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Memoir '44
Zombie Plague

Information

Designed By: Richard Borg
Published By: Days of Wonder
Edge Entertainment
Mfg suggested # of Players: 2 players
User suggested # of Players:
Best with 2 players
Recommended with 2, more than 2 players
(53 voters) [poll]
Playing Time: 40 Minutes
Mfg Suggested Ages: 8 and up
User Suggested Ages: 8 and up
(17 voters) [poll]
Language Dependence: Moderate in-game text - needs crib sheet or paste ups
(14 voters) [poll]
Category: Wargame
World War II
Mechanics: Dice Rolling
Hand Management
Modular Board
Campaign/Battle Card Driven
Other Names:
Mémoire 44
Memoir 44

Description

[Edit] [History]

Memoir '44 ™ is a historical boardgame where players face-off in stylized battles of some of the most famous historic battles of World War II including Omaha Beach, Pegasus Bridge, Operation Cobra and the Ardennes.

Memoir '44 includes over 15 different battle scenarios and features a double-sided hex game board for both beach landings and countryside combat. Each scenario mimics the historical terrain, troop placements and objectives of each army. Commanders deploy troops through Command and Tactic cards, applying the unique skills of his units – infantry, paratrooper, tank, artillery, and even resistance fighters – to their greatest strength.

"By design, the game is not overly complex", says Memoir '44 designer, Richard Borg. "The game mechanics, although simple, still require strategic card play, timely dice rolling and an aggressive yet flexible battle plan to achieve victory." In addition to the large, double-sided gameboard, Memoir '44 includes 144 amazingly detailed army miniatures - including historically accurate infantry, tanks and artillery; 36 Obstacle pieces, 60 illustrated Command cards, 44 Special Terrain tiles, and 8 Custom Wooden dice.

Memoir '44 is designed for 2 players but easily accommodates team play. And with Memoir '44 Overlord scenarios, players can use multiple boards and up to 8 players to conduct large scale operations, experiencing the challenges of troop coordination and military chain of command on a large scale battlefield. Average game length is between 30 and 60 minutes, encouraging match play where players can command first one side and then the other.

The Memoir '44 series consists of the base game and a number of expansions.

This game is based upon Richard Borg's Command and Colors system.

Awards

2004 International Gamers Award.
2005 Games Magazine Historical Simulation of the Year.
2005 Årets Strategispill - Strategy Game of the Year Norway

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Statistics

User Rank: 35
Wargame Rank: 125
Num Ratings: 5329
Average Rating: 7.69
Standard Deviation: 1.35
Num Views: 363901
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.24 moreinfo
Personal Comments: 2446
Users Owning: 5649
Users Wanting: 327
Users Trading: 151
Has Parts For Trade: 6
Want Parts In Trade: 15
Price History: View
Total Plays: 19840
Plays This Month: 376
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0 House Air Unit Rules
Air Rules.pdf
While at a convention I talked with a guy who said that Richard Borg didn't like the way the airpack rules came out. He wanted there to be more of an anti-aircraft role for units on the board. I got the idea to come up with my own air rules. I believe that if an armor unit moves 3 hexes, and aircraft, in that amount of time, would already be out of the combat area.
0 Memoir 44: Intelligence and Reinforcements Variant
Memoir 44 Intelligence and Reinforcement...
Variant designed to even the playing field and simulate the same choices a commander would make on the battlefield.
0 Hojas De Referencia v1.01
Memoir '44 - Hojas De Referencia v1.01.pdf
Spanish Reference Sheets (Original Sheets by Universal Head)
0 Isaac's tuckbox for sleeved cards - Memoir 44
Isaac's tuckbox for sleeved cards - Memoir 44.pdf
Isaac’s Tuckbox for Sleeved Cards Memoir ‘44 (BGG GameID=10630) v.1.0 A single tuckbox for sleeved cards. Complete details and instructions are in my article, [url=http://www.boardgamegeek.com/thread/316305]How to Make a Tuckbox[/url].
0 Scenario Writing Tutorial
Tutorial_scenario.pdf
Wrote this awhile back and haven't revised it, but you might find some useful info in it. Re-published from my website.
0 Two-Part Nesting Box for Terrain Tiles
M44 Tilebox.pdf
This isn't very fancy, but it's functional. This is a pattern for a two-part box (top and bottom) for storing the terrain tiles in the base game. The boxes hold 22 tiles apiece, so you can also use this pattern for the Terrain Pack, Eastern Front, and Pacific Theater expansions. The Air Pack has fewer tiles, so the box won't work as well with that set. Instructions are included.
1 Memoir '44 Terrain Memorizing and Reference Aid
Memoir 44 Organization.doc
I took all of the terrain cards from the Air Pack (basically all revised to date that it came out) and organized them in two ways: - Various categories (such as how many flags occupant may ignore or air checks) - Similar Terrain (such as terrain that is EXACTLY THE SAME AS forests) Without this organization, first time play's alright (since you're probably only do the simpler scenarios the first play), but after that, you'll start to experiment with more types of terrain, and get thoroughly confused in the process... Hope this helps people!
1 Cartile de natiune (Nation Cards) in limba romana