile is missing the icons for its available Items, it should list 3x Clothes icons.
chomoon wrote:
All in all - not much. But we feel that this might help some players. Also this version will be the base for further translations and reprints - so we share it.
The lighter background by itself is much appreciated, and the new additions should definitely help new players, especially the errata on Location #10 and the Blackmail Cards hand limit of course.
One player cannot have more than 2 blackmail cards.
chomoon wrote:
3. Clarification of rules concerning completing tasks. (Also inspired by your questions)
Apart from "Dropping Items" receiving its own box and the "Escape Plan/How to Obtain an Element of the Plan?" box being separated from the "Reward/New Task" box I see no changes in the text. Rafał will you please clarify what has been changed?
One user pointed out to me that just stating: "One player cannot have more than 2 blackmail cards."
Should be followed with instruction: "Whenever he obtains third blackmail card, he needs to discard a blackmail card of his choice."
Yokiboy wrote:
This is very much appreciated. I would actually love a PDF version for printing that featured just black text on a white background without fancy borders or background colors of any sort.
Good idea, I'll ask guys from Kuznia Gier for printer friendly version
The rulebook needs a clear explanation of the fact that players present at a location where an element of the plan is being completed have to give their items *willingly*. There's nothing automatic there, contrary to what what the rulebook currently conveys.
(At least, that's what I understood from reading the rules forum!)