Board Game: Merchant of Venus » Forums » Rules
Subject Replies Last Post
1 What is the point of Spy Eye?
by hyzer Mon Jan 12, 2015 11:05 pm
4
0 Question about Mining Colonies
by jmontero Mon Jul 21, 2014 3:26 am
4
0 Combat rules required to play with Rastur? Anyone like the combat rules, anyone???
by Blustar Fri Aug 6, 2010 4:48 pm
10
1 Factory goods
by jmontero Tue Jul 15, 2014 12:01 pm
3
0 Merchant of Venus - when are you supposed to grab from the bag the extra goods?
by DrWhoWho Tue Nov 19, 2013 3:17 pm
7
0 Placement of purchased relics in ships
by ACK ACK Tue Nov 26, 2013 4:41 am
3
1 declaring your movement direction? is there a point other then Navigation circles and tele-gates??
by funnnymerchx09 Fri Oct 11, 2013 5:14 pm
7
0 Are you limited by your supply of counters?
by jackalope Wed Apr 17, 2013 6:17 pm
8
4 Learn to teach and play Merchant of Venus from the "How to Play" podcast (feat. Eric Summerer)
by knupug Sun Jan 6, 2013 1:13 am
0
1 Selling Ship at Endgame
by FakeDutch Fri Sep 9, 2011 4:56 am
15
0 Can you declare that you are not moving?
by Blustar Sat Jul 24, 2010 4:29 pm
7
4 Is it permitted to add cash to an IOU?
by skipsizemore Fri Feb 4, 2011 5:09 am
20
0 Deeds Question.
by dechca Tue Jan 10, 2012 3:58 am
4
4 Open Ports in No Man's Land
by Canales Thu Dec 1, 2011 8:22 am
11
1 Help with Variant Counters from The General 26, 3
by WeTheMeeple Sun Nov 20, 2011 10:48 pm
5
1 Enter planet from one side, leave from the other?
by dcorban Mon Nov 21, 2011 3:28 am
3
2 Money visible?
by BartowWing Fri Jul 29, 2011 8:34 pm
6
0 A few questions before my first game
by DOAisBetter Fri Jun 3, 2011 6:05 pm
6
1 Backtracking and red/yellow/combo drives
by Orph Thu Sep 25, 2008 9:55 pm
4
0 Question about endgame bartering
by Magabeus Tue Nov 16, 2010 2:55 pm
13
1 Drawing tokens
by Scayra Wed Nov 3, 2010 7:41 am
7
0 Factory/Spaceport Counters
by Cardshark1029 Wed Nov 3, 2010 4:04 pm
5
2 couple questions on Mystery spots
by Sislar Sat Aug 28, 2010 2:28 pm
2
0 Selling multiple goods and demand markers. . . drawing replacements?
by Blustar Fri Aug 6, 2010 3:00 pm
4
3 Observing and Discovering cultures
by SummerRider Tue Mar 17, 2009 10:56 pm
9
0 Weapons and Combat
by Jimzik Fri Jan 1, 2010 11:42 am
2
0 Cash: Public or Private?
by Beorndog Fri Sep 18, 2009 4:56 am
8
1 Starting a turn on a penalty space
by Windopaene Sat Aug 15, 2009 3:23 am
8
0 Cost of Ports/Factories From Own Culture - Cash on Hand
by robo Fri Apr 17, 2009 10:16 pm
2
1 Trading at Space Cities
by RicochetRita Tue Feb 24, 2009 4:44 pm
3
1 Does factory placement matter for anything but combat?
by DougOrleans Wed Dec 31, 2008 7:37 pm
4
2 IOU's and spaceports
by finke67 Wed Jun 11, 2008 4:38 am
6
1 aborting move when you do not like your pilot number
by ermd Mon Apr 14, 2008 2:59 am
8
0 Request feedback on Merchant of Venus Play Summary
by Solamar Tue Jul 24, 2007 7:47 am
3
25 Q&A from 1990 issue of The General
by t_s_sullivan Sat Mar 1, 2008 9:38 pm
3
1 Fares in Merchant of Venus
by Wild_Imagination Mon Aug 6, 2007 2:00 am
2
2 Shields - are penalties cumulative?
by ajakeway Tue Feb 6, 2007 7:57 pm
3
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