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Information

Designed By: Bill Eberle
Jack Kittredge
Peter Olotka
Published By: Avalon Hill
Descartes Editeur
Hobby Japan
Mfg suggested # of Players: 2 - 6 players
User suggested # of Players:
Best with 6 players
Recommended with 4, 5, 6 players
(57 voters) [poll]
Playing Time: 240 Minutes
Mfg Suggested Ages: 12 and up
User Suggested Ages: 14 and up
(14 voters) [poll]
Language Dependence: Moderate in-game text - needs crib sheet or paste ups
(11 voters) [poll]
Category: Bluffing
Science Fiction
Political
Novel-based
Negotiation
Mechanics: Variable Player Powers
Other Names:
Frank Herbert's Dune

Description

[Edit] [History]

Set thousands of years in the future, Dune the boardgame is based on the Frank Herbert novels about an arid planet at the heart of the human space empire's political machinations.

Designed by the creators at Eon of Cosmic Encounter fame, the game can best be described as Cosmic Encounter set within the Dune universe. It does diverge in several mechanical ways but its heart is still in the same place, that is, it is a game that generates a lot of player interaction through negotiation and bluffing.

Players each take the role of one of the factions attempting to control Dune. Each faction has special powers that overlook certain rules in the game. Each turn players move about the map attempting to pick up valuable spice while dealing with giant sandworms, deadly storms, and other players' military forces. A delicate political balance is formed amongst the factions to prevent any one side from becoming too strong. When a challenge is made in a territory, combat takes the form of hidden bids with additional treachery cards to further the uncertainty.

The game concludes when one faction (or two allied factions) is able to control a certain number of strongholds on the planet.

Expanded by:

More Information

[Edit] [History]
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0 Traitor Cards
Dune traitor cards.pdf
Traitors cards for the six original factions, sized to fit within a standard card sleeve (2.5-inches by 3.5 inches). I recommend printing these cards on cardstock, or padding the sleeves with old playing cards for support. This set was inspired by nerotelchar's "CTraitors" file, which is also posting on BGG for Dune.
0
leader tokens.jpg
Ecraven's stuff got me fired up to make a DIY version of Dune, but Mike Doyle was the catalyst. Using his designs and adding some of my own, I created a full set of leader tokens. Print on foamcore or cardboard or sticker stock.(which I did and then stuck them to spray painted backgammon pieces.)
2 Storm Marker v.1
stormmarker.pdf
This is to go with the other dune Items I have done Donal
0 Dune- gekuerzte deutsche Spielhilfe - shorted German quickrules
Spielhilfe aktuell.doc
Hier ist eine deutsche Fassung der Dune-Regeln, allerdings nur in gekürzter Form. Aufgrund einiger Hausregeln weicht dieses Regelwerk vom Original (unwesentlich) ab. Es enthält auch alle Spezialfähigkeiten der verschiedenen Fraktionen. Viel Spaß beim Spielen! :-) Here a shorted german version of the dune-rules. Because of several houserules, these rules don't conform absolutly with the original rules. It also concludes all the special abilities of the different factions. Have fun playing it! :-)
7 Yet another Dune Board
DUNE board.jpg
Thanks to Ecraven for the design i lifted this from. I felt like all the Dune boards I've seen were way too colorful and didnt fit the aesthetic I wanted for my own DIY version so I used ecraven's design and made it more sandy and Dune-y. I fifgure since terrain really doesn't have an effect on the game why not.
4 Dune - Simplified Playsheet
Dune Summary - Simple.pdf
I made this to simplify the original play sheet. The original one has a lot of advanced rules and optional rules and tends to confuse new players. I removed all of that and summarized the Treachery cards more concisely. I also added a table of standard rates for shipping, harvesting, moving, etc. including the bonuses for Carthag/Arrakeen. I do include the increased spice flow variant.
7 Dune map with spaces for everything V2
mapV2.jpg
Dune map with spaces for everything V2 Mountain areas clarified and some minor touchups
2 Leader count