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Subject |
Replies |
Last Post |
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6
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An interesting solution to paths
by Masihaz
Tue May 22, 2012 5:51 pm
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13 |
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0
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Sheep teets and beer
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8 |
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5
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Agrisola - Fake opponent in Solo play
by Stoef
Fri May 4, 2012 8:15 am
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3 |
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0
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3+ occupation cards in 2 player games possible?
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10 |
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1
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Start Player Variant in multiplayer?
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16 |
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1
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4-player game with 5-player Growth and Room Building
by xanalor
Thu Apr 12, 2012 7:31 pm
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2 |
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3
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Need advice for 2 player card drafting
by Tegs
Wed Apr 11, 2012 8:48 am
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8 |
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1
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A varient to help when you get a 'bad' initial hand.
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8 |
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8
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My way of dealing cards at the beginning.
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15 |
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2
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Weird ideas for cards
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6 |
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49
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Vegan Agricola?
|
130 |
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5
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New random event cards
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6 |
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2
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6 player variant that my friends and I use.
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9 |
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4
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Random idea: limited-workers variant
by Derakon
Sun Jan 29, 2012 4:18 am
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6 |
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3
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Through the Seasons ... and Weather (Variant)
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8 |
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0
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Handicap?
|
15 |
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15
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Let's get a GB deck designed - c'mon Brits! Maybe we can get it approved and produced for Uk Expo 2010?
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44 |
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1
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Occupation + Minor Improvements Drafting Variant
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2 |
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12
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6 Player Game Board
by patox
Fri Sep 4, 2009 6:09 am
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22 |
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0
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Solo Variant simulating multiplayer
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0 |
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0
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Anti-analysis paralysis variant for the solo player
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3 |
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0
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Cards to ban
by zass
Mon Oct 17, 2011 6:55 pm
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24 |
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0
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Rules for Incressing Synergy
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15 |
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0
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Single Player Family Game
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3 |
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0
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3-player Variant: 2 Ressources of choice
by Foppeke
Thu Oct 13, 2011 11:59 am
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2 |
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0
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Day Laborer
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7 |
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6
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Less Random Turn Order
by Temelin
Tue Apr 27, 2010 7:00 am
[Page 1,2]
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28 |
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3
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Major Occupations variant
by Gregski
Wed Aug 31, 2011 3:31 pm
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11 |
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4
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Possible fishing pond variant
by dyepbr
Mon Dec 13, 2010 9:30 am
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8 |
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5
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Pasting a War Game onto Agricola
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14 |
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1
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Loose the luck element
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18 |
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2
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Family Variant Doubts
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14 |
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0
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Which cards do you ban?
by Derakon
Sun Feb 20, 2011 7:11 am
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22 |
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2
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Solo Variant - Minor Improvements saved, instead of Occupations
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11 |
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3
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AgricolaHavre
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13 |
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1
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Family version + Occupations: how would you do it?
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7 |
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3
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A-Deck ([Colonial] America): First 6 Minor Improvements
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6 |
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5
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Start Player Variant
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5 |
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0
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We need a variant for these meeples!
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2 |
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13
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Agricola Flaws that Beg for a "Fix"!
by Dirt2
Mon Feb 9, 2009 9:55 pm
[Page 1,2,3,4]
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77 |
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1
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Different scoring system?
by
Wed Jun 1, 2011 1:33 pm
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9 |
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5
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A-Deck ([Colonial] America): First 6 Occupations
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15 |
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3
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Two players, four farms
|
17 |
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11
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Six-player variant testing wanted
|
15 |
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0
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Breeding phase variant 2
|
9 |
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2
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"Roomier" game?
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8 |
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1
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Llama Action Space
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3 |
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0
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Buffs and debuffs to Occupations
by kerred
Mon Apr 18, 2011 1:30 am
[Page 1,2]
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32 |
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0
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New Food variant
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6 |
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3
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Balancing 4-player games
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55 |
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