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1

Race for the Galaxy: The Gathering Storm:: RftG_Galactic Major League By: orlopesdesa
RftG_GALATIC MAJOR LEAGUE.pdf (138 KB)
Take your planet to win the Galactic Series.
By using the Gathering Storm Robot, you will play a season where you battle against all the other planets, to see which planet will be the Galactic Champion!
Feb 12, 2016

5

Vinhos Deluxe Edition:: Règle Cuvée Spéciale 2016 en français et mise en page By: oni60
Vinhos2016-FR-3.pdf (19.13 MB)
Nouvelles version corrigée - Les règles en Français mises en pages sur le pdf d'origine. Un très grand merci à Sathimon de m'avoir permis de l'accompagner sur cette traduction. Merci à Vital Lacerda pour sa disponibilité. French rules edited on original file. Huge thanks to Sathimon for allowing me to help him on these translation. Thanks to Vital Lacerda for answering our questions.
Feb 12, 2016

0

Thunderstone Advance: Towers of Ruin:: Thunderstone Advance Randomizer By: Krusten
Thunderstone_Advance_Randomizer.xlsx (218 KB)
Another Randomizer but unlike many other randomizers, there is a balancing system so all used cards have at least one card to be sure that the everyhing can be countered.

No solo-play implemented (yet)...

All Thunderstone Advance Cards are included.
Feb 12, 2016

1

Food Chain Magnate:: Памятка / Player aid By: Pard
fcm_aid_ru_1_2.pdf (4.39 MB)
Памятка, pdf, 1.2 / Player aid, pdf, v. 1.2

Исправлены начальники / Managers are corrected
Feb 12, 2016
fcm_aid_ru.pdf (4.39 MB)
Памятка, pdf, 1.0 / Player aid, pdf, v. 1.0
Feb 7, 2016

7

They Come Unseen:: Rules summary By: ziph4
TheyComeUnseenSummaryV2.pdf (65 KB)
Version 2. Including comment by Difflock, and a few minor typos.
Feb 12, 2016
TheyComeUnseenSummary.pdf (65 KB)
My first attempt to summarize the rules. If you see any errors, please bgg-email me.
Feb 7, 2016

0

Ashes: Rise of the Phoenixborn:: Ashes-PL By: Krwawisz
Ashes-polska instrukcja.pdf (6.36 MB)
polska instrukcja do Ashes
Feb 12, 2016

0

The Colony:: Official Rules By: qdelpeche
Rules.pdf (2.51 MB)
These are the official rules for the game.
Feb 12, 2016

1

Burger Up:: Перевод правил на русский By: aka_demik
Burger_Up_rus_v1.pdf (588 KB)
Перевод правил Burger Up Rulebook v 1.1.2 от 10.01.2016
версия перевода 1.0
Feb 12, 2016

3

Snowblind:: Snowblind - Rules of Play. v1 By: rob_vz
Snowblind_rulebook_v1_web.pdf (959 KB)
Pre-release rulebook for Snowblind v1. Web-optimised.
Feb 12, 2016

3

Myth:: Myth Module: Curse Of The Prince. By: Grim Simplcity
Myth Module- Curse Of The Prince.pdf (12.75 MB)
This is my first attempt at a Full Module (Originally posted and titled Fools Gambit). The Module is designed to be challenging yet fair for starter level Heroes. The Module is also completely playable with the Base Game set with the exception of 2.0 trap card references. The goal was to provide an interesting but brief story while also providing unique and fun situations. The Module has been lightly play tested and is open for criticism, please post your pros and cons to the Module. Hope you enjoy.
Feb 12, 2016

2

Conflict of Heroes: Awakening the Bear! (second edition):: Erratas en la edición española de Devir By: jasorel
Erratas Conflict of heroes.docx (15 KB)
Recopilación de Erratas en la edición española de Devir de este juego. Algunas provienen del original en inglés.

