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DungeonQuest (third edition)
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3 DungeonQuest (third edition):: Перевод компонентов
Submitted By: SitCom
DQ_Перевод компонентов.pdf 739 KB
Перевод компонентов игры на русский язык
Apr 23, 2012
4 DungeonQuest (third edition):: Книга правил. часть 2
Submitted By: SitCom
DQ_Rules Book_rus.part2.rar 4.71 MB
Книга правил на русском языке
Apr 23, 2012
2 DungeonQuest (third edition):: Книга правил. часть 1
Submitted By: SitCom
DQ_Rules Book_rus.part1.rar 4.77 MB
Книга правил на русском языке
Apr 23, 2012
0 DungeonQuest (third edition):: Dungeonquest chinese rules part2
Submitted By: victorywt
dungeon.part2.rar 5.17 MB
Dungeonquest chinese rules part2
Feb 27, 2012
0 DungeonQuest (third edition):: Dungeonquest chinese rules part1
Submitted By: victorywt
dungeon.part1.rar 5.20 MB
Dungeonquest chinese rules
Feb 27, 2012
7 DungeonQuest (third edition):: Hero Cards Tuck Box
Submitted By: magicstop
Hero Cards.zip 1.38 MB
As promised, here is the tuck box for the hero cards for DungeonQuest 4th edition. The tuck box is quite wide, so to ensure as much compatibility as possible, the box is split between two sheets of 8.5 x 11 paper. As with the other tuck boxes, simply print on 110lb white card stock. Cut out the halves of the box, and glue the grayed-out flap on the front of the box behind the full-color flap of the same design connected to the back. This will give you your connecting flap between the two pieces and should give you a suave looking storage option to compliment the other tuck boxes I've uploaded! [b]Enjoy, and as always, if you DO enjoy, please give this a thumbs up. If you've got questions, comments, or requests, give me a shout.[/b] Thanks!
Jan 11, 2012
9 DungeonQuest (third edition):: DungeonQuest Tuck Boxes
Submitted By: magicstop
DQ Tuck Boxes.zip 1.80 MB
Here are 13 tuck boxes for all of the DungeonQuest card decks, except the Hero Cards (which I'm currently working on). These should all be printed with scaling turned off. They are all 20mm thick, which should allow for additional cards in (hopefully) upcoming expansions. [b]I hope you enjoy these! I put a lot of work into them, and if you enjoy, please give a thumbs up![/b] If you see work that needs to be done, or have complaints, let me know, and I'll try to adjust them for upcoming versions. A custom tuck box for the hero cards is also available. Check it out!
Jan 10, 2012
4 DungeonQuest (third edition):: DungeonQuest Hero Mat
Submitted By: magicstop
Dungeon Quest Hero Mat 3.png 3.39 MB
Here's a PNG of a Hero Mat I have been working on for DungeonQuest (3rd edition). I can also happily provide the XCF file that features the image still in layers, etc., if anyone wishes to modify this project further. Please contact me if you have any additions or changes you'd like to see in future editions. For best results, I print this on white 110lb cardstock using the Windows Photo Viewer with "Fit Picture to Frame" checked. You may also want to modify your printer settings in order to get little or no border. Please give this a thumbs up if enjoy it! Thanks!
Jan 6, 2012
0 DungeonQuest (third edition):: Création de nouveaux Héros pour DungeonQuest 2010
Submitted By: cyrunicorn
DungeonQuestBlankHeroCard.doc 25 KB
Merci à ma femme pour ses cours de photoshop
Oct 16, 2011
2 DungeonQuest (third edition):: Official Terrinoth Character list English excel format
Submitted By: ares71
Official Terrinoth Character List.xls 24 KB
This is a list of all of the Fantasy Flight Games official Terrinoth Characters and from which expansions they are obtained. There is a great deal of crossover between all of the Terrinoth games. Runebound, Descent, and Runewars have the same 12 starting characters except Descent which also includes the 8 characters from Island of Dread. All of the Descent characters are present in Runebound expcept those from Well of Darkness. All of the Runebound characters are present in Descent except those from Midnight and the most recent release, Mists of Zanga. Dungeonquest says on the box it's a game set in the Runebound Universe. The Dungeonquest game contains 6 characters with cards for Runebound, Descent and Runewars.
