A bluffing game where you should try to conceal your identity, as well as trying to reveal the others.
At your turn you are moving two of the characters on the board (could be yours and/or the others). The movement are decided by dice (you chose which dice you use for each character you choose to move). The portrait above the stove contains cards for each character plus Aunt Agatha.
When you throw a double, you may change the portrait. If a character lands on a trap space, you may try to spring the trap.
You can win the game in three different ways:
1) If you can move your own game counter out of the house when it's the same as the portrait on the wall.
2) If your game counter is the last surviving.
3) If your game counter's portrait is on the wall when the detective enters the main entrance.
The board is a 3D house with several traps, where you should move your opponents.
You can bluff by moving your opponents' characters towards the entrance or moving your own character onto the trap spaces, but without releasing it.
Re-implemented by: