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Board Game: Eclipse » Forums » Variants

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Subject Replies Last Post
0 The Fixed-Rounds Problem
by selwyth Mon Feb 29, 2016 1:33 am
9
2 Bankruptcy Penalty
by Mantuanwar Sat May 14, 2016 10:31 am
18
4 The Shadow Council - ( Fan Expansion )
by Vanish Fri Jun 13, 2014 5:00 pm
24
1 Battle leveling, a brand new layer of ship customization.
by RettyRu Sun Jul 31, 2016 5:48 pm
4
10 Hexes Reference List ( For creation of fan sectors )
by Vanish Mon Jan 28, 2013 7:27 pm [Page 1,2]
25
0 Mandatory Warp Portals
by tranenturm Tue Jun 7, 2016 1:09 pm
7
1 Variant Race: Gomtuu
by UnalignedMagi Sat Aug 20, 2016 3:59 am
16
2 2p variant: no planets in Galactic Center
by instinctive Wed Aug 10, 2016 9:47 pm
2
29 The fanmade races for Eclipse: a catalogue
by Whymme Tue Jul 24, 2012 8:47 am [Page 1,2]
37
0 What to do when someone has to leave?
by sigmanil Mon Sep 30, 2013 10:07 am
14
20 Behemoth Capital Ships & 4th Tech Row
by Vanish Wed Jun 20, 2012 4:45 pm [Page 1,2,3,4,5,6]
136
3 A variant race that can only travel through partial wormholes
by AbatedDust Wed May 25, 2016 3:23 am
5
1 Variant Idea: Trade Tracks
by veector Sun Apr 10, 2016 3:33 pm [Page 1,2]
37
0 Discovery: Customizable Ancient Cruisers
by crimsynseraph Wed Mar 2, 2016 5:23 pm
7
7 Variant Race: Mega War Incorporated
by lee elektrik Sat Jun 28, 2014 10:42 am
18
0 Eclipse Race and Other Templates
by Vanish Wed Nov 19, 2014 3:33 pm
22
1 Eclipse Plasma missiles vs Distortion Shield
by kukugames Wed Mar 16, 2016 7:29 pm
20
0 Eve Online Races for Eclipse
by NjordVanir Tue Feb 16, 2016 7:14 pm
3
0 Using Planta and Descendants of Draco in 7+ players
by CptBlood Tue Jan 26, 2016 6:11 am
5
0 Regarding missiles (again) and our house rule. Opinions?
by Al mutasim Fri Feb 12, 2016 6:07 pm
9
3 Best solo variant
by abcdeeeeff Mon Feb 15, 2016 7:59 pm
1
0 End of Times - using all the Sector III tiles
by CptBlood Sat Jan 30, 2016 11:33 am
3
0 Explore variant
by EDG_ Sun Jan 31, 2016 4:58 pm
14
0 Mulligan Exploration Variant. Acummulates the negative points?
by huyiuk Wed Jan 27, 2016 2:21 pm
9
0 Interceptors without hyperdrives?
by Feilin Mon Jan 11, 2016 2:26 pm
10
2 Sudden death variant, 10+1 victory conditions
by flying_neko Fri Jan 8, 2016 11:14 am
4
9 Star Wars visual Re-Theme
by eggmanaa Thu Jul 17, 2014 2:30 am
9
1 Event Deck
by cleancutrogue Wed Jan 6, 2016 2:50 pm
8
0 Reducing the number of rounds to 6
by TickTockRob Mon Sep 14, 2015 12:47 pm [Page 1,2]
26
1 Variant: Discovery tile - Terraforming
by Aarnenaatos Mon Dec 10, 2012 8:03 pm [Page 1,2]
26
0 Playing without ambassadors
by Blazur Mon Sep 14, 2015 1:03 am
4
9 Uyani Hive v3
by Whymme Sun Jan 27, 2013 3:13 pm [Page 1,2,3]
52
1 Eclipse Combat: limiting the dice rolling?
by EDG_ Wed Apr 17, 2013 5:39 am
22
3 Wormhole Madness
by VolkoV Wed Sep 25, 2013 2:47 pm
8
1 Eclipse advantage cards
by Slev Thu Oct 1, 2015 3:02 pm
7
4 Variant Race: Aptari
by skir Fri Nov 7, 2014 6:10 pm
14
1 my shield variant
by ag4423677 Sat Aug 29, 2015 4:53 pm
10
0 Variant Race: The Arcturan Trade Federation
by Darth Gamer Tue Aug 4, 2015 6:54 am
6
0 Anyone else have the final round economic balance house rule?[ Kamikaze Effect]
by JerichoBronco Thu Jun 11, 2015 12:08 am
17
17 Variant Race: 'The Bugs' from Starship Troopers
by sdmers Tue Feb 21, 2012 9:09 pm [Page 1,2,3]
73
11 Variant Race: Langols of Chronomus (WIP) - 1.1
by Vanish Mon Jan 7, 2013 10:49 pm [Page 1,2,3]
55
2 Kindergartener Variant - Draft
by ALLLGooD Wed Jun 3, 2015 5:07 am
15
0 Has anyone come up with a ship combat method with less dice rolls?
by EDG_ Wed Jun 3, 2015 2:02 am
11
0 Any thoughts on scoring VP for fleet size?
by Lucto Sat Jun 6, 2015 2:00 pm
12
9 Solitaire Variant: The Rescue Mission
by Meepleplex Wed Oct 24, 2012 11:13 pm [Page 1,2]
36
0 The Reconstructors of Antares Omega
by akinfantryman Sun Jun 1, 2014 7:25 pm
17
9 Draft rules for adding Minor/Client Races to Eclipse
by DoctorX Fri Jan 9, 2015 11:09 pm [Page 1,2]
26
31 Variant Race: Lost Souls of Argalon
by Vanish Mon Feb 13, 2012 1:00 am [Page 1,2,3,4,5,6,7]
164
7 Adding the FTL Races to Eclipse
by HelloLion Wed Jun 18, 2014 4:10 pm
22
10 AI system after two rounds of play testing version 3.0
by Dalek5 Thu Dec 29, 2011 7:25 pm
18

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