Oct 14, 2011
2 DungeonQuest (third edition):: DQ non official combat dice variant - French version
Submitted By: Robin
Variante d12 de combat - traduction adaptée.pdf 256 KB
This is the French translation of Tomas Henja's (Xehutl) non official combat dice variant, already posted on BGG. I added dice roll modifiers specific to each type of Monster for the resolution of the flight attempt. Ceci est la traduction français de la variante non officielle de dés de combat, proposée sur BGG par Tomas Henja (Xehutl). J'y ai ajouté des modificateurs de jet de dés spécifiques à chaque type de Monstre, pour la résolution des tentatives de fuite.
Jul 25, 2011
0 DungeonQuest (third edition):: DQ système de création de héros perso
Submitted By: Robin
DQ création personnages persos - v. 1.2.pdf 243 KB
Document en Français - Document is in French Proposition d'un système semi-aléatoire pour créer des héros supplémentaires dans DQ. Contient : 1) Les données des 6 héros officiels, ainsi que certains calculs de probabilité 2) Une proposition de répartition de points de vie et d'attributs, tenant compte des probabilités 3) Une proposition de système de fuite ne faisant pas recours à des cartes de combat, basé sur le système non-officiel de combat posté sur BGG 4) Une proposition de Pouvoirs de Combat ne requérant pas l'utilisation de cartes de combat 5) Quelques indications et lignes générales pour l'élaboration de caractéristiques particulières des héros.
Jul 14, 2011
0 DungeonQuest (third edition):: DQ semi random hero creation
Submitted By: Robin
DQ système de création de héros persos v1.1.pdf 243 KB
PLEASE TAKE NOTICE THAT THIS FILE IS IN FRENCH Ce fichier présente d'abord les statistiques et probabilités liées aux six héros officiels. Puis : 1) il propose un système grâce auquel on peut donner des points de vie et des valeurs d'attribut à un héros fait maison. 2) il propose un système de fuite basée sur la variante de combat non officielle, mais avec des modificateurs de jets de dés basés sur le type de Monstre rencontré (un squelette est plus facile à éviter qu'un démon, comme avec les cartes) 3) il propose un système de Pouvoirs de Combat qui ne demande pas la création de cartes spéciales 4) il donne des lignes globales au sujet des capacités spéciales qu'on désire donner à son héros maison This file first presents stats and probabilities of the values of the six official heroes. Then : 1)it presents a system by which one can give life points and attribute values to a home made hero. 2)it presents a flight system based upon the non official combat variant, but with die roll modifiers linked to the type of Monster encountered (as with the cards, a skeleton is easier to avoid than a demon) 3) it presents a Combat Power system that does not ask one to create special cards 4) it gives general lines about giving special capacities to one's custom hero Perhaps will I translate that document some day in English.
Jul 13, 2011
5 DungeonQuest (third edition):: Dice Combat Variant exp(3)
Submitted By: larienna
Variant_DQDiceCombatVariantExp3_1-0.pdf 79 KB
This is a variant of the dice combat variant submitted by Xehutl which was a variant of the dice combat variant designed by Fantasy Flight games which was a variant to replace the card combat system. In the end, it's a simple combat variant that use D12 instead of cards to resolve battles.
