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Subject Replies Last Post
3 Clarification regarding Default Hindrance and adjacent fire attacks
by David Ells Fri Apr 27, 2012 12:28 am
5
2 (Successful) Fire & Barrage Attacks against Sighting Markers, and what happens to Hidden Units that are revealed by said attacks
by David Ells Sun Apr 22, 2012 6:44 am
4
2 UnHook
by T-Mo Wed Apr 18, 2012 3:37 am
2
1 23.1 LOS Checks (width of the string)
by Dampenon Sun Aug 28, 2011 8:30 pm
18
4 VP question(s) for scenarios
by David Ells Mon Apr 9, 2012 3:28 am
4
2 Three rules questions after 5 games of FF
by David Ells Fri Apr 6, 2012 6:58 am
17
2 re seeding the order matrix
by radsailor Wed Apr 4, 2012 8:49 pm
5
1 Hindrance question
by TankBoy Tue Dec 6, 2011 4:07 pm
5
2 Sighting Markers and Scenario # 3
by bdegi Sun Mar 25, 2012 5:57 pm
7
4 Moving into melee
by higginbottomm Thu Sep 1, 2011 3:41 pm
10
3 M and F
by Tako Mon Mar 19, 2012 3:40 am
1
6 What do Infantry that stacks and moves with Tanks (when activated for movement together) represent?
by David Ells Thu Mar 8, 2012 12:03 am
10
5 Rule- and Playbooks v1.1 in 2nd printing?
by Sturmwind Thu Mar 1, 2012 5:29 pm
5
2 What you do, If no command markers are available?
by Helmet Lampshade Mon Feb 20, 2012 10:38 pm
8
2 Hidden units
by bignickel Tue Mar 6, 2012 8:05 pm
3
3 Bunkers and cover
by bignickel Fri Feb 24, 2012 5:33 pm
3
4 Fortifications and melee
by aro246 Thu Dec 29, 2011 11:59 am
7
2 LOS down a Wall Hexside
by ZombyDawg Mon Jan 2, 2012 12:08 am
4
1 Scenario 1 Verification of Victory Points
by TankBoy Mon Dec 19, 2011 2:15 pm
4
4 Clarification on changing fire arc (pivot)
by TankBoy Thu Dec 1, 2011 3:24 pm
2
3 88 in a building hex in Scenario 8... am I cheating?
by Kozure Wed Aug 3, 2011 3:19 pm
6
1 How does 'arty' work in scenario 10?
by ahrules Wed Oct 19, 2011 6:15 pm
4
3 Unit in Melee op firing?
by StreetBGFW Wed Jul 20, 2011 4:47 am
4
3 Timing of Reaction card "Heavy Anti-Tank Rifle"
by Grotius Mon Apr 18, 2011 5:18 pm
7
4 OP Fire: Pivoting without firing?
by Matthias Staber Fri Jun 10, 2011 12:47 pm
17
2 Op Fire Question
by StreetBGFW Tue Oct 4, 2011 5:22 am
4
2 Return fire
by ahrules Mon Apr 25, 2011 4:46 pm [Page 1,2]
30
0 Eliminated Platoon and resulting Squads
by Eduardoh Tue Sep 20, 2011 3:29 pm
2
1 Passing
by higginbottomm Thu Sep 1, 2011 3:33 pm
4
1 Deploying and melee
by oskacat Thu Sep 1, 2011 8:19 pm
3
2 VW Recon: Are they vehicles or infantry? What are they in melee?
by russ Sun Aug 14, 2011 6:01 pm
8
4 Melee
by johnbeapirate Fri Aug 5, 2011 3:35 am
3
0 Turn marker placement question
by Shadrach Wed Aug 3, 2011 5:11 am
2
1 Command Tank Question
by TeufelHund Mon Aug 1, 2011 2:52 am
4
0 Special Actions "once per attack"
by Falcon2 Thu Jul 28, 2011 1:39 am
2
15 sighting markers and "harmful" fortifications
by jk12559 Tue May 24, 2011 9:05 pm [Page 1,2,3]
62
3 The FAQ: some suggestions
by JMcL63 Fri Jun 3, 2011 2:29 pm [Page 1,2]
25
0 Scenario 3: Hidden Sightings markers and the Russian player
by dgmaga Sun Jul 24, 2011 9:55 pm
5
0 Order cube reseeding
by Shadrach Mon Jul 18, 2011 9:46 pm
5
1 Fighter Barrage attacks
by whitejd Mon Jul 18, 2011 6:40 pm
11
0 Reaction Cards - when do they take effect
by whitejd Mon Jul 18, 2011 7:04 pm
2
12 new BGG wiki page: Fighting Formations FAQ
by russ Thu Jul 14, 2011 10:30 am
3
3 Deploying at scenario start
by RenevdAssem Sat Jul 9, 2011 8:31 am
9
0 No units under Hidden Marker
by RenevdAssem Wed Jul 13, 2011 8:22 pm
6
1 Clarifications on Units in melee firing.
by Malacandra Fri Apr 15, 2011 5:28 am
5
1 Pivoting
by Gorgoneion Sat Jul 9, 2011 4:59 am
1
1 Hit units & Unactivating
by Lebenslicht Mon Jun 27, 2011 2:25 pm
8
0 tanks in column and Line of sight
by jk12559 Mon Jun 6, 2011 7:18 pm [Page 1,2]
27
1 Asset Cards that can't be played
by Wedge1126 Thu Jun 23, 2011 3:25 am
5
0 Quick questions - platoon breakdown after a hit
by tomster Wed Jun 22, 2011 7:21 am
9

1 , 2 , 3  Next »  

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