Bugs in Spanish edition of Devir.
Feb 12, 2016

0

Vanor: Champions of Fate:: Rules of Play - Alpha 1 Draft By: Icel
Champions of Fate - Rules of Play - Alpha 1 Draft.pdf (1.77 MB)
Rules manual for playing Champions of Fate. This is not a finalized version.
Feb 12, 2016

2

Battle for Biternia:: Battle for Biternia Playtest Components By: fiddlerjones
Battle for Biternia Print-n-Play Components.pdf (2.84 MB)
Print-n-Play components for playtesting Battle for Biternia.
Feb 11, 2016
Battle for Biternia Playtest Components v 1.2.pdf (971 KB)
New version
Oct 28, 2015
Battle for Biternia Playtest Components v 1.1.pdf (972 KB)
Board, cards, and other components for playtesters of Battle for Biternia. Print and play.
Oct 10, 2015
Battle for Biternia Playtest File.pdf (887 KB)
Print and Play components for playtesters of Battle for Biternia.
Sep 11, 2015

2

Smash Up:: Faction Description Cards By: Jake Ritter
Smash Up Faction Description Cards.pptx (6.34 MB)
Cards for every faction that describe what the theme of the deck is for less experienced players in a non-biased way that doesn't tell them strategy, but instead just informs them about what the deck does. These can also function as randomizers. I print these on page-sized packing labels and stick them to regular playing cards. This helps new players get a good idea of what a deck does (as I often host 3 games going at once and this makes it so I don't have to go around to each table to describe them). Some of these descriptions use direct quotes taken from the Smash Up Wikia, Nelagend's guide, and Mijal's faction summary guide.
Feb 11, 2016

2

Silent Victory: U.S. Submarines in the Pacific, 1941-45:: Yet Another Silent Victory Excel Spreadsheet V1.0 By: Southernap
Patrol Logs V1.0.xlsx (56 KB)
Version 1.0
_______________________________________
This is yet another Excel Spread Sheet designed to help automate the record keeping for Silent Victory.
Some changes include different sheets for different classes
Drop down menus for ranks, submarine names, awards, missions and even home port at the time
The header includes a date so you could print off and keep track of when you last did a patrol if the game has to go up for a while
Color coded the years just to make it easier to view either on a computer or printed off on a color printer
Lastly there are formulas to do the math per patrol month and a totalizer of tonnage sunk at the bottom, as well as a totalizer for ships sunk and patrols completed.
Feb 11, 2016

0

Ghostbusters: The Board Game:: Rule in Chinese - 正體中文 by io By: iotaomicron
gb_rulebook_r6_lores_正體中文.pdf (8.35 MB)
Rule in Chinese - 正體中文 by io
Feb 11, 2016

2

Star Wars: Armada:: Armada Fleets v1 By: VolcanoMan
Armada_Fleets_v2-2.zip (1.79 MB)
Do you want to have some sort of long term purpose and meaning to those missions? Try "Armada Fleets" where the goal is to manage resources and destroy the other persons fleet through long term play (multiple gaming sessions).

Intent:

Provide purpose to otherwise stand alone missions, and to introduce resource management while also maintaining a simple and common sense system that can be used with any situation. Also, provide a fun way to maintain a "high score" record to beat (i.e. in your gaming group, who can make the longest fleet run and/or have the fleet with the most wins? Who can accumulate the highest FPP before "retiring" the fleet? etc).

Basic Rules:

Just about everything is carefully outlined on the record sheets regarding rules, in condensed comments, and the general rules should be common sense. However, not everything can fit on the record sheet. For specifics see the included "Armada Fleets Rules" document.

Feel free to change any point values in the record sheets. These values were tested and tuned to be difficult, but you can change anything here to suit your tastes.

HAVE FUN!
Feb 11, 2016
Armada_Fleets_v1.zip (1.78 MB)
Tired of playing stand alone missions? Want to have some sort of long term purpose and meaning to those missions? Try "Armada Fleets" where the goal is to manage resources and destroy the other persons fleet through long term play (multiple gaming sessions).

Intent:

Provide purpose to otherwise stand alone missions, and to introduce resource management while also maintaining a simple and common sense system that can be used with any situation. Also, provide a fun way to maintain a "high score" record to beat (i.e. in your gaming group, who can make the longest fleet run and/or have the fleet with the most wins? Who can accumulate the highest FPP before "retiring" the fleet? etc).

Basic Rules:

Just about everything is carefully outlined on the record sheets regarding rules, in condensed comments, and the general rules should be common sense. However, not everything can fit on the record sheet. For specifics see the included "Armada Fleets Rules" document.

Feel free to change any point values in the record sheets. These values were tested and tuned to be difficult, but you can change anything here to suit your tastes.

