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Last Post |
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Isn't epic thunderstone just luckstone?
by aitrus
Thu May 24, 2012 1:59 pm
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9 |
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99
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Anybody know about the variant created by Richard Launius talked about on The Dice Tower?
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145 |
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4
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Diablo-ify Thunderstone
by Nisses
Thu Mar 22, 2012 3:17 pm
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5 |
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0
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Thunderstone minus magic/spells?
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12 |
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0
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2 vs. 2 variant
by nightye
Mon Apr 23, 2012 3:01 pm
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0 |
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0
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Mod for Selurian
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3 |
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9
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Tale of Two Cities - Thunderstone for 6+ players
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10 |
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0
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co-op variant building as i go
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0 |
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0
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I'd like to get Thunderstone playable again - what sort of houserules could help?
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23 |
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5
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Universal Photoshop Template for Custom Cards [Link inside]
by Taso
Wed Mar 16, 2011 5:04 am
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5 |
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5
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Multiple Thunderstones and Guardians
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4 |
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0
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The SciFi City Sale Variant
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1 |
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1
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DRASHER's Thunderstone House Rules (resting Militia penalty, Dungeon defeat penalty, Trap foresight, Treasure keepers)
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5 |
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1
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Defeated Heroes Destroyed Rather than Discarded
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7 |
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0
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Traps and Treasures Deck (further tweaked variant)
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2 |
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0
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Thunderstone variant - a.k.a Put a little Core Worlds in there
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4 |
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0
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A dungeon per player - race!
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2 |
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0
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Blind, Bruised and Bloodied Variant.
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8 |
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0
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Looking for opinions on late-game clogging up
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9 |
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2
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Single player campaign mode
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2 |
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0
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Six player game ?
by Robin
Tue Dec 27, 2011 4:00 pm
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6 |
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0
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Epic Thunderstone (KDL Version)
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0 |
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0
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Amazon, slynn, short bow against ranks higher than 3!
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2 |
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0
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Where the hell are Solo and Co-op Rules in French
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2 |
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1
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Co-op Thunderstone Question
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5 |
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0
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Expansion question and variant gameplay
by topera
Mon Nov 21, 2011 3:27 pm
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0 |
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2
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Tom Vasel recommended variant-QUESTION ANSWERED
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4 |
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9
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Solo variant - difficult set
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26 |
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0
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Heroes for Hire (trading) Variant
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0 |
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1
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Why Rest when you can Train or Treasure Hunt instead?
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2 |
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0
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Epic or Vanilla? A Compromise
by sclemen
Fri Sep 30, 2011 2:10 pm
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0 |
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3
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hidden monsters?
by L4D2
Tue Sep 7, 2010 9:01 pm
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6 |
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7
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Plunderstone: A "Dungeon Lords" Variant of Thunderstone
by MULRAH
Mon Sep 19, 2011 11:53 am
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5 |
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0
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Lowering Luck in Dungeon Draw
by MULRAH
Mon Sep 19, 2011 10:16 am
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2 |
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0
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Level-up variant
by Borg
Wed Sep 7, 2011 2:10 pm
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9 |
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2
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Progressive Campaign for 2-4p, untested
by Deekow
Sun Aug 14, 2011 6:42 pm
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7 |
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1
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Buying more than one card in the village
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5 |
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6
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My Customised Basic and Advance Epic Variant
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1 |
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0
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Monster Threesome Rush Variant
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0 |
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1
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Persistent Bonuses
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1 |
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9
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Scale the Game Per Number of Players
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12 |
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2
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every turn is a village & dungeon turn & losing to a monster equals -1 vp & a dungeon deck twist
by Neo42
Mon Jul 11, 2011 6:09 pm
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5 |
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2
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Epic Variant Discussion
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4 |
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6
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Adding more fun & tension.
by sclemen
Thu Mar 17, 2011 11:28 pm
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5 |
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0
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Progressive dungeon and village variant
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14 |
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5
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Dice in the Dungeon
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13 |
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3
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Permanent Hero Card
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7 |
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0
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Speed me up
by Jadlak
Mon Jun 27, 2011 7:13 am
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2 |
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0
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Random heroes eager to join your troupe
by Jadlak
Mon Jun 27, 2011 7:09 am
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2 |
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1
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Making separate draft and epic sets from TS+WE+DL+DS
by JTQuest
Fri Jun 10, 2011 2:33 pm
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0 |
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