 |
Subject |
Replies |
Last Post |
|
0
|
3-slot rule
by Robman
Fri Mar 30, 2012 11:01 am
|
3 |
|
|
0
|
How do Cards like Killer's Tavern Score?
by natsean
Sat Mar 10, 2012 9:09 pm
|
5 |
|
|
1
|
Production Locations
|
1 |
|
|
0
|
Few questions: VP deals and additional deals on base
|
2 |
|
|
1
|
Dumbest question, but I can't find the answer
|
4 |
|
|
0
|
Limit to Resources Produced by One Card?
|
2 |
|
|
0
|
Q's after 1st game; locations, redevelopment, etc..
|
7 |
|
|
0
|
Using contacts.... how?
|
9 |
|
|
0
|
Sending Workers to An Opponents Location?
|
3 |
|
|
1
|
Permanent Contact cards
by ethim
Thu Jun 30, 2011 1:22 pm
|
8 |
|
|
3
|
The Rule of 3's
|
8 |
|
|
1
|
Trait
|
21 |
|
|
0
|
3 point contact tokens / leader placement
|
2 |
|
|
0
|
Storing resources in Basement
by CSoren
Fri Sep 2, 2011 1:58 am
|
3 |
|
|
0
|
Trick for remembering lookout phase icons?
by madherb
Sun Aug 21, 2011 12:22 am
|
4 |
|
|
0
|
Agreements with Lookout Phase Functions?
by madherb
Sun Aug 21, 2011 12:15 am
|
1 |
|
|
0
|
Pawn card type: statue and museum cards
by RatDog
Sun Jul 24, 2011 5:44 pm
|
5 |
|
|
0
|
Can you steal resources being held by an opponent's leader?
by Levgre
Sun Aug 7, 2011 8:41 am
|
1 |
|
|
1
|
What is a "card in play" ?
|
2 |
|
|
0
|
Is the universal resource symbol card type a "wild" type or its own type?
|
2 |
|
|
3
|
German rules will be updated/rewritten
by Scayra
Wed Feb 2, 2011 7:11 am
|
11 |
|
|
0
|
Incorporation Question
|
1 |
|
|
1
|
Killing off leaders
|
1 |
|
|
0
|
playing cards like Rubble and Old Car Park
by duckizz
Sun Apr 24, 2011 6:25 pm
|
16 |
|
|
0
|
Base Card with 3 Deals attached.
|
2 |
|
|
0
|
First player token?
|
2 |
|
|
0
|
scoring spoils (VPs)
|
8 |
|
|
0
|
Resources resources
by rgnet1
Thu Jun 2, 2011 1:50 am
|
4 |
|
|
0
|
Bunker
by Noofy
Thu May 26, 2011 12:49 pm
|
6 |
|
|
0
|
Question about Excavator and spoils....
|
4 |
|
|
3
|
Leader traits
|
13 |
|
|
0
|
How many VP tokens equal how many points?
by Fabkok
Wed May 4, 2011 4:48 pm
|
2 |
|
|
3
|
One Time Contact Cards
|
10 |
|
|
0
|
Action cards & workers
by Chucky
Mon Apr 4, 2011 6:00 pm
|
8 |
|
|
0
|
the production and action worker icons and when to utilize them clarification
by slogosh
Wed Apr 27, 2011 12:51 am
|
3 |
|
|
2
|
A couple newbie questions
|
9 |
|
|
0
|
What are workers used for?
|
9 |
|
|
1
|
A few questions after my first game
by hepcat1
Thu Mar 24, 2011 2:58 pm
[Page 1,2]
|
39 |
|
|
0
|
Contact Tokens
by nyys
Wed Apr 13, 2011 3:45 pm
|
7 |
|
|
0
|
How does City Hall works with deals VP
|
2 |
|
|
1
|
Production Questions
by Jiiri1
Thu Apr 7, 2011 9:32 pm
|
12 |
|
|
0
|
Carried over victory pts.
by Chucky
Mon Apr 4, 2011 12:19 am
|
9 |
|
|
0
|
The Lookout Phase
|
9 |
|
|
0
|
question on resources
by hepcat1
Mon Mar 21, 2011 9:16 pm
|
19 |
|
|
2
|
Game End
|
9 |
|
|
1
|
Does this way we play affect gameplay?
by Hurdoc
Thu Mar 31, 2011 8:42 pm
|
2 |
|
|
3
|
How does "Old Slaughterhouse" & "Hideout" function as an agreement
|
3 |
|
|
2
|
Bringing buildings with a production pattern into play
by voynix
Sat Dec 11, 2010 1:57 am
|
13 |
|
|
0
|
Noticeboards effect (yes, I know it's a trait)
by Jern
Wed Mar 30, 2011 7:34 pm
|
12 |
|
|
0
|
¿Tiene alguien las reglas en español? Have anyone the Spanish rules?
|
2 |
|