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Board Game: Dungeon Run » Forums » Variants
Subject Replies Last Post
2 Crowded dungeon variant
by Dystopian Wed Jan 11, 2012 9:45 pm
5
0 Factions Variant
by LastSocratic Sat Apr 7, 2012 8:19 am
0
6 Co-operative?
by HopefulDucky Wed Aug 24, 2011 3:25 am
15
1 Library
by Zejety Wed Dec 28, 2011 12:14 am
9
0 Escape Blocking and Shadowing (For Endgame)
by invalidconstruct Wed Mar 28, 2012 1:19 am
1
3 Numerous Variants for Advanced Play..? (Elimination, Revival, Monster Spawn)
by invalidconstruct Fri Mar 2, 2012 3:16 am
7
5 Curse of the Voidstone(Fully cooperative variant)
by domagojb Sun Jul 17, 2011 11:32 am
2
4 New Action to help keep everone together: Movment Assist
by DH 0001 Thu Feb 9, 2012 1:45 am
4
5 New Summoning Stones for variable endgame
by DH 0001 Thu Feb 9, 2012 6:25 pm
3
1 Re-spawning monsters and treasure variant
by zenmazster Fri Dec 16, 2011 4:42 am
3
2 Simple CO-OP variant
by cbiddick Mon Feb 6, 2012 5:28 am
1
2 Mini expansion I came up with
by spoppo Tue Jan 24, 2012 6:32 pm
7
6 Team Dungeon Run (variant for 4 or 6 players)
by cbs42 Fri Jan 6, 2012 4:10 pm
2
0 7-8 players with one game
by adamxpaul Fri Dec 16, 2011 4:37 am
1
0 "Master Player" variant
by Glad8r Tue Dec 6, 2011 2:00 am
5
6 2-player Variant
by nobeerblues Sun Feb 14, 2010 3:19 pm
3
5 Expansion ideas...
by Leigh Shepherd Wed Feb 17, 2010 9:37 pm
4
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