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Subject |
Replies |
Last Post |
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1
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Avoiding bubble wins: Artifacts and Voice of the Council Variant
by suvied
Wed Mar 14, 2012 10:37 pm
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7 |
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10
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Patch rule-set: Shattered Ascension v4.2 beta
by PsiComa
Fri Sep 18, 2009 8:34 pm
[Page 1,2]
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25 |
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1
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SC#5 "Trade IV"
by SFRR
Fri Feb 17, 2012 9:49 pm
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6 |
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1
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SC#8 "Imperial Bureaucracy"
by SFRR
Sun Feb 5, 2012 8:48 pm
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4 |
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2
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Diceless TI3
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4 |
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2
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Random Events
by KingRob
Wed Mar 16, 2011 3:08 am
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5 |
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3
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Automated Defense Turrets
by sp00ne
Mon Jan 17, 2011 10:04 pm
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11 |
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0
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Playing with more than 8 strategy cards?
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5 |
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12
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For those of you wanted a little more TI:2nd in your life
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14 |
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6
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9-/10-Player-Game
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4 |
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0
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Warfare I
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2 |
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6
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2 player variant that is played a lot
by TerTer
Mon Aug 16, 2010 9:35 pm
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3 |
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0
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Considering a 4-on-1 variant
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4 |
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7
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Politics revised
by Alwin
Sun Jan 21, 2007 12:11 pm
[Page 1,2]
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45 |
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0
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Presets maps
by dlivian
Sat Aug 11, 2007 10:20 am
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5 |
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3
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Twilight Imperium small team variant
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3 |
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0
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Moar Wormholes
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3 |
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2
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Trade remade
by Alwin
Thu Jan 25, 2007 9:45 pm
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11 |
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0
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Preset maps: restoring equity via trade goods
by Leezer
Mon Mar 23, 2009 8:43 am
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3 |
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0
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Secret Public Objectives
by foxx
Mon May 19, 2008 6:52 am
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5 |
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0
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larger map
by katang
Sat Jan 12, 2008 9:28 pm
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2 |
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5
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Owl's House Rules ver. 1.0
by owll
Tue Feb 27, 2007 8:13 pm
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4 |
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2
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combined Public Objective deck
by gnurd
Mon Apr 16, 2007 7:25 am
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0 |
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0
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Optional setup maps
by Olof
Sat Dec 23, 2006 12:31 am
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6 |
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1
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Combining Politics with Assembly
by
Thu Jan 11, 2007 8:15 am
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2 |
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