Jun 19, 2011
10 DungeonQuest (third edition):: 2D6 Combat, Part 1: the Quick[est] and the Dead
Submitted By: Sigilist
DQ2D6_1.zip 1.79 MB
Graphics for creating three different forms of 2D6 combat results reference mechanics: 2D6 Optimized Grid Results, 2D6 List Results, and 2D6 Token Dice. The third is the fastest traditional combat for DQ, bar none. Includes the manual with instructions for component creation, the very EASY adaptation of character abilities, as well as a copy of the development article, "the Quik[est] & the Dead" from FantasticDiversions.blogspot.com. All graphics created by J.C. Hendee are not for reuse in part or whole other than as described in the package. [img]http://dl.dropbox.com/u/6397364/Dungeonquest/2D6_Combat/Part_1/Illo.png[/img]
Mar 7, 2011
62 DungeonQuest (third edition):: Universal Head DUNGEONQUEST Rules Summary & Reference
Submitted By: UniversalHead
DungeonQuest_v1.2.pdf 1.24 MB
The Universal Head DUNGEONQUEST Rules Summary & Reference v1.2 (Feb11). Double-sided rules summary, single-sided chamber reference sheet, double-sided official combat variants reference.
Feb 26, 2011
7 DungeonQuest (third edition):: Questing in Dragonfire Dungeon!
Submitted By: Kalidor
Questing in Dragonfire Dungeon!.pdf 32 KB
OK! The file that goes with thread : http://boardgamegeek.com/thread/604497/questing-in-dragonfire-dungeon Rules are easy : 1) You only ever have 1 quest. Ever. 2) During set-up, each player reads the Quest document, rolls 2d6 and consults the simple chart to receive their quest. I'd love to find an efficient way to keep everyone's quests secret until game's end! That way, you could have a surprise winner; a come-from-behind victory, thanks to your quest! 3) Regardless of how many of your items you retrieve from your mission, you only ever get 1000 Gold. Extra items are useful to avoid the base game's events/threats, etc.
Jan 12, 2011
6 DungeonQuest (third edition):: Questing in Dragonfire Dungeon!
Submitted By: Kalidor
Questing in Dragonfire Dungeon!.rtf 5 KB
A very simple variant for questing: Rules are easy : 1) You only ever have 1 quest. Ever. 2) During set-up, each player reads the Quest document, rolls 2d6 and consults the simple chart to receive their quest. I'd love to find an efficient way to keep everyone's quests secret until game's end! That way, you could have a surprise winner; a come-from-behind victory, thanks to your quest! 3) Regardless of how many of your items you retrieve from your mission, you only ever get 1000 Gold. Extra items are useful to avoid the base game's events/threats, etc
Jan 8, 2011
7 DungeonQuest (third edition):: Hero sheets for Alternate Combat Dice Variant
Submitted By: Fluffy James
Heroes_Alternate_Combat_Dice_Variant.pdf 4.45 MB
These are the sheets of the six official heroes adapted with the character abilities used in the Alternate Combat Dice variant by XehutL: http://www.boardgamegeek.com/filepage/59822/alternate-combat-dice-variant
Jan 7, 2011
7 DungeonQuest (third edition):: Jeff's Dungeonquest characters
Submitted By: scharlemagne
DQcharacters.zip 3.86 MB
These are 16 characters that I originally created for Runebound, but have now adapted for Dungeonquest. Their special abilities are designed to work with the Combat Dice variant described on this page.
Jan 3, 2011
0 DungeonQuest (third edition):: DQ Tuck Box trap and door deck, rune and dragon cards
Submitted By: Gaston2010
DQ trap and door deck, Rune and dragon cards.pdf 514 KB
Tuck box made with tuck box generator
Jan 1, 2011
1 DungeonQuest (third edition):: DQ Tuck Box treasure and crypt deck
Submitted By: Gaston2010
DQ treasure and crypt deck.pdf 514 KB
Tuck box made with tuck box generator
Dec 28, 2010
1 DungeonQuest (third edition):: DQ Tuck Box search and corpse deck
Submitted By: Gaston2010
DQ search and corpse deck.pdf 514 KB
Tuck box made with tuck box generator
Dec 28, 2010
1 DungeonQuest (third edition):: DQ Tuck Box hero figures
Submitted By: Gaston2010
DQ hero figures.pdf 506 KB
Tuck box made with tuck box generator
Dec 28, 2010
1 DungeonQuest (third edition):: DQ Tuck Box hero and monster powercards
Submitted By: Gaston2010
DQ Hero and Monster powercards.pdf 514 KB
Tuck box made with tuck box generator
Dec 28, 2010

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