HAVE FUN!
Feb 6, 2016

1

Star Patrol: Carrier Commander:: Carrier Commander Solo AI Player Aid By: h3rne
Carrier Commnader Solo AI Player Aid v1_0.pdf (6.56 MB)
A player aid for the Solo variant of Carrier Commander v1_0. It will need to be scaled onto 6"x4" (15cm x 10cm) photo paper for printing. The background image and Carrier Commander mast-head are taken from the Kick Starter Campaign Page. The HAL 9000 Eye is a creative commons graphic from commons.wikimedia.org/wiki/File%3AHAL9000_Better_Reflection.svg Author: HAL9000.svg: Criteria, derivative work: MorningLemon. The other elements are my own. It's utterly unnecessary but quite pretty. Enjoy!
Feb 11, 2016

4

Waste Knights:: Official Reference Sheet ver. 1.0. By: middle
Waste_Knights_Reference Sheet_light ver.pdf (6.90 MB)
This is the reference sheet for Waste Knights. It is permitted to print and / or copy for personal use.
Feb 11, 2016

1

Conflict of Heroes: Price of Honour – Poland 1939:: Price of Honor -Firefight 2 Cavalry Charge Solo Mission v. 3.0 By: Jackson62
Price of Honor - Firefight 2 Cavalry Charge Solo Mission v. 3.0.docx (20 KB)
The third and final revision complete with Solo Mission rules that minimizes the need for Rule 42.
Feb 11, 2016

11

Conflict of Heroes: Eastern Front – Solo Expansion:: Price of Honor - Firefight 2 Cavalry Charge Solo Mission v. 3.0 By: Jackson62
Price of Honor - Firefight 2 Cavalry Charge Solo Mission v. 3.0.docx (20 KB)
Price of Honor - Firefight 2 Cavalry Charge Solo Mission v. 3.0
Feb 11, 2016

1

Historic Battles "Verdun 1916":: Rulebook Verdun 1916 By: Runica
Menu digital ingles.pdf (6.21 MB)
For me it is a great pleasure to share with you our game.
Feb 11, 2016

2

Xia: Legends of a Drift System:: Cartas de Tripulación (Crew Cards) By: krs666
Cartas de Tripulacion_v1_2.pdf (9.85 MB)
v. 1.2
Fix card n.172
Feb 11, 2016
Cartas de Tripulacion_v1_1.pdf (9.84 MB)
Esta variante introduce cartas de tripulación en el juego, para que los jugadores que lo deseen puedan introducir un elemento que les permita disminuir la aleatoriedad de los dados, a costa de sacrificar espacio de carga o mejoras.

La variante está formada por 28 cartas divididas en 3 grupos profesionales:

Piloto: Permite mejorar las tiradas de los bordes de Asteroides, Nebulosas y Escudos Planetarios (no para Restos). También permite mejorar las tiradas de misión Ladrón.

Ingeniero: Permite mejorar las tiradas de Motores, de misión Investigación, y de Extracción y Recolección.

Operador de Sistemas: Permite mejorar las tiradas de Blasters, Misiles y Escudos.

---------------------------------------------------------

This file introduces crew cards in the game, for players who wish to introduce an element that allows them to reduce the randomness of the dice, by sacrificing cargo space or outfits.

This crew deck is formed by 28 cards divided into three professional groups:

Pilot: Enhances border rolls of asteroids, nebulae and Planetary Shilds (not Debris). It also improves Thief missions rolls.
Engineer: Enhances rolls of Engines, Research missions and Mine and Harvest actions.
System Operator: Enhances rolls of Blasters, Missiles and Shields.
Feb 9, 2016

6

Axis & Allies: 1942:: Rules for Simultaneous Axis & Allies By: JRLade
Simultaneous Axis & Allies Rules ver010316.pdf (759 KB)
Beta ver. 01.03.16
These rules allow all countries to complete their turns simultaneously, reducing downtime and speeding up 4 and 5 player games. In our play testing, these rules have sped up the game by about 20-25%. There is no more sitting around waiting for other players and game play has evolved to become more dynamic and realistic.

Try them out. You won't go back.

UPDATED RULES with PNP roundels.
Feb 11, 2016
Simultaneous Axis & Allies Rules.pdf (352 KB)
Beta ver. 01.02.16
Older version
Feb 2, 2016

0

Star Trek: Attack Wing:: Holding Back the Night By: OxnardMontalvo
HOLDING BACK THE NIGHT.pdf (62 KB)
Port of the classic campaign (The Bargentine Campaign, Nexus #11) to STAW
Feb 11, 2016

1 , 2 , 3 , 4 , 5  Next »  [4014]

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