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6
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Ikusa::
Shogun - Rules Summary
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Samurai Swords - Rules Summary.doc 66 KB
Samurai Swords - v.1
Let's be honest. Shogun/Samurai Swords/Ikusa isn't a tough game to play. However, it can be intimidating for new players because it has so many rules and a turn-order structure that isn't always easy to pick up. And the army movement/add unit rules sometimes seem clunky.
I don't get this game to the table as much as I like, so I wrote this rules summary so that when I open the box I can read one short[er] document and start the game. Instead of flipping through the long rule book I can just check this reference and go.
Hope it helps!
Note: This game incorporates the rules from Shogun and Samurai Swords (which I believe only had a few minor differences if any). If Ikusa added new rules (I am thinking of the turn order markers instead of the swords) this document may not contain everything.
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Mar 29, 2012
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1
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Ikusa::
Ikusa: Summary of rules for armies and provincial forces
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ikusa_forces_v1.1.pdf 20 KB
v1.1 of the summary with corrections.
This file summarizes the rules that differentiate armies and provincial forces in Ikusa on one page. For in-game reference as it is difficult to remember all details.
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Feb 18, 2012
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ikusa_forces.pdf 20 KB
This file summarizes the rules that differentiate armies and provincial forces in Ikusa on one page. For in-game reference as it is difficult to remember all details.
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Jan 28, 2012
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1
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Ikusa::
Ikusa: Regeln für Armeen und Provinzstreitkräfte
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ikusa_truppen.pdf 22 KB
Eine Zusammenfassung der Regeln für Armeen und Provinzstreitkräfte, um auf einen Blick alle Details zu haben, die man sich im Spiel schlecht merken kann.
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Jan 28, 2012
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14
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Ikusa::
Ikusa Katana Template
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Ikusa Katana Template.doc 768 KB
The newest release of this game, called Ikusa, did away with the little samurai sword turn order pieces. I thought that folks might miss or want to have the little swords again. Print these on heavy card stock, glue the back side, fold along the gray line and let them dry. Then, cut out the sword shape and laminate them. Use as turn order designators (as in the original game). Enjoy.
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Jul 29, 2011
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6
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Ikusa::
concise reference sheet by hecose
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ConciseRefSheet13 - Ikusa aka Samurai Swords.pdf 1.40 MB
Reference sheet useful for quick referencing and provides a structured summary for teaching the game.
This file contains all 187 ref sheets that I have made so far, for the convenience of those who wish to download all at one go.
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Jul 7, 2011
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16
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Ikusa::
Shogun Variant
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Shogun Variant - Update.zip 4.50 MB
Major alterations of this variant include: koku saving, Ronin Revolts, no required garrisons, new Daimyo experience rules, new provincial and army movement rules, and new unit roll values. The zip file contains multiple PDFs suitable for printing.
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Apr 14, 2011
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23
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Ikusa::
Samurai Swords/Shogun Visual Checklist of Components
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SamuraiSwordschecklistR2.pdf 719 KB
Visual checklist of Samurai Swords game contents. Includes area to note your actual counts. Second page is a checklist of the 68 Province Cards.
Note: The only difference between this and the previous version is that Koku is now spelled correctly. (Thanks to Benjamin Maggi for pointing out my error.)
File Preview:
[ImageID=710559 inline] [ImageID=710560 inline]
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Aug 28, 2010
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6
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Ikusa::
Quick Refernce Sheet and Optional Rules
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SamuraiSwordsQuickInfo.zip 9 KB
My group finally wrote down the optional rules we play with from time to time. Also, a brief rules summary doc enclosed as well.
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Aug 10, 2010
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7
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Ikusa::
FLAG ART
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SHOGUN FLAG sheet.jpg 1.99 MB
Icons from the Army boards has been created to replace the current flag carrier art. It has been formatted to fit the SENJI Samurai pieces.
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Mar 27, 2010
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3
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Ikusa::
Samurai Swords VP Score Track
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Samurai VP.pdf 420 KB
A score track for the various VP variants availeable here.
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Jan 10, 2010
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12
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Ikusa::
Historical Scenaria (Total War)
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10-Historical-Scenario.pdf 23 KB
The English version of my historical scenario variant published in German before. (Translated by demand.) ;)
This scenario was derived from the computer game "Shogun: Total War".
I haven't had much chance to play-test this scenario. Basically, I just adapted it as good as possible from the computer game (without changing the basic rules of the game too much). Any suggestions are welcome!
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Sep 28, 2009
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2
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Ikusa::
Historisches Szenario: Provinykarten
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Provinzkarten_der_Clans.pdf 297 KB
German language. Cards showing the starting provinces of the clans using my "historic" variant rules which were inspired by the computer game "Shogun: Total War".
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Sep 21, 2009
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2
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Ikusa::
Historisches Scenario
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10-Historisches-Szenario.pdf 23 KB
German Language. Rules for playing a bit more "historic" game. Inspired by the computer game "Shogun: Total War"
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Sep 21, 2009
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6
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Ikusa::
Setup and victory points variants
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Samurai Swords variants.doc 25 KB
The first variant allows players to utilize a more interesting and slightly less random province allocation process. The second variant is a very simple victory point system that allows players to customize/shorten the length of their games. It is a single page Microsoft Word document.
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Sep 1, 2009
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2
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Ikusa::
VP-Shogun aka "Victory Point Shogun" from the Mile High Strategists
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VP-Shogun_v2_7.18.09.doc 33 KB
This is our version of VP-Shogun which includes a specified number of rounds = 2 + Number of Players (might want to set a minimum of 6 rounds for a three player game) with an OT (one extra round) rule for close games. Black mini poker chips for PVP's are easily found at www.dicepool.com, and we use large white plain poker chips with the "No Honor Gained - Peace" inscription in Japanese label on them for the "Peace" tokens.
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Jul 31, 2009
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4
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Ikusa::
VP variant - two ways to win
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Samurai_VP_variant.pdf 102 KB
Here is a simple variant for Samurai Swords that helps with those long games as well as addressing those player elimination situations. This variant was designed to be used in conjunction with the original Samurai Swords rules and it is not recommended that players use any other variant as this might offset the intended objective.
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May 29, 2009
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2
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Ikusa::
Shogun Koku Allocation Reminder
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Shogun Koku Allocation Aid.doc 78 KB
A word document with a picture of a player's "fortress" reminding them where to place their koku, what they're spending it on, and pertinent limits to their spending. Great for new players.
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Mar 28, 2009
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4
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Ikusa::
Backcover for card
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Senryaku_backcover.pdf 583 KB
I've created a nice looking asian style backcover for the Senryaku. The file is in PDF format. Enjoy.
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Jan 20, 2009
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2
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Ikusa::
2 Player Variant (v.8)
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Shogun Rules.doc 63 KB
A 2 player variant that I've played with a friend about 25 times. Some changes include smaller player start up, neutral player, tax rates, and new ninja implementation.
I was doing a cleanup on the rules and figured I put it out so that others could enjoy our version and give feedback on how to improve it. We really enjoy this style of play for 2 players. If I get the time I think this could convert into a solid 3 player variant as well. Looking to first solidify the core rules
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Jan 17, 2009
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12
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Ikusa::
Inventory checklist
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Inventory_Checklist_SamuraiSwords_akaShogun_MB_V1.0.pdf 5 KB
Inventory Checklist for MB's Samurai Swords (aka Shogun)
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Oct 5, 2008
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6
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Ikusa::
Shogun/Samurai Swords: Storage Solution v1.0 - Box insert plans for MB edition
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shogunboxinsert_v1.0.pdf 2.58 MB
Full plans with dimensions and instructions to create a box insert for the Milton Bradley edition of Shogun/Samurai Swords, providing a better storage solution than the 'standard' box.
Five-page .pdf file, with full directions and photographs of finished insert.
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Apr 18, 2008
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2
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Ikusa::
Shogun Victory Point Score track for the VP variant
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Shogun Score Track.jpg 753 KB
This score track might come in handy when playing this variant.
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Feb 2, 2008
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19
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Ikusa::
Shogun Map.pdf
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Shogun Map.pdf 511 KB
Reference Map
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Jun 8, 2006
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1
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Ikusa::
Actionkarten_deutsch.pdf
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Actionkarten_deutsch.pdf 551 KB
Deutsche Actionkarten im PDF Format
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May 26, 2006
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0
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Ikusa::
Deutsche Actionkarten_gif.zip
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Deutsche Actionkarten_gif.zip 762 KB
Deutsche Actionkarten im GIF Format
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May 26, 